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	<id>https://spiritvale.info/wiki/index.php?action=history&amp;feed=atom&amp;title=Update%3ASpiritVale_Playtest_0.8.0</id>
	<title>Update:SpiritVale Playtest 0.8.0 - Revision history</title>
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	<link rel="alternate" type="text/html" href="https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.8.0&amp;action=history"/>
	<updated>2026-04-28T20:56:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.8.0&amp;diff=1892&amp;oldid=prev</id>
		<title>Eviand at 14:52, 3 December 2025</title>
		<link rel="alternate" type="text/html" href="https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.8.0&amp;diff=1892&amp;oldid=prev"/>
		<updated>2025-12-03T14:52:03Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:52, 3 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|blurb=Major update adding the Vending System, new maps, and significant class balance adjustments&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|blurb=Major update adding the Vending System, new maps, and significant class balance adjustments&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Eviand</name></author>
	</entry>
	<entry>
		<id>https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.8.0&amp;diff=1891&amp;oldid=prev</id>
		<title>Eviand: Created page with &quot;{{PatchNav |Prev=SpiritVale Playtest 0.7.6 |publishdate=December 3, 2025 |blurb=Major update adding the Vending System, new maps, and significant class balance adjustments |Next= }}  == [https://store.steampowered.com/news/app/3918510/view/497214077375873394 Update 0.8.0] - Vending == &#039;&#039;Posted: Wed, December 3, 2025 — Type: SMALL UPDATE / PATCH NOTES&#039;&#039;  === Vending System === * Buy/Sell shop (2 tabs) * Can Buy &amp; Sell 20 items per shop * Can open 2 shops per account * C...&quot;</title>
		<link rel="alternate" type="text/html" href="https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.8.0&amp;diff=1891&amp;oldid=prev"/>
		<updated>2025-12-03T14:21:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{PatchNav |Prev=SpiritVale Playtest 0.7.6 |publishdate=December 3, 2025 |blurb=Major update adding the Vending System, new maps, and significant class balance adjustments |Next= }}  == [https://store.steampowered.com/news/app/3918510/view/497214077375873394 Update 0.8.0] - Vending == &amp;#039;&amp;#039;Posted: Wed, December 3, 2025 — Type: SMALL UPDATE / PATCH NOTES&amp;#039;&amp;#039;  === Vending System === * Buy/Sell shop (2 tabs) * Can Buy &amp;amp; Sell 20 items per shop * Can open 2 shops per account * C...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchNav&lt;br /&gt;
|Prev=SpiritVale Playtest 0.7.6&lt;br /&gt;
|publishdate=December 3, 2025&lt;br /&gt;
|blurb=Major update adding the Vending System, new maps, and significant class balance adjustments&lt;br /&gt;
|Next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/3918510/view/497214077375873394 Update 0.8.0] - Vending ==&lt;br /&gt;
&amp;#039;&amp;#039;Posted: Wed, December 3, 2025 — Type: SMALL UPDATE / PATCH NOTES&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Vending System ===&lt;br /&gt;
* Buy/Sell shop (2 tabs)&lt;br /&gt;
* Can Buy &amp;amp; Sell 20 items per shop&lt;br /&gt;
* Can open 2 shops per account&lt;br /&gt;
* Can&amp;#039;t vend near NPCs, Waypoints and Portals&lt;br /&gt;
* Should be unique per server&lt;br /&gt;
&lt;br /&gt;
=== New Town Map @Polliwagon ===&lt;br /&gt;
* Wayferer&amp;#039;s Landing (Port Town)&lt;br /&gt;
* Enter from Mystic Lake&lt;br /&gt;
&lt;br /&gt;
=== New Fairy Glen Map Revamp @Polliwagon ===&lt;br /&gt;
&lt;br /&gt;
=== Fixes/Improvements ===&lt;br /&gt;
* Absolution no longer works on non-partied players&lt;br /&gt;
* WW attack lock no longer scaled by Status Duration&lt;br /&gt;
* Buff/Debuff duration now affected by the caster&amp;#039;s Status Duration, not the receiver&lt;br /&gt;
* Fixed a bunch of issues with the new hold to move/cast skill stuff, such as double casting&lt;br /&gt;
&lt;br /&gt;
=== Balance Changes ===&lt;br /&gt;
* Party bonuses only apply for Even Share (exp and drops bonus are seperate). Removed party level restrictions&lt;br /&gt;
* Hare/CE/Sting cards now unique, only 1 copy applies.&lt;br /&gt;
* New HP formula, reducing impact of VIT but increasing base HP. The result is high VIT classes have around the same HP, but everyone else has a bit more HP. VIT also no longer scales flat HP bonuses.&lt;br /&gt;
* Monster MATK -33% / Monster ATK +33%&lt;br /&gt;
* (These changes aim to make incoming damage less spiky, especially for non-knight classes)&lt;br /&gt;
&lt;br /&gt;
==== Paladin ====&lt;br /&gt;
* Big nerfs!! (sorry)&lt;br /&gt;
* But now you need to choose between DPS and Tanking&lt;br /&gt;
* Removed AGI scaling from Quicken, added 1% AGI scaling to all knight skills&lt;br /&gt;
* JB: 70% &amp;gt; 50%&lt;br /&gt;
* GC: 100% &amp;gt; 70%&lt;br /&gt;
* DP: 150% &amp;gt; 100%&lt;br /&gt;
* Consecration: 30% &amp;gt; 25%&lt;br /&gt;
* JB/GC/DP skill scalings changed to INT/STR from VIT/INT&lt;br /&gt;
* Sacrifice fixed to 9% HP, damage increases per level&lt;br /&gt;
&lt;br /&gt;
==== Priest ====&lt;br /&gt;
* Bringing melee back down to normal levels, bringing caster up a bit&lt;br /&gt;
* Smite: 70% &amp;gt; 50%&lt;br /&gt;
* HL: 70% &amp;gt; 50%, removed cooldown&lt;br /&gt;
* Exo: 45% &amp;gt; 60%&lt;br /&gt;
* Sacred Aegis: Damage now goes through when breaking shield, instead of being fully blocked (the way it should work), Added 3s CD&lt;br /&gt;
* Reduced some skill requirements&lt;br /&gt;
* Mass Haste buff duration increased&lt;br /&gt;
&lt;br /&gt;
==== Summoner ====&lt;br /&gt;
* Removed stat scalings from passives&lt;br /&gt;
* Summons now inherit all equip stats fully (50% &amp;gt; 100%)&lt;br /&gt;
&lt;br /&gt;
==== Shinobi ====&lt;br /&gt;
* Removed stat scalings from passives (int in ninjustu mastery). Added INT/STR back to some Shinobi skills to compensate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Patch Notes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eviand</name></author>
	</entry>
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