Warrior: Difference between revisions
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| PageHeader = Warrior | | PageHeader = Warrior | ||
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<div style="margin: | <div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A raw and powerful combatant who wields heavy axes with overwhelming force. Great for players who want high damage, wide attacks, and brutal offenses.''” | ||
“''A raw and powerful combatant who wields heavy axes with overwhelming force. Great for players who want high damage, wide attacks, and brutal offenses.''” | |||
</div> | </div> | ||
Warriors embody raw physical power, specializing in heavy axes to deliver crushing blows against their foes. Designed for players who enjoy straightforward, aggressive combat, the Warrior thrives on dealing high amounts of damage in wide arcs, overwhelming opponents through strength alone. | Warriors embody raw physical power, specializing in heavy axes to deliver crushing blows against their foes. Designed for players who enjoy straightforward, aggressive combat, the Warrior thrives on dealing high amounts of damage in wide arcs, overwhelming opponents through strength alone. | ||
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While primarily known as a melee damage dealer, the Warrior also excels at critical strikes and burst potential, making them especially dangerous in close-quarters encounters. Their reliance on axes provides slower but devastating swings, rewarding careful positioning and timing. | While primarily known as a melee damage dealer, the Warrior also excels at critical strikes and burst potential, making them especially dangerous in close-quarters encounters. Their reliance on axes provides slower but devastating swings, rewarding careful positioning and timing. | ||
As a Base Class, the Warrior sets the foundation for a direct and forceful playstyle. With a focus on raw offense and sustained melee presence, Warriors often serve as the vanguard of a group, cutting a path through enemies with sheer might. | As a Base Class, the Warrior sets the foundation for a direct and forceful playstyle. With a focus on raw offense and sustained melee presence, Warriors often serve as the vanguard of a group, cutting a path through enemies with sheer might. | ||
== General Skills == | |||
{{GeneralSkillInfoBox}} | |||
== Warrior Skills == | == Warrior Skills == | ||
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=== Active === | === Active === | ||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-axe-quicken.webp|75px|link=]]</div> | |||
<div><b>Axe Quicken</b> — "Increases offensive power when wielding a sword or axe."</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Requires:''' Axe, Sword, Scythe | |||
* '''Cost:''' 20 mana | |||
* '''Buff Applied:''' Axe Quicken | |||
** '''Atk Spd:''' +6% per level | |||
** '''Crit:''' +4 per level | |||
** '''Duration:''' 60 seconds per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-bash.webp|75px|link=]]</div> | |||
<div><b>Bash</b> — "Delivers a crushing blow with a chance to stun the target."</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Damage:''' 100% + 25% ATK per level | |||
* +2% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] | |||
* '''Cost:''' 3 + 1 mana per level | |||
* '''Buff Applied:''' Combo Ready | |||
** '''Effect:''' Enables next Combo Finisher | |||
** '''Duration:''' 4 seconds | |||
* '''Debuff Applied:''' Stun | |||
** '''Effect:''' Cannot Attack or Move; Flee Disabled; Block Disabled | |||
** '''Duration:''' 3 seconds | |||
** '''Chance:''' 3% per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-stomp.webp|75px|link=]]</div> | |||
<div><b>Stomp</b> — "Slams the ground, stunning enemies in a wide area."</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Damage:''' 100% ATK per level | |||
* +3% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] | |||
* '''Area:''' Medium | |||
* '''Cooldown:''' 4 seconds | |||
* '''Cost:''' 10 + 5 mana per level | |||
* '''Buff Applied:''' Combo Ready | |||
** '''Effect:''' Enables next Combo Finisher | |||
** '''Duration:''' 4 seconds | |||
* '''Debuff Applied:''' Stun | |||
** '''Effect:''' Cannot Attack or Move; Flee Disabled; Block Disabled | |||
** '''Duration:''' 3 seconds | |||
** '''Chance:''' 15% per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-twin-cleave.webp|75px|link=]]</div> | |||
<div><b>Twin Cleave</b> — "Swing your weapon twice in wide arcs, cutting down all enemies in front of you."</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Requires:''' Axe, Sword, Scythe | |||
* '''Damage:''' 50% ATK per level | |||
* +3% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] | |||
* '''Hits:''' 2 | |||
* '''Area:''' Medium | |||
* '''Cooldown:''' 4 seconds | |||
* '''Cost:''' 5 + 2 mana per level | |||
* '''Combo Effect:''' Finisher | |||
** '''Effect:''' +50% damage (only while Combo Ready is active) | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-vortex-slash.webp|75px|link=]]</div> | |||
<div><b>Vortex Slash</b> — "Unleashes a powerful spinning slash that damages enemies in a wide area and pulls them toward the caster."</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Requires:''' Axe, Sword, Scythe | |||
* '''Damage:''' 120% ATK per level | |||
* +3% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] | |||
* '''Area:''' Large | |||
* '''Cooldown:''' 4 seconds | |||
* '''Cost:''' 10 + 5 mana per level | |||
* '''Combo Effect:''' Finisher | |||
** '''Effect:''' +50% damage (only while Combo Ready is active) | |||
* '''Debuff Applied:''' Pull | |||
** '''Effect:''' Pull | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-whirlwind.webp|75px|link=]]</div> | |||
<div><b>Whirlwind</b> — "Spin in place, slashing all enemies around you over time."</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Requires:''' Axe, Sword, Scythe | |||
* '''Damage:''' 100% ATK per level | |||
* +5% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] | |||
* '''Hits:''' 2 | |||
* '''Duration:''' 3 seconds | |||
* '''Area:''' Large | |||
* '''Cooldown:''' 6 seconds | |||
* '''Cost:''' 10 + 5 mana per level | |||
* '''Combo Effect:''' Finisher | |||
** '''Effect:''' +50% damage (only while Combo Ready is active) | |||
* '''Buff Applied:''' Whirlwind | |||
** '''Effect:''' Cannot Attack; Cannot Cast Skills | |||
=== Passive === | === Passive === | ||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-axe-mastery.webp|75px|link=]]</div> | |||
<div><b>Axe Mastery</b> — "Enhances attack power of axes and swords. Improves critical rate."</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* Axe Atk: +2 per level | |||
* Sword Atk: +2 per level | |||
* Scythe Atk: +2 per level | |||
* Crit: +1 per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-dual-wield-mastery.webp|75px|link=]]</div> | |||
<div><b>Dual Wield Mastery</b> — "Unlocks the ability to wield a weapon in each hand."</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* Dual wield Atk/Matk: 50% + 10% per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-natural-resistance.webp|75px|link=]]</div> | |||
<div><b>Natural Resistance</b> — "Countless battles have hardened your body and spirit. Reduces damage from all elements."</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* All Resistance: +3% per level | |||
== Attributes == | == Attributes == | ||
{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90% | {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" | ||
|- | |- | ||
! colspan="2" | '''Primary Attributes''' | |||
|- | |- | ||
| style=" | | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The defining stat of Warriors.<br />Boosts melee ATK directly and scales with nearly all Warrior damage skills, making it the top priority for maximizing burst and sustained damage. | ||
| style=" | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | The source of critical consistency.<br />Increases CRIT chance and CRIT DMG, empowering Warriors’ burst windows and enhancing the impact of heavy-hitting skills like Bash and Whirlwind. | ||
| style=" | |||
|- | |- | ||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The backbone of Warrior durability.<br />Raises HP and DEF, providing survivability during cooldown downtime or when opting into shield-based builds for safer farming and leveling. | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Ensures reliable hits and defensive options.<br />Improves HIT for accuracy and contributes to block rate, making it valuable for maintaining consistency and utility in both offense and defense. | ||
| style=" | |- class="middle-header" | ||
! colspan="2" | '''Secondary Attributes''' | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Provides ASPD and FLEE, offering smoother attack chains.<br />However, Warrior skills are cooldown-based and do not strongly benefit from faster auto-attacks, leaving AGI as a situational pick. | ||
| style=" | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | Expands MP and improves MDEF as a general stat.<br />While Warriors can experience mana issues, INT is not an efficient fix compared to gear, artifacts, or cards, and is rarely invested in. | ||
| style=" | |||
|} | |} | ||
-- | <!-- | ||
== Job Advancement == | |||
{{JobAdvancementBox | |||
| FirstClass = Berserker | |||
| SecondClass = Revenant | |||
| ThirdClass = Blade Master | |||
{{ | |||
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}} | }} | ||
--> | |||
== Additional Guides == | == Additional Guides == | ||