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Card System
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{{Template:PageHeader | PageImage = CardIcon.webp | PageHeader = Card System }} == Description == Cards are collectible enhancements that can be inserted into equipment to grant special bonuses. Almost every piece of equipment includes at least one slot for cards, making them a core part of character progression and customization. Players can mix and match cards to tailor their builds for offense, defense, or utility. == How to Obtain Cards == Cards drop from monsters throughout the world. * '''Drop Rates:''' Most cards have a drop chance between 1% and 3%. * '''Boss Cards:''' Powerful boss monsters have unique cards with stronger effects, but these are often the rarest and most sought after. == Card Sockets on Equipment == Most equipment, including weapons, armor, and accessories, comes with one or more card sockets. The number of sockets depends on the item type and rarity. * Weapons typically feature offensive-focused card slots. * Armor and accessories provide defensive or utility-based slots. * Artifacts do not have any card slots. == Socketing Cards into Equipment == Players can insert cards into equipment by clicking on the card within their inventory which will ask them if they wish to socket that card. * Once placed, the cardβs effects are immediately applied to the equipment. * Equipment only has a certain number of spots available for cards. == Removing Cards from Equipment == Cards can be removed from equipment by using the card removal merchant in Nevaris. * Removing a card preserves both the card and the equipment, but costs [[Gold]]. == See Also == {{Template:Navbox}} <noinclude>[[Category:Game Systems]]</noinclude>
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Editing
Card System
From SpiritVale Wiki