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Module:Definitions/Definitions.json: Difference between revisions

From SpiritVale Wiki
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No edit summary
Tags: Mobile edit Mobile web edit
 
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"Definition": "The skill requires a compatible target to be used.",
"Definition": "The skill requires a compatible target to be used.",
"Icon": "cast-target.webp",
"Icon": "cast-target.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Ground": {
"Ground": {
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"Definition": "The skill can be aimed on the ground.",
"Definition": "The skill can be aimed on the ground.",
"Icon": "cast-ground.webp",
"Icon": "cast-ground.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Toggle": {
"Toggle": {
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"Definition": "The skill can be turned on and off by casting it.",
"Definition": "The skill can be turned on and off by casting it.",
"Icon": "cast-toggle.webp",
"Icon": "cast-toggle.webp",
"Link": "[[Skills]]"
"Link": "Skills"
}
}
},
},
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"Definition": "Melee represents weapons and skills that are physical in nature.",
"Definition": "Melee represents weapons and skills that are physical in nature.",
"Icon": "dmg-melee.webp",
"Icon": "dmg-melee.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Magic": {
"Magic": {
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"Definition": "Magic represents weapons and skills that are magical in nature.",
"Definition": "Magic represents weapons and skills that are magical in nature.",
"Icon": "dmg-magic.webp",
"Icon": "dmg-magic.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Ranged": {
"Ranged": {
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"Definition": "Ranged represents weapons and skills that are long-ranged in nature.",
"Definition": "Ranged represents weapons and skills that are long-ranged in nature.",
"Icon": "dmg-ranged.webp",
"Icon": "dmg-ranged.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Status": {
"Status": {
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"Definition": "Status represents the damage that comes from status effects.",
"Definition": "Status represents the damage that comes from status effects.",
"Icon": "dmg-status.webp",
"Icon": "dmg-status.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Healing": {
"Healing": {
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"Definition": "Healing is the amount of healing that is done.",
"Definition": "Healing is the amount of healing that is done.",
"Icon": "dmg-healing.webp",
"Icon": "dmg-healing.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Hybrid": {
"Hybrid": {
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"Definition": "Hybrid skills use both ATK and MATK for their damage calculations.",
"Definition": "Hybrid skills use both ATK and MATK for their damage calculations.",
"Icon": "dmg-hybrid.webp",
"Icon": "dmg-hybrid.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"True": {
"True": {
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"Definition": "True damage is damage that cannot be mitigated, and is always done at full power.",
"Definition": "True damage is damage that cannot be mitigated, and is always done at full power.",
"Icon": "dmg-true.webp",
"Icon": "dmg-true.webp",
"Link": "[[Skills]]"
"Link": "Skills"
}
}
},
},
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"Definition": "Damage done is non-elemental in nature.",
"Definition": "Damage done is non-elemental in nature.",
"Icon": "element-neutral.webp",
"Icon": "element-neutral.webp",
"Link": "[[Elements:Neutral]]"
"Link": "Elements:Neutral"
},
},
"Poison": {
"Poison": {
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"Definition": "Poison damage is effective against Neutral.",
"Definition": "Poison damage is effective against Neutral.",
"Icon": "element-poison.webp",
"Icon": "element-poison.webp",
"Link": "[[Elements:Poison]]"
"Link": "Elements:Poison"
},
},
"Shadow": {
"Shadow": {
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"Definition": "Shadow damage is effective against Neutral and Holy.",
"Definition": "Shadow damage is effective against Neutral and Holy.",
"Icon": "element-shadow.webp",
"Icon": "element-shadow.webp",
"Link": "[[Elements:Shadow]]"
"Link": "Elements:Shadow"
},
},
"Holy": {
"Holy": {
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"Definition": "Holy damage is effective against Shadow and Undead.",
"Definition": "Holy damage is effective against Shadow and Undead.",
"Icon": "element-holy.webp",
"Icon": "element-holy.webp",
"Link": "[[Elements:Holy]]"
"Link": "Elements:Holy"
},
},
"Fire": {
"Fire": {
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"Definition": "Fire damage is effective against Earth.",
"Definition": "Fire damage is effective against Earth.",
"Icon": "element-fire.webp",
"Icon": "element-fire.webp",
"Link": "[[Elements:Fire]]"
"Link": "Elements:Fire"
},
},
"Water": {
"Water": {
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"Definition": "Water damage is effective against Fire.",
"Definition": "Water damage is effective against Fire.",
"Icon": "element-water.webp",
"Icon": "element-water.webp",
"Link": "[[Elements:Water]]"
"Link": "Elements:Water"
},
},
"Wind": {
"Wind": {
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"Definition": "Wind damage is effective against Water.",
"Definition": "Wind damage is effective against Water.",
"Icon": "element-wind.webp",
"Icon": "element-wind.webp",
"Link": "[[Elements:Wind]]"
"Link": "Elements:Wind"
},
},
"Earth": {
"Earth": {
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"Definition": "Earth damage is effective against Wind.",
"Definition": "Earth damage is effective against Wind.",
"Icon": "element-earth.webp",
"Icon": "element-earth.webp",
"Link": "[[Elements:Earth]]"
"Link": "Elements:Earth"
},
},
"Undead": {
"Undead": {
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"Definition": "Undead damage is effective against Poison.",
"Definition": "Undead damage is effective against Poison.",
"Icon": "element-undead.webp",
"Icon": "element-undead.webp",
"Link": "[[Elements:Undead]]"
"Link": "Elements:Undead"
}
}
},
},
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"Definition": "This aura cannot be used with other Weapon auras.",
"Definition": "This aura cannot be used with other Weapon auras.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Body": {
"Body": {
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"Definition": "This aura cannot be used with other Body auras.",
"Definition": "This aura cannot be used with other Body auras.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Aura": {
"Aura": {
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"Definition": "This effect cannot be used with other effects of the same type.",
"Definition": "This effect cannot be used with other effects of the same type.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Summon": {
"Summon": {
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"Definition": "This aura cannot be used with other Summon auras.",
"Definition": "This aura cannot be used with other Summon auras.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Coating": {
"Coating": {
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"Definition": "This aura cannot be used with other Coating auras.",
"Definition": "This aura cannot be used with other Coating auras.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
}
}
},
},
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"Definition": "Strength (STR) increases the damage done by physical attacks and status damage",
"Definition": "Strength (STR) increases the damage done by physical attacks and status damage",
"Icon": "stat-str.webp",
"Icon": "stat-str.webp",
"Link": "[[Attributes:Strength]]"
"Link": "Attributes:Strength"
},
},
"Vit": {
"Vit": {
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"Definition": "Vitality (VIT) increases maximum HP and physical durability",
"Definition": "Vitality (VIT) increases maximum HP and physical durability",
"Icon": "stat-vit.webp",
"Icon": "stat-vit.webp",
"Link": "[[Attributes:Vitality]]"
"Link": "Attributes:Vitality"
},
},
"Agi": {
"Agi": {
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"Definition": "Agility (AGI) increases flee and attack Speed (ASPD)",
"Definition": "Agility (AGI) increases flee and attack Speed (ASPD)",
"Icon": "stat-agi.webp",
"Icon": "stat-agi.webp",
"Link": "[[Attributes:Agility]]"
"Link": "Attributes:Agility"
},
},
"Dex": {
"Dex": {
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"Definition": "Dexterity (DEX) increases hit rate and cast speed",
"Definition": "Dexterity (DEX) increases hit rate and cast speed",
"Icon": "stat-dex.webp",
"Icon": "stat-dex.webp",
"Link": "[[Attributes:Dexterity]]"
"Link": "Attributes:Dexterity"
},
},
"Int": {
"Int": {
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"Definition": "Intelligence (INT) increases maximum MP and magic attack (MATK)",
"Definition": "Intelligence (INT) increases maximum MP and magic attack (MATK)",
"Icon": "stat-int.webp",
"Icon": "stat-int.webp",
"Link": "[[Attributes:Intelligence]]"
"Link": "Attributes:Intelligence"
},
},
"Luk": {
"Luk": {
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"Definition": "Luck (LUK) increases critical chance and critical damage",
"Definition": "Luck (LUK) increases critical chance and critical damage",
"Icon": "stat-luk.webp",
"Icon": "stat-luk.webp",
"Link": "[[Attributes:Luck]]"
"Link": "Attributes:Luck"
},
},
"AllStats": {
"AllStats": {
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"Definition": "Affects all attributes (STR, VIT, AGI, DEX, INT, LUK) at once",
"Definition": "Affects all attributes (STR, VIT, AGI, DEX, INT, LUK) at once",
"Icon": "",
"Icon": "",
"Link": "[[Attributes]]"
"Link": "Attributes"
},
},
"Hp": {
"Hp": {
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"Definition": "Determines how much heath can be received before death",
"Definition": "Determines how much heath can be received before death",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Health Points]]"
"Link": "Stats:Health Points"
},
},
"Mp": {
"Mp": {
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"Definition": "Resource for casting skills",
"Definition": "Resource for casting skills",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Health Points]]"
"Link": "Stats:Health Points"
},
},
"Atk": {
"Atk": {
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"Definition": "Attack (ATK) increases the damage done by physical attacks",
"Definition": "Attack (ATK) increases the damage done by physical attacks",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Attack]]"
"Link": "Stats:Attack"
},
},
"Matk": {
"Matk": {
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"Definition": "Magic Attack (MATK) increases the damage done my magical attacks",
"Definition": "Magic Attack (MATK) increases the damage done my magical attacks",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Magic Attack]]"
"Link": "Stats:Magic Attack"
},
},
"Def": {
"Def": {
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"Definition": "Defense (DEF) lowers the amount of physical damage done",
"Definition": "Defense (DEF) lowers the amount of physical damage done",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Defense]]"
"Link": "Stats:Defense"
},
},
"Mdef": {
"Mdef": {
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"Definition": "Magic Defense (MDEF) lowers the amount of physical damage done",
"Definition": "Magic Defense (MDEF) lowers the amount of physical damage done",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Magic Defense]]"
"Link": "Stats:Magic Defense"
},
},
"Hit": {
"Hit": {
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"Definition": "HIT increases the chance that physical attacks will land",
"Definition": "HIT increases the chance that physical attacks will land",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Hit]]"
"Link": "Stats:Hit"
},
},
"Flee": {
"Flee": {
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"Definition": "FLEE decreases the change that physical attacks will land",
"Definition": "FLEE decreases the change that physical attacks will land",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Flee]]"
"Link": "Stats:Flee"
},
},
"Crit": {
"Crit": {
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"Definition": "Increases the change that a physical attack will deal a critical hit",
"Definition": "Increases the change that a physical attack will deal a critical hit",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Critical Chance]]"
"Link": "Stats:Critical Chance"
},
},
"DefFlat": {
"DefFlat": {
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"Definition": "Flat Defense (FDEF) decreases physical damage by a flat amount",
"Definition": "Flat Defense (FDEF) decreases physical damage by a flat amount",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Defense]]"
"Link": "Stats:Defense"
},
},
"MdefFlat": {
"MdefFlat": {
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"Definition": "Flat Magic Defense (MFDEF) decreases magical damage by a flat amount",
"Definition": "Flat Magic Defense (MFDEF) decreases magical damage by a flat amount",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Magic Defense]]"
"Link": "Stats:Magic Defense"
},
},
"ElementWeapon": {
"ElementWeapon": {
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"Definition": "Enchants the user's equipped weapon with an elemental attribute",
"Definition": "Enchants the user's equipped weapon with an elemental attribute",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"ElementArmor": {
"ElementArmor": {
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"Definition": "Converts the user's equipped chest armor with an elemental attribute",
"Definition": "Converts the user's equipped chest armor with an elemental attribute",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HealthOnHit": {
"HealthOnHit": {
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"Definition": "Physical attacks will recover HP based on a portion of damage they deal",
"Definition": "Physical attacks will recover HP based on a portion of damage they deal",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"ManaOnHit": {
"ManaOnHit": {
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"Definition": "Physical attacks will recover MP based on a portion of damage they deal",
"Definition": "Physical attacks will recover MP based on a portion of damage they deal",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"LeechKill": {
"LeechKill": {
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"Definition": "HP is restored by a flat amount when landing a killing blow",
"Definition": "HP is restored by a flat amount when landing a killing blow",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"LeechKillMp": {
"LeechKillMp": {
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"Definition": "MP is restored by a flat amount when landing a killing blow",
"Definition": "MP is restored by a flat amount when landing a killing blow",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Splash": {
"Splash": {
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"Definition": "Auto attacks will chain to nearby enemies",
"Definition": "Auto attacks will chain to nearby enemies",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Range": {
"Range": {
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"Definition": "Determines the reach of attacks or skills",
"Definition": "Determines the reach of attacks or skills",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"StatusImmune": {
"StatusImmune": {
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"Definition": "Grants immunity to some or all status effects",
"Definition": "Grants immunity to some or all status effects",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"ReverseHealing": {
"ReverseHealing": {
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"Definition": "Healing received is converted into damage",
"Definition": "Healing received is converted into damage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoAction": {
"NoAction": {
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"Definition": "Unable to attack, cast, or move",
"Definition": "Unable to attack, cast, or move",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoMove": {
"NoMove": {
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"Definition": "Unable to move",
"Definition": "Unable to move",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoAttack": {
"NoAttack": {
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"Definition": "Unable to perform auto attacks",
"Definition": "Unable to perform auto attacks",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoCast": {
"NoCast": {
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"Definition": "Unable to cast skills",
"Definition": "Unable to cast skills",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoKnockback": {
"NoKnockback": {
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"Definition": "Immune to being knocked backwards",
"Definition": "Immune to being knocked backwards",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoFlee": {
"NoFlee": {
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"Definition": "Flee is ignored",
"Definition": "Flee is ignored",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoCastCancel": {
"NoCastCancel": {
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"Definition": "Casting cannot be interrupted by damage",
"Definition": "Casting cannot be interrupted by damage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoFlinch": {
"NoFlinch": {
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"Definition": "Immunity to flinching from damage",
"Definition": "Immunity to flinching from damage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoReflect": {
"NoReflect": {
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"Definition": "Damage cannot be reflected back to the attacker",
"Definition": "Damage cannot be reflected back to the attacker",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoRegenHp": {
"NoRegenHp": {
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"Definition": "Natural HP regeneration is disabled",
"Definition": "Natural HP regeneration is disabled",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoRegenMp": {
"NoRegenMp": {
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"Definition": "Natural MP regeneration is disabled",
"Definition": "Natural MP regeneration is disabled",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutocastHit": {
"AutocastHit": {
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"Definition": "Landing a hit has a chance to autocast a skill",
"Definition": "Landing a hit has a chance to autocast a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutocastAttack": {
"AutocastAttack": {
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"Definition": "Auto attacking has a chance to autocast a skill",
"Definition": "Auto attacking has a chance to autocast a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutocastSkill": {
"AutocastSkill": {
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"Definition": "Using a skill has a chance to autocast a skill",
"Definition": "Using a skill has a chance to autocast a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"GrantSkill": {
"GrantSkill": {
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"Definition": "Grants access to an external skill",
"Definition": "Grants access to an external skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillLevel": {
"SkillLevel": {
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"Definition": "Affects the level of a skill, modifying its effects",
"Definition": "Affects the level of a skill, modifying its effects",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageToElement": {
"DamageToElement": {
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"Definition": "Deals more damage to target element.",
"Definition": "Deals more damage to target element.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageToBoss": {
"DamageToBoss": {
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"Definition": "Deals more damage to bosses.",
"Definition": "Deals more damage to bosses.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageElement": {
"DamageElement": {
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"Definition": "Damage done with an element is increased",
"Definition": "Damage done with an element is increased",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageMelee": {
"DamageMelee": {
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"Definition": "Damage done with physical attacks is increased",
"Definition": "Damage done with physical attacks is increased",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageMagic": {
"DamageMagic": {
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"Definition": "Damage done with magical attacks is increased",
"Definition": "Damage done with magical attacks is increased",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillDamage": {
"SkillDamage": {
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"Definition": "Changes the damage a skill can do",
"Definition": "Changes the damage a skill can do",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CostSkill": {
"CostSkill": {
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"Definition": "Changes the cost of a skill",
"Definition": "Changes the cost of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CooldownSkill": {
"CooldownSkill": {
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"Definition": "Changes the cooldown of a skill",
"Definition": "Changes the cooldown of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CritDamage": {
"CritDamage": {
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"Definition": "Increases the amount of damage a critical strike will deal",
"Definition": "Increases the amount of damage a critical strike will deal",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"ElementResist": {
"ElementResist": {
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"Definition": "Affects damage done from an elemental source",
"Definition": "Affects damage done from an elemental source",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AtkWeapon": {
"AtkWeapon": {
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"Definition": "Increases a specific weapon’s attack value",
"Definition": "Increases a specific weapon’s attack value",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MatkWeapon": {
"MatkWeapon": {
Line 553: Line 553:
"Definition": "Increases a specific weapon’s magic attack value",
"Definition": "Increases a specific weapon’s magic attack value",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFromElement": {
"DamageFromElement": {
Line 559: Line 559:
"Definition": "Increases the amount of elemental damage taken",
"Definition": "Increases the amount of elemental damage taken",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFromMagic": {
"DamageFromMagic": {
Line 565: Line 565:
"Definition": "Increases the amount of magical damage taken",
"Definition": "Increases the amount of magical damage taken",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFromMelee": {
"DamageFromMelee": {
Line 571: Line 571:
"Definition": "Increases the amount of physical damage taken",
"Definition": "Increases the amount of physical damage taken",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HpRegen": {
"HpRegen": {
Line 577: Line 577:
"Definition": "Increases the rate in which HP is restored.",
"Definition": "Increases the rate in which HP is restored.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HpRegenMax": {
"HpRegenMax": {
Line 583: Line 583:
"Definition": "Increases the maximum amount of HP restored overtime",
"Definition": "Increases the maximum amount of HP restored overtime",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MpRegen": {
"MpRegen": {
Line 589: Line 589:
"Definition": "Increases the rate in which MP is restored.",
"Definition": "Increases the rate in which MP is restored.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MpRegenMax": {
"MpRegenMax": {
Line 595: Line 595:
"Definition": "Increases the maximum amount of MP restored overtime",
"Definition": "Increases the maximum amount of MP restored overtime",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AtkSpd": {
"AtkSpd": {
Line 601: Line 601:
"Definition": "Increases the amount of autoattacks done per second, and allows skills to be used quicker",
"Definition": "Increases the amount of autoattacks done per second, and allows skills to be used quicker",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CastSpd": {
"CastSpd": {
Line 607: Line 607:
"Definition": "Decreases the cast time of skill",
"Definition": "Decreases the cast time of skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MoveSpd": {
"MoveSpd": {
Line 613: Line 613:
"Definition": "Affects movement of characters",
"Definition": "Affects movement of characters",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AfterCastDelay": {
"AfterCastDelay": {
Line 619: Line 619:
"Definition": "Decreases the downtime between skills",
"Definition": "Decreases the downtime between skills",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Healing": {
"Healing": {
Line 625: Line 625:
"Definition": "Affects the amount of healing done from all sources",
"Definition": "Affects the amount of healing done from all sources",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HealingReceived": {
"HealingReceived": {
Line 631: Line 631:
"Definition": "Increases the amount of healing that is received",
"Definition": "Increases the amount of healing that is received",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AtkMult": {
"AtkMult": {
Line 637: Line 637:
"Definition": "Attack (ATK) is increased based upon a percentage",
"Definition": "Attack (ATK) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MatkMult": {
"MatkMult": {
Line 643: Line 643:
"Definition": "Magic Attack (MATK) is increased based upon a percentage",
"Definition": "Magic Attack (MATK) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HpMult": {
"HpMult": {
Line 649: Line 649:
"Definition": "Health Points (HP) are increased based upon a percentage",
"Definition": "Health Points (HP) are increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MpMult": {
"MpMult": {
Line 655: Line 655:
"Definition": "Mana Points (MP) are increased based upon a percentage",
"Definition": "Mana Points (MP) are increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DefMult": {
"DefMult": {
Line 661: Line 661:
"Definition": "Defense (DEF) is increased based upon a percentage",
"Definition": "Defense (DEF) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MdefMult": {
"MdefMult": {
Line 667: Line 667:
"Definition": "Magic Defense (MDEF) is increased based upon a percentage",
"Definition": "Magic Defense (MDEF) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HpRegenMult": {
"HpRegenMult": {
Line 673: Line 673:
"Definition": "HP Regeneration is increased based upon a percentage",
"Definition": "HP Regeneration is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MpRegenMult": {
"MpRegenMult": {
Line 679: Line 679:
"Definition": "MP Regeneration is increased based upon a percentage",
"Definition": "MP Regeneration is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"FleeMult": {
"FleeMult": {
Line 685: Line 685:
"Definition": "FLEE is increased based upon a percentage",
"Definition": "FLEE is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HitMult": {
"HitMult": {
Line 691: Line 691:
"Definition": "HIT is increased based upon a percentage",
"Definition": "HIT is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CritMult": {
"CritMult": {
Line 697: Line 697:
"Definition": "Chance to land critical attacks is increased based upon a percentage",
"Definition": "Chance to land critical attacks is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DoubleAttack": {
"DoubleAttack": {
Line 703: Line 703:
"Definition": "Autoattacks have a chance to deal an additional hit based upon the percent of total Multistrike",
"Definition": "Autoattacks have a chance to deal an additional hit based upon the percent of total Multistrike",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"EnergyShield": {
"EnergyShield": {
Line 709: Line 709:
"Definition": "A shield that absorbs damage, and coverts the damage into MP loss",
"Definition": "A shield that absorbs damage, and coverts the damage into MP loss",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"FreeCastMove": {
"FreeCastMove": {
Line 715: Line 715:
"Definition": "Allows movement when moving",
"Definition": "Allows movement when moving",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"FreeCastAtk": {
"FreeCastAtk": {
Line 721: Line 721:
"Definition": "Allows movement when auto attacking",
"Definition": "Allows movement when auto attacking",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SpellEcho": {
"SpellEcho": {
Line 727: Line 727:
"Definition": "The spell is duplicated and applied to the target",
"Definition": "The spell is duplicated and applied to the target",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Block": {
"Block": {
Line 733: Line 733:
"Definition": "Increases the chance to block attacks",
"Definition": "Increases the chance to block attacks",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"ReflectDamage": {
"ReflectDamage": {
Line 739: Line 739:
"Definition": "Returns a portion of damage received back to the attacker",
"Definition": "Returns a portion of damage received back to the attacker",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DualWield": {
"DualWield": {
Line 745: Line 745:
"Definition": "Increases damage when dual-wielding two weapons",
"Definition": "Increases damage when dual-wielding two weapons",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"ExpRate": {
"ExpRate": {
Line 751: Line 751:
"Definition": "Increased the amount of experience received from killing monsters",
"Definition": "Increased the amount of experience received from killing monsters",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DropRate": {
"DropRate": {
Line 757: Line 757:
"Definition": "Increases the chance that items will drop when killing monsters",
"Definition": "Increases the chance that items will drop when killing monsters",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MpCost": {
"MpCost": {
Line 763: Line 763:
"Definition": "Changes the mana cost of a skill",
"Definition": "Changes the mana cost of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"LifeBond": {
"LifeBond": {
Line 769: Line 769:
"Definition": "The user of the skill is linked to an ally, and receives damage in their stead",
"Definition": "The user of the skill is linked to an ally, and receives damage in their stead",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonStatShare": {
"SummonStatShare": {
Line 775: Line 775:
"Definition": "The summoner shares their natural attribute points with their active summon",
"Definition": "The summoner shares their natural attribute points with their active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonDamageShare": {
"SummonDamageShare": {
Line 781: Line 781:
"Definition": "The summoner shares their damage with their active summon",
"Definition": "The summoner shares their damage with their active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"ReflectSpell": {
"ReflectSpell": {
Line 787: Line 787:
"Definition": "Reflects a skill back at an attacker, returning it at full damage",
"Definition": "Reflects a skill back at an attacker, returning it at full damage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"BlockShield": {
"BlockShield": {
Line 793: Line 793:
"Definition": "Increases the chance to block an attack using a shield",
"Definition": "Increases the chance to block an attack using a shield",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillScaling": {
"SkillScaling": {
Line 799: Line 799:
"Definition": "Increases a skill’s damage based upon an attribute",
"Definition": "Increases a skill’s damage based upon an attribute",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"LeechChance": {
"LeechChance": {
Line 805: Line 805:
"Definition": "Increases the chance that HP will be restored when attacking",
"Definition": "Increases the chance that HP will be restored when attacking",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Leech": {
"Leech": {
Line 811: Line 811:
"Definition": "Increases the amount of HP that restored when attacking",
"Definition": "Increases the amount of HP that restored when attacking",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"LeechMpChance": {
"LeechMpChance": {
Line 817: Line 817:
"Definition": "Increases the chance that MP will be restored when attacking",
"Definition": "Increases the chance that MP will be restored when attacking",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"LeechMp": {
"LeechMp": {
Line 823: Line 823:
"Definition": "Increases the amount of MP that restored when attacking",
"Definition": "Increases the amount of MP that restored when attacking",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"WeightLimit": {
"WeightLimit": {
Line 829: Line 829:
"Definition": "Increases the amount of items a player can carry on their person",
"Definition": "Increases the amount of items a player can carry on their person",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageRanged": {
"DamageRanged": {
Line 835: Line 835:
"Definition": "Damage done with ranged attacks is increased",
"Definition": "Damage done with ranged attacks is increased",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFromRanged": {
"DamageFromRanged": {
Line 841: Line 841:
"Definition": "Increases the amount of ranged damage taken",
"Definition": "Increases the amount of ranged damage taken",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillCooldown": {
"SkillCooldown": {
Line 847: Line 847:
"Definition": "Changes the cooldown of a skill",
"Definition": "Changes the cooldown of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillDuration": {
"SkillDuration": {
Line 853: Line 853:
"Definition": "Changes the duration of a skill",
"Definition": "Changes the duration of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillArea": {
"SkillArea": {
Line 859: Line 859:
"Definition": "Changes the area of a skill",
"Definition": "Changes the area of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillHits": {
"SkillHits": {
Line 865: Line 865:
"Definition": "Changes the amount of hits a skill will do with one cast",
"Definition": "Changes the amount of hits a skill will do with one cast",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillCost": {
"SkillCost": {
Line 871: Line 871:
"Definition": "Changes the cost of a skill",
"Definition": "Changes the cost of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillRemoveKnockback": {
"SkillRemoveKnockback": {
Line 877: Line 877:
"Definition": "Removes the knockback effect from a skill",
"Definition": "Removes the knockback effect from a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillRemoveStatus": {
"SkillRemoveStatus": {
Line 883: Line 883:
"Definition": "The skill removes some or all status effects applied to a target",
"Definition": "The skill removes some or all status effects applied to a target",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Invisible": {
"Invisible": {
Line 889: Line 889:
"Definition": "The user is stealthed, and can only be seen by Shadow monsters and Bosses",
"Definition": "The user is stealthed, and can only be seen by Shadow monsters and Bosses",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Detector": {
"Detector": {
Line 895: Line 895:
"Definition": "The user can detect invisible targets",
"Definition": "The user can detect invisible targets",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HpRegenRate": {
"HpRegenRate": {
Line 901: Line 901:
"Definition": "Increases the rate at which HP is regenerated",
"Definition": "Increases the rate at which HP is regenerated",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MpRegenRate": {
"MpRegenRate": {
Line 907: Line 907:
"Definition": "Increases the rate at which MP is regenerated",
"Definition": "Increases the rate at which MP is regenerated",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonHealingReceived": {
"SummonHealingReceived": {
Line 913: Line 913:
"Definition": "Increases the amount of healing an active summon receives",
"Definition": "Increases the amount of healing an active summon receives",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonReflectDamage": {
"SummonReflectDamage": {
Line 919: Line 919:
"Definition": "A portion of the damage done to an active summon is reflected back to the attacker",
"Definition": "A portion of the damage done to an active summon is reflected back to the attacker",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonHealthRegen": {
"SummonHealthRegen": {
Line 925: Line 925:
"Definition": "Increases the amount of HP regeneration an active summon receives",
"Definition": "Increases the amount of HP regeneration an active summon receives",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HealthBarrier": {
"HealthBarrier": {
Line 931: Line 931:
"Definition": "Creates a barrier against physical attacks based upon the target’s maximum health",
"Definition": "Creates a barrier against physical attacks based upon the target’s maximum health",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"StatusDuration": {
"StatusDuration": {
Line 937: Line 937:
"Definition": "Changes the duration of applied status effects",
"Definition": "Changes the duration of applied status effects",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CritDef": {
"CritDef": {
Line 943: Line 943:
"Definition": "Decreases the chance the user will receive a critical strike",
"Definition": "Decreases the chance the user will receive a critical strike",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"PerfectDodge": {
"PerfectDodge": {
Line 949: Line 949:
"Definition": "Increases the chance to dodge physical attacks, even critical strikes",
"Definition": "Increases the chance to dodge physical attacks, even critical strikes",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"PerfectCloak": {
"PerfectCloak": {
Line 955: Line 955:
"Definition": "While invisible the user cannot be seen by Shadow monsters. Does not affect bosses",
"Definition": "While invisible the user cannot be seen by Shadow monsters. Does not affect bosses",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillPiercing": {
"SkillPiercing": {
Line 961: Line 961:
"Definition": "Allows a skill to pierce multiple targets",
"Definition": "Allows a skill to pierce multiple targets",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillChains": {
"SkillChains": {
Line 967: Line 967:
"Definition": "Allows a skill to chain to other targets when used",
"Definition": "Allows a skill to chain to other targets when used",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoBlock": {
"NoBlock": {
Line 973: Line 973:
"Definition": "Block chance is ignored",
"Definition": "Block chance is ignored",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SpellAuto": {
"SpellAuto": {
Line 979: Line 979:
"Definition": "N/A",
"Definition": "N/A",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SpellDodge": {
"SpellDodge": {
Line 985: Line 985:
"Definition": "Increases the chance to dodge spells, completely avoiding damage",
"Definition": "Increases the chance to dodge spells, completely avoiding damage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"TotalAtk": {
"TotalAtk": {
Line 991: Line 991:
"Definition": "N/A",
"Definition": "N/A",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"TotalMatk": {
"TotalMatk": {
Line 997: Line 997:
"Definition": "N/A",
"Definition": "N/A",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Chain": {
"Chain": {
Line 1,003: Line 1,003:
"Definition": "Auto attacks will chain to nearby enemies",
"Definition": "Auto attacks will chain to nearby enemies",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonAtkSpd": {
"SummonAtkSpd": {
Line 1,009: Line 1,009:
"Definition": "Increases the attack speed of an active summon",
"Definition": "Increases the attack speed of an active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonAtkMult": {
"SummonAtkMult": {
Line 1,015: Line 1,015:
"Definition": "Multiplies the Attack (ATK) of an active summon",
"Definition": "Multiplies the Attack (ATK) of an active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonMatkMult": {
"SummonMatkMult": {
Line 1,021: Line 1,021:
"Definition": "Multiplies the Magic Attack (MATK) of an active summon",
"Definition": "Multiplies the Magic Attack (MATK) of an active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonHpMult": {
"SummonHpMult": {
Line 1,027: Line 1,027:
"Definition": "Multiplies the Health Points (HP) of an active summon",
"Definition": "Multiplies the Health Points (HP) of an active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonAllStats": {
"SummonAllStats": {
Line 1,033: Line 1,033:
"Definition": "Increases all six attributes of an active summon",
"Definition": "Increases all six attributes of an active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonHealing": {
"SummonHealing": {
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"Definition": "Increases an active summon’s healing",
"Definition": "Increases an active summon’s healing",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonCrit": {
"SummonCrit": {
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"Definition": "Increases the critical strike chance of an active summon",
"Definition": "Increases the critical strike chance of an active summon",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"FinalDamage": {
"FinalDamage": {
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"Definition": "Increases the total amount of damage a monster will do depending on the map",
"Definition": "Increases the total amount of damage a monster will do depending on the map",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"FinalDamageReduction": {
"FinalDamageReduction": {
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"Definition": "Decreases the total amount of damage a monster will do depending on the map",
"Definition": "Decreases the total amount of damage a monster will do depending on the map",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutocastChance": {
"AutocastChance": {
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"Definition": "Increases the chance that an autocast will be used",
"Definition": "Increases the chance that an autocast will be used",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AllResist": {
"AllResist": {
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"Definition": "Increases resistance to all forms of elemental damage",
"Definition": "Increases resistance to all forms of elemental damage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageStatus": {
"DamageStatus": {
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"Definition": "Increases the damage done by status effects",
"Definition": "Increases the damage done by status effects",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFromGround": {
"DamageFromGround": {
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"Definition": "Decreases the amount of damage taken from area-of-effect attacks that target the ground",
"Definition": "Decreases the amount of damage taken from area-of-effect attacks that target the ground",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFromStatus": {
"DamageFromStatus": {
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"Definition": "Decreases the amount of damage taken from status effects",
"Definition": "Decreases the amount of damage taken from status effects",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillCastTime": {
"SkillCastTime": {
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"Definition": "Changes the cast time of a skill",
"Definition": "Changes the cast time of a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutoattackDamage": {
"AutoattackDamage": {
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"Definition": "Increases the amount of damage with auto attacking",
"Definition": "Increases the amount of damage with auto attacking",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"NoStatusApply": {
"NoStatusApply": {
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"Definition": "The user is immune to some or all status effects",
"Definition": "The user is immune to some or all status effects",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillSplash": {
"SkillSplash": {
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"Definition": "The skills damage will chain to a nearby target",
"Definition": "The skills damage will chain to a nearby target",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"Sacrifice": {
"Sacrifice": {
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"Definition": "The user deals additional holy damage to attacked targets",
"Definition": "The user deals additional holy damage to attacked targets",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SacrificeDamage": {
"SacrificeDamage": {
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"Definition": "The user receives damage in proportion to the damage dealt",
"Definition": "The user receives damage in proportion to the damage dealt",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MatkPerStr": {
"MatkPerStr": {
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"Definition": "Increases Magic Attack (MATK) based upon total Strength (Str)",
"Definition": "Increases Magic Attack (MATK) based upon total Strength (Str)",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AtkPerStr": {
"AtkPerStr": {
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"Definition": "Increases Attack (ATK) based upon total Strength (Str)",
"Definition": "Increases Attack (ATK) based upon total Strength (Str)",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"StrMult": {
"StrMult": {
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"Definition": "Strength (Str) is increased based upon a percentage",
"Definition": "Strength (Str) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"VitMult": {
"VitMult": {
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"Definition": "Vitality (Vit) is increased based upon a percentage",
"Definition": "Vitality (Vit) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AgiMult": {
"AgiMult": {
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"Definition": "Agility (Agi) is increased based upon a percentage",
"Definition": "Agility (Agi) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DexMult": {
"DexMult": {
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"Definition": "Dexterity (Dex) is increased based upon a percentage",
"Definition": "Dexterity (Dex) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"IntMult": {
"IntMult": {
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"Definition": "Intelligence (Int) is increased based upon a percentage",
"Definition": "Intelligence (Int) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"LukMult": {
"LukMult": {
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"Definition": "Luck (Luk) is increased based upon a percentage",
"Definition": "Luck (Luk) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AtkSpdMult": {
"AtkSpdMult": {
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"Definition": "Attack Speed (ASPD) is increased based upon a percentage",
"Definition": "Attack Speed (ASPD) is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CastSpdMult": {
"CastSpdMult": {
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"Definition": "Cast speed is increased based upon a percentage",
"Definition": "Cast speed is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"MoveSpdMult": {
"MoveSpdMult": {
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"Definition": "Move speed is increased based upon a percentage",
"Definition": "Move speed is increased based upon a percentage",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SkillCharges": {
"SkillCharges": {
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"Definition": "Increases the amount of charges a skill will have",
"Definition": "Increases the amount of charges a skill will have",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutoFire": {
"AutoFire": {
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"Definition": "Enables or modifies automatic firing behavior for affected attacks or skills.",
"Definition": "Enables or modifies automatic firing behavior for affected attacks or skills.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageCloseRange": {
"DamageCloseRange": {
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"Definition": "Increases damage done when within melee range.",
"Definition": "Increases damage done when within melee range.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFarRange": {
"DamageFarRange": {
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"Definition": "Increases damage done when outside of melee range.",
"Definition": "Increases damage done when outside of melee range.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageToSummons": {
"DamageToSummons": {
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"Definition": "Decreases the amount of damage an active summon takes",
"Definition": "Decreases the amount of damage an active summon takes",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DamageFromSummons": {
"DamageFromSummons": {
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"Definition": "Increases the amount of damage an active summon deals",
"Definition": "Increases the amount of damage an active summon deals",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonSpellEcho": {
"SummonSpellEcho": {
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"Definition": "The active summon’s skills echo, dealing an additional hit.",
"Definition": "The active summon’s skills echo, dealing an additional hit.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonDamage": {
"SummonDamage": {
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"Definition": "Increases the amount of damage an active summon deals",
"Definition": "Increases the amount of damage an active summon deals",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonDamageReduction": {
"SummonDamageReduction": {
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"Definition": "Decreases the amount of damage an active summon receives",
"Definition": "Decreases the amount of damage an active summon receives",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonLeech": {
"SummonLeech": {
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"Definition": "Increases the amount of leech an active summons has, healing them for more heath when attacking",
"Definition": "Increases the amount of leech an active summons has, healing them for more heath when attacking",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonCostShare": {
"SummonCostShare": {
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"Definition": "The user shares the MP cost of skills with am active summon, causing Summon skills to use the summoner’s MP",
"Definition": "The user shares the MP cost of skills with am active summon, causing Summon skills to use the summoner’s MP",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonHit": {
"SummonHit": {
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"Definition": "Increases the amount of HIT an active summon has",
"Definition": "Increases the amount of HIT an active summon has",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonAutoattackDamage": {
"SummonAutoattackDamage": {
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"Definition": "Increases the amount of damage an active summon deals with autoattacks",
"Definition": "Increases the amount of damage an active summon deals with autoattacks",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SummonResist": {
"SummonResist": {
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"Definition": "Modifies an active summon’s resistances.",
"Definition": "Modifies an active summon’s resistances.",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SiphonHp": {
"SiphonHp": {
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"Definition": "Attacking returns a flat amount of HP back to the attacker, based upon their Strength",
"Definition": "Attacking returns a flat amount of HP back to the attacker, based upon their Strength",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"SiphonMp": {
"SiphonMp": {
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"Definition": "Attacking returns a flat amount of MP back to the attacker, based upon their Intelligence",
"Definition": "Attacking returns a flat amount of MP back to the attacker, based upon their Intelligence",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"HealShare": {
"HealShare": {
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"Definition": "The user shares their healing with a target, healing both",
"Definition": "The user shares their healing with a target, healing both",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"DeathShare": {
"DeathShare": {
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"Definition": "The user shares their death with a target, killing both",
"Definition": "The user shares their death with a target, killing both",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutocastDeath": {
"AutocastDeath": {
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"Definition": "The death of the target has chance to autocast a skill",
"Definition": "The death of the target has chance to autocast a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutocastKill": {
"AutocastKill": {
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"Definition": "Killing a target has a chance to autocast a skill",
"Definition": "Killing a target has a chance to autocast a skill",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"CooldownRecovery": {
"CooldownRecovery": {
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"Definition": "Speeds up the cooldown of a skill allowing it to be used sooner",
"Definition": "Speeds up the cooldown of a skill allowing it to be used sooner",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"StatusMaxStacks": {
"StatusMaxStacks": {
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"Definition": "Increase the maximum amount of stacks a status effect can apply",
"Definition": "Increase the maximum amount of stacks a status effect can apply",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"TwohandedStanceBonus": {
"TwohandedStanceBonus": {
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"Definition": "Increases the amount of damage while wielding a weapon with two hands",
"Definition": "Increases the amount of damage while wielding a weapon with two hands",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AtkSpdLimit": {
"AtkSpdLimit": {
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"Definition": "Increases the ASPD hard limit, allowing faster attacks and skills",
"Definition": "Increases the ASPD hard limit, allowing faster attacks and skills",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
},
},
"AutoattackMatk": {
"AutoattackMatk": {
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"Definition": "Add an additional amount of damage via Magic Attack (MATK)",
"Definition": "Add an additional amount of damage via Magic Attack (MATK)",
"Icon": "",
"Icon": "",
"Link": "[[Stats:Modifiers]]"
"Link": "Stats:Modifiers"
}
}
},
},
Line 1,347: Line 1,347:
"Definition": "This skill requires an enemy target.",
"Definition": "This skill requires an enemy target.",
"Icon": "target-enemy.webp",
"Icon": "target-enemy.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Ally": {
"Ally": {
Line 1,353: Line 1,353:
"Definition": "This skill requires a friendly target.",
"Definition": "This skill requires a friendly target.",
"Icon": "target-ally.webp",
"Icon": "target-ally.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"AllyNotSelf": {
"AllyNotSelf": {
Line 1,359: Line 1,359:
"Definition": "This skill requires a friendly target other than the user.",
"Definition": "This skill requires a friendly target other than the user.",
"Icon": "target-allynotself.webp",
"Icon": "target-allynotself.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Self": {
"Self": {
Line 1,365: Line 1,365:
"Definition": "This skill can only be used on one’s self.",
"Definition": "This skill can only be used on one’s self.",
"Icon": "target-self.webp",
"Icon": "target-self.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Any": {
"Any": {
Line 1,371: Line 1,371:
"Definition": "This skill can be used on almost any target.",
"Definition": "This skill can be used on almost any target.",
"Icon": "target-any.webp",
"Icon": "target-any.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Summon": {
"Summon": {
Line 1,377: Line 1,377:
"Definition": "This skill can only be used by a Summon.",
"Definition": "This skill can only be used by a Summon.",
"Icon": "target-summon.webp",
"Icon": "target-summon.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"SummonNotSelf": {
"SummonNotSelf": {
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"Definition": "This skill can only be used by a Summon, but not themselves.",
"Definition": "This skill can only be used by a Summon, but not themselves.",
"Icon": "target-summonnotself.webp",
"Icon": "target-summonnotself.webp",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Grave": {
"Grave": {
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"Definition": "This skill can be used on a defeated bosses’ grave.",
"Definition": "This skill can be used on a defeated bosses’ grave.",
"Icon": "target-grave.webp",
"Icon": "target-grave.webp",
"Link": "[[Skills]]"
"Link": "Skills"
}
}
},
},
Line 1,397: Line 1,397:
"Definition": "The skill or effect remains attached to its source or target instead of appearing independently.",
"Definition": "The skill or effect remains attached to its source or target instead of appearing independently.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Bond": {
"Bond": {
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"Definition": "The skill creates a bond between two entities, linking part of its behavior or effect between them.",
"Definition": "The skill creates a bond between two entities, linking part of its behavior or effect between them.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"CanCastGround": {
"CanCastGround": {
Line 1,409: Line 1,409:
"Definition": "The skill can be aimed directly on the ground instead of requiring a unit target.",
"Definition": "The skill can be aimed directly on the ground instead of requiring a unit target.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"CanCrit": {
"CanCrit": {
Line 1,415: Line 1,415:
"Definition": "The skill can critically strike.",
"Definition": "The skill can critically strike.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"CloneCast": {
"CloneCast": {
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"Definition": "The skill is cast by or through a clone.",
"Definition": "The skill is cast by or through a clone.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"ConsumeClones": {
"ConsumeClones": {
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"Definition": "The skill consumes one or more active clones when used.",
"Definition": "The skill consumes one or more active clones when used.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"DisableCopy": {
"DisableCopy": {
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"Definition": "The skill cannot be copied or mimicked.",
"Definition": "The skill cannot be copied or mimicked.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"EffectAttached": {
"EffectAttached": {
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"Definition": "The created effect remains attached to the source, target, or another object after being created.",
"Definition": "The created effect remains attached to the source, target, or another object after being created.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"EffectCenterOnSelf": {
"EffectCenterOnSelf": {
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"Definition": "The skill’s effect is centered on the user.",
"Definition": "The skill’s effect is centered on the user.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"EffectInstanceDestroyImmediate": {
"EffectInstanceDestroyImmediate": {
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"Definition": "The created effect is destroyed immediately instead of lingering.",
"Definition": "The created effect is destroyed immediately instead of lingering.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Hybrid": {
"Hybrid": {
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"Definition": "The skill uses both physical and magical components.",
"Definition": "The skill uses both physical and magical components.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"IgnoreBlock": {
"IgnoreBlock": {
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"Definition": "The skill ignores block when resolving its effects.",
"Definition": "The skill ignores block when resolving its effects.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"IgnoreFlee": {
"IgnoreFlee": {
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"Definition": "The skill ignores flee when checking whether it connects.",
"Definition": "The skill ignores flee when checking whether it connects.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"IgnoreSilence": {
"IgnoreSilence": {
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"Definition": "The skill can still be used even while silenced, or it is not prevented by silence.",
"Definition": "The skill can still be used even while silenced, or it is not prevented by silence.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"OnCompleteUseDelay": {
"OnCompleteUseDelay": {
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"Definition": "The skill is used or activated after its completion step rather than immediately.",
"Definition": "The skill is used or activated after its completion step rather than immediately.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Piercing": {
"Piercing": {
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"Definition": "The skill can pass through or hit multiple targets without stopping at the first one.",
"Definition": "The skill can pass through or hit multiple targets without stopping at the first one.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"ProjectileLerp": {
"ProjectileLerp": {
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"Definition": "The skill uses a travelling projectile instead of resolving instantly.",
"Definition": "The skill uses a travelling projectile instead of resolving instantly.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"ProjectileZone": {
"ProjectileZone": {
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"Definition": "The skill creates or interacts with a projectile-based zone.",
"Definition": "The skill creates or interacts with a projectile-based zone.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"StatusPerClone": {
"StatusPerClone": {
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"Definition": "The skill applies or scales status effects based on active clones.",
"Definition": "The skill applies or scales status effects based on active clones.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Teleport": {
"Teleport": {
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"Definition": "The skill instantly relocates the user or target.",
"Definition": "The skill instantly relocates the user or target.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"TriggerAutocast": {
"TriggerAutocast": {
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"Definition": "Using or resolving the skill can trigger autocast effects.",
"Definition": "Using or resolving the skill can trigger autocast effects.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"TriggerHit": {
"TriggerHit": {
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"Definition": "The skill triggers additional effects when it lands a hit.",
"Definition": "The skill triggers additional effects when it lands a hit.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"WeaponSwap": {
"WeaponSwap": {
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"Definition": "The skill swaps the user’s equipped weapon state or interacts with weapon swapping.",
"Definition": "The skill swaps the user’s equipped weapon state or interacts with weapon swapping.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"FixedDuration": {
"FixedDuration": {
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"Definition": "The skill uses a set duration that does not scale dynamically.",
"Definition": "The skill uses a set duration that does not scale dynamically.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Range": {
"Range": {
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"Definition": "Determines how far the skill can reach or be targeted.",
"Definition": "Determines how far the skill can reach or be targeted.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Hits": {
"Hits": {
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"Definition": "Changes how many times the skill strikes during one use.",
"Definition": "Changes how many times the skill strikes during one use.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Chains": {
"Chains": {
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"Definition": "Allows the skill to jump or continue to additional targets.",
"Definition": "Allows the skill to jump or continue to additional targets.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"CastTime": {
"CastTime": {
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"Definition": "Determines how long the skill takes to cast before activating.",
"Definition": "Determines how long the skill takes to cast before activating.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Cooldown": {
"Cooldown": {
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"Definition": "Determines how long you must wait before the skill can be used again.",
"Definition": "Determines how long you must wait before the skill can be used again.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Delay": {
"Delay": {
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"Definition": "Adds or changes the downtime after using the skill.",
"Definition": "Adds or changes the downtime after using the skill.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Cost": {
"Cost": {
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"Definition": "Determines the resource cost required to use the skill.",
"Definition": "Determines the resource cost required to use the skill.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"CostMax": {
"CostMax": {
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"Definition": "Sets or modifies the maximum cost value used by the skill.",
"Definition": "Sets or modifies the maximum cost value used by the skill.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Area": {
"Area": {
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"Definition": "Changes the size of the skill’s affected area.",
"Definition": "Changes the size of the skill’s affected area.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Velocity": {
"Velocity": {
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"Definition": "Changes how fast the skill or its projectile travels.",
"Definition": "Changes how fast the skill or its projectile travels.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Duration": {
"Duration": {
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"Definition": "Determines how long the skill or its effect remains active.",
"Definition": "Determines how long the skill or its effect remains active.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Knockback": {
"Knockback": {
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"Definition": "Pushes targets away when the skill hits.",
"Definition": "Pushes targets away when the skill hits.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Pull": {
"Pull": {
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"Definition": "Pulls targets inward when the skill hits.",
"Definition": "Pulls targets inward when the skill hits.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Wall": {
"Wall": {
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"Definition": "Creates or modifies a wall-style skill effect or barrier.",
"Definition": "Creates or modifies a wall-style skill effect or barrier.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Instances": {
"Instances": {
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"Definition": "Changes how many active copies or effect instances the skill can create.",
"Definition": "Changes how many active copies or effect instances the skill can create.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"MaxInstances": {
"MaxInstances": {
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"Definition": "Sets the maximum number of active instances allowed at once.",
"Definition": "Sets the maximum number of active instances allowed at once.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"HitLimit": {
"HitLimit": {
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"Definition": "Limits how many times the skill can hit targets.",
"Definition": "Limits how many times the skill can hit targets.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"CastReady": {
"CastReady": {
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"Definition": "Marks or modifies when the skill becomes ready to cast.",
"Definition": "Marks or modifies when the skill becomes ready to cast.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"ComboReady": {
"ComboReady": {
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"Definition": "Marks the skill as ready to continue into another combo step.",
"Definition": "Marks the skill as ready to continue into another combo step.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"ComboFinisher": {
"ComboFinisher": {
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"Definition": "Marks the skill as a finishing step in a combo sequence.",
"Definition": "Marks the skill as a finishing step in a combo sequence.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Summon": {
"Summon": {
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"Definition": "Creates or modifies a summoned unit or summon-related effect.",
"Definition": "Creates or modifies a summoned unit or summon-related effect.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Leech": {
"Leech": {
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"Definition": "Restores HP based on damage dealt by the skill.",
"Definition": "Restores HP based on damage dealt by the skill.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"LeechMp": {
"LeechMp": {
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"Definition": "Restores MP based on damage dealt by the skill.",
"Definition": "Restores MP based on damage dealt by the skill.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Revive": {
"Revive": {
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"Definition": "Revives a target or enables a revive-related skill effect.",
"Definition": "Revives a target or enables a revive-related skill effect.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Clone": {
"Clone": {
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"Definition": "Creates or modifies clone-based skill behavior.",
"Definition": "Creates or modifies clone-based skill behavior.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Backslide": {
"Backslide": {
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"Definition": "Moves the user backward as part of the skill effect.",
"Definition": "Moves the user backward as part of the skill effect.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"SpellCopy": {
"SpellCopy": {
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"Definition": "Copies or mimics another skill or spell effect.",
"Definition": "Copies or mimics another skill or spell effect.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"FixedRange": {
"FixedRange": {
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"Definition": "Uses a set range value that does not vary dynamically.",
"Definition": "Uses a set range value that does not vary dynamically.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Mount": {
"Mount": {
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"Definition": "Interacts with mount-based skill behavior or mounted state.",
"Definition": "Interacts with mount-based skill behavior or mounted state.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Charges": {
"Charges": {
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"Definition": "Gives the skill multiple stored uses before cooldown is required.",
"Definition": "Gives the skill multiple stored uses before cooldown is required.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
}
}
},
},
Line 1,723: Line 1,723:
"Definition": "The movement crosses space by leaping directly to the destination.",
"Definition": "The movement crosses space by leaping directly to the destination.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Charge": {
"Charge": {
Line 1,729: Line 1,729:
"Definition": "The movement rushes forward through a path toward the destination.",
"Definition": "The movement rushes forward through a path toward the destination.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Over": {
"Over": {
Line 1,735: Line 1,735:
"Definition": "The movement passes over obstacles or targets during the leap.",
"Definition": "The movement passes over obstacles or targets during the leap.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
},
},
"Backflip": {
"Backflip": {
Line 1,741: Line 1,741:
"Definition": "The movement retreats with a backward leap.",
"Definition": "The movement retreats with a backward leap.",
"Icon": "",
"Icon": "",
"Link": "[[Skills]]"
"Link": "Skills"
}
}
}
}
}
}