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Update:SpiritVale Playtest 0.5.6
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{{PatchNav |Prev=SpiritVale Playtest 0.5.5 |publishdate=October 22, 2025 |blurb=Introduces the new Gem System with 80 collectible gems, major storage and trade logic rewrites, and key balance changes. |Next=SpiritVale Playtest 0.6.0 }} == [https://store.steampowered.com/news/app/3918510/view/510719798925068322 Update 0.5.6] - Gem System == ''Posted: October 22, 2025 β Type: SMALL UPDATE / PATCH NOTES'' == Gem System == * 50 skill gems (one for each active skill) * 30 boss gems (general bonuses) * Refine / Extract gems at Gemsmith NPC * Removed skill% bonus from artifacts, replaced with accessory substats == Improvements and Fixes == * Rewrite Storage/Trade/Sell/Drop logic (windows for exploits) * Prevent multi login exploit * You can now Favorite / Link to Chat any item * Fixed some summoner stats not carrying over to summons == Balance Changes == === Warrior === * Whirlwind: 750% > 1000% * Vortex: 500% > 600% === NG Weapons === * Further reduced total ATK/MATK value * Axe: Replaced MoveSpd with LeechChance == Other == * Magic items (Staff/Book/Mace) can now roll CastSpd/Healing/CostReduction instead of Crit/CritDmg/Health on Hit * Fungi Card: Lv5 > Lv3 Heal * Eternal Set: Removed Lv5 Resurrection <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.5.6
From SpiritVale Wiki