Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Join the Playtest on Steam Now: SpiritVale

Refinement System: Difference between revisions

From SpiritVale Wiki
No edit summary
Line 142: Line 142:
| style="background:#ffffff; text-align:center; padding:4px;" | 70,000
| style="background:#ffffff; text-align:center; padding:4px;" | 70,000
| style="background:#ffffff; text-align:center; padding:4px;" | 20%
| style="background:#ffffff; text-align:center; padding:4px;" | 20%
|-
| style="background:#ffffff; text-align:center; padding:4px;" | +10
| style="background:#ffffff; text-align:center; padding:4px;" | 100,000
| style="background:#ffffff; text-align:center; padding:4px;" | 10%
|}
|}



Revision as of 23:37, 7 September 2025

Join the Playtest on Steam Now: SpiritVale


Refinement System



The Refinement System upgrades artifacts, armor, and weapons through the use of special materials. Refinement serves as the primary method of pushing gear beyond base stats, providing higher attack, defense, and artifact-specific bonuses.

How To Refine Items

Refinement is performed at the Blacksmith in Nevaris.

Each item type requires a specific refinement material:

All refinement attempts also consume Gold, with the cost scaling upward at each refinement level.

Benefits

Refinement increases an item’s level, granting additional stats or bonuses depending on item type:

Note: Refinement does not improve randomly rolled stats, primary attributes, or most Card bonuses. Utility gear also receives no benefit from refinement.

Refinement Progression

Items receive a numerical update to their name as they are refined, indicating the current refinement level.

  • +1 Novice Boots
  • +9 Stormpiercer

All items start at refinement level +0 and can be improved up to +9.

Costs and Failure Risks

Refinement consumes both materials and Gold, with requirements increasing at higher levels. Each refinement attempt also carries a risk of failure, which may downgrade the item's refinement level by one.

  • Material costs vary depending on item type and refinement rank. Higher-quality materials remove the risk of downgrade but do not affect success rates.
  • Gold costs increase progressively with each refinement level.
  • All items start at +0. Except at +0, refinement attempts can fail, lowering the refinement level by one if unsuccessful.

Safe upgrades consume higher-quality materials to prevent downgrades:

Early Refinement Levels

The first levels of refinement are intended to be completed once the necessary materials are obtained. Three types of materials are required at this stage:

These materials can be purchased from the Materials Vendor for 1,000 Gold per item. Gold costs for early refinement levels are lower than higher levels, and the consequences of failed attempts are minimal.

Safe upgrades consume higher-quality materials to prevent downgrades:

Using a higher-level material consumes only that material and not the lower-level version.

Refinement +1 to +6

Refinement Gold Failure %
+1 0 100%
+2 500 90%
+3 1,000 80%
+4 2,000 70%
+5 5,000 60%
+6 10,000 50%

Advanced Refinement Levels

The final stages of refinement are more costly and carry higher failure risks. Three types of materials are used for standard refinement at this level:

These materials can be purchased from the Materials Vendor for 15,000 Gold per item.

Safe refinement requires the highest-quality materials, known as Crystals, which are rare drops from high-level monsters. The Boss Monster Death Mage guarantees a Crystal drop.

Attempting refinement without Crystals carries a higher chance of failure and potential downgrade.

Refinement +7 to +9

Refinement Gold Failure %
+7 20,000 40%
+8 50,000 30%
+9 70,000 20%
+10 100,000 10%

Refinement Tips and Strategies

Refinement enhances the power and survivability of characters by improving weapons, armor, and artifacts. Proper prioritization can maximize efficiency and performance.

  • Weapons – It is recommended to refine weapons as early as possible. Each refinement level increases Attack and Magic Attack, providing immediate improvements in combat effectiveness.
  • Armor – Refining armor improves Defence and Magic Defence, increasing survivability against enemies.
  • Artifacts – Artifacts provide unique refinement bonuses at each level. For example, the Pioneer Artifact Set grants an additional +0.25% experience gain per refinement level, up to 2.25% per piece. With four pieces in a set, these bonuses stack, further enhancing their effect.

Weapons should be the highest priority for refinement, then artifacts, and finally armor. This ensures characters maintain both offensive and defensive advantages throughout progression.

Refinement Progression Table

Refinement +1 to +10

Level Base Material Gold Failure % Safe Material
+1 Shard 0 100% Chunk
+2 Shard 500 90% Chunk
+3 Shard 1,000 80% Chunk
+4 Shard 2,000 70% Chunk
+5 Shard 5,000 60% Chunk
+6 Shard 10,000 50% Chunk
+7 Chunk 20,000 40% Crystal
+8 Chunk 50,000 30% Crystal
+9 Chunk 70,000 20% Crystal
+10 Crystal 100,000 10% None

See Also

  • Attributes – Core character stats that define growth and interact with refined equipment.
  • Classes – Base Classes and Job Levels that determine which gear can be equipped.
  • Equipment – Weapons and armor refined for increased stats.
  • Card – System for adding bonuses that stack with refined gear.