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Update:SpiritVale Playtest 0.5.1
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{{PatchNav | Prev = SpiritVale Playtest 0.5.0 | publishdate = October 5, 2025 | blurb = A few adjustments to new maps, gear and changes to promote party play. | Next = SpiritVale Playtest 0.5.2 }} == Update 0.5.1 == ''Posted: October 5, 2025 β Type: PATCH NOTES'' A few adjustments to new maps, gear and changes to promote party play. QOL changes for Wizard and Scout. == Improvements and Fixes == * Implemented +20% increased drop and EXP rate per party member * Reverted monster density to before patch * Disabled hit FX from clones * Added a few new cards === Goblin Warcamp === * Set monster damage / reduction to 10% * Reduced Fog === Night Garden === * Set monster damage / reduction to 15% * Fixed many terrain and visibility issues === Forge === * Set monster damage / reduction to 15% === Abyss Library === * Set monster damage / reduction to 7% * Removed Codex First Hymn and Codex Binding Light (Codex Umbra/Vitae now drop from more monsters) == Item Changes == === Night Garden Shop === * Reduced item costs: 300 β 200 * Added Bow * Many item improvements === Forge Gauntlets === * Slight bump in stats === Iron Reaver / Stormpiercer === * Removed bonus damage == Class Changes == * Added Scythe to Warrior/Knight skills === Wizard === * '''Arcane Sigil''' β Cooldown: 10s β 6s; Status: 2s β 4s === Scout === * '''Slow Trap''' β Removed cast time; Cooldown: 10s β 4s * '''Snipers Nest''' β Now reduces movement speed by 75% instead of stopping all movement (can dodge) * '''Volatile Bolt''' β Cast time: 1s β 0.75s <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.5.1
From SpiritVale Wiki