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Guides:Scout General Leveling Guide: Difference between revisions

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Mp cost-x%, Mp regen+x%, Mp+x% stat roll on your chest and legwear gear.
Mp cost-x%, Mp regen+x%, Mp+x% stat roll on your chest and legwear gear.


Treant Minion Autumn Card: Mp: '''+20''' '''and''' Mp Regen '''+15%''' (drops from treant on treant trail, very easy to farm)
* Treant Minion Autumn Card: Mp: '''+20''' '''and''' Mp Regen '''+15%''' (drops from treant on treant trail, very easy to farm)
 
* Treant Tree Autumn Card: Mp: '''+20%''' (drops from mob as above map)
Treant Tree Autumn Card: Mp: '''+20%''' (drops from mob as above map)
* Bat Card: Mana on kill (per 50 int): '''+20'''(best if you farm lower level mobs)
 
* Eyeball Blue Mage Card: Mana on hit (per 50 int): '''+3''' Mp: '''-50%''' (from high-end mob, best to buy them from other for up to 500k)
Bat Card: Mana on kill (per 50 int): '''+20'''(best if you farm lower level mobs)
* Bat Lord Card: Mana on hit (per 50 int): '''+3''' (mvp drop, this should be your end-game goal for mp sustain)
 
Eyeball Blue Mage Card: Mana on hit (per 50 int): '''+3''' Mp: '''-50%''' (from high-end mob, best to buy them from other for up to 500k)
 
Bat Lord Card: Mana on hit (per 50 int): '''+3''' (mvp drop, this should be your end-game goal for mp sustain)


=== Levels 1 - 50: ===
=== Levels 1 - 50: ===
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*Sunny Meadows, just whack any mob here for some early levels. Look for chick mob, Chick Card is very OP early on. Use them on your weapon if you got em, but it's not a must.
*Sunny Meadows, just whack any mob here for some early levels. Look for chick mob, Chick Card is very OP early on. Use them on your weapon if you got em, but it's not a must.
*Treant Trail, farm here a bit for Mp cards mentioned above.
*Treant Trail, farm here a bit for Mp cards mentioned above.
*Windy Desert, farm your armor set here (Windstrider set). Some desireable roll on your armor set as scout is
*Windy Desert, farm your armor set here (Windstrider set).
Some desirable modifier roll on your armor:
*Chest: Dex3, Mp%+, Damage from Magic%-
*Chest: Dex3, Mp%+, Damage from Magic%-
*Legwear: Dex3, MpCost%-, MpRegen%+
*Legwear: Dex3, MpCost%-, MpRegen%+
Line 51: Line 48:


=== Recommended Low-Level Gear ===
=== Recommended Low-Level Gear ===
{{RecommendedItemInfoBox
Until you're level 20+ and can get the Windstrider gear from the first Desert map, you should just use any gear which gives DEX/INT and Ranged Att/MP bonuses. There isn't a lot of it, but that's what you're looking for. When you can fight in the Desert, you want to get at least +2 DEX on the whole set, and if you're going for end-game, +3 DEX (and BIS modifiers) by Alpha/Launch or even in a new Playtest patch there will almost certainly be new gear added, because currently you can pretty much just farm Windy Desert & Fairy Glen to get your end-game gear.{{RecommendedItemInfoBox
| WeaponOneName        =  
| WeaponOneName        =  
| WeaponOneMap        =  
| WeaponOneMap        =  
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| WeaponTwoCard3      =  
| WeaponTwoCard3      =  
| WeaponTwoCard4      =  
| WeaponTwoCard4      =  
| ChestName            =  
| ChestName            =Windstrider Chest
| ChestMap            =  
| ChestMap            =Windy Desert Lv21-25
| ChestAttribute      =  
| ChestAttribute      =  
| ChestModifierOne    =  
| ChestModifierOne    =  
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| ChestCard1          =  
| ChestCard1          =  
| ChestCard2          =  
| ChestCard2          =  
| LegwearName          =  
| LegwearName          =Windstrider Legs
| LegwearMap          =  
| LegwearMap          =Windy Desert Lv21-25
| LegwearAttribute    =  
| LegwearAttribute    =  
| LegwearModifierOne  =  
| LegwearModifierOne  =  
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| LegwearCard1        =  
| LegwearCard1        =  
| LegwearCard2        =  
| LegwearCard2        =  
| ShoeName            =  
| ShoeName            =Windstrider Shoes
| ShoeMap              =  
| ShoeMap              =Windy Desert Lv21-25
| ShoeAttribute        =  
| ShoeAttribute        =  
| ShoeModifierOne      =  
| ShoeModifierOne      =  
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| AccessoryTwoCard1    =  
| AccessoryTwoCard1    =  
| AccessoryTwoCard2    =  
| AccessoryTwoCard2    =  
| ArtifactName        =  
| ArtifactName        =Stormquiver
| ArtifactMap          =  
| ArtifactMap          =Windy Desert Lv21-25
| ArtifactAttribute    =  
| ArtifactAttribute    =DEX
| ArtifactModifier    =  
| ArtifactModifier    =  
}}
}}
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}}
}}
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-->
== Mid Game Leveling ==
== Mid Game Leveling - Updated 0.9.5 ==


=== Levels 50 - 120 ===
=== Levels 50 - 120 ===
As Bunny mentioned in the Scout Discord channel. Thanks to their testing Oak Bow, Windstrider armor set, Archer's Bead and Crimsons Crest are considered end game gear. So it's best when farming to get the best 322 stats & their modifiers.
A lot of this information comes from conversations on Discord. Mostly if not all credited to Bunny (Rhythm).
 
Skills Priority:


Auto Strafe = Precision Aim = Steady Hands = Strafing Volley = Increased Recovery
Class Introduction:


Volatile Bolt - Lv 10 - AOE quick casting skill. All of the damage is instant.
In my opinion (1BlankPage) Scout is in a below average space right now because we don't have an advanced class. However Scout does have the highest single target damage. Be prepared to kite and die a lot in higher level areas. 


Arrow Shower - Lv 10 - AOE DOT skill
Skills Priority:
 
Mark Target - Lv 5 - for those stubborn elite monsters


Flee - Lv ? - Just make sure you're at or close to 95% dodge rate. I use it at lv 4.  
* Strafing Volley = Auto Strafe = Precision Aim = Steady Hands = Increased Recovery
* Volatile Bolt - Lv 10 - AOE quick casting skill. All of the damage is instant.
* Arrow Shower - Lv 10 - AOE DOT skill
* Mark Target - Lv 5 - for those stubborn elite monsters
* Flee - Lv ? - Just make sure you're at or close to 95% dodge rate. I use it at lv 4.
* Force Shot - Optional, for farming I leave this at lv 1 just for utility
* Slow Trap - Optional, for farming I leave this at lv 1 just for utility
* Sniper's Nest - Lv 5 - Optional, for boss fights if you have a tank
* Increased Health - If i have any extra points i just shove it in here.


Force Shot - Optional, for farming I leave this at lv 1 just for utility
Slow Trap - Optional, for farming I leave this at lv 1 just for utility
Sniper's Nest - Lv 5 - Optional, for boss fights if you have a tank
Increased Health - If i have any extra points i just shove it in here.




Gems, in order of priority:
Gems, in order of priority:


Strafing Volley - Windy Desert (Lv 21-25)
* Strafing Volley - Windy Desert (Lv 21-25)
* Volatile Bolt - Underground Cavern (Lv 86-90)
* Razor Gem - Forge (Lv 126-130)
* Bloodfang Gem - Festering Woods (Lv21-25)
* Arrow Shower - Abyss Castle Keep (Lv 101-105)
* Force Shot - Goblin Cave (Lv 51-55)


Volatile Bolt - Underground Cavern (Lv 86-90)
Arrow Shower - Abyss Castle Keep (Lv 101-105)
Force Shot - Goblin Cave (Lv 51-55)
If you have the Bloodfang or Soulfang gem, replace Force Shot.


Recommended Map:
Recommended Map:
*Unlike other classes, you may find it difficult to farm monsters your level. Up to level 120, i was farming Forgotten Depths trying to get the perfect Archer's Bead and Boss summons.
*Unlike other classes, you may find it difficult to farm monsters your level. Up to level 120, i was farming Forgotten Depths trying to get the perfect Archer's Bead and Boss summons.
*Fairy Glen (Lv 31 - 35) - Oak bow is comparable to the end game bow which is Wraith of Dawn. If you get Range Damage % and Crit Damage % imo i wouldn't farm for the Wraith of Dawn
*Fairy Glen (Lv 31 - 35) - Oak bow is currently the end game weapon
*Forgotten Depths (Lv 46-55) - Great place to farm since the mob density is very high. You can get many of archer's gear here. Drooping Bat, Archer's Bead, Bat Lord Boss Summon for Bat Lord card & Soulfang Gem.
*Forgotten Depths (Lv 46-55) - Great place to farm since the mob density is very high. You can get many of archer's gear here. Drooping Bat, Archer's Bead, Bat Lord Boss Summon for Bat Lord card & Soulfang Gem.
*Swamp Wilderness (61-65) - Great mob density
*Swamp Wilderness (61-65) - Purely EXP grind spot, great mob density
*Sanctum of Light (Lv 81-85) - The 2nd room has great mob density.  
*Sanctum of Light (Lv 81-85) - Purely EXP grind spot, The 2nd room has great mob density.
*Dark Forest (Lv 96 - 100) - If you're up for it, this area will drop your end game Artifact (Corporeal Set). You can also look out for Voidthreads for an alt build
*Underground Cavern (Lv 86-90) - Bloom Card & Nightfang Stud to sell or to use
*Dark Forest (Lv 96 - 100) - If you're up for it, this area will drop your end game Artifact (Corporeal Set). You can also look out for Voidthreads for an alternative endgame build (Precision Plate + Voidthreads + Direwolf Shoes)
Stat Priority:
Stat Priority:
*DEX > AGI > LUK
*DEX > AGI > LUK
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Build explanation:
Build explanation:


All of the gear listed below are obtainable through farming certain maps in this level range. However, some of the recommended cards are a lot more difficult to obtain, if not optional.
All of the gear listed below are obtainable through farming certain maps in this level range. However, some of the recommended cards are a lot more difficult to obtain, and are technically optional.
 
The Element% dmg card on your weapon depends on the map you're going to, always swap the element that would benefit you the most.


Death Mage card - Gives you cloaking lv1, this is a boss card that you'll most likely buy from another player. It's basically a get out of jail free card. Completely optional, but if you don't like dying this would be your best bet (or get good at rolling). While waiting to get this card, you can just use another horror card (crit dmg).
Death Mage card - Gives you cloaking lv1, this is a boss card that you'll most likely buy from another player. It's basically a get out of jail free card. Completely optional, but if you don't like dying this would be your best bet (or get good at rolling). While waiting to get this card, you can just use another horror card (crit dmg).
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Bat Lord Card - +3 MP on hit, this is also a boss card. Killing the bat lord is possible with practice. This card is all you need if you have mp regen skill passive maxed. In the mean time you can wear the Drooping Bat for your MP needs.
Bat Lord Card - +3 MP on hit, this is also a boss card. Killing the bat lord is possible with practice. This card is all you need if you have mp regen skill passive maxed. In the mean time you can wear the Drooping Bat for your MP needs.


Mosquito Stinger Card - Lv 5 Haste, Very QOL. Optional. If you're looking to solo i would run this card. If you have buddies that can buff you on the regular you don't need this card. If you're having troubles finding this card you can also use Phantom Mask however you'll won't have HP leech and this specific item doesn't give you a card slot.{{RecommendedItemInfoBox
Mosquito Stinger Card - Lv 5 Haste, Very QOL. Optional. If you're looking to solo i would run this card. If you have buddies that can buff you on the regular you don't need this card. If you're having troubles finding this card you can also use Phantom Mask however you'll won't have HP leech and this specific item doesn't give you a card slot.
 
Alternatives:
 
* Accessory - Nightfang Stud (HP Leech), can replace Death's Grin with Runeborn Visor
 
 
 
Advancing this build to end game would be:
 
* Corporeal Artifact set > Archangel Card or another element % dmg on weapon (replacing range dmg%)
* Bloodfang gem > replace Death's Grin with Runeborn Visor
* Precision Gauntlet > replaces one of the archer beads (Keep the bat lord card)<br />
 
End Game Build:
 
* Crimson Crest - Cosmic Entity Card (BOSS)
* Runeborn Visor - Housefly Junk Card OR Horror Card
* Quiver OR Quiver of Thorns (End Game)- Horror Card OR Death Mage Card (BOSS)
* Oak Bow (Range% > Crit Dmg% > Att% > Crit) - Element% Card, Double Bloom Card
* Precision Chest (HP% > HP Heal% > Magic Dmg > Def > Melee Dmg) - Treant Tree Evergreen Card
* Precision Greaves (Flee > your choice i use HP Leech) - Shell Robot Card
* Precision Shoes (DPS: Att Speed & Cast Speed.... Comfort: Att Speed & Move Speed) - Hare Card (BOSS)
* Precision Gauntlets
* Arcane Gloves (Haste 5 build) OR Archer's Bead (Easier to get) OR Serpent Ring (End Game)- Bat Lord Card (BOSS)
{{RecommendedItemInfoBox
| WeaponOneName        =Oak Bow  
| WeaponOneName        =Oak Bow  
| WeaponOneMap        =Fairy Glen (Lv 31 - 35)  
| WeaponOneMap        =Fairy Glen (Lv 31 - 35)  
Line 215: Line 235:
| ShoeModifierOne      =Move Speed  
| ShoeModifierOne      =Move Speed  
| ShoeModifierTwo      =Attack Speed  
| ShoeModifierTwo      =Attack Speed  
| ShoeCard1            =Rabbit Card  
| ShoeCard1            =Hare Card or Rabbit Card  
| ShoeCard2            =Hare Card  
| ShoeCard2            =Razor Robot Card  
| HeadgearName        =Crimson Cdrest
| HeadgearName        =Crimson Crest
| HeadgearMap          =Crafted in Windy Desert (Lv 21 - 25)  
| HeadgearMap          =Crafted in Windy Desert (Lv 21 - 25)  
| HeadgearAttribute    =Dex  
| HeadgearAttribute    =Dex  
Line 239: Line 259:
| AccessoryTwoCard1    =Bat Lord Card  
| AccessoryTwoCard1    =Bat Lord Card  
| ArtifactName        =Stormquiver  
| ArtifactName        =Stormquiver  
| ArtifactMap          =Forgotten Depths (Lv 46 - 50)  
| ArtifactMap          =Windy Desert (Lv 26-30)  
| ArtifactAttribute    =Dex  
| ArtifactAttribute    =Dex  
}}
|LegwearCard2=Shell Robot Card|FaceCard2=Cosmic Entity}}


== Late Game Leveling ==
== Late Game Leveling ==

Latest revision as of 13:26, 22 December 2025



Scout General Leveling Guide



Early Game Leveling

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Preface:

Scout is a ranged high-dps, glass-cannon (very very squishy) class. So don't be surprised if you get one-shotted by random mob. Just respawn, heal and go back grinding.

Some things to be kept in mind if scout is your first class:

As strafing volley is your main dps skill, using macro is highly recommended (use AHK or any macro software; they're legal in this game).

Mp sustain is your first priority, as spamming volley is your main way of levelling. Arrow shower and volatile bolt does a ton of damage, but using them will further worsen your mp sustain issue. Some idea to solve this is:

Put some int stat early on, you can reset your stat whenever you like at town. So don't be afraid to go for some int if you have mp sustain early.

Mp cost-x%, Mp regen+x%, Mp+x% stat roll on your chest and legwear gear.

  • Treant Minion Autumn Card: Mp: +20 and Mp Regen +15% (drops from treant on treant trail, very easy to farm)
  • Treant Tree Autumn Card: Mp: +20% (drops from mob as above map)
  • Bat Card: Mana on kill (per 50 int): +20(best if you farm lower level mobs)
  • Eyeball Blue Mage Card: Mana on hit (per 50 int): +3 Mp: -50% (from high-end mob, best to buy them from other for up to 500k)
  • Bat Lord Card: Mana on hit (per 50 int): +3 (mvp drop, this should be your end-game goal for mp sustain)

Levels 1 - 50:

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Skill Priority:

Early on, you would want to level these active skills (Haste, Strafing Volley, Arrow Shower, Volatile Shot) on level 1 so that mp cost is low, max your bow passive first instead, and mp sustain passive. Level your strafing volley according to your mp sustain.

Stat Priority:

  • Put some int if you have mp sustain issue, if you have some gear/card recommended above and have no mp issues, just go full dex.
  • Dex is your first stat to be maxed.
  • Agi 2nd
  • Int for MP, then rest to LUK.

Recommended Maps:

  • Sunny Meadows, just whack any mob here for some early levels. Look for chick mob, Chick Card is very OP early on. Use them on your weapon if you got em, but it's not a must.
  • Treant Trail, farm here a bit for Mp cards mentioned above.
  • Windy Desert, farm your armor set here (Windstrider set).

Some desirable modifier roll on your armor:

  • Chest: Dex3, Mp%+, Damage from Magic%-
  • Legwear: Dex3, MpCost%-, MpRegen%+
  • Shoes: Dex3, Atk Spd%, Move Spd%+

edit edit source

Until you're level 20+ and can get the Windstrider gear from the first Desert map, you should just use any gear which gives DEX/INT and Ranged Att/MP bonuses. There isn't a lot of it, but that's what you're looking for. When you can fight in the Desert, you want to get at least +2 DEX on the whole set, and if you're going for end-game, +3 DEX (and BIS modifiers) by Alpha/Launch or even in a new Playtest patch there will almost certainly be new gear added, because currently you can pretty much just farm Windy Desert & Fairy Glen to get your end-game gear.

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest Windstrider Chest Windy Desert Lv21-25
Legwear Windstrider Legs Windy Desert Lv21-25
Shoes Windstrider Shoes Windy Desert Lv21-25
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact Stormquiver Windy Desert Lv21-25 DEX

Mid Game Leveling - Updated 0.9.5

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Levels 50 - 120

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A lot of this information comes from conversations on Discord. Mostly if not all credited to Bunny (Rhythm).

Class Introduction:

In my opinion (1BlankPage) Scout is in a below average space right now because we don't have an advanced class. However Scout does have the highest single target damage. Be prepared to kite and die a lot in higher level areas.

Skills Priority:

  • Strafing Volley = Auto Strafe = Precision Aim = Steady Hands = Increased Recovery
  • Volatile Bolt - Lv 10 - AOE quick casting skill. All of the damage is instant.
  • Arrow Shower - Lv 10 - AOE DOT skill
  • Mark Target - Lv 5 - for those stubborn elite monsters
  • Flee - Lv ? - Just make sure you're at or close to 95% dodge rate. I use it at lv 4.
  • Force Shot - Optional, for farming I leave this at lv 1 just for utility
  • Slow Trap - Optional, for farming I leave this at lv 1 just for utility
  • Sniper's Nest - Lv 5 - Optional, for boss fights if you have a tank
  • Increased Health - If i have any extra points i just shove it in here.


Gems, in order of priority:

  • Strafing Volley - Windy Desert (Lv 21-25)
  • Volatile Bolt - Underground Cavern (Lv 86-90)
  • Razor Gem - Forge (Lv 126-130)
  • Bloodfang Gem - Festering Woods (Lv21-25)
  • Arrow Shower - Abyss Castle Keep (Lv 101-105)
  • Force Shot - Goblin Cave (Lv 51-55)


Recommended Map:

  • Unlike other classes, you may find it difficult to farm monsters your level. Up to level 120, i was farming Forgotten Depths trying to get the perfect Archer's Bead and Boss summons.
  • Fairy Glen (Lv 31 - 35) - Oak bow is currently the end game weapon
  • Forgotten Depths (Lv 46-55) - Great place to farm since the mob density is very high. You can get many of archer's gear here. Drooping Bat, Archer's Bead, Bat Lord Boss Summon for Bat Lord card & Soulfang Gem.
  • Swamp Wilderness (61-65) - Purely EXP grind spot, great mob density
  • Sanctum of Light (Lv 81-85) - Purely EXP grind spot, The 2nd room has great mob density.
  • Underground Cavern (Lv 86-90) - Bloom Card & Nightfang Stud to sell or to use
  • Dark Forest (Lv 96 - 100) - If you're up for it, this area will drop your end game Artifact (Corporeal Set). You can also look out for Voidthreads for an alternative endgame build (Precision Plate + Voidthreads + Direwolf Shoes)

Stat Priority:

  • DEX > AGI > LUK

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Build explanation:

All of the gear listed below are obtainable through farming certain maps in this level range. However, some of the recommended cards are a lot more difficult to obtain, and are technically optional.

The Element% dmg card on your weapon depends on the map you're going to, always swap the element that would benefit you the most.

Death Mage card - Gives you cloaking lv1, this is a boss card that you'll most likely buy from another player. It's basically a get out of jail free card. Completely optional, but if you don't like dying this would be your best bet (or get good at rolling). While waiting to get this card, you can just use another horror card (crit dmg).

Bat Lord Card - +3 MP on hit, this is also a boss card. Killing the bat lord is possible with practice. This card is all you need if you have mp regen skill passive maxed. In the mean time you can wear the Drooping Bat for your MP needs.

Mosquito Stinger Card - Lv 5 Haste, Very QOL. Optional. If you're looking to solo i would run this card. If you have buddies that can buff you on the regular you don't need this card. If you're having troubles finding this card you can also use Phantom Mask however you'll won't have HP leech and this specific item doesn't give you a card slot.

Alternatives:

  • Accessory - Nightfang Stud (HP Leech), can replace Death's Grin with Runeborn Visor


Advancing this build to end game would be:

  • Corporeal Artifact set > Archangel Card or another element % dmg on weapon (replacing range dmg%)
  • Bloodfang gem > replace Death's Grin with Runeborn Visor
  • Precision Gauntlet > replaces one of the archer beads (Keep the bat lord card)

End Game Build:

  • Crimson Crest - Cosmic Entity Card (BOSS)
  • Runeborn Visor - Housefly Junk Card OR Horror Card
  • Quiver OR Quiver of Thorns (End Game)- Horror Card OR Death Mage Card (BOSS)
  • Oak Bow (Range% > Crit Dmg% > Att% > Crit) - Element% Card, Double Bloom Card
  • Precision Chest (HP% > HP Heal% > Magic Dmg > Def > Melee Dmg) - Treant Tree Evergreen Card
  • Precision Greaves (Flee > your choice i use HP Leech) - Shell Robot Card
  • Precision Shoes (DPS: Att Speed & Cast Speed.... Comfort: Att Speed & Move Speed) - Hare Card (BOSS)
  • Precision Gauntlets
  • Arcane Gloves (Haste 5 build) OR Archer's Bead (Easier to get) OR Serpent Ring (End Game)- Bat Lord Card (BOSS)
Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand Oak Bow Fairy Glen (Lv 31 - 35) Dex Range Damage
Crit Damage
Cyclops Bat Wizard Card
Bloom Card
Bloom Card
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest Windstrider Windy Desert (Lv 21 - 25) Dex HP%
Deff
Treant Tree Evergreen Card
Butterfly Fairy Card
Legwear Windstrider Windy Desert (Lv 21 - 25) Dex -MP Cost
Flee
Blossom Card
Shell Robot Card
Shoes Windstrider Windy Desert (Lv 21 - 25) Dex Move Speed
Attack Speed
Hare Card or Rabbit Card
Razor Robot Card
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear Crimson Crest Crafted in Windy Desert (Lv 21 - 25) Dex Death Mage Card
Horror Card
Face Death's Grin - HP Leech Crafted in Swamp Wilderness (Lv 61 - 65) Dex Horror Card
Cosmic Entity
Utility Quiver Windy Desert (Lv 21 - 25) Dex Housefly Junk Card
Accessory 1 Archer's Bead Forgotten Depths (Lv 46-50) Dex Mosquito Stinger Card
Accessory 2 Archer's Bead Forgotten Depths (Lv 46-50) Dex Bat Lord Card
Artifact
Type Item Map Attribute Modifiers Cards
Artifact Stormquiver Windy Desert (Lv 26-30) Dex

Late Game Leveling

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Stat Priority: The last entry in the late game leveling section should be the final stat allocation section, where every possible stat has been put into place.


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Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest
Legwear
Shoes
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact

Endgame Overview

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Content here.

Tips and Tricks

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You can actually auto attack while using other skills like Strafing Volley. Click the enemy before you use any skills, auto attacking also triggers Auto Strafe.