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Item Storage: Difference between revisions

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== Overview ==
Item Storage is how the game manages and organizes the various items players receive during gameplay. Storage is divided into two major systems: '''Player-held Storage''' and '''Bank-held Storage'''. Both systems allow items to be browsed, filtered, and searched.
 
== Types of Storage ==
 
=== Player-held Storage ===
* Items are carried directly on the character.
* Has a base '''2000 weight limit'''.
* This weight limit increases by '''+30 per base level'''.
* There are a maximum of '''150 base levels''', allowing for a total of 6000 weight at the maximum level.
 
=== Bank-held Storage ===
* Items are stored in the bank, accessible in [[Maps#Nevaris|Nevaris]].
* There is '''no weight limit'''.
* Instead, there is a '''1000 unique item limit'''.
** Stacking items only count as one slot. For example, a stack of 100 [[Item#Lunaris Shard|Lunaris Shards]] is considered a single unique item.
 
== Inventory Tabs ==
Both storage systems sort items into '''five separate tabs''', making it easier to locate items quickly:
 
* '''[[Item#Consumables|Consumables]]''' — Items that can be used such as the Waystone and Boss Lures.
* '''[[Equipment]]''' — Weapons, armor, and accessories worn by the player.
* '''[[Artifacts]]''' — All artifact equipment.
* '''[[Card|Cards]]''' — The various cards found throughout the world.
* '''[[Item#Materials|Materials]]''' — Items used for crafting, refining, and other processes.
 
== Search Function ==
Both Player and Bank storage include a built-in search feature:
* Searches are limited to the currently selected tab.
* Searches match against both '''item names''' and '''item descriptions'''.
* Example: entering "'''STR'''" will display all items that reference Strength in their name or description.
 
== See Also ==
 
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<noinclude>[[Category:Game Systems]]</noinclude>