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| * [[Guides:Summoner Builds]] | | * [[Guides:Summoner Builds]] |
| * [[Guides:Acolyte Builds]] | | * [[Guides:Acolyte Builds]] |
|
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| === Quick Start: Build Templates ===
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| Use these two templates to start a class build page.
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| '''How to use:'''
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| # Open your class page (below) and click **Edit**.
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| # Add a link to your new page, e.g. <code>[[Guides:Your Build Name]]</code>, then save.
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| # Click the red link to create that page, paste one of the templates below, and start writing.
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|
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| ''Tip: The template RecommendedItemInfoBox within each guide uses the exact item name from the database: [https://spiritvale.info/ https://spiritvale.info/]. It's recommended to double-check to make sure the spelling of all items, cards, and artifact sets match what the database shows.''
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|
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| ==== Leveling Build Template ====
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| Use this when your guide walks players through the game by '''level ranges''' (early/mid/late), with recommended maps, stat priorities, and a simple gear table for each stage.
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|
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| <div class="toccolours mw-collapsible mw-collapsed" style="width:100%; max-width:650px; overflow:auto;">
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| <div style="font-weight:bold; line-height:1.6;">Leveling Build Template</div>
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| <div class="mw-collapsible-content">
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|
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| <nowiki>
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| <noinclude>[[Category:Guides]]</noinclude>
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| {{Template:PageHeader
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| | PageImage =
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| | PageHeader =
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| }}
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|
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| == Early Game Leveling ==
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|
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| === Levels 1–10 ===
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| Content here.
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|
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| Recommended Maps:
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| *
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|
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| Stat Priority:
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| *
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|
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| ----
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|
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| === Levels 10–30 ===
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| Content here.
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|
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| Recommended Maps:
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| *
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|
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| Stat Priority:
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| *
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|
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| ----
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|
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| === Levels 30–40 ===
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| Content here.
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|
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| Recommended Maps:
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| *
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|
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| Stat Priority:
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| *
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|
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| === Recommended Low-Level Gear ===
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| {{RecommendedItemInfoBox
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| | WeaponOneName =
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| | WeaponOneMap =
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| | WeaponOneAttribute =
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| | WeaponOneModifierOne =
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| | WeaponOneModifierTwo =
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| | WeaponOneCard1 =
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| | WeaponOneCard2 =
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| | WeaponOneCard3 =
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| | WeaponOneCard4 =
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| | WeaponTwoName =
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| | WeaponTwoMap =
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| | WeaponTwoAttribute =
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| | WeaponTwoModifierOne =
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| | WeaponTwoModifierTwo =
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| | WeaponTwoCard1 =
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| | WeaponTwoCard2 =
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| | WeaponTwoCard3 =
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| | WeaponTwoCard4 =
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| | ChestName =
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| | ChestMap =
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| | ChestAttribute =
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| | ChestModifierOne =
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| | ChestModifierTwo =
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| | ChestCard1 =
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| | ChestCard2 =
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| | LegwearName =
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| | LegwearMap =
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| | LegwearAttribute =
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| | LegwearModifierOne =
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| | LegwearModifierTwo =
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| | LegwearCard1 =
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| | LegwearCard2 =
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| | ShoeName =
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| | ShoeMap =
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| | ShoeAttribute =
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| | ShoeModifierOne =
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| | ShoeModifierTwo =
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| | ShoeCard1 =
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| | ShoeCard2 =
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| | HeadgearName =
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| | HeadgearMap =
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| | HeadgearAttribute =
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| | HeadgearCard1 =
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| | HeadgearCard2 =
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| | FaceName =
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| | FaceMap =
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| | FaceAttribute =
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| | FaceCard1 =
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| | FaceCard2 =
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| | UtilityName =
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| | UtilityMap =
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| | UtilityAttribute =
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| | UtilityCard1 =
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| | UtilityCard2 =
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| | AccessoryOneName =
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| | AccessoryOneMap =
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| | AccessoryOneAttribute=
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| | AccessoryOneCard1 =
| |
| | AccessoryOneCard2 =
| |
| | AccessoryTwoName =
| |
| | AccessoryTwoMap =
| |
| | AccessoryTwoAttribute=
| |
| | AccessoryTwoCard1 =
| |
| | AccessoryTwoCard2 =
| |
| | ArtifactName =
| |
| | ArtifactMap =
| |
| | ArtifactAttribute =
| |
| | ArtifactModifier =
| |
| }}
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|
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| == Mid Game Leveling ==
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|
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| === Levels 40–60 ===
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| Content here.
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|
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| Recommended Map:
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| *
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|
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| Stat Priority:
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| *
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|
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| === Levels 60–80 ===
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| Content here.
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|
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| Recommended Map:
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| *
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|
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| Stat Priority:
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| *
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|
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| === Recommended Mid-Level Gear ===
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| {{RecommendedItemInfoBox
| |
| | WeaponOneName =
| |
| | WeaponOneMap =
| |
| | WeaponOneAttribute =
| |
| | WeaponOneModifierOne =
| |
| | WeaponOneModifierTwo =
| |
| | WeaponOneCard1 =
| |
| | WeaponOneCard2 =
| |
| | WeaponOneCard3 =
| |
| | WeaponOneCard4 =
| |
| | WeaponTwoName =
| |
| | WeaponTwoMap =
| |
| | WeaponTwoAttribute =
| |
| | WeaponTwoModifierOne =
| |
| | WeaponTwoModifierTwo =
| |
| | WeaponTwoCard1 =
| |
| | WeaponTwoCard2 =
| |
| | WeaponTwoCard3 =
| |
| | WeaponTwoCard4 =
| |
| | ChestName =
| |
| | ChestMap =
| |
| | ChestAttribute =
| |
| | ChestModifierOne =
| |
| | ChestModifierTwo =
| |
| | ChestCard1 =
| |
| | ChestCard2 =
| |
| | LegwearName =
| |
| | LegwearMap =
| |
| | LegwearAttribute =
| |
| | LegwearModifierOne =
| |
| | LegwearModifierTwo =
| |
| | LegwearCard1 =
| |
| | LegwearCard2 =
| |
| | ShoeName =
| |
| | ShoeMap =
| |
| | ShoeAttribute =
| |
| | ShoeModifierOne =
| |
| | ShoeModifierTwo =
| |
| | ShoeCard1 =
| |
| | ShoeCard2 =
| |
| | HeadgearName =
| |
| | HeadgearMap =
| |
| | HeadgearAttribute =
| |
| | HeadgearCard1 =
| |
| | HeadgearCard2 =
| |
| | FaceName =
| |
| | FaceMap =
| |
| | FaceAttribute =
| |
| | FaceCard1 =
| |
| | FaceCard2 =
| |
| | UtilityName =
| |
| | UtilityMap =
| |
| | UtilityAttribute =
| |
| | UtilityCard1 =
| |
| | UtilityCard2 =
| |
| | AccessoryOneName =
| |
| | AccessoryOneMap =
| |
| | AccessoryOneAttribute=
| |
| | AccessoryOneCard1 =
| |
| | AccessoryOneCard2 =
| |
| | AccessoryTwoName =
| |
| | AccessoryTwoMap =
| |
| | AccessoryTwoAttribute=
| |
| | AccessoryTwoCard1 =
| |
| | AccessoryTwoCard2 =
| |
| | ArtifactName =
| |
| | ArtifactMap =
| |
| | ArtifactAttribute =
| |
| | ArtifactModifier =
| |
| }}
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|
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| == Late Game Leveling ==
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|
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| === Levels 80–100 ===
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| Content here.
| |
|
| |
| Stat Priority:
| |
| *
| |
|
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| === Levels 100+ ===
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| Content here.
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|
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| Stat Priority:
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| This should be the final stat allocation section, where every possible stat has been put into place.
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|
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| === Recommended High-Level Gear ===
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| {{RecommendedItemInfoBox
| |
| | WeaponOneName =
| |
| | WeaponOneMap =
| |
| | WeaponOneAttribute =
| |
| | WeaponOneModifierOne =
| |
| | WeaponOneModifierTwo =
| |
| | WeaponOneCard1 =
| |
| | WeaponOneCard2 =
| |
| | WeaponOneCard3 =
| |
| | WeaponOneCard4 =
| |
| | WeaponTwoName =
| |
| | WeaponTwoMap =
| |
| | WeaponTwoAttribute =
| |
| | WeaponTwoModifierOne =
| |
| | WeaponTwoModifierTwo =
| |
| | WeaponTwoCard1 =
| |
| | WeaponTwoCard2 =
| |
| | WeaponTwoCard3 =
| |
| | WeaponTwoCard4 =
| |
| | ChestName =
| |
| | ChestMap =
| |
| | ChestAttribute =
| |
| | ChestModifierOne =
| |
| | ChestModifierTwo =
| |
| | ChestCard1 =
| |
| | ChestCard2 =
| |
| | LegwearName =
| |
| | LegwearMap =
| |
| | LegwearAttribute =
| |
| | LegwearModifierOne =
| |
| | LegwearModifierTwo =
| |
| | LegwearCard1 =
| |
| | LegwearCard2 =
| |
| | ShoeName =
| |
| | ShoeMap =
| |
| | ShoeAttribute =
| |
| | ShoeModifierOne =
| |
| | ShoeModifierTwo =
| |
| | ShoeCard1 =
| |
| | ShoeCard2 =
| |
| | HeadgearName =
| |
| | HeadgearMap =
| |
| | HeadgearAttribute =
| |
| | HeadgearCard1 =
| |
| | HeadgearCard2 =
| |
| | FaceName =
| |
| | FaceMap =
| |
| | FaceAttribute =
| |
| | FaceCard1 =
| |
| | FaceCard2 =
| |
| | UtilityName =
| |
| | UtilityMap =
| |
| | UtilityAttribute =
| |
| | UtilityCard1 =
| |
| | UtilityCard2 =
| |
| | AccessoryOneName =
| |
| | AccessoryOneMap =
| |
| | AccessoryOneAttribute=
| |
| | AccessoryOneCard1 =
| |
| | AccessoryOneCard2 =
| |
| | AccessoryTwoName =
| |
| | AccessoryTwoMap =
| |
| | AccessoryTwoAttribute=
| |
| | AccessoryTwoCard1 =
| |
| | AccessoryTwoCard2 =
| |
| | ArtifactName =
| |
| | ArtifactMap =
| |
| | ArtifactAttribute =
| |
| | ArtifactModifier =
| |
| }}
| |
| </nowiki>
| |
| </div>
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| </div>
| |
|
| |
| ==== Specialized Build Template ====
| |
| Use this when your guide is about a '''specific playstyle''' (bossing, support, farming, etc.). Focus on core mechanics, key skills, and the one recommended gear table.
| |
|
| |
| <div class="toccolours mw-collapsible mw-collapsed" style="width:100%; max-width:650px; overflow:auto;">
| |
| <div style="font-weight:bold; line-height:1.6;">Click to copy: Specialized Build Template</div>
| |
| <div class="mw-collapsible-content">
| |
|
| |
| <nowiki>
| |
| <noinclude>[[Category:Guides]]</noinclude>
| |
| {{Template:PageHeader
| |
| | PageImage =
| |
| | PageHeader =
| |
| }}
| |
|
| |
| == Build Overview ==
| |
| Briefly explain what the build does, how it functions, and whether it needs specific gear.
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|
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| == Core Mechanics & Requirements ==
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| Describe how to play the build, what makes it viable, and how to obtain key pieces.
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|
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| === Skills ===
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| * Primary Skill(s): What skills are needed for this build.
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| * Secondary/Support Skill(s): Any skills that help this build.
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| * Key Passives/Talents: Any other skills that could be useful to this build.
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|
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| === Equipment & Cards ===
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| * Weapon(s): What weapons to use, and where to find them.
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| * Armor: Same for armor.
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| * Accessories: Same for accessories.
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| * Cards: Same for cards.
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|
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| === Stat Priorities & Breakpoints ===
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| Provide a breakdown of what stats are needed for this build. Since it's not a leveling build you can provide some very general bit of information, like "VIT to 99".
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|
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| == Maps & Use Cases ==
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| Where the build shines (bossing, party support, farming). Good place to show off what this build can do, and any places where it works the best.
| |
|
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| === Party vs. Solo Notes ===
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| How this build functions by itself, versus how it functions in a party.
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|
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| == Recommended Gear ==
| |
| {{RecommendedItemInfoBox
| |
| | WeaponOneName =
| |
| | WeaponOneMap =
| |
| | WeaponOneAttribute =
| |
| | WeaponOneModifierOne =
| |
| | WeaponOneModifierTwo =
| |
| | WeaponOneCard1 =
| |
| | WeaponOneCard2 =
| |
| | WeaponOneCard3 =
| |
| | WeaponOneCard4 =
| |
| | WeaponTwoName =
| |
| | WeaponTwoMap =
| |
| | WeaponTwoAttribute =
| |
| | WeaponTwoModifierOne =
| |
| | WeaponTwoModifierTwo =
| |
| | WeaponTwoCard1 =
| |
| | WeaponTwoCard2 =
| |
| | WeaponTwoCard3 =
| |
| | WeaponTwoCard4 =
| |
| | ChestName =
| |
| | ChestMap =
| |
| | ChestAttribute =
| |
| | ChestModifierOne =
| |
| | ChestModifierTwo =
| |
| | ChestCard1 =
| |
| | ChestCard2 =
| |
| | LegwearName =
| |
| | LegwearMap =
| |
| | LegwearAttribute =
| |
| | LegwearModifierOne =
| |
| | LegwearModifierTwo =
| |
| | LegwearCard1 =
| |
| | LegwearCard2 =
| |
| | ShoeName =
| |
| | ShoeMap =
| |
| | ShoeAttribute =
| |
| | ShoeModifierOne =
| |
| | ShoeModifierTwo =
| |
| | ShoeCard1 =
| |
| | ShoeCard2 =
| |
| | HeadgearName =
| |
| | HeadgearMap =
| |
| | HeadgearAttribute =
| |
| | HeadgearCard1 =
| |
| | HeadgearCard2 =
| |
| | FaceName =
| |
| | FaceMap =
| |
| | FaceAttribute =
| |
| | FaceCard1 =
| |
| | FaceCard2 =
| |
| | UtilityName =
| |
| | UtilityMap =
| |
| | UtilityAttribute =
| |
| | UtilityCard1 =
| |
| | UtilityCard2 =
| |
| | AccessoryOneName =
| |
| | AccessoryOneMap =
| |
| | AccessoryOneAttribute=
| |
| | AccessoryOneCard1 =
| |
| | AccessoryOneCard2 =
| |
| | AccessoryTwoName =
| |
| | AccessoryTwoMap =
| |
| | AccessoryTwoAttribute=
| |
| | AccessoryTwoCard1 =
| |
| | AccessoryTwoCard2 =
| |
| | ArtifactName =
| |
| | ArtifactMap =
| |
| | ArtifactAttribute =
| |
| | ArtifactModifier =
| |
| }}
| |
| </nowiki>
| |
| </div>
| |
| </div>
| |