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Elements: Difference between revisions

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Each monster in SpiritVale has an element. Depending on the element of the player's weapon / skill an additional modifier is applied to the damage dealt. Some [https://spiritvale.info/cards cards] can apply elements to weapons and armor or add additional modifiers.
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| PageHeader = Elements
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[[File:ElementsChart.png|right|400px]]


=== Damage Table ===
''Elements'' are a core combat system in ''SpiritVale''. Every monster, attack, and the player themselves; has an elemental type. Each element has it's own strengths and weaknesses.
Damage multiplier applied to attack (left column) to defender (row). For example Fire deals 125% damage vs Earth.


{| class="infobox" style="float:none; width:100%; max-width:450px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:center; border-collapse:collapse;"
There are nine elements: 
* [[File:NeutralIcon.png|30px|link=Elements#Neutral]] Neutral
* [[File:PoisonIcon.png|30px|link=Elements#Poison]] Poison
* [[File:ShadowIcon.png|30px|link=Elements#Shadow]] Shadow
* [[File:HolyIcon.png|30px|link=Elements#Holy]] Holy
* [[File:UndeadIcon.png|30px|link=Elements#Undead]] Undead
* [[File:EarthIcon.png|30px|link=Elements#Earth]] Earth
* [[File:FireIcon.png|30px|link=Elements#Fire]] Fire
* [[File:WaterIcon.png|30px|link=Elements#Water]] Water
* [[File:WindIcon.png|30px|link=Elements#Wind]] Wind
 
The default element is '''Neutral''', which represents non-elemental damage.
<br />
 
== Gameplay Effects==
 
Elements have a component in that when attacking with an element it may be weaker or stronger against an opponent with a different element.
 
{| class="wikitable" style="width:100%; max-width:600px; text-align:left; font-size:90%;"
! Outcome
! Description
|-
|-
! colspan="10" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px; border:1px solid #ddd;" | '''Elemental Damage Multipliers'''
| '''Strong'''
| Attacking element deals '''125%''' damage to a defending element it is strong against.
|-
|-
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd; font-size:10px; line-height:1.1;" | Atk \ Def
| '''Neutral'''
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:NeutralIcon.png|30px|link=Elements#Neutral]]
| Attacking element deals '''100%''' damage when there is no strength or weakness.
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:PoisonIcon.png|30px|link=Elements#Poison]]
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:ShadowIcon.png|30px|link=Elements#Shadow]]
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:HolyIcon.png|30px|link=Elements#Holy]]
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:UndeadIcon.png|30px|link=Elements#Undead]]
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:EarthIcon.png|30px|link=Elements#Earth]]
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:FireIcon.png|30px|link=Elements#Fire]]
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:WaterIcon.png|30px|link=Elements#Water]]
! style="background:#e6e3f0; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:WindIcon.png|30px|link=Elements#Wind]]
|-
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:NeutralIcon.png|30px|link=Elements#Neutral]]
| '''Weak'''
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| Attacking element deals only '''75%''' damage when it is weak against the defending element.
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
|-
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:PoisonIcon.png|30px|link=Elements#Poison]]
| '''Same Element'''
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| Attacking element deals only '''50%''' damage when used against the same element.<br/>'''Exception:''' Neutral vs Neutral still deals '''100%''' damage.
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:ShadowIcon.png|30px|link=Elements#Shadow]]
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:HolyIcon.png|30px|link=Elements#Holy]]
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:UndeadIcon.png|30px|link=Elements#Undead]]
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:EarthIcon.png|30px|link=Elements#Earth]]
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:FireIcon.png|30px|link=Elements#Fire]]
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:WaterIcon.png|30px|link=Elements#Water]]
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
|-
! style="background:#f0eef6; width:30px; height:30px; padding:0; border:1px solid #ddd;" | [[File:WindIcon.png|30px|link=Elements#Wind]]
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#e6a400; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 75%
| style="background:#ffffff; width:30px; height:30px; padding:0; border:1px solid #ddd;" |
| style="background:#38b24a; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 125%
| style="background:#e23b3b; width:30px; height:30px; padding:0; border:1px solid #ddd;" | 50%
|-
| colspan="10" style="padding:8px; text-align:left; background:#ffffff; border-top:1px solid #ddd;" |
;How to read this
* Rows are the '''attacking''' element; columns are the '''defending''' element.
* Blank cells mean normal damage.
;Legend
{| style="margin:6px 0 0 0; border-collapse:collapse;"
| style="padding:4px 8px; border:0;" | <span style="display:inline-block; width:16px; height:16px; background:#38b24a; border:1px solid #999;"></span> Strong (125%)
| style="padding:4px 8px; border:0;" | <span style="display:inline-block; width:16px; height:16px; background:#e6a400; border:1px solid #999;"></span> Partial (75%)
| style="padding:4px 8px; border:0;" | <span style="display:inline-block; width:16px; height:16px; background:#e23b3b; border:1px solid #999;"></span> Weak (50%)
|}
|}
|}
At the start of the game all players and their physical attacks are Neutral. However, players can change from the Neutral element with **Convert Cards**: 
* '''Weapon Convert Card''' – Converts physical attacks from Neutral to that element. 
* '''Chest Convert Card''' – Converts defensive typing from Neutral to that element. 
== Neutral ==
[[File:NeutralIcon.png|75px|link=Elements#Neutral]] 
* '''Description:''' The default element when none is specified. 
* '''Creatures:''' Common early-game enemies. 
* '''Special:''' Neutral vs Neutral always deals '''100%'''. 
* '''Strong against (125%):''' — 
* '''Weak against (75%):''' [[File:PoisonIcon.png|20px|link=Elements#Poison]] Poison, [[File:ShadowIcon.png|20px|link=Elements#Shadow]] Shadow 
* '''Weapon Convert Card:''' N/A (default) 
* '''Chest Convert Card:''' N/A (default) 
== Poison ==
[[File:PoisonIcon.png|75px|link=Elements#Poison]] 
* '''Description:''' Venomous damage; can inflict a stacking poison DoT. 
* '''Creatures:''' Snakes, spiders, bats, insects. 
* '''Special:''' Poison debuff deals damage over time until cleansed or expired. 
* '''Strong against (125%):''' [[File:NeutralIcon.png|20px|link=Elements#Neutral]] Neutral 
* '''Weak against (75%):''' [[File:HolyIcon.png|20px|link=Elements#Holy]] Holy, [[File:UndeadIcon.png|20px|link=Elements#Undead]] Undead 
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Spider King Card |QUERY}} Spider King Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Worm Creep Card |QUERY}} Worm Creep Card] 
== Shadow ==
[[File:ShadowIcon.png|75px|link=Elements#Shadow]] 
* '''Description:''' Dark magic; often applies ailments. 
* '''Creatures:''' Demons, ghosts, horrors. 
* '''Special:''' Can inflict status effects (e.g., Silence, Blindness). 
* '''Strong against (125%):''' [[File:NeutralIcon.png|20px|link=Elements#Neutral]] Neutral, [[File:HolyIcon.png|20px|link=Elements#Holy]] Holy, [[File:UndeadIcon.png|20px|link=Elements#Undead]] Undead 
* '''Weak against (75%):''' — 
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Dragon Darkness Card |QUERY}} Dragon Darkness Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Werewolf Card |QUERY}} Werewolf Card] 
== Holy ==
[[File:HolyIcon.png|75px|link=Elements#Holy]] 
* '''Description:''' Light and purity; counters darkness and undeath. 
* '''Creatures:''' Angels, fairies, spiritual beings. 
* '''Special:''' Healing effects deal damage to Undead. 
* '''Strong against (125%):''' [[File:PoisonIcon.png|20px|link=Elements#Poison]] Poison, [[File:ShadowIcon.png|20px|link=Elements#Shadow]] Shadow, [[File:UndeadIcon.png|20px|link=Elements#Undead]] Undead 
* '''Weak against (75%):''' — 
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Archangel Card |QUERY}} Archangel Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Angel Mage Card |QUERY}} Angel Mage Card] 
== Undead ==
[[File:UndeadIcon.png|75px|link=Elements#Undead]] 
* '''Description:''' Non-living essence; rare element. 
* '''Creatures:''' Zombies, skeletons, abominations. 
* '''Special:''' Especially threatened by Holy damage, and takes damage from healing instead of recovering health.
* '''Strong against (125%):''' [[File:PoisonIcon.png|20px|link=Elements#Poison]] Poison
* '''Weak against (75%):''' [[File:ShadowIcon.png|20px|link=Elements#Shadow]] Shadow, [[File:HolyIcon.png|20px|link=Elements#Holy]] Holy   
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Zombie Goblin Giant Card |QUERY}} Zombie Goblin Giant Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Zombie Goblin King Card |QUERY}} Zombie Goblin King Card]
== Earth ==
[[File:EarthIcon.png|75px|link=Elements#Earth]] 
* '''Description:''' Stone, soil, and flora; sturdy and grounding. 
* '''Creatures:''' Goblins, plants, burrowers. 
* '''Special:''' Excels against Wind. 
* '''Strong against (125%):''' [[File:WindIcon.png|20px|link=Elements#Wind]] Wind 
* '''Weak against (75%):''' [[File:FireIcon.png|20px|link=Elements#Fire]] Fire 
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Goblin Giant Mage Card |QUERY}} Goblin Giant Mage Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Goblin Giant Gold Card |QUERY}} Goblin Giant Gold Card] 
== Fire ==
[[File:FireIcon.png|75px|link=Elements#Fire]] 
* '''Description:''' Heat, lava, and flame. 
* '''Creatures:''' Fire elementals, desert beasts, devils. 
* '''Special:''' Burns through Earth-type foes. 
* '''Strong against (125%):''' [[File:EarthIcon.png|20px|link=Elements#Earth]] Earth 
* '''Weak against (75%):''' [[File:WaterIcon.png|20px|link=Elements#Water]] Water 
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Dog Bowwow Card |QUERY}} Dog Bowwow Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Scorpion King Card |QUERY}} Scorpion King Card] 
== Water ==
[[File:WaterIcon.png|75px|link=Elements#Water]] 
* '''Description:''' Rivers, lakes, and ice. 
* '''Creatures:''' Ocean dwellers, ice creatures, cyclopes. 
* '''Special:''' Douses Fire-type foes. 
* '''Strong against (125%):''' [[File:FireIcon.png|20px|link=Elements#Fire]] Fire 
* '''Weak against (75%):''' [[File:WindIcon.png|20px|link=Elements#Wind]] Wind 
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Petal Card |QUERY}} Petal Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Ice Mage Card |QUERY}} Ice Mage Card] 
== Wind ==
[[File:WindIcon.png|75px|link=Elements#Wind]] 
* '''Description:''' Air and sky; swift and agile. 
* '''Creatures:''' Flying beasts, airborne insects, forest spirits. 
* '''Special:''' Overwhelms Water-type foes. 
* '''Strong against (125%):''' [[File:WaterIcon.png|20px|link=Elements#Water]] Water 
* '''Weak against (75%):''' [[File:EarthIcon.png|20px|link=Elements#Earth]] Earth 
* '''Weapon Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Wind Mage Card |QUERY}} Wind Mage Card] 
* '''Chest Convert Card:''' [https://spiritvale.info/cards?search={{urlencode: Cat Bolt Card |QUERY}} Cat Bolt Card] 
== See Also ==
{{Template:Navbox}}
<noinclude>[[Category:Game Systems]]</noinclude>

Latest revision as of 11:47, 17 September 2025

Join the Playtest on Steam Now: SpiritVale

Elements


Elements are a core combat system in SpiritVale. Every monster, attack, and the player themselves; has an elemental type. Each element has it's own strengths and weaknesses.

There are nine elements:

  • Neutral
  • Poison
  • Shadow
  • Holy
  • Undead
  • Earth
  • Fire
  • Water
  • Wind

The default element is Neutral, which represents non-elemental damage.

Gameplay Effects

edit edit source

Elements have a component in that when attacking with an element it may be weaker or stronger against an opponent with a different element.

Outcome Description
Strong Attacking element deals 125% damage to a defending element it is strong against.
Neutral Attacking element deals 100% damage when there is no strength or weakness.
Weak Attacking element deals only 75% damage when it is weak against the defending element.
Same Element Attacking element deals only 50% damage when used against the same element.
Exception: Neutral vs Neutral still deals 100% damage.

At the start of the game all players and their physical attacks are Neutral. However, players can change from the Neutral element with **Convert Cards**:

  • Weapon Convert Card – Converts physical attacks from Neutral to that element.
  • Chest Convert Card – Converts defensive typing from Neutral to that element.

  • Description: The default element when none is specified.
  • Creatures: Common early-game enemies.
  • Special: Neutral vs Neutral always deals 100%.
  • Strong against (125%):
  • Weak against (75%): Poison, Shadow
  • Weapon Convert Card: N/A (default)
  • Chest Convert Card: N/A (default)

  • Description: Venomous damage; can inflict a stacking poison DoT.
  • Creatures: Snakes, spiders, bats, insects.
  • Special: Poison debuff deals damage over time until cleansed or expired.
  • Strong against (125%): Neutral
  • Weak against (75%): Holy, Undead
  • Weapon Convert Card: Spider King Card
  • Chest Convert Card: Worm Creep Card

  • Description: Dark magic; often applies ailments.
  • Creatures: Demons, ghosts, horrors.
  • Special: Can inflict status effects (e.g., Silence, Blindness).
  • Strong against (125%): Neutral, Holy, Undead
  • Weak against (75%):
  • Weapon Convert Card: Dragon Darkness Card
  • Chest Convert Card: Werewolf Card

  • Description: Light and purity; counters darkness and undeath.
  • Creatures: Angels, fairies, spiritual beings.
  • Special: Healing effects deal damage to Undead.
  • Strong against (125%): Poison, Shadow, Undead
  • Weak against (75%):
  • Weapon Convert Card: Archangel Card
  • Chest Convert Card: Angel Mage Card

  • Description: Non-living essence; rare element.
  • Creatures: Zombies, skeletons, abominations.
  • Special: Especially threatened by Holy damage, and takes damage from healing instead of recovering health.
  • Strong against (125%): Poison
  • Weak against (75%): Shadow, Holy
  • Weapon Convert Card: Zombie Goblin Giant Card
  • Chest Convert Card: Zombie Goblin King Card

  • Description: Stone, soil, and flora; sturdy and grounding.
  • Creatures: Goblins, plants, burrowers.
  • Special: Excels against Wind.
  • Strong against (125%): Wind
  • Weak against (75%): Fire
  • Weapon Convert Card: Goblin Giant Mage Card
  • Chest Convert Card: Goblin Giant Gold Card

  • Description: Heat, lava, and flame.
  • Creatures: Fire elementals, desert beasts, devils.
  • Special: Burns through Earth-type foes.
  • Strong against (125%): Earth
  • Weak against (75%): Water
  • Weapon Convert Card: Dog Bowwow Card
  • Chest Convert Card: Scorpion King Card

  • Description: Rivers, lakes, and ice.
  • Creatures: Ocean dwellers, ice creatures, cyclopes.
  • Special: Douses Fire-type foes.
  • Strong against (125%): Fire
  • Weak against (75%): Wind
  • Weapon Convert Card: Petal Card
  • Chest Convert Card: Ice Mage Card

  • Description: Air and sky; swift and agile.
  • Creatures: Flying beasts, airborne insects, forest spirits.
  • Special: Overwhelms Water-type foes.
  • Strong against (125%): Water
  • Weak against (75%): Earth
  • Weapon Convert Card: Wind Mage Card
  • Chest Convert Card: Cat Bolt Card


Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobi
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting