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	<id>https://spiritvale.info/wiki/index.php?action=history&amp;feed=atom&amp;title=Update%3ASpiritVale_Playtest_0.9.5</id>
	<title>Update:SpiritVale Playtest 0.9.5 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://spiritvale.info/wiki/index.php?action=history&amp;feed=atom&amp;title=Update%3ASpiritVale_Playtest_0.9.5"/>
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	<updated>2026-04-28T20:56:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.9.5&amp;diff=2221&amp;oldid=prev</id>
		<title>Eviand: Created page with &quot;{{PatchNav |Prev=SpiritVale Playtest 0.9.4 |publishdate=December 18, 2025 |blurb=New weapon graphics, leech and autocast system changes, and balance adjustments across multiple classes. |Next= }}  == [https://store.steampowered.com/news/app/3918510/view/497215345380033609 Update 0.9.5] - New Weapon Graphics == &#039;&#039;Posted: December 18, 2025 — Type: SMALL UPDATE / PATCH NOTES&#039;&#039;  === New Weapon Graphics === * Chainfrost Staff   * Everfrost Staff   * Skybreaker Staff   * Tem...&quot;</title>
		<link rel="alternate" type="text/html" href="https://spiritvale.info/wiki/index.php?title=Update:SpiritVale_Playtest_0.9.5&amp;diff=2221&amp;oldid=prev"/>
		<updated>2025-12-19T16:22:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{PatchNav |Prev=SpiritVale Playtest 0.9.4 |publishdate=December 18, 2025 |blurb=New weapon graphics, leech and autocast system changes, and balance adjustments across multiple classes. |Next= }}  == [https://store.steampowered.com/news/app/3918510/view/497215345380033609 Update 0.9.5] - New Weapon Graphics == &amp;#039;&amp;#039;Posted: December 18, 2025 — Type: SMALL UPDATE / PATCH NOTES&amp;#039;&amp;#039;  === New Weapon Graphics === * Chainfrost Staff   * Everfrost Staff   * Skybreaker Staff   * Tem...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchNav&lt;br /&gt;
|Prev=SpiritVale Playtest 0.9.4&lt;br /&gt;
|publishdate=December 18, 2025&lt;br /&gt;
|blurb=New weapon graphics, leech and autocast system changes, and balance adjustments across multiple classes.&lt;br /&gt;
|Next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/3918510/view/497215345380033609 Update 0.9.5] - New Weapon Graphics ==&lt;br /&gt;
&amp;#039;&amp;#039;Posted: December 18, 2025 — Type: SMALL UPDATE / PATCH NOTES&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== New Weapon Graphics ===&lt;br /&gt;
* Chainfrost Staff  &lt;br /&gt;
* Everfrost Staff  &lt;br /&gt;
* Skybreaker Staff  &lt;br /&gt;
* Tempest Staff  &lt;br /&gt;
* Hellfire Staff  &lt;br /&gt;
* Meteoric Staff  &lt;br /&gt;
* Master Wand  &lt;br /&gt;
* Radiant Wand  &lt;br /&gt;
&lt;br /&gt;
=== Fixes/Improvements ===&lt;br /&gt;
* Added missing Shield Throw Gem  &lt;br /&gt;
* Plasma suit color  &lt;br /&gt;
* Box of Origins drop now same color as artifacts instead of spawners  &lt;br /&gt;
* Added items to crafters in Sanctum, Swamp Wilderness, Underground Caverns, Dark Forest, Demons Maw  &lt;br /&gt;
* Added Shuriken to crafter  &lt;br /&gt;
* Item stack counts verified when vending, also equips having more than 1 count should be fixed  &lt;br /&gt;
* Trade logs added to player accounts on database  &lt;br /&gt;
* Invalid cards/gems now removed automatically  &lt;br /&gt;
* AFK detection (5mins) + disconnect (10mins)  &lt;br /&gt;
* Fix scroll sensitivity on all scrollviews  &lt;br /&gt;
* 10% tax info now displayed when creating a vend  &lt;br /&gt;
* Clean up save logic when ending a vend and restarting the server  &lt;br /&gt;
&lt;br /&gt;
=== Leech / Health On Hit Changes ===&lt;br /&gt;
* Removed Health on Hit / Mana on Hit  &lt;br /&gt;
* Removed Leech Chance  &lt;br /&gt;
* All leech has 100% chance  &lt;br /&gt;
* Leech recovers over 2s, max of 20% health/mana per second (2x visual ticks per second)  &lt;br /&gt;
* All relevant items revamped  &lt;br /&gt;
&lt;br /&gt;
=== Autocasts Changes ===&lt;br /&gt;
* Autocast damage reduced by 30%  &lt;br /&gt;
* Autocast takes your highest learned level  &lt;br /&gt;
* Fixed autocasts not applying combo ready  &lt;br /&gt;
&lt;br /&gt;
=== Splash/Chain Merge ===&lt;br /&gt;
* Both stats merged, now adds &amp;quot;Autoattack Targets&amp;quot;, makes autoattacks hit an extra target.  &lt;br /&gt;
* This triggers hit effects on each target like leech and autocast  &lt;br /&gt;
&lt;br /&gt;
=== Revamped XP Curve ===&lt;br /&gt;
* Bringing it closer to EA rate, the early game was over way too fast + getting to 150 was a bit too easy  &lt;br /&gt;
* % = exp required vs current  &lt;br /&gt;
* Lv10: 200%  &lt;br /&gt;
* Lv30: 200%  &lt;br /&gt;
* Lv50: 175%  &lt;br /&gt;
* Lv70: 150%  &lt;br /&gt;
* Lv100: 130%  &lt;br /&gt;
* Lv130: 130%  &lt;br /&gt;
* Lv150: 150%  &lt;br /&gt;
&lt;br /&gt;
=== Balance Changes ===&lt;br /&gt;
* Chain Lightning: added earth exposure  &lt;br /&gt;
* Bash: damage 350% &amp;gt; 400%  &lt;br /&gt;
* Venom Strike: damage 300% &amp;gt; 250%, poison chance: 10% per level  &lt;br /&gt;
&lt;br /&gt;
=== Weaver ===&lt;br /&gt;
* Replace Bash with Piercing Flurry  &lt;br /&gt;
* Replace Slow Trap with Arrow Shower  &lt;br /&gt;
&lt;br /&gt;
=== Summoner ===&lt;br /&gt;
* Improving build variety and pet behaviour  &lt;br /&gt;
* By improving base pet damage vs. just relying on autocasts  &lt;br /&gt;
* Summons have no cast time  &lt;br /&gt;
* Summon skills have much lower cooldowns (player cooldowns instead of monster cooldowns)  &lt;br /&gt;
* Summons copy your stance  &lt;br /&gt;
* Summon skills scale with level (max level at Lv90)  &lt;br /&gt;
* Summon attack now taunts the summon to the target  &lt;br /&gt;
* Angel: HL &amp;gt; Smite  &lt;br /&gt;
* Cactus: Fortify &amp;gt; Shield Bash  &lt;br /&gt;
* Wolf: Shadow Step &amp;gt; Bash, Twin Cleave &amp;gt; Axe Vortex  &lt;br /&gt;
&lt;br /&gt;
=== Acolyte ===&lt;br /&gt;
* Improving early Acolyte exp  &lt;br /&gt;
* Heal (skill): 50% &amp;gt; 75%  &lt;br /&gt;
* Holy Light: max lv 10 &amp;gt; 5  &lt;br /&gt;
&lt;br /&gt;
=== Paladin ===&lt;br /&gt;
* Move it away from leech spam to holy caster + healing which is more on theme  &lt;br /&gt;
* Removed on hit effects from JB/GC/DP  &lt;br /&gt;
* JB/GC/DP: damage +50% ish  &lt;br /&gt;
* Consecration: increased a bit + added 2% health per second regen  &lt;br /&gt;
* Consecration healing received: 15% &amp;gt; 25%  &lt;br /&gt;
* Sacrifice: 125% &amp;gt; 150%  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Patch Notes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eviand</name></author>
	</entry>
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