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Update:SpiritVale Playtest 0.6.1
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{{PatchNav |Prev=SpiritVale Playtest 0.6.0 |publishdate=October 28, 2025 |blurb=New Swamp Wilderness map, Halloween content, and gear/balance updates. |Next=SpiritVale Playtest 0.6.2 }} == [https://store.steampowered.com/news/app/3918510/view/534364965583196166 Update 0.6.1] - Swamp Wilderness == ''Posted: October 28, 2025 β Type: SMALL UPDATE / PATCH NOTES'' == New Maps by @Map Creator ! == * Festering Woods (revamped) @Polliwagon * Crystal Cave (revamped) @Pardow * Swamp Wilderness (new map Lv60-65) @Polliwagon * (Also cleaned up all map nav meshes and did a bit of optimisation, let me know if you still fall through the ground or if lag improved at all) == Happy Halloween! == * Very mini Halloween themed extras * Added two cute hats, you can gather pumpkins in specific maps and craft them in Festering Woods == New Gear == * New NG Book * Revamped NG Mace * 11 Hats * 3 Staves * 1 Mace * 1 Artifact Set == Improvements/Fixes == * Moved Priest Master to Sanctum == Balance Changes == * Removed crit def from monsters (buff/consistency for crit builds) * Shinobi clone cost: 50 > 75 MP% (testing) * Reduced cast times of Zeal, Smite, Sacred Aegis, Radiance * Changed Kunais to ranged substats / autoattacks should be ranged now <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.6.1
From SpiritVale Wiki