Classes: Difference between revisions
From SpiritVale Wiki
More actions
Created page with " {{Template:PageHeader | PageImage = Classes.webp | PageHeader = Classes }} asdfasdf" |
No edit summary |
||
(11 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Template:PageHeader | |||
| PageImage = | | PageImage = Classes.png | ||
| PageHeader = Classes | | PageHeader = Classes | ||
}} | |||
Classes define a character’s role in combat and progression. They determine which skills can be learned, what weapons are most effective, and how a character interacts with the world. | |||
Each character has two levels: | |||
* '''[[Attributes#Leveling_and_Attribute_Points|Base Level]]''' — determines attribute points. | |||
* '''Job Level''' — determines skill points and class growth. | |||
== Job Levels == | |||
In addition to [[Attributes#Leveling_and_Attribute_Points|Base Level]], which provides attribute points, every character also has a '''Job Level'''. | |||
* All classes begin at '''Job Level 1''' as their base class. | |||
* When enough experience is gained, the character earns a Job Level and receives a single skill point. | |||
* Skill points are spent in the '''Skills''' tab to unlock or improve abilities. | |||
* Each class has more skills than available job points, so it is not possible to unlock every skill. | |||
There are currently two different job progression paths depending on the class chosen: | |||
* Classes without access to an advanced job can gain a total of '''70 Job Levels''', providing 70 skill points in total (including the point from Level 1). | |||
* Classes with access to an advanced job instead gain '''50 Job Levels''' as their base form. At '''Job Level 50''' they may advance to their improved class, unlocking a further '''70 Job Levels'''. These points can be spent freely on skills from either the base or advanced job. | |||
== Base Classes == | |||
The seven base classes are chosen at character creation. Each class provides a distinct playstyle, weapon preference, and combat role. | |||
=== [[Warrior]] === | |||
[[File:WarriorIcon.webp|75px|link=Warrior]] | |||
* A raw melee combatant focused on overwhelming damage and brutal offense. | |||
* '''Weapon:''' Axe | |||
* '''Role:''' Melee, Crit | |||
* '''Main Stat:''' Strength (STR) | |||
'''See Also:''' [[Warrior]] | |||
=== [[Knight]] === | |||
[[File:KnightIcon.webp|75px|link=Knight]] | |||
* A balanced melee fighter trained in spear and shield combat. | |||
* '''Weapon:''' Spear (with Shield) | |||
* '''Role:''' Melee, Tank | |||
* '''Main Stat:''' Vitality (VIT) | |||
'''See Also:''' [[Knight]] | |||
=== [[Rogue]] === | |||
[[File:RogueIcon.webp|75px|link=Rogue]] | |||
* A nimble melee fighter blending agility, poison, and precision. | |||
* '''Weapon:''' Dagger | |||
* '''Role:''' Melee, Poison | |||
* '''Main Stat:''' Agility (AGI) | |||
'''See Also:''' [[Rogue]] | |||
=== [[Scout]] === | |||
[[File:ScoutIcon.webp|75px|link=Scout]] | |||
* A mobile ranged fighter specializing in precision and kiting. | |||
* '''Weapon:''' Bow | |||
* '''Role:''' Ranged Physical Damage | |||
* '''Main Stat:''' Dexterity (DEX) | |||
'''See Also:''' [[Scout]] | |||
=== [[Mage]] === | |||
[[File:MageIcon.webp|75px|link=Mage]] | |||
* A student of elemental magic, casting destructive spells from range. | |||
* '''Weapon:''' Staff | |||
* '''Role:''' Elemental Magic | |||
* '''Main Stat:''' Intelligence (INT) | |||
'''See Also:''' [[Mage]] | |||
=== [[Acolyte]] === | |||
[[File:AcolyteIcon.webp|75px|link=Acolyte]] | |||
* A faithful healer who channels holy light to protect allies. | |||
* '''Weapon:''' Book | |||
* '''Role:''' Healing, Support, Holy Magic | |||
* '''Main Stat:''' Intelligence (INT) | |||
'''See Also:''' [[Acolyte]] | |||
=== [[Summoner]] === | |||
[[File:SummonerIcon.webp|75px|link=Summoner]] | |||
* A mystical conjurer who fights alongside summoned companions. | |||
* '''Weapon:''' Mace | |||
* '''Role:''' Summoning, Dark Magic | |||
* '''Main Stat:''' Intelligence (INT) | |||
'''See Also:''' [[Summoner]] | |||
== Advanced Classes == | |||
Advanced classes cannot be chosen at the start of the game. Instead, they become available as progression paths at '''Job Level 50''' by speaking to a class representative. | |||
=== [[Wizard]] === | |||
[[File:WizardIcon.webp|75px|link=Wizard]] | |||
* The advanced form of the Mage, channeling destructive elemental magic at its most powerful. | |||
* '''Weapon:''' Staff | |||
* '''Role:''' Elemental Magic | |||
* '''Main Stat:''' Intelligence (INT) | |||
'''See Also:''' [[Wizard]] | |||
=== [[Shinobi]] === | |||
[[File:ShinobiIcon.webp|75px|link=Shinobi]] | |||
* The advanced form of the Rogue, mastering shadow techniques and clone combat. | |||
* Excels at autocast abilities and deceptive clone-based strategies. | |||
* '''Weapon:''' Dagger | |||
* '''Role:''' Autocast, Clones | |||
* '''Main Stat:''' Agility (AGI) | |||
'''See Also:''' [[Shinobi]] | |||
== Base Class Summary == | |||
{| class="infobox custom-table" | |||
|- | |||
! colspan="4" | '''Base Class Comparison''' | |||
|- | |||
| [[File:WarriorIcon.webp|25px]] [[Warrior]] || Axe || Melee, Crit || STR | |||
|- | |||
| [[File:KnightIcon.webp|25px]] [[Knight]] || Spear (Shield) || Melee, Tank || VIT | |||
|- | |||
| [[File:RogueIcon.webp|25px]] [[Rogue]] || Dagger || Melee, Poison || AGI | |||
|- | |||
| [[File:ScoutIcon.webp|25px]] [[Scout]] || Bow || Ranged Physical Damage || DEX | |||
|- | |||
| [[File:MageIcon.webp|25px]] [[Mage]] || Staff || Elemental Magic || INT | |||
|- | |||
| [[File:AcolyteIcon.webp|25px]] [[Acolyte]] || Book || Healing, Support, Holy Magic || INT | |||
|- | |||
| [[File:SummonerIcon.webp|25px]] [[Summoner]] || Mace || Summoning, Dark Magic || INT | |||
|} | |||
== Advanced Class Summary == | |||
{| class="infobox custom-table" | |||
|- | |||
! colspan="4" | '''Advanced Class Progression''' | |||
|- | |||
| [[File:WarriorIcon.webp|25px]] [[Warrior]] || – || – || – | |||
|- | |||
| [[File:KnightIcon.webp|25px]] [[Knight]] || – || – || – | |||
|- | |||
| [[File:RogueIcon.webp|25px]] [[Rogue]] || [[File:ShinobiIcon.webp|25px]] [[Shinobi]] || – || – | |||
|- | |||
| [[File:ScoutIcon.webp|25px]] [[Scout]] || – || – || – | |||
|- | |||
| [[File:MageIcon.webp|25px]] [[Mage]] || [[File:WizardIcon.webp|25px]] [[Wizard]] || – || – | |||
|- | |||
| [[File:AcolyteIcon.webp|25px]] [[Acolyte]] || – || – || – | |||
|- | |||
| [[File:SummonerIcon.webp|25px]] [[Summoner]] || – || – || – | |||
|} | |||
== See Also == | |||
{{Template:Navbox}} | |||
<noinclude>[[Category:Game Systems]]</noinclude> |