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| | PageImage = Meteor.png | | | PageImage = class-wizard.webp |
| | PageHeader = Wizard | | | PageHeader = Wizard |
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| {{ClassInfoBox | | {{ClassInfoBox |
| | Role = Elemental Magic | | | Role = Elemental Magic |
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| | LUK = 1 | | | LUK = 1 |
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| <div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''Placeholder''”</div>
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| == General Skills == | | <div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A master of elemental devastation, specializing in large AoE bursts and precise ranged spellcasting.''”</div> |
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| == Wizard Skills ==
| | [[Mage|Mages]] who reach the pinnacle of their studies may advance to the '''Wizard''', the master of powerful and wide reaching Elemental Magic. |
| These skills are unique to the Wizard class.
| | <div style="clear:both;"></div> |
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| === Active === | | == How to Job Change == |
| <span id="Fire-Pillar"></span> [[File:Fire Pillar.png|75px|link=]] '''Fire Pillar''' — | | <div style="float:right; border:2px solid #372b54; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden; max-width:260px; margin:0 auto 1em auto;"> |
| * '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
| | <div style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:#fff; text-align:center; padding:6px; font-weight:bold;">Wizard Master</div> |
| * '''Max Level: 10'''
| | <div style="text-align:center; padding:8px;"> |
| * '''Damage:''' 20% MATK per level
| | [[File:Wizard-Master.png|101px|link=Non-Player_Character#Wizard Master]] |
| * '''+MATK per INT:''' +3% per level [+423% MATK]
| | <div style="font-size:90%; color:#333; margin-top:6px;">'''[[Maps#Mystic Lake|Mystic Lake]]'''</div> |
| * '''Hits:''' 2
| | </div> |
| * '''Duration:''' 5 seconds
| | </div> |
| * '''Area:''' Small
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| * '''Cast Time:''' 0.75 seconds
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| * '''Cost:''' 20 + 10 mana per level
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| <span id="Meteor"></span> [[File:Meteor.png|75px|link=]] '''Meteor''' — Calls down a burning mass from the heavens that erupts on impact, leaving only ash and ruin.
| | To advance into the '''Wizard''' class, you must first meet the following requirements: |
| * '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
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| * '''Max Level: 10'''
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| * '''Damage:''' 200% MATK per level
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| * '''+MATK per INT:''' +10% per level [+1410% MATK]
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| * '''Hits:''' 1 per level
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| * '''Area:''' Large
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| * '''Cast Time:''' 2 + 1 seconds per level
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| * '''Cooldown:''' 6 seconds
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| * '''Cost:''' 40 + 20 mana per level
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| * '''Debuff Applied:''' Stun
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| ** Cannot Attack or Move
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| ** Flee Disabled
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| ** '''Duration:''' 3 seconds
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| ** '''Chance:''' 15% per level
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| <span id="Chain-Lightning"></span> [[File:Chain Lightning.png|75px|link=]] '''Chain Lightning''' —
| | * '''Job Level 50''' as a Mage |
| * '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
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| * '''Max Level: 10''' | |
| * '''Damage:''' 120% MATK per level
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| * '''+MATK per INT:''' +6% per level [+846% MATK]
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| * '''Chains:''' 1 + 0.5 per level
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| * '''Hits:''' 1 per level
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| * '''Effect:''' Knockback
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| * '''Cast Time:''' 0.7 seconds per level
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| * '''Cooldown:''' 1 second
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| * '''Cost:''' 30 + 15 mana per level
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| <span id="Tempest"></span> [[File:Tempest.png|75px|link=]] '''Tempest''' — A furious windstorm erupts across the battlefield, striking and scattering all caught within.
| | Once these requirements are met, speak to the Wizard Master to permanently upgrade your character to Wizard. |
| * '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
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| * '''Max Level: 10'''
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| * '''Damage:''' 50% MATK per level
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| * '''+MATK per INT:''' +3% per level [+423% MATK]
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| * '''Hits:''' 1 per level
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| * '''Effect:''' Knockback
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| * '''Duration:''' 5 seconds
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| * '''Area:''' Large
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| * '''Cast Time:''' 2 + 1 seconds per level
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| * '''Cooldown:''' 6 seconds
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| * '''Cost:''' 40 + 20 mana per level
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| <span id="Arcane-Sigil"></span> [[File:Arcane Sigil.png|75px|link=]] '''Arcane Sigil''' — Creates a magical zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs. | | '''Where to find the [[Non-Player_Character#Wizard Master|Wizard Master]]</span>''' |
| * '''Max Level: 10'''
| | * <span style="color:#372b54;">[[Maps#Mystic Lake|Mystic Lake]]</span>, North of the Waypoint. |
| * '''Cast Time:''' 0.75 seconds
| | <div style="clear:both;"></div> |
| * '''Cooldown:''' 10 seconds
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Mana Overload
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| ** MATK: +3% per level
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| ** MP Cost: +15% per level
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| ** '''Duration:''' 1 second
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| <span id="Hydro-Vortex"></span> [[File:Hydro Vortex.png|75px|link=]] '''Hydro Vortex''' — Summons a violent spiral of freezing wind and water, pulling enemies inward as the torrent rages.
| | == Wizard Skills == |
| * '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
| | These skills are unique to the Wizard class. |
| * '''Max Level: 10'''
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| * '''Damage:''' 30% MATK per level
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| * '''+MATK per INT:''' +2% per level [+282% MATK]
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| * '''Hits:''' 1
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| * '''Effect:''' Pull
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| * '''Duration:''' 2 + 0.3 seconds per level
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| * '''Area:''' Large
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| * '''Cast Time:''' 2 + 1 seconds per level
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| * '''Cooldown:''' 6 seconds
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| * '''Cost:''' 30 + 15 mana per level
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| <span id="Freezing-Field"></span> [[File:Freezing Field.png|75px|link=]] '''Freezing Field''' — Unleashes a flurry of jagged ice and wind, battering enemies in a sweeping storm.
| | === Active === |
| * '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
| | {{Skill}} |
| * '''Max Level: 10'''
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| * '''Damage:''' 50% MATK per level
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| * '''+MATK per INT:''' +3% per level [+438% MATK]
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| * '''Hits:''' 1
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| * '''Duration:''' 5 seconds
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| * '''Area:''' Large
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| * '''Cast Time:''' 2 + 1 seconds per level
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| * '''Cooldown:''' 6 seconds
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| * '''Cost:''' 40 + 20 mana per level
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| * '''Debuff Applied:''' Soak
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| ** Wind Resistance: −25%
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| ** '''Duration:''' 2 + 1 seconds per level
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| * '''Debuff Applied:''' Frozen
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| ** Cannot Attack or Move
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| ** Flee Disabled
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| ** '''Duration:''' 2 + 1 seconds per level
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| ** '''Chance:''' 15% per level
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| <span id="Earth-Wall"></span> [[File:Earth Wall.png|75px|link=]] '''Earth Wall''' — Creates an impassable area.
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| * '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
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| * '''Max Level: 10'''
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| * '''Cast Time:''' 0.75 seconds
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| * '''Cost:''' 20 + 10 mana per level
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| <span id="Earthquake"></span> [[File:Earthquake.png|75px|link=]] '''Earthquake''' —
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| * '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
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| * '''Max Level: 10'''
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| * '''Damage:''' 50% MATK per level
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| * '''+MATK per INT:''' +3% per level [+438% MATK]
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| * '''Waves:''' 1 + 0.5 per level
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| * '''Hits:''' 1 per level
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| * '''Area:''' Medium
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| * '''Cast Time:''' 2 + 1 seconds per level
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| * '''Cooldown:''' 6 seconds
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| * '''Cost:''' 40 + 20 mana per level
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| * '''Debuff Applied:''' Stone
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| ** Fire Resistance: −25%
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| ** '''Duration:''' 2 + 0.5 seconds per level
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| * '''Debuff Applied:''' Stun
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| ** Cannot Attack or Move
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| ** Flee Disabled
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| ** '''Duration:''' 3 seconds
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| ** '''Chance:''' 15% per level
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| == Attributes == | | == Attributes == |
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| ''Wizard is the advanced upgrade of Mage; stat priorities remain the same.'' | | ''Wizard is the advanced upgrade of Mage; stat priorities remain the same.'' |
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| {| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;" | | {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" |
| |- | | |- |
| ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | | | ! colspan="2" | '''Primary Attributes''' |
| '''Primary Attributes''' | |
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| | style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] | | | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core damage stat for Wizards.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells. |
| | style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The core damage stat for Wizards.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells. | |
| |- | | |- |
| | style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields. |
| | style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields. | |
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| | style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The backbone of Wizard survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool. |
| | style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The backbone of Wizard survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool. | |
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| | style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters. |
| | style="background:#ffffff; padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters. | | |- class="middle-header" |
| | ! colspan="2" | '''Secondary Attributes''' |
| |- | | |- |
| ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" |
| | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Wizard damage, which is spell-based. |
| '''Secondary Attributes'''
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| | style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Wizard spells cannot crit, so LUK doesn’t boost spell damage. |
| | style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Wizard damage, which is spell-based.
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| | style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]]
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| | style="background:#ffffff; padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Wizard spells cannot crit, so LUK doesn’t boost spell damage. | |
| |} | | |} |
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| == Additional Guides == | | == Additional Guides == |
| | | {{:Guides:Wizard Builds}} |
| <!-- Hey, are you wanting to add more guides? Head here to learn about creating guides, and start your own! https://spiritvale.info/wiki/Guides:Wizard_Builds -->
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| {{:Guides:Wizard Builds}} | |
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| == See Also == | | == See Also == |
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| {{Template:Navbox}} | | {{Template:Navbox}} |
| <noinclude> | | <noinclude> |
| [[Category:Classes]] | | [[Category:Classes]] |
| </noinclude> | | </noinclude> |