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Update:SpiritVale Playtest 0.4.1
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{{PatchNav | Prev = SpiritVale Playtest 0.4.0 | publishdate = September 28, 2025 | blurb = Mini update focused on bug fixes. Cause of invisible monsters and crashes is still under investigation. | Next = SpiritVale Playtest 0.5.0 }} == [https://store.steampowered.com/news/app/3918510/view/510718530665055045 Update 0.4.1] == ''Posted: September 28, 2025 β Type: SMALL UPDATE / PATCH NOTES'' * Mini update focused on bug fixes. * Cause of invisible monsters and crashes is still under investigation. == Fixes & Improvements == * Fixed job level not resetting when advancing * Fixed movement animation issues (especially clones) * Fixed clones/summons applying No KS and loot locking * Fixed clones/summons not working in PvP * Updated gear sprites (bows, crossbows) * Reduced AFK disconnect time (10 min β 5 min) * Added FX to summoner skill hits * Reduced flinch duration (0.2s β 0.1s) * Added MaxLv FX * Added new Portal FX == Shinobi Changes == * Reduced release cast time (1s β 0.5s) * Reduced shuriken cast time (1s β 0s) * Increased Shadow Release damage (1000% β 1200%) * Clones: ** Halved autocast chance ** Clone spawns inherit buffs ** Despawn if below mana threshold ** Fix clone spawning dead ** Fix clones not despawning properly <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.4.1
From SpiritVale Wiki