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Update:SpiritVale Playtest 0.3.0
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{{PatchNav | Prev = SpiritVale Playtest 0.2.4 | publishdate = September 12, 2025 | blurb = SpiritVale's first advanced class arrives: the '''Wizard'''! | Next = SpiritVale Playtest 0.3.1 }} == [https://store.steampowered.com/news/app/3918510/view/760667222802694480 Update 0.3.0] β Wizard == ''Posted: September 12, 2025 β Type: SMALL UPDATE / PATCH NOTES'' * SpiritVale's first advanced class arrives: the '''Wizard'''! * Mage max job level reduced to 50. * βLet me know when you find the master!β == New Content == * Advanced Class: Wizard * Added Training Dummies around Nevaris * Implemented item Favoriting (brings items to the top of the inventory and prevents them being sold) == Features & Improvements == * Items with cards or refines will now have a warning popup when selling * Implemented Camera Tilting (shift + right-click drag) * Fixed being able to enter more than 1 trade * Fixed long bow range * Fixed summons and monsters getting stuck on corners/stairs * Fixed Heal appearing 7Γ more often on artifacts * Fixed minimap in Festering Woods * Adjusted timing of flee penalty (3s β 1s) * Increased loot locking (5s β 15s) * Reduced Sunny Meadows brightness (150% β 125%) * Improved Goblin Village and Forgotten Depths navmeshes * Implemented bow and crossbow models/sprites == New Equipment == * Added 2 new bows * Added 1 new staff * Balance pass on weapon slots (some gained slots, some lost slots; notably autocast weapons 4 β 3 slots) * Improved some underused weapons == Class Balance == * Warrior: Twohand Parry improved (20% β 40%) <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.3.0
From SpiritVale Wiki