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	<id>https://spiritvale.info/wiki/index.php?action=history&amp;feed=atom&amp;title=Update%3ASpiritVale_Playtest_0.2.0</id>
	<title>Update:SpiritVale Playtest 0.2.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://spiritvale.info/wiki/index.php?action=history&amp;feed=atom&amp;title=Update%3ASpiritVale_Playtest_0.2.0"/>
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	<updated>2026-04-28T20:56:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.2.0&amp;diff=1504&amp;oldid=prev</id>
		<title>Eviand: Created page with &quot;{{PatchNav | Prev = SpiritVale Playtest 0.1.4 | publishdate = August 23, 2025 | blurb = With the game being relatively stable for the first time, this weeks focus was adding new content to the game! | Next = SpiritVale Playtest 0.2.4 }}  == [https://store.steampowered.com/news/app/3918510/view/524226158154220092 Update 0.2.0] == &#039;&#039;Posted: August 23, 2025 — Type: SMALL UPDATE / PATCH NOTES&#039;&#039;  * With the game being relatively stable for the first time, this weeks focus w...&quot;</title>
		<link rel="alternate" type="text/html" href="https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.2.0&amp;diff=1504&amp;oldid=prev"/>
		<updated>2025-10-02T18:04:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{PatchNav | Prev = SpiritVale Playtest 0.1.4 | publishdate = August 23, 2025 | blurb = With the game being relatively stable for the first time, this weeks focus was adding new content to the game! | Next = SpiritVale Playtest 0.2.4 }}  == [https://store.steampowered.com/news/app/3918510/view/524226158154220092 Update 0.2.0] == &amp;#039;&amp;#039;Posted: August 23, 2025 — Type: SMALL UPDATE / PATCH NOTES&amp;#039;&amp;#039;  * With the game being relatively stable for the first time, this weeks focus w...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchNav&lt;br /&gt;
| Prev = SpiritVale Playtest 0.1.4&lt;br /&gt;
| publishdate = August 23, 2025&lt;br /&gt;
| blurb = With the game being relatively stable for the first time, this weeks focus was adding new content to the game!&lt;br /&gt;
| Next = SpiritVale Playtest 0.2.4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/3918510/view/524226158154220092 Update 0.2.0] ==&lt;br /&gt;
&amp;#039;&amp;#039;Posted: August 23, 2025 — Type: SMALL UPDATE / PATCH NOTES&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* With the game being relatively stable for the first time, this weeks focus was adding new content to the game! (Restart steam for the update + restarting servers)&lt;br /&gt;
&lt;br /&gt;
== New Classes ==&lt;br /&gt;
* New base class Acolyte,&lt;br /&gt;
* New base class Scout (split from Rogue + 3 new skills),&lt;br /&gt;
* Revamped base class Rogue (+ 2 new skills),&lt;br /&gt;
&lt;br /&gt;
== New Maps ==&lt;br /&gt;
* Festering Woods (Lv 19-25),&lt;br /&gt;
* Goblin Village / Goblin Cave (Lv 50-65) (Thanks @Caelyn for preparing the map),&lt;br /&gt;
* Abyss Castle [3 maps] (Lv 100-115),&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
* 4 new armor sets,&lt;br /&gt;
* 3 new artifact sets + (ranged set revamped again),&lt;br /&gt;
* 6 new headgears,&lt;br /&gt;
* 5 new books (new weapon type),&lt;br /&gt;
* 4 new maces,&lt;br /&gt;
* 2 new accessories,&lt;br /&gt;
* 1 new utility,&lt;br /&gt;
* Some new cards,&lt;br /&gt;
&lt;br /&gt;
== Features/Fixes ==&lt;br /&gt;
* Added daily server restart at 7AM UTC (has 5-minute announcement),&lt;br /&gt;
* Fixed autocasts not costing mana,&lt;br /&gt;
* Fixed autocasts canceling manual casting,&lt;br /&gt;
* Fixed Null artifact set not applying resistances, added slow resist,&lt;br /&gt;
* Fixed Knight&amp;#039;s Spear Quicken Agi scaling applying to all skills (now only applies to non-autocast physical skills),&lt;br /&gt;
&lt;br /&gt;
== Balance ==&lt;br /&gt;
* Dual wield disabled (Rogue and Warrior gets a passive to unlock it),&lt;br /&gt;
* Twohanded stance atk/matk +15% &amp;gt; +25%,&lt;br /&gt;
* Twohand quicken now usable with any stance (renamed Axe quicken),&lt;br /&gt;
* Autocast chance on splash targets reduced by the number of splash targets (e.g. casting Smoke Screen on 5 targets with 50% chance to autocast = 10% chance per target),&lt;br /&gt;
* All skills have minimum 0.3s cooldown (so capped at 185 aspd),&lt;br /&gt;
* Stormpiercer: Now removes knockback and slow from Weapon Throw,&lt;br /&gt;
* Boss DR removed, but doubled HP,&lt;br /&gt;
* All monsters movement speeds revamped, they are now between 50-100% faster,&lt;br /&gt;
* Normal monsters +33% atk, -33% matk,&lt;br /&gt;
* Boss monster matk and cast speed slightly lowered,&lt;br /&gt;
* Boss monsters gain enrage buff at half health,&lt;br /&gt;
* Boss monsters start healing if lower than 100% HP,&lt;br /&gt;
* Reduced Heal scaling from matk,&lt;br /&gt;
* Soak/Stone now increases damage taken from Wind/Fire +25% (instead of changing element)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Patch Notes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eviand</name></author>
	</entry>
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