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	<id>https://spiritvale.info/wiki/index.php?action=history&amp;feed=atom&amp;title=World</id>
	<title>World - Revision history</title>
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	<updated>2026-04-28T19:12:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://spiritvale.info/wiki/index.php?title=World&amp;diff=1169&amp;oldid=prev</id>
		<title>Eviand: Created page with &quot;{{Template:PageHeader  | PageImage =  | PageHeader = World }}  == Overview == The world of the game is made up of interconnected maps, systems, and characters that guide progression.   This page serves as an overview hub for the main world-related features, from travel and exploration to NPCs and progression systems.  == Waypoints == Glowing blue structures that enable fast travel between locations. Includes the special Waystone in Nevaris and all known waypoints across...&quot;</title>
		<link rel="alternate" type="text/html" href="https://spiritvale.info/wiki/index.php?title=World&amp;diff=1169&amp;oldid=prev"/>
		<updated>2025-09-18T22:34:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:PageHeader  | PageImage =  | PageHeader = World }}  == Overview == The world of the game is made up of interconnected maps, systems, and characters that guide progression.   This page serves as an overview hub for the main world-related features, from travel and exploration to NPCs and progression systems.  == Waypoints == Glowing blue structures that enable fast travel between locations. Includes the special Waystone in Nevaris and all known waypoints across...&amp;quot;&lt;/p&gt;
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 | PageImage =&lt;br /&gt;
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&lt;br /&gt;
== Overview ==&lt;br /&gt;
The world of the game is made up of interconnected maps, systems, and characters that guide progression.  &lt;br /&gt;
This page serves as an overview hub for the main world-related features, from travel and exploration to NPCs and progression systems.&lt;br /&gt;
&lt;br /&gt;
== Waypoints ==&lt;br /&gt;
Glowing blue structures that enable fast travel between locations. Includes the special Waystone in Nevaris and all known waypoints across the world.  &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;See also:&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* [[Waypoints]]&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
Distinct zones connected by portals, each with its own level ranges, monsters, bosses, and landmarks. Nevaris serves as the central hub linking to surrounding regions.  &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;See also:&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* [[Maps]]&lt;br /&gt;
&lt;br /&gt;
== Non-Player Characters ==&lt;br /&gt;
Townsfolk, Craftsmen, and Class Masters found across the world. NPCs provide essential services, enable crafting, and guide class advancement.  &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;See also:&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* [[Non-Player Character]]&lt;br /&gt;
&lt;br /&gt;
== Refinement System ==&lt;br /&gt;
Upgrade weapons, armor, and artifacts using special materials and gold. Covers safe upgrades, progression to +10, and the risks of failure.  &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;See also:&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* [[Refinement System]]&lt;br /&gt;
&lt;br /&gt;
== Crafting System ==&lt;br /&gt;
Obtain special equipment by turning in materials to craftsmen found throughout the maps. Current recipes focus on themed headgear and face items.  &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;See also:&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* [[Crafting System]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
{{Template:Navbox}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Game Systems]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eviand</name></author>
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