Combat: Difference between revisions
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Created page with "{{Template:PageHeader | PageImage = | PageHeader = Combat }} == Overview == Combat is at the core of the game's mechanics, shaping every encounter from small skirmishes to major boss battles. This page serves as an overview hub for the main combat-related systems, mechanics, and challenges. == Elements == The elemental system consists of nine types, each with its own strengths and weaknesses. Elements influence both the damage you deal and the defense you face in b..." |
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== Overview == | == Overview == | ||
Combat is at the core of the game | Combat is at the core of the game, shaping every encounter from small skirmishes to major boss battles. | ||
This page serves as an overview hub for the main combat-related systems, mechanics, and challenges. | This page serves as an overview hub for the main combat-related systems, mechanics, and challenges. | ||
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== Monsters == | == Monsters == | ||
The creatures that inhabit the world of | The creatures that inhabit the world of the game, ranging from common enemies to powerful bosses. Monsters bring variety to combat and provide valuable loot, experience, and challenges. | ||
'''See also:''' | '''See also:''' | ||
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== Arena == | == Arena == | ||
The player-versus-player system where combatants test their strength in a free-for-all battle. The Arena standardizes levels and modifies combat rules to create a unique PvP experience. | |||
'''See also:''' | '''See also:''' |