Refinement System: Difference between revisions
From SpiritVale Wiki
More actions
No edit summary |
No edit summary |
||
Line 55: | Line 55: | ||
Refinement is not a free process, and depending on the level of the item there will be different requirements. | Refinement is not a free process, and depending on the level of the item there will be different requirements. | ||
=== Refinement +0 - +6 == | * A material cost for refining the item, with further upgrades requiring a better refinement material. | ||
* A [[Gold]] cost that increases overtime for each additional refinment level. | |||
* With the exception of +0, all levels have a chance to fail an upgrade, downgrading it's refinement level by one level. | |||
** A material of higher quality can be used to ensure that the item's level is not downgraded, but does not affect the failure change. | |||
=== Refinement +1 - +6 === | |||
{| class="infobox" style="float:none; width:100%; max-width:250px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:0 2em 2em 0;" | |||
|- | |||
! style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; font-size:105%; border-top-left-radius:10px; border-top-right-radius:10px;" colspan="3" | | |||
'''Example Refinement Levels''' | |||
|- | |||
! style="background:#e6e3f0; text-align:center; border-bottom:1px solid #ccc;" | Level | |||
! style="background:#e6e3f0; text-align:center; border-bottom:1px solid #ccc;" | Gold | |||
! style="background:#e6e3f0; text-align:center; border-bottom:1px solid #ccc;" | Failure % | |||
|- | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | +1 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 0 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 100% | |||
|- | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | +2 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 500 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 90% | |||
|- | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | +3 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 1000 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 80% | |||
|- | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | +4 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 2000 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 70% | |||
|- | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | +5 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 5000 | |||
| style="background:#ffffff; text-align:center; border-bottom:1px solid #ccc;" | 60% | |||
|- | |||
| style="background:#ffffff; text-align:center;" | +6 | |||
| style="background:#ffffff; text-align:center;" | 10000 | |||
| style="background:#ffffff; text-align:center;" | 50% | |||
|} |