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Wizard: Difference between revisions

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Created page with "{{Template:PageHeader | PageImage = MageIcon.webp | PageHeader = Wizard }} {{ClassInfoBox | Role = Elemental Magic | Weapons = Staff | STR = 1 | AGI = 9 | VIT = 1 | INT = 12 | DEX = 9 | LUK = 1 }} <div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A student of elemental magic, capable of casting destructive spe..."
 
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Updating Skills
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{{Template:PageHeader
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<div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A student of elemental magic, capable of casting destructive spells from a distance. Ideal for players who enjoy powerful ranged damage and skilled timing.''”</div>


Mages channel elemental forces, specializing in destructive spells cast from a distance. Ideal for players who prefer ranged combat, the Mage excels at overwhelming enemies with powerful area-of-effect attacks and precise elemental strikes.
<div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A master of elemental devastation, specializing in large AoE bursts and precise ranged spellcasting.''”</div>
 
[[Mage|Mages]] who reach the pinnacle of their studies may advance to the '''Wizard''', the master of powerful and wide reaching Elemental Magic.
<div style="clear:both;"></div>
 
== How to Job Change ==
<div style="float:right; border:2px solid #372b54; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden; max-width:260px; margin:0 auto 1em auto;">
<div style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:#fff; text-align:center; padding:6px; font-weight:bold;">Wizard Master</div>
<div style="text-align:center; padding:8px;">
[[File:Wizard-Master.png|101px|link=Non-Player_Character#Wizard Master]]
<div style="font-size:90%; color:#333; margin-top:6px;">'''[[Maps#Mystic Lake|Mystic Lake]]'''</div>
</div>
</div>
 
To advance into the '''Wizard''' class, you must first meet the following requirements:


The class emphasizes timing and positioning, as spellcasting requires careful management of cast times and mana. Though physically fragile, Mages make up for it with high burst damage and battlefield control, shaping the flow of combat with fire, ice, lightning, and earth magic. 
* '''Job Level 50''' as a Mage


As a Base Class, the Mage offers players a foundation in ranged magical combat, rewarding those who value strategic play and the thrill of unleashing devastating spells.
Once these requirements are met, speak to the Wizard Master to permanently upgrade your character to Wizard.


== General Skills ==
'''Where to find the [[Non-Player_Character#Wizard Master|Wizard Master]]</span>'''
{{GeneralSkillInfoBox}}
* <span style="color:#372b54;">[[Maps#Mystic Lake|Mystic Lake]]</span>, North of the Waypoint.
<div style="clear:both;"></div>


== Mage Skills ==
== Wizard Skills ==
These skills are unique to the Mage class.
These skills are unique to the Wizard class.


=== Active ===
=== Active ===
<span id="Earthbolt"></span> [[File:Skill-earthbolt.webp|75px|link=]] '''Earthbolt''' Harnesses the pulse of the earth to strike a single foe with crushing, earthen might.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div>[[File:Skill-arcane-sigil.webp|75px|link=]]</div>
<div><b>Arcane Sigil</b> "Creates a magical zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs."</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Duration:''' 2 + 1 seconds per level
* '''Damage:''' 100% MATK per level
* '''Area:''' Medium
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Max Instances:''' 1
* '''Cooldown:''' 6 seconds
* '''Cost:''' 20 mana
* '''Buff Applied:''' Mana Overload
** '''Matk:''' +5% per level
** '''Mp Cost:''' +10% per level
** '''Duration:''' 4 seconds
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div>[[File:Skill-chain-lightning.webp|75px|link=]]</div>
<div><b>Chain Lightning</b> — "Unleashes a bolt of lightning that arcs between enemies, chaining to additional targets."</div>
</div>
* '''Type:''' Magic
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Max Level:''' 10
* '''Damage:''' 120% MATK per level
* +6% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Chains:''' 1 + 0.5 per level
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Cast Time:''' 0.4 seconds per level
* '''Effect:''' Knockback
* '''Cooldown:''' 1 second
* '''Cast Time:''' 0.5 seconds per level
* '''Cost:''' 5 + 5 mana per level
* '''Cooldown:''' 1 seconds
* '''Buff Applied:''' Earth Attunement
* '''Cost:''' 30 + 15 mana per level
** '''Earth Damage:''' +3% per level
** '''Duration:''' 10 seconds 


<span id="Earth-Spikes"></span> [[File:Skill-earth-spikes.webp|75px|link=]] '''Earth Spikes''' — The ground erupts in a burst of jagged stone, impaling enemies from below.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div>[[File:Skill-earth-wall.webp|75px|link=]]</div>
<div><b>Earth Wall</b> — "Raises a wall of solid stone from the ground, obstructing foes and shaping the battlefield."</div>
</div>
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Creates:''' Impassable area
* '''Damage:''' 50% MATK per level
* '''Duration:''' 2 + 1 seconds per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 0.5 + 0.5 per level
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 0.75 seconds
* '''Max Instances:''' 3
* '''Cooldown:''' 1 second
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 20 + 10 mana per level
* '''Debuff Applied:''' Stone
* '''Debuff Applied:''' Fire Exposure
** '''Fire Resistance:''' −25%
** '''Fire Resistance:''' - 2% per level
** '''Duration:''' 2 + 0.5 seconds per level
** '''Duration:''' 10 seconds
* '''Debuff Applied:''' Slow
** '''Move Speed:''' −50%
** '''Cast Speed:''' −25%
** '''Attack Speed:''' −25%
** '''Duration:''' 2 + 0.5 seconds per level
** '''Chance:''' 50% + 5% per level 


<span id="Energy-Shield"></span> [[File:Skill-energy-shield.webp|75px|link=]] '''Energy Shield''' A shimmering arcane barrier absorbs harm until its energy fades, redirecting a portion of incoming damage to MP instead of HP.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level:''' 5
<div>[[File:Skill-earthquake.webp|75px|link=]]</div>
* '''Cost:''' 20 mana
<div><b>Earthquake</b> "Shakes the ground with devastating tremors, toppling and stunning all enemies caught in the upheaval."</div>
* '''Buff Applied:''' Energy Shield
</div>
** '''Damage Reduction:''' +10% per level
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
** '''Duration:''' 60 seconds per level 
 
<span id="Fireball"></span> [[File:Skill-fireball.webp|75px|link=]] '''Fireball''' — Casts a fiery orb that explodes on impact, leaving behind a firewall at the impact zone.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Damage:''' 50% MATK per level
* '''Damage:''' 50% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Waves:''' 1 + 0.5 per level
* '''Hits:''' 1 per level
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 0.75 seconds
* '''Cast Time:''' 0.8 seconds per level
* '''Cooldown:''' 1 second
* '''Cooldown:''' 6 seconds
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 40 + 20 mana per level
* '''Effect:''' Knockback
* '''Debuff Applied:''' Stun
* '''Ground AoE:''' Firewall
** '''Effect:''' Cannot Attack or Move, Flee Disabled, Block Disabled
** '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
** '''Duration:''' 3 seconds
** '''Damage:''' 100% MATK
** '''Chance:''' 15% per level
** +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Debuff Applied:''' Fire Exposure
** '''Hit Limit:''' 2 + 1 per level
** '''Fire Resistance:''' - 2% per level
** '''Area:''' Small
** '''Duration:''' 10 seconds
** '''Duration:''' 2 + 1 seconds per level
** '''Effect:''' Knockback 


<span id="Firebolt"></span> [[File:Skill-firebolt.webp|75px|link=]] '''Firebolt''' Launches a concentrated flame that scorches a single enemy with fire-element magical damage.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level:''' 10
<div>[[File:Skill-fire-pillar.webp|75px|link=]]</div>
<div><b>Fire Pillar</b> "Summons a pillar of flame that erupts from the ground, searing enemies caught within its blaze."</div>
</div>
* '''Type:''' Magic
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Damage:''' 100% MATK per level
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Cast Time:''' 0.4 seconds per level
* '''Cooldown:''' 1 second
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Fire Attunement
** '''Fire Damage:''' +3% per level
** '''Duration:''' 10 seconds 
<span id="Icebolt"></span> [[File:Skill-icebolt.webp|75px|link=]] '''Icebolt''' — Hurls a shard of ice to deal water-element magical damage to a single enemy.
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Damage:''' 20% MATK per level
* '''Damage:''' 100% MATK per level
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Cast Time:''' 0.4 seconds per level
* '''Cooldown:''' 1 second
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Water Attunement
** '''Water Damage:''' +3% per level
** '''Duration:''' 10 seconds 
 
<span id="Ice-Shard"></span> [[File:Skill-ice-shard.webp|75px|link=]] '''Ice Shard''' — Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies.
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Damage:''' 50% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 2
* '''Duration:''' 5 seconds
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 0.75 seconds
* '''Max Instances:''' 3
* '''Cooldown:''' 1 second
* '''Cast Time:''' 0.25 seconds
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 20 + 10 mana per level
* '''Debuff Applied:''' Soak
* '''Debuff Applied:''' Water Exposure
** '''Wind Resistance:''' −25%
** '''Water Resistance:''' - 2% per level
** '''Duration:''' 2 + 1 seconds per level
** '''Duration:''' 10 seconds
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div>[[File:Skill-freezing-field.webp|75px|link=]]</div>
<div><b>Freezing Field</b> — "Unleashes a flurry of jagged ice, freezing and battering enemies in its wake."</div>
</div>
* '''Type:''' Magic
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Max Level:''' 10
* '''Damage:''' 80% MATK per level
* +4% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1
* '''Duration:''' 5 seconds
* '''Area:''' Large
* '''Cast Time:''' 0.8 seconds per level
* '''Cooldown:''' 6 seconds
* '''Cost:''' 40 + 20 mana per level
* '''Debuff Applied:''' Frozen
* '''Debuff Applied:''' Frozen
** '''Effect:''' Cannot Attack or Move, Flee Disabled
** '''Effect:''' Cannot Attack or Move, Flee Disabled, Block Disabled
** '''Duration:''' 2 + 1 seconds per level
** '''Duration:''' 2 + 1 seconds per level
** '''Chance:''' 50% + 5% per level
** '''Chance:''' 50% + 5% per level
* '''Debuff Applied:''' Wind Exposure
** '''Wind Resistance:''' - 2% per level
** '''Duration:''' 10 seconds


<span id="Thunderbolt"></span> [[File:Skill-thunderbolt.webp|75px|link=]] '''Thunderbolt''' — Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element magical damage.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div>[[File:Skill-hydro-vortex.webp|75px|link=]]</div>
<div><b>Hydro Vortex</b> — "Unleashes a violent spiral of water, dragging enemies into its raging current."</div>
</div>
* '''Type:''' Magic
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Damage:''' 60% MATK per level
* '''Damage:''' 100% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1
* '''Hits:''' 1 per level
* '''Effect:''' Pull
* '''Cast Time:''' 0.4 seconds per level
* '''Duration:''' 2 + 0.3 seconds per level
* '''Cooldown:''' 1 second
* '''Area:''' Large
* '''Cost:''' 5 + 5 mana per level
* '''Cast Time:''' 0.6 seconds per level
* '''Buff Applied:''' Wind Attunement
* '''Cooldown:''' 6 seconds
** '''Wind Damage:''' +3% per level
* '''Cost:''' 30 + 15 mana per level
** '''Duration:''' 10 seconds
* '''Debuff Applied:''' Wind Exposure
** '''Wind Resistance:''' - 2% per level
** '''Duration:''' 10 seconds


<span id="Thunder-Storm"></span> [[File:Skill-thunder-storm.webp|75px|link=]] '''Thunder Storm''' — Calls down a storm of lightning over a target area, striking all enemies within.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div>[[File:Skill-meteor.webp|75px|link=]]</div>
<div><b>Meteor</b> — "Calls down a burning mass from the heavens that explodes on impact, reducing the battlefield to ash."</div>
</div>
* '''Type:''' Magic
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Damage:''' 300% MATK per level
* '''Damage:''' 100% MATK per level
* +15% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Area:''' Medium
* '''Area:''' Large
* '''Cast Time:''' 0.7 seconds per level
* '''Cast Time:''' 0.8 seconds per level
* '''Cooldown:''' 2 seconds
* '''Cooldown:''' 6 seconds
* '''Cost:''' 25 + 12 mana per level
* '''Cost:''' 40 + 20 mana per level
* '''Debuff Applied:''' Stun
** '''Effect:''' Cannot Attack or Move, Flee Disabled, Block Disabled
** '''Duration:''' 3 seconds
** '''Chance:''' 15% per level
* '''Debuff Applied:''' Water Exposure
** '''Water Resistance:''' - 2% per level
** '''Duration:''' 10 seconds


=== Passive ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<span id="Wand-Mastery"></span> [[File:Skill-wand-mastery.webp|75px|link=]] '''Wand Mastery''' — Boosts magical attack when wielding a wand or book.
<div>[[File:Skill-tempest.webp|75px|link=]]</div>
<div><b>Tempest</b> — "A furious gale tears across the battlefield, scattering and striking all caught in its path."</div>
</div>
* '''Type:''' Magic
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Wand MATK:''' +2 per level
* '''Damage:''' 80% MATK per level
* '''Book MATK:''' +2 per level
* +4% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Cast Speed:''' +1% per level
* '''Hits:''' 1 per level
* '''Effect:''' Knockback
* '''Duration:''' 5 seconds
* '''Area:''' Large
* '''Cast Time:''' 0.6 seconds per level
* '''Cooldown:''' 6 seconds
* '''Cost:''' 40 + 20 mana per level
* '''Debuff Applied:''' Earth Exposure
** '''Earth Resistance:''' - 2% per level
** '''Duration:''' 10 seconds


== Attributes ==
== Attributes ==
''Wizard is the advanced upgrade of Mage; stat priorities remain the same.''


{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;"
{| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;"
|-
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" |
! colspan="2" | '''Primary Attributes'''
'''Primary Attributes'''
|-
|-
| style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]]
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core damage stat for Wizards.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The core damage stat for Mages.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The backbone of Wizard survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The backbone of Mage survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.
| style="background:#ffffff; padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.
|- class="middle-header"
! colspan="2" | '''Secondary Attributes'''
|-
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" |
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Wizard damage, which is spell-based.
'''Secondary Attributes'''
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Wizard spells cannot crit, so LUK doesn’t boost spell damage.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Mage damage, which is spell-based.
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]]
| style="background:#ffffff; padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Mage spells cannot crit, so LUK doesn’t boost spell damage.
|}
|}
== Early Game Leveling ==
=== Levels 1–10 ===
Content here.
Recommended Maps:
*
Stat Priority:
*
----
=== Levels 10–30 ===
Content here.
Recommended Maps:
*
Stat Priority:
*
----
=== Levels 30–40 ===
Content here.
Recommended Maps:
*
Stat Priority:
*
=== Recommended Low-Level Gear ===
{{RecommendedItemInfoBox
| WeaponOneName        =
| WeaponOneMap        =
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| WeaponOneModifierOne =
| WeaponOneModifierTwo =
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| ShoeModifierOne      =
| ShoeModifierTwo      =
| ShoeCard1            =
| ShoeCard2            =
| HeadgearName        =
| HeadgearMap          =
| HeadgearAttribute    =
| HeadgearCard1        =
| HeadgearCard2        =
| FaceName            =
| FaceMap              =
| FaceAttribute        =
| FaceCard1            =
| FaceCard2            =
| UtilityName          =
| UtilityMap          =
| UtilityAttribute    =
| UtilityCard1        =
| UtilityCard2        =
| AccessoryOneName    =
| AccessoryOneMap      =
| AccessoryOneAttribute=
| AccessoryOneCard1    =
| AccessoryOneCard2    =
| AccessoryTwoName    =
| AccessoryTwoMap      =
| AccessoryTwoAttribute=
| AccessoryTwoCard1    =
| AccessoryTwoCard2    =
| ArtifactName        =
| ArtifactMap          =
| ArtifactAttribute    =
| ArtifactModifier    =
}}
== Mid Game Leveling ==
=== Levels 40–60 ===
Content here.
Recommended Map:
*
Stat Priority:
*
=== Levels 60–80 ===
Content here.
Recommended Map:
*
Stat Priority:
*
=== Recommended Mid-Level Gear ===
{{RecommendedItemInfoBox
| WeaponOneName        =
| WeaponOneMap        =
| WeaponOneAttribute  =
| WeaponOneModifierOne =
| WeaponOneModifierTwo =
| WeaponOneCard1      =
| WeaponOneCard2      =
| WeaponOneCard3      =
| WeaponOneCard4      =
| WeaponTwoName        =
| WeaponTwoMap        =
| WeaponTwoAttribute  =
| WeaponTwoModifierOne =
| WeaponTwoModifierTwo =
| WeaponTwoCard1      =
| WeaponTwoCard2      =
| WeaponTwoCard3      =
| WeaponTwoCard4      =
| ChestName            =
| ChestMap            =
| ChestAttribute      =
| ChestModifierOne    =
| ChestModifierTwo    =
| ChestCard1          =
| ChestCard2          =
| LegwearName          =
| LegwearMap          =
| LegwearAttribute    =
| LegwearModifierOne  =
| LegwearModifierTwo  =
| LegwearCard1        =
| LegwearCard2        =
| ShoeName            =
| ShoeMap              =
| ShoeAttribute        =
| ShoeModifierOne      =
| ShoeModifierTwo      =
| ShoeCard1            =
| ShoeCard2            =
| HeadgearName        =
| HeadgearMap          =
| HeadgearAttribute    =
| HeadgearCard1        =
| HeadgearCard2        =
| FaceName            =
| FaceMap              =
| FaceAttribute        =
| FaceCard1            =
| FaceCard2            =
| UtilityName          =
| UtilityMap          =
| UtilityAttribute    =
| UtilityCard1        =
| UtilityCard2        =
| AccessoryOneName    =
| AccessoryOneMap      =
| AccessoryOneAttribute=
| AccessoryOneCard1    =
| AccessoryOneCard2    =
| AccessoryTwoName    =
| AccessoryTwoMap      =
| AccessoryTwoAttribute=
| AccessoryTwoCard1    =
| AccessoryTwoCard2    =
| ArtifactName        =
| ArtifactMap          =
| ArtifactAttribute    =
| ArtifactModifier    =
}}
== Late Game Leveling ==
=== Levels 80–100 ===
Content here.
Stat Priority:
*
=== Levels 100+ ===
Content here.
Stat Priority:
This should be the final stat allocation section, where every possible stat has been put into place.
=== Recommended High-Level Gear ===
{{RecommendedItemInfoBox
| WeaponOneName        =
| WeaponOneMap        =
| WeaponOneAttribute  =
| WeaponOneModifierOne =
| WeaponOneModifierTwo =
| WeaponOneCard1      =
| WeaponOneCard2      =
| WeaponOneCard3      =
| WeaponOneCard4      =
| WeaponTwoName        =
| WeaponTwoMap        =
| WeaponTwoAttribute  =
| WeaponTwoModifierOne =
| WeaponTwoModifierTwo =
| WeaponTwoCard1      =
| WeaponTwoCard2      =
| WeaponTwoCard3      =
| WeaponTwoCard4      =
| ChestName            =
| ChestMap            =
| ChestAttribute      =
| ChestModifierOne    =
| ChestModifierTwo    =
| ChestCard1          =
| ChestCard2          =
| LegwearName          =
| LegwearMap          =
| LegwearAttribute    =
| LegwearModifierOne  =
| LegwearModifierTwo  =
| LegwearCard1        =
| LegwearCard2        =
| ShoeName            =
| ShoeMap              =
| ShoeAttribute        =
| ShoeModifierOne      =
| ShoeModifierTwo      =
| ShoeCard1            =
| ShoeCard2            =
| HeadgearName        =
| HeadgearMap          =
| HeadgearAttribute    =
| HeadgearCard1        =
| HeadgearCard2        =
| FaceName            =
| FaceMap              =
| FaceAttribute        =
| FaceCard1            =
| FaceCard2            =
| UtilityName          =
| UtilityMap          =
| UtilityAttribute    =
| UtilityCard1        =
| UtilityCard2        =
| AccessoryOneName    =
| AccessoryOneMap      =
| AccessoryOneAttribute=
| AccessoryOneCard1    =
| AccessoryOneCard2    =
| AccessoryTwoName    =
| AccessoryTwoMap      =
| AccessoryTwoAttribute=
| AccessoryTwoCard1    =
| AccessoryTwoCard2    =
| ArtifactName        =
| ArtifactMap          =
| ArtifactAttribute    =
| ArtifactModifier    =
}}
== Endgame Overview ==
[[Placeholder]]
== Tips and Tricks ==
[[Placeholder]]


== Additional Guides ==
== Additional Guides ==
 
{{:Guides:Wizard Builds}}
<!-- Hey, are you wanting to add more guides? Head here to learn about creating guides, and start your own! https://spiritvale.info/wiki/Guides:Mage_Builds -->
 
{{:Guides:Mage Builds}}


== See Also ==
== See Also ==
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{{Template:Navbox}}
<noinclude>
<noinclude>
[[Category:Classes]]
[[Category:Classes]]
</noinclude>
</noinclude>