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== Data source == Passive data comes from [[Data:passives.json]], which is a JSON page with this top-level structure (see [[Module:GameData/doc]] for full details): { "version": "SpiritVale-0.9.3", "schema_version": 1, "generated_at": "2025-12-12T17:24:05.784284+00:00", "records": [ { "Name": "Honed Blade", "Internal Name": "CritMastery", "...": "other fields specific to passives" } ] } Each record is a single passive. Important keys: * <code>"Name"</code> β the display name (what players and editors will usually see and use). * <code>"Internal Name"</code> β the stable ID used internally and available as an optional parameter for power users and tooling. Common fields include: * <code>Icon</code> * <code>Description</code> * <code>Max Level</code> * <code>Users</code> (e.g. Classes) * <code>Requirements</code> * <code>Passive Effects</code> * <code>Status Applications</code> * <code>Notes</code> ----
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Editing
Module:GamePassives/doc
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From SpiritVale Wiki