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The '''Class System''' defines a character’s role in SpiritVale. Classes determine which skills a character can learn and how they interact with core game systems.
Classes define a character’s role in combat and progression. They determine which skills can be learned, what weapons are most effective, and how a character interacts with the world.


This page focuses on the seven '''basic classes''' chosen at character creation. Each class has its own dedicated page with a detailed breakdown of progression, skills, and playstyle.
Each character has two levels: 
* '''[[Attributes#Leveling_and_Attribute_Points|Base Level]]''' — determines attribute points.
* '''Job Level''' — determines skill points and class growth.


== Basic Classes ==
== Job Levels ==


The seven basic classes are chosen at character creation. They provide the foundation for character growth and allow players to learn game mechanics.
In addition to [[Attributes#Leveling_and_Attribute_Points|Base Level]], which provides attribute points, every character also has a '''Job Level'''.


* Start at Level 1 with pre-allocated attribute points.
* All classes begin at '''Job Level 1'''. 
* Unlock skills tied to their chosen class.
* When enough experience is gained, the character earns a Job Level and receives a single skill point. 
* Skill points are spent in the '''Skills''' tab to unlock or improve abilities.
* Each class has more skills than available job points, so it is not possible to unlock every skill. 
* There are a total of '''70 Job Levels''' per class, providing 70 skill points in total (including the point from Level 1).


=== Warrior ===
== Base Classes ==
See: [[Warrior]]


=== Knight ===
The seven base classes are chosen at character creation. Each class provides a distinct playstyle, weapon preference, and combat role. 
See: [[Knight]]


=== Mage ===
=== [[Warrior]] ===
See: [[Mage]]
[[File:WarriorIcon.webp|75px|link=Warrior]]
* A raw melee combatant focused on overwhelming damage and brutal offense. 
* Excels at high physical damage and wide attack patterns. 
* Ideal for players who want straightforward, powerful combat. 
* '''Weapon:''' Axe 
* '''Role:''' Melee, Crit 
* '''Main Stat:''' Strength (STR) 
* '''Example Skills:''' Bash, Vortex Slash, Whirlwind, Axe Quicken 


=== Rogue ===
'''See Also:''' [[Warrior]]
See: [[Rogue]]


=== Scout ===
=== [[Knight]] ===
See: [[Scout]]
[[File:KnightIcon.webp|75px|link=Knight]]
* A balanced melee fighter trained in spear and shield combat. 
* Durable and dependable, ideal for frontline roles. 
* Specializes in absorbing damage and protecting allies. 
* '''Weapon:''' Spear (with Shield) 
* '''Role:''' Melee, Tank 
* '''Main Stat:''' Vitality (VIT) 
* '''Example Skills:''' Piercing Flurry, Taunt, Endure, Fortify 


=== Acolyte ===
'''See Also:''' [[Knight]]
See: [[Acolyte]]


=== Summoner ===
=== [[Rogue]] ===
See: [[Summoner]]
[[File:RogueIcon.webp|75px|link=Rogue]]
* A nimble melee fighter blending agility, poison, and precision. 
* Specializes in fast-paced hit-and-run tactics. 
* Ideal for players who like trickery and adaptability. 
* '''Weapon:''' Dagger 
* '''Role:''' Melee, Poison 
* '''Main Stat:''' Agility (AGI) 
* '''Example Skills:''' Shadow Step, Smoke Screen, Enchant Poison, Lightning Reflexes 


== Class Roles and Playstyles ==
'''See Also:''' [[Rogue]] 


* Overview of offensive, defensive, and support roles.   
=== [[Scout]] ===
* How classes differ in combat (melee, ranged, magic, summoning, healing, etc.).  
[[File:ScoutIcon.webp|75px|link=Scout]] 
* A mobile ranged fighter specializing in precision and kiting. 
* Excels at sustained ranged DPS and mobility.   
* Perfect for players who prefer striking from a distance. 
* '''Weapon:''' Bow 
* '''Role:''' Ranged Physical Damage 
* '''Main Stat:''' Dexterity (DEX) 
* '''Example Skills:''' Strafing Volley, Force Shot, Arrow Shower, Volatile Bolt  


== Class Tips for Beginners ==
'''See Also:''' [[Scout]] 


* Guidance on choosing a basic class.   
=== [[Mage]] ===
* Strengths and weaknesses of each archetype.   
[[File:MageIcon.webp|75px|link=Mage]] 
* Recommendations for new players.   
* A student of elemental magic, casting destructive spells from range.   
* Excels at powerful area attacks and burst damage.   
* Requires skilled timing and positioning.
* '''Weapon:''' Staff 
* '''Role:''' Elemental Magic 
* '''Main Stat:''' Intelligence (INT) 
* '''Example Skills:''' Fireball, Ice Shard, Thunder Storm, Earth Spikes  


== See Also ==
'''See Also:''' [[Mage]] 
* [[Attributes]]
 
* [[Skills]]
=== [[Acolyte]] ===
* [[Refinement]]
[[File:AcolyteIcon.webp|75px|link=Acolyte]] 
* A faithful healer who channels holy light to protect allies. 
* Excels in healing, support, and anti-undead abilities. 
* Provides strong team utility and sustain. 
* '''Weapon:''' Book 
* '''Role:''' Healing, Support, Holy Magic 
* '''Main Stat:''' Intelligence (INT) 
* '''Example Skills:''' Sanctuary, Benediction, Sacred Aegis, Exorcism 
 
'''See Also:''' [[Acolyte]] 
 
=== [[Summoner]] ===
[[File:SummonerIcon.webp|75px|link=Summoner]] 
* A mystical conjurer who fights alongside summoned companions. 
* Excels at battlefield control and magical bonds. 
* Provides flexible support and hybrid damage. 
* '''Weapon:''' Mace 
* '''Role:''' Summoning, Dark Magic 
* '''Main Stat:''' Intelligence (INT) 
* '''Example Skills:''' Summon Cat, Soul Strike, Fury Bond, Dissonance Well 
 
'''See Also:''' [[Summoner]]
 
== Base Class Summary ==
 
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|-
! style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; font-size:105%; border-top-left-radius:10px; border-top-right-radius:10px;" colspan="4" |
'''Base Class Comparison'''
|-
! style="background:#e6e3f0; text-align:center; border-bottom:1px solid #ccc;" | Class
! style="background:#e6e3f0; text-align:center; border-bottom:1px solid #ccc;" | Weapon
! style="background:#e6e3f0; text-align:center; border-bottom:1px solid #ccc;" | Role
! style="background:#e6e3f0; text-align:center; border-bottom:1px solid #ccc;" | Main Stat
|-
| [[File:WarriorIcon.webp|25px]] [[Warrior]]
| Axe
| Melee, Crit
| STR
|-
| [[File:KnightIcon.webp|25px]] [[Knight]]
| Spear (Shield)
| Melee, Tank
| VIT
|-
| [[File:RogueIcon.webp|25px]] [[Rogue]]
| Dagger
| Melee, Poison
| AGI
|-
| [[File:ScoutIcon.webp|25px]] [[Scout]]
| Bow
| Ranged Physical Damage
| DEX
|-
| [[File:MageIcon.webp|25px]] [[Mage]]
| Staff
| Elemental Magic
| INT
|-
| [[File:AcolyteIcon.webp|25px]] [[Acolyte]]
| Book
| Healing, Support, Holy Magic
| INT
|-
| [[File:SummonerIcon.webp|25px]] [[Summoner]]
| Mace
| Summoning, Dark Magic
| INT
|}