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[[File:ElementsChart.png|right|400px]] | |||
''Elements'' are a core combat system in ''SpiritVale''. Every monster, attack, and the player themselves; has an elemental type. Each element has it's own strengths and weaknesses. | |||
There are nine elements: | |||
* [[File:NeutralIcon.png|30px|link=Elements#Neutral]] Neutral | |||
| | * [[File:PoisonIcon.png|30px|link=Elements#Poison]] Poison | ||
|Neutral | * [[File:ShadowIcon.png|30px|link=Elements#Shadow]] Shadow | ||
|Poison | * [[File:HolyIcon.png|30px|link=Elements#Holy]] Holy | ||
|Shadow | * [[File:UndeadIcon.png|30px|link=Elements#Undead]] Undead | ||
|Holy | * [[File:EarthIcon.png|30px|link=Elements#Earth]] Earth | ||
|Earth | * [[File:FireIcon.png|30px|link=Elements#Fire]] Fire | ||
|Fire | * [[File:WaterIcon.png|30px|link=Elements#Water]] Water | ||
|Water | * [[File:WindIcon.png|30px|link=Elements#Wind]] Wind | ||
|Wind | |||
The default element is '''Neutral''', which represents non-elemental damage. | |||
<br /> | |||
== Gameplay Effects== | |||
Elements have a component in that when attacking with an element it may be weaker or stronger against an opponent with a different element. | |||
{| class="wikitable" style="width:100%; max-width:600px; text-align:left; font-size:90%;" | |||
! Outcome | |||
! Description | |||
|- | |- | ||
| | | '''Strong''' | ||
| | | Attacking element deals '''125%''' damage to a defending element it is strong against. | ||
|- | |- | ||
| | | '''Neutral''' | ||
| | | Attacking element deals '''100%''' damage when there is no strength or weakness. | ||
|- | |- | ||
| | | '''Weak''' | ||
| | | Attacking element deals only '''75%''' damage when it is weak against the defending element. | ||
|- | |- | ||
| | | '''Same Element''' | ||
| Attacking element deals only '''50%''' damage when used against the same element.<br/>'''Exception:''' Neutral vs Neutral still deals '''100%''' damage. | |||
|50% | |||
|} | |} | ||
At the start of the game all players and their physical attacks are Neutral. However, players can change from the Neutral element with **Convert Cards**: | |||
* '''Weapon Convert Card''' – Converts physical attacks from Neutral to that element. | |||
* '''Chest Convert Card''' – Converts defensive typing from Neutral to that element. | |||
== Neutral == | |||
[[File:NeutralIcon.png|75px|link=Elements#Neutral]] | |||
* '''Description:''' The default element when none is specified. | |||
* '''Creatures:''' Common early-game enemies. | |||
* '''Special:''' Neutral vs Neutral always deals '''100%'''. | |||
* '''Strong against (125%):''' — | |||
* '''Weak against (75%):''' [[File:PoisonIcon.png|20px|link=Elements#Poison]] Poison, [[File:ShadowIcon.png|20px|link=Elements#Shadow]] Shadow | |||
* '''Weapon Convert Card:''' N/A (default) | |||
* '''Chest Convert Card:''' N/A (default) | |||
== Poison == | |||
[[File:PoisonIcon.png|75px|link=Elements#Poison]] | |||
* '''Description:''' Venomous damage; can inflict a stacking poison DoT. | |||
* '''Creatures:''' Snakes, spiders, bats, insects. | |||
* '''Special:''' Poison debuff deals damage over time until cleansed or expired. | |||
* '''Strong against (125%):''' [[File:NeutralIcon.png|20px|link=Elements#Neutral]] Neutral | |||
* '''Weak against (75%):''' [[File:HolyIcon.png|20px|link=Elements#Holy]] Holy, [[File:UndeadIcon.png|20px|link=Elements#Undead]] Undead | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Spider King Card |QUERY}} Spider King Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Worm Creep Card |QUERY}} Worm Creep Card] | |||
== Shadow == | |||
[[File:ShadowIcon.png|75px|link=Elements#Shadow]] | |||
* '''Description:''' Dark magic; often applies ailments. | |||
* '''Creatures:''' Demons, ghosts, horrors. | |||
* '''Special:''' Can inflict status effects (e.g., Silence, Blindness). | |||
* '''Strong against (125%):''' [[File:NeutralIcon.png|20px|link=Elements#Neutral]] Neutral, [[File:HolyIcon.png|20px|link=Elements#Holy]] Holy, [[File:UndeadIcon.png|20px|link=Elements#Undead]] Undead | |||
* '''Weak against (75%):''' — | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Dragon Darkness Card |QUERY}} Dragon Darkness Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Werewolf Card |QUERY}} Werewolf Card] | |||
== Holy == | |||
[[File:HolyIcon.png|75px|link=Elements#Holy]] | |||
* '''Description:''' Light and purity; counters darkness and undeath. | |||
* '''Creatures:''' Angels, fairies, spiritual beings. | |||
* '''Special:''' Healing effects deal damage to Undead. | |||
* '''Strong against (125%):''' [[File:PoisonIcon.png|20px|link=Elements#Poison]] Poison, [[File:ShadowIcon.png|20px|link=Elements#Shadow]] Shadow, [[File:UndeadIcon.png|20px|link=Elements#Undead]] Undead | |||
* '''Weak against (75%):''' — | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Archangel Card |QUERY}} Archangel Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Angel Mage Card |QUERY}} Angel Mage Card] | |||
== Undead == | |||
[[File:UndeadIcon.png|75px|link=Elements#Undead]] | |||
* '''Description:''' Non-living essence; rare element. | |||
* '''Creatures:''' Zombies, skeletons, abominations. | |||
* '''Special:''' Especially threatened by Holy damage, and takes damage from healing instead of recovering health. | |||
* '''Strong against (125%):''' [[File:PoisonIcon.png|20px|link=Elements#Poison]] Poison | |||
* '''Weak against (75%):''' [[File:ShadowIcon.png|20px|link=Elements#Shadow]] Shadow, [[File:HolyIcon.png|20px|link=Elements#Holy]] Holy | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Zombie Goblin Giant Card |QUERY}} Zombie Goblin Giant Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Zombie Goblin King Card |QUERY}} Zombie Goblin King Card] | |||
== Earth == | |||
[[File:EarthIcon.png|75px|link=Elements#Earth]] | |||
* '''Description:''' Stone, soil, and flora; sturdy and grounding. | |||
* '''Creatures:''' Goblins, plants, burrowers. | |||
* '''Special:''' Excels against Wind. | |||
* '''Strong against (125%):''' [[File:WindIcon.png|20px|link=Elements#Wind]] Wind | |||
* '''Weak against (75%):''' [[File:FireIcon.png|20px|link=Elements#Fire]] Fire | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Goblin Giant Mage Card |QUERY}} Goblin Giant Mage Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Goblin Giant Gold Card |QUERY}} Goblin Giant Gold Card] | |||
== Fire == | |||
[[File:FireIcon.png|75px|link=Elements#Fire]] | |||
* '''Description:''' Heat, lava, and flame. | |||
* '''Creatures:''' Fire elementals, desert beasts, devils. | |||
* '''Special:''' Burns through Earth-type foes. | |||
* '''Strong against (125%):''' [[File:EarthIcon.png|20px|link=Elements#Earth]] Earth | |||
* '''Weak against (75%):''' [[File:WaterIcon.png|20px|link=Elements#Water]] Water | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Dog Bowwow Card |QUERY}} Dog Bowwow Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Scorpion King Card |QUERY}} Scorpion King Card] | |||
== Water == | |||
[[File:WaterIcon.png|75px|link=Elements#Water]] | |||
* '''Description:''' Rivers, lakes, and ice. | |||
* '''Creatures:''' Ocean dwellers, ice creatures, cyclopes. | |||
* '''Special:''' Douses Fire-type foes. | |||
* '''Strong against (125%):''' [[File:FireIcon.png|20px|link=Elements#Fire]] Fire | |||
* '''Weak against (75%):''' [[File:WindIcon.png|20px|link=Elements#Wind]] Wind | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Petal Card |QUERY}} Petal Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Ice Mage Card |QUERY}} Ice Mage Card] | |||
== Wind == | |||
[[File:WindIcon.png|75px|link=Elements#Wind]] | |||
* '''Description:''' Air and sky; swift and agile. | |||
* '''Creatures:''' Flying beasts, airborne insects, forest spirits. | |||
* '''Special:''' Overwhelms Water-type foes. | |||
* '''Strong against (125%):''' [[File:WaterIcon.png|20px|link=Elements#Water]] Water | |||
* '''Weak against (75%):''' [[File:EarthIcon.png|20px|link=Elements#Earth]] Earth | |||
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Wind Mage Card |QUERY}} Wind Mage Card] | |||
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Cat Bolt Card |QUERY}} Cat Bolt Card] | |||
== See Also == | |||
{{Template:Navbox}} | |||
<noinclude>[[Category:Game Systems]]</noinclude> |
Latest revision as of 11:47, 17 September 2025
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Elements

Elements are a core combat system in SpiritVale. Every monster, attack, and the player themselves; has an elemental type. Each element has it's own strengths and weaknesses.
There are nine elements:
The default element is Neutral, which represents non-elemental damage.
Gameplay Effects
edit edit sourceElements have a component in that when attacking with an element it may be weaker or stronger against an opponent with a different element.
Outcome | Description |
---|---|
Strong | Attacking element deals 125% damage to a defending element it is strong against. |
Neutral | Attacking element deals 100% damage when there is no strength or weakness. |
Weak | Attacking element deals only 75% damage when it is weak against the defending element. |
Same Element | Attacking element deals only 50% damage when used against the same element. Exception: Neutral vs Neutral still deals 100% damage. |
At the start of the game all players and their physical attacks are Neutral. However, players can change from the Neutral element with **Convert Cards**:
- Weapon Convert Card – Converts physical attacks from Neutral to that element.
- Chest Convert Card – Converts defensive typing from Neutral to that element.
Neutral
edit edit sourcePoison
edit edit source- Description: Venomous damage; can inflict a stacking poison DoT.
- Creatures: Snakes, spiders, bats, insects.
- Special: Poison debuff deals damage over time until cleansed or expired.
- Strong against (125%):
Neutral
- Weak against (75%):
Holy,
Undead
- Weapon Convert Card: Spider King Card
- Chest Convert Card: Worm Creep Card
Shadow
edit edit source- Description: Dark magic; often applies ailments.
- Creatures: Demons, ghosts, horrors.
- Special: Can inflict status effects (e.g., Silence, Blindness).
- Strong against (125%):
Neutral,
Holy,
Undead
- Weak against (75%): —
- Weapon Convert Card: Dragon Darkness Card
- Chest Convert Card: Werewolf Card
Holy
edit edit source- Description: Light and purity; counters darkness and undeath.
- Creatures: Angels, fairies, spiritual beings.
- Special: Healing effects deal damage to Undead.
- Strong against (125%):
Poison,
Shadow,
Undead
- Weak against (75%): —
- Weapon Convert Card: Archangel Card
- Chest Convert Card: Angel Mage Card
Undead
edit edit source- Description: Non-living essence; rare element.
- Creatures: Zombies, skeletons, abominations.
- Special: Especially threatened by Holy damage, and takes damage from healing instead of recovering health.
- Strong against (125%):
Poison
- Weak against (75%):
Shadow,
Holy
- Weapon Convert Card: Zombie Goblin Giant Card
- Chest Convert Card: Zombie Goblin King Card
Earth
edit edit source- Description: Stone, soil, and flora; sturdy and grounding.
- Creatures: Goblins, plants, burrowers.
- Special: Excels against Wind.
- Strong against (125%):
Wind
- Weak against (75%):
Fire
- Weapon Convert Card: Goblin Giant Mage Card
- Chest Convert Card: Goblin Giant Gold Card
Fire
edit edit source- Description: Heat, lava, and flame.
- Creatures: Fire elementals, desert beasts, devils.
- Special: Burns through Earth-type foes.
- Strong against (125%):
Earth
- Weak against (75%):
Water
- Weapon Convert Card: Dog Bowwow Card
- Chest Convert Card: Scorpion King Card
Water
edit edit source- Description: Rivers, lakes, and ice.
- Creatures: Ocean dwellers, ice creatures, cyclopes.
- Special: Douses Fire-type foes.
- Strong against (125%):
Fire
- Weak against (75%):
Wind
- Weapon Convert Card: Petal Card
- Chest Convert Card: Ice Mage Card
Wind
edit edit source- Description: Air and sky; swift and agile.
- Creatures: Flying beasts, airborne insects, forest spirits.
- Special: Overwhelms Water-type foes.
- Strong against (125%):
Water
- Weak against (75%):
Earth
- Weapon Convert Card: Wind Mage Card
- Chest Convert Card: Cat Bolt Card