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| {{Template:PageHeader | | {{Template:PageHeader |
| | PageImage = KnightIcon.webp | | | PageImage = class-knight.webp |
| | PageHeader = Knight | | | PageHeader = Knight |
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| As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector. | | As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector. |
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| == General Skills ==
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| {{GeneralSkillInfoBox}}
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| == Knight Skills == | | == Knight Skills == |
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| === Active === | | === Active === |
| <span id="Spear-Quicken"></span> [[File:Skill-spear-quicken.webp|75px|link=]] '''Spear Quicken''' — Increases offensive power when wielding a sword or spear.
| | {{Skill}} |
| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Spear Quicken
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| ** '''Attack Speed:''' +5% per level
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| ** '''Hit:''' +8 per level
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| ** +2% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]]
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| ** '''Duration:''' 60 seconds per level
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| <span id="Impale"></span> [[File:Skill-impale.webp|75px|link=]] '''Impale''' — Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo.
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Hits:''' 2
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| * '''Area:''' Small
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| * '''Combo Finisher:''' +50% damage
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| <span id="Piercing-Flurry"></span> [[File:Skill-piercing-flurry.webp|75px|link=]] '''Piercing Flurry''' — Lunge forward with rapid jabs, striking multiple enemies in a line.
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * '''Hits:''' 3
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| * '''Area:''' Small
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| * '''Combo Ready:''' 4 seconds
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| <span id="Endure"></span> [[File:Skill-endure.webp|75px|link=]] '''Endure''' — Prevents flinching from damage.
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| * '''Max Level:''' 5
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| * '''Cost:''' 10 mana
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| * '''Buff Applied:''' Endure
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| ** '''Effect:''' Immune to flinching
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| ** '''MDEF:''' +5 per level
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| ** '''Duration:''' 5 + 5 seconds per level
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| <span id="Taunt"></span> [[File:Skill-taunt.webp|75px|link=]] '''Taunt''' — Forces affected targets to focus all basic attacks on you.
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| * '''Max Level:''' 5
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| * '''Cooldown:''' 1 second
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| * '''Cost:''' 10 mana
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| * '''Debuff Applied:''' Taunt
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| ** '''Attack:''' +5% +2% per level
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| ** '''Damage From Melee:''' +5% +2% per level
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| ** '''Duration:''' 5 + 2 seconds per level
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| <span id="Reflect-Shield"></span> [[File:Skill-reflect-shield.webp|75px|link=]] '''Reflect Shield''' — Reflects damage when shield is equipped.
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| * '''Max Level:''' 5
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| * '''Requires:''' Shield
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Reflect Shield
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| ** '''Reflect Damage:''' +10% per level
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| ** '''Duration:''' 60 seconds per level
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| <span id="Counter-Stance"></span> [[File:Skill-counter-stance.webp|75px|link=]] '''Counter Stance''' — Take a defensive stance and retaliate with a counter slash when struck.
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| * '''Max Level:''' 5
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 10 mana
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| * '''Buff Applied:''' Counter
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| ** '''Block:''' +100%
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| ** '''Crit:''' +100
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| ** '''Negative Effect on Player:''' Cannot Attack or Move, Flee Disabled
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| ** '''Duration:''' 2 seconds
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| * '''Special Attack:''' Counter Slash
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| * '''Combo Finisher:''' +50% damage
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| * '''Damage Reflected:''' 50% + 10% per level
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| * +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * '''Debuff Applied:''' Stun
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| ** '''Effect:''' Cannot Attack or Move, Flee Disabled
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| ** '''Duration:''' 1.5 seconds
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| <span id="Fortify"></span> [[File:Skill-fortify.webp|75px|link=]] '''Fortify''' — Massively increases defensive capabilities.
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| * '''Max Level:''' 5
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Fortify
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| ** '''HP:''' +4% per level
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| ** '''Healing Received:''' +4% per level
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| ** +2 [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] per level
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| ** '''Duration:''' 60 seconds per level
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| <span id="Weapon-Throw"></span> [[File:Skill-weapon-throw.webp|75px|link=]] '''Weapon Throw''' — Hurl your weapon forward in a spinning path, damaging enemies as it returns.
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| * '''Max Level:''' 5
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| * '''Damage:''' 100% + 30% ATK per level
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| * +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Effect:''' Knockback
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| * '''Area:''' Medium
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| * '''Combo Finisher:''' +50% damage
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Debuff Applied:''' Slow
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| ** '''Effect:''' Move Spd −50%, Cast Spd −25%, Atk Spd −25%
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| ** '''Duration:''' 3 seconds
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| <span id="Air-Cutter"></span> [[File:Skill-air-cutter.webp|75px|link=]] '''Air Cutter''' — Sweep your weapon in a swift arc, staggering enemies around you.
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * '''Area:''' Medium
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| * '''Combo Finisher:''' +50% damage
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Debuff Applied:''' Stagger
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| ** '''Effect:''' Block −100%, Damage From Melee +5% +2% per level
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| ** '''Duration:''' 3 seconds
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| === Passive === | | === Passive === |
| <span id="Spear-Mastery"></span> [[File:Skill-spear-mastery.webp|75px|link=]] '''Spear Mastery''' — Enhances attack power of spears and swords. Increases maximum health.
| | {{Passive}} |
| * '''Max Level:''' 10
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| * '''Spear ATK:''' +2 per level
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| * '''Sword ATK:''' +2 per level
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| * '''HP:''' +35 per level
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| <span id="Shield-Mastery"></span> [[File:Skill-shield-mastery.webp|75px|link=]] '''Shield Mastery''' — Improves block rate and defenses when equipping a shield.
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| * '''Max Level:''' 5
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| * '''Block:''' +2% per level
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| * '''DEF:''' +2 per level
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| * '''MDEF:''' +2 per level
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| == Attributes == | | == Attributes == |
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| {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" | | {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" |
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| ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | '''Primary Attributes''' | | ! colspan="2" | '''Primary Attributes''' |
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| | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The main source of a Knight’s physical power.<br />Directly increases ATK and scales with nearly all offensive skills, making it the cornerstone of Knight damage. | | | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | The main source of a Knight’s physical power.<br />Directly increases ATK and scales with nearly all offensive skills, making it the cornerstone of Knight damage. |
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| | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | A supportive stat that enhances mobility and tempo.<br />Boosts ASPD, with synergy from skills like Spear Quicken, though less impactful than STR or VIT for overall Knight performance. | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | A supportive stat that enhances mobility and tempo.<br />Boosts ASPD, with synergy from skills like Spear Quicken, though less impactful than STR or VIT for overall Knight performance. |
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| ! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | '''Secondary Attributes''' | | ! colspan="2" | '''Secondary Attributes''' |
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| | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Provides accuracy and block rate, giving a baseline benefit to all physical classes.<br />Knights gain consistency from HIT, but generally only need enough to prevent frequent misses, leaving it secondary to other stats. | | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Provides accuracy and block rate, giving a baseline benefit to all physical classes.<br />Knights gain consistency from HIT, but generally only need enough to prevent frequent misses, leaving it secondary to other stats. |
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| <!--
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| == Job Advancement == | | == Job Advancement == |
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| {{JobAdvancementBox | | {{JobAdvancementBox |
| | FirstClass = Paladin | | | FirstClass = Paladin |
| | SecondClass = Draconmancer | | | SecondClass = ??? |
| | ThirdClass = ??? | | | ThirdClass = ??? |
| }} | | }} |
| -->
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| == Additional Guides == | | == Additional Guides == |