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== Overview ==
== Overview ==
Items are the various objects players can acquire and use throughout their journey in ''SpiritVale''. They are essential to progression, ranging from gear and consumables to enhancement systems and collectible upgrades. This page serves as an overview hub for all item-related categories.
Combat is at the core of ''SpiritVale'', shaping every encounter from small skirmishes to major boss battles.
This page serves as an overview hub for the main combat-related systems, mechanics, and challenges.


== Consumables ==
== Elements ==
Consumables are usable items that provide immediate benefits such as travel, summoning, or utility effects.   
The elemental system consists of nine types, each with its own strengths and weaknesses. Elements influence both the damage you deal and the defense you face in battle.   


'''See also:'''   
'''See also:'''   
* [[Consumables]]
* [[Elements]]


== Materials ==
== Dodge Roll ==
Materials are items used primarily for [[Crafting]] and [[Refinement]]. They form the backbone of upgrading and creating new equipment.   
The primary evasion mechanic, allowing players to avoid damage with a brief invulnerability window. Dodge rolling is key for surviving difficult encounters and repositioning effectively.   


'''See also:'''   
'''See also:'''   
* [[Materials]]
* [[Dodge Roll]]


== Equipment ==
== Monsters ==
Equipment includes all wearable and wieldable items such as weapons, armor, and accessories. These define a character’s core stats and performance in combat.   
The creatures that inhabit the world of ''SpiritVale'', ranging from common enemies to powerful bosses. Monsters bring variety to combat and provide valuable loot, experience, and challenges.   


'''See also:'''   
'''See also:'''   
* [[Equipment]]
* [[Monsters]]


== Artifacts ==
== Arena ==
Artifacts are unique items worn in special slots that provide powerful passive bonuses and set effects, offering new ways to enhance builds.   
A structured combat system that will serve as a dedicated challenge mode. Details will be added in a future update.   


'''See also:'''   
'''See also:'''   
* [[Artifacts]]
* [[Arena]]
 
== Card System ==
Cards are collectible enhancements that can be socketed into most equipment to grant specialized bonuses, making them a core system for customization. 
 
'''See also:''' 
* [[Card System]]


== See Also ==
== See Also ==