Guides:Knight General Leveling Guide: Difference between revisions
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→Levels 1 - 50: update details about which stats matter |
→Recommended Low-Level Gear: Improvements to gear recommendations, and leveling details |
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=== Levels 1 - 50 === | === Levels 1 - 50 === | ||
When unlocking skills rush for Air Cutter and then Taunt, Air Cutter is untargeted Medium AOE and Taunt will help you get a stack of mobs, you'll have this by Lv5. Then rush for Counter Stance to complete the rotation. When choosing gear prioritize VIT, STR, AGI attributes. VIT scales everything, STR is better for Flurry Spam, AGI is better for Reflect. | When unlocking skills rush for Air Cutter and then Taunt, Air Cutter is untargeted Medium AOE and Taunt will help you get a stack of mobs, you'll have this by Lv5. Then rush for Counter Stance to complete the rotation. When choosing gear prioritize VIT, STR, AGI attributes. VIT scales everything, STR is better for Flurry Spam, AGI is better for Reflect. Flurry Spam isn't really viable without the Relic Trident + Scroll Charm, Reflect is a much more passive play-style where you group a ton of mobs with taunt and they kill themselves by attacking you, it's a bit boring but it definitely makes leveling much easier overall. Flurry is currently the only Knight attack skill which starts a [Combo Ready], all other attack skills are finishers, so if you can you should always open with flurry. | ||
* Buffs: Fortify + Reflect Shield | * Buffs: Fortify + Reflect Shield | ||
* Flurry Spam: Taunt -> Air Cutter -> | * Flurry Spam: Taunt -> Flurry -> Air Cutter -> Impale | ||
* Reflect: Taunt -> Counter -> Air Cutter | * Lazy Reflect: Taunt -> Counter -> Air Cutter | ||
* Optimal Reflect: Taunt -> Flurry -> Counter -> Air Cutter | |||
Recommended Maps: | Recommended Maps: | ||
*Treant Trail Lv6-10, Majority of Useful Cards and | *Treant Trail Lv6-10, Majority of Useful Cards and Steelheart Artifact set is farmed here | ||
*Forest Labyrinth | *Forest Labyrinth | ||
*Festering Woods Lv21-25 (Bloodbind Artifacts can help with HP and Mana) | *Festering Woods Lv21-25 (Bloodbind Artifacts can help with HP and Mana) | ||
*Windy Desert Lv26-30 (Cactus area for Titanplate Artifacts) | |||
*Mystic Lake Lv31-35 (Relic Trident increases Flurry Damage & Reduces Flurry Cooldown) | *Mystic Lake Lv31-35 (Relic Trident increases Flurry Damage & Reduces Flurry Cooldown) | ||
*Swamp Lv36-40 (Gravemarrow Armor Set) | |||
*Forgotten Depths Lv41-45 (Brimblade) | |||
Stat Priority: | Stat Priority: | ||
Many skills scale with all 4 of VIT, STR, DEX, AGI. VIT keeps you alive, STR makes you deal more auto attack damage. Counter Stance only scales with VIT which means maxing VIT first is a no-brainer. | Many skills scale with all 4 of VIT, STR, DEX, AGI. VIT keeps you alive, STR makes you deal more auto attack damage. Counter Stance only scales with VIT which means maxing VIT first or at least 50 VIT first is a no-brainer. STR or AGI depends on if you're pursuing Flurry Spam or Reflect, Flurry Spam will benefit from the extra STR for more damage, Reflect will benefit from the FLEE granted by AGI increasing your survivability inside a stack of mobs. | ||
*VIT > STR | *VIT > STR / AGI > DEX | ||
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=== Recommended Low-Level Gear === | === Recommended Low-Level Gear === | ||
* Solar Spear from the Forest Labyrinth -> Relic Trident from Mystic Lake -> Brimblade from Forgotten Depths | |||
* Steelheart from Treant Trail -> Bloodbind from Festering Woods -> Titanplate from Windy Desert | |||
* Any VIT/STR/AGI armor until you get a decent set like Gravemarrow/Ashwalker closer to Lv50 | |||
{{RecommendedItemInfoBox | {{RecommendedItemInfoBox | ||
| WeaponOneName =Solar Spear | | WeaponOneName =Solar Spear | ||
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| WeaponOneCard3 = | | WeaponOneCard3 = | ||
| WeaponOneCard4 = | | WeaponOneCard4 = | ||
| WeaponTwoName = | | WeaponTwoName =Sun Lion Crest | ||
| WeaponTwoMap = | | WeaponTwoMap =Windy Desert Lv26-30 (Near Forgotten Depths) | ||
| WeaponTwoAttribute =VIT | | WeaponTwoAttribute =VIT | ||
| WeaponTwoModifierOne = | | WeaponTwoModifierOne = | ||