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Dodge Roll
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{{Template:PageHeader | PageImage = | PageHeader = Dodge Roll }} The '''dodge roll''' mechanic (default key: '''Space''') lets you move quickly and avoid damage. A yellow bar under your HP/MP shows the cooldown. == Basics == * Press '''Space''' to roll. * '''Cooldown:''' 2 seconds (watch the yellow bar). * '''Invulnerability:''' You are immune for '''0.5 seconds''' from the start of the roll. During this time you ignore all damage, ground AoEs, targeted skills, and debuffs. == How to Aim Your Roll == * You always roll '''forward''' from your character’s currently facing direction. * To change the direction of your roll: '''hold W/A/S/D first''', then press Space. ** Or '''click''' to face a direction, then press Space. * You '''cannot''' turn mid-roll. == Timing == * The 0.5 s immunity window is generous, and perfect timing isn’t needed. * Start the roll '''just before''' the danger hits (physical attack, projectile, or spell targeting). * You can roll '''through''' many hazards as your i-frames during the 0.5 seconds cover the damage or affects applied during that time. == Tips == * Pre-hold your movement key, then press Space as this gives precise control. * Don’t spam the roll. Save it for big hits or dangerous ground effects. * After the roll, reposition quickly as your immunity ends fast. == See Also == {{Template:Navbox}} <noinclude>[[Category:Game Systems]]</noinclude>
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Dodge Roll
From SpiritVale Wiki