Update:SpiritVale Playtest 0.7.3: Difference between revisions
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|Prev=SpiritVale Playtest 0.7.2 | |Prev=SpiritVale Playtest 0.7.2 | ||
|publishdate= | |publishdate=November 16, 2025 | ||
|blurb=Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments | |blurb=Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments | ||
|Next=SpiritVale Playtest 0.7.4 | |Next=SpiritVale Playtest 0.7.4 | ||
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== [https://store.steampowered.com/news/app/3918510/view/590662117340741712 Update 0.7.3] == | == [https://store.steampowered.com/news/app/3918510/view/590662117340741712 Update 0.7.3] == | ||
''Posted: | ''Posted: November 16, 2025 — Type: SMALL UPDATE / PATCH NOTES'' | ||
* Fix server disconnects (hopefully, please let me know if its still happening)🤞 | * Fix server disconnects (hopefully, please let me know if its still happening)🤞 | ||
Latest revision as of 13:35, 17 November 2025
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Posted: November 16, 2025 — Type: SMALL UPDATE / PATCH NOTES
- Fix server disconnects (hopefully, please let me know if its still happening)🤞
- Replace player right click menu with interact key (was distruptive to gameplay)
- Reduced high guard FX
- Prevent heal ticks when at full health (reduce number spam in town)
- Paladin**
- Sacrifice: Now applies self damage on skill use / per aoe tick, instead of per hit
- Consecration: Removed INT/STR scaling
- Oathbreaker: Cooldown ‑3 > ‑2