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Update:SpiritVale Playtest 0.7.3: Difference between revisions

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{{PatchNav   
{{PatchNav   
|Prev=SpiritVale Playtest 0.7.2
|Prev=SpiritVale Playtest 0.7.2
|publishdate=November 16, 2025
|publishdate=November 16, 2025
|blurb=Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments   
|blurb=Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments   
|Next=SpiritVale Playtest 0.7.4
|Next=SpiritVale Playtest 0.7.4
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== [https://store.steampowered.com/news/app/3918510/view/590662117340741712 Update 0.7.3] ==   
== [https://store.steampowered.com/news/app/3918510/view/590662117340741712 Update 0.7.3] ==   
''Posted: Sun, November 16, 2025 — Type: SMALL UPDATE / PATCH NOTES''
''Posted: November 16, 2025 — Type: SMALL UPDATE / PATCH NOTES''


* Fix server disconnects (hopefully, please let me know if its still happening)🤞   
* Fix server disconnects (hopefully, please let me know if its still happening)🤞   

Latest revision as of 13:35, 17 November 2025

Previous
SpiritVale Playtest 0.7.2
15 November 2025

SpiritVale Playtest 0.7.3
November 16, 2025

Next
SpiritVale Playtest 0.7.4
16 November 2025


Posted: November 16, 2025 — Type: SMALL UPDATE / PATCH NOTES

  • Fix server disconnects (hopefully, please let me know if its still happening)🤞
  • Replace player right click menu with interact key (was distruptive to gameplay)
  • Reduced high guard FX
  • Prevent heal ticks when at full health (reduce number spam in town)
    • Paladin**
  • Sacrifice: Now applies self damage on skill use / per aoe tick, instead of per hit
  • Consecration: Removed INT/STR scaling
  • Oathbreaker: Cooldown ‑3 > ‑2