Classes: Difference between revisions
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In addition to [[Attributes#Leveling_and_Attribute_Points|Base Level]], which provides attribute points, every character also has a '''Job Level'''. | In addition to [[Attributes#Leveling_and_Attribute_Points|Base Level]], which provides attribute points, every character also has a '''Job Level'''. | ||
* All classes begin at '''Job Level 1'''. | * All classes begin at '''Job Level 1''' as their base class. | ||
* When enough experience is gained, the character earns a Job Level and receives a single skill point. | * When enough experience is gained, the character earns a Job Level and receives a single skill point. | ||
* Skill points are spent in the '''Skills''' tab to unlock or improve abilities. | * Skill points are spent in the '''Skills''' tab to unlock or improve abilities. | ||
* Each class has more skills than available job points, so it is not possible to unlock every skill. | * Each class has more skills than available job points, so it is not possible to unlock every skill. | ||
* There are a total of '''70 Job Levels''' | * There are currently two different forms of job level progression for players, depending on the class chosen. | ||
** If a class does not have access to an advanced job, there are a total of '''70 Job Levels''' that can be gained, providing 70 skill points in total (including the point from Level 1). | |||
** If a class does have access to an advanced job they instead have '''50 Job Levels''', and at Level 50 they may change their class into their improved version, granting an additional '''70 Job Levels''' to be spent on either their base or advanced class. | |||
== Base Classes == | == Base Classes == |