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Update:SpiritVale Playtest 0.3.5
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{{PatchNav | Prev = SpiritVale Playtest 0.3.4 | publishdate = September 17, 2025 | blurb = Bug Fixes & Balance Changes | Next = SpiritVale Playtest 0.4.0 }} == [https://store.steampowered.com/news/app/3918510/view/510717896817639772 Update 0.3.5] == ''Posted: September 17, 2025 β Type: SMALL UPDATE / PATCH NOTES'' == Bug Fixes == * Fixed crash caused by PvP * Fixed: attacks and skill usage now exit cloaking == Balance Changes == * Survivability of some classes adjusted * Evergreen card: 25% β 15% HP regen per refine * Autocast on-hit effects: cooldown set to 1s (e.g., Sun Emblem Shield) * Autocast on-attack effects: cooldown reduced (0.1s β 0.05s) * Block no longer scales with DEX * Stun, Freeze, and Air Cutter now disable Block * Warrior Parry: 30% β 25% * Health on hit now scales with multi-hit (boosting Rogue survivability) * Fixed bug where Life Leech was reduced by multi-hit (boosting Warrior survivability) * HP regen reduced by 75% in PvP == NoKS System Changes == * Taunt does not apply NoKS * You cannot Taunt a monster already under NoKS * You cannot apply NoKS to a Taunted monster, unless you are the Taunter <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.3.5
From SpiritVale Wiki