Knight: Difference between revisions
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== Attributes == | == Attributes == | ||
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! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | | ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | | ||
'''Primary Attributes''' | '''Primary Attributes''' | ||
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| style=" | | style="font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] | ||
| style=" | | style="padding:6px; border-bottom:1px solid #555; text-align:left;" | The main source of a Knight’s physical power.<br />Directly increases ATK and scales with nearly all offensive skills, making it the cornerstone of Knight damage. | ||
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| style=" | | style="font-weight:bold; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] | ||
| style=" | | style="padding:6px; border-bottom:1px solid #555; text-align:left;" | The backbone of Knight survivability.<br />Raises HP and physical defense while also scaling some defensive and support abilities, ensuring Knights remain durable in frontline roles. | ||
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| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] | ||
| style=" | | style="padding:6px; text-align:left;" | A supportive stat that enhances mobility and tempo.<br />Boosts ASPD, with synergy from skills like Spear Quicken, though less impactful than STR or VIT for overall Knight performance. | ||
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! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | | ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | | ||
'''Secondary Attributes''' | '''Secondary Attributes''' | ||
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| style=" | | style="font-weight:bold; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] | ||
| style=" | | style="padding:6px; border-bottom:1px solid #555; text-align:left;" | Provides accuracy and block rate, giving a baseline benefit to all physical classes.<br />Knights gain consistency from HIT, but generally only need enough to prevent frequent misses, leaving it secondary to other stats. | ||
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| style=" | | style="font-weight:bold; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] | ||
| style=" | | style="padding:6px; border-bottom:1px solid #555; text-align:left;" | Expands MP and slightly improves regeneration, offering situational support for skill uptime.<br />Useful mainly when spamming abilities or in magic-heavy encounters, but otherwise low priority compared to Knight’s physical scaling. | ||
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| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] | ||
| style=" | | style="padding:6px; text-align:left;" | Increases critical chance and critical damage, which all classes benefit from in theory.<br />For Knights, it is mainly viable in niche crit-oriented builds, and not recommended for general play or tank-focused roles. | ||
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