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Guides:Mage General Leveling Guide: Difference between revisions

From SpiritVale Wiki
Waltz7976 (talk | contribs)
Tag: visualeditor
Waltz7976 (talk | contribs)
Tag: visualeditor
Line 104: Line 104:
| HeadgearCard1        =Butterfly Pixie Card  
| HeadgearCard1        =Butterfly Pixie Card  
| HeadgearCard2        =  
| HeadgearCard2        =  
| FaceName            =Not a lot of choice at lower level, whatever you can find.
| FaceName            =  
| FaceMap              =  
| FaceMap              =  
| FaceAttribute        =  
| FaceAttribute        =  
Line 122: Line 122:
| AccessoryTwoMap      =Festering Woods  
| AccessoryTwoMap      =Festering Woods  
| AccessoryTwoAttribute=Int or Dex  
| AccessoryTwoAttribute=Int or Dex  
| AccessoryTwoCard1    =  
| AccessoryTwoCard1    =Player choice
| AccessoryTwoCard2    =  
| AccessoryTwoCard2    =  
| ArtifactName        =  
| ArtifactName        =Spellweaver
| ArtifactMap          =  
| ArtifactMap          =Fairy Glenn
| ArtifactAttribute    =  
| ArtifactAttribute    =Int or Dex
| ArtifactModifier    =  
| ArtifactModifier    =HP % and Matk%
}}
}}



Revision as of 06:26, 23 November 2025


{{#if:class-mage.webp|
|}} Mage General Leveling Guide



Early Game Leveling

Levels 1 - 50

These first 30 levels will come fairly quick. You honestly just need to keep killings mobs on any of the first five maps until you hit around level 30, or you're able to actually kill monsters in Fairy Glen once you can kill the monsters in Fairy Glen you'll honestly stay there until you have a decent set of Spellthread Gear / Spellweaver Artifacts. What I would suggest you do is try and collect gear and cards you'll need to help with the leveling process per map, until you have what you need.

I'll list the map and gear/cards below you can aim for to help you on your journey.

These drops will be based on a fire build. If you would rather go a different element just look for gear and cards you need on https://spiritvale.info/.

By the time I had a good set of gear and artifacts I was past job 50 and ready for the change to Wizard.

Recommended Maps:

Sunny Meadows - Fireball Gem Firebolt Gem Wisp Red Card
Forest Labyrinth - Witchsteps Rabbit Card
Treant Trail - Treant Tree Evergreen Card Bubblebeast Hood
Windy Desert - Radiant Wand Cloud Loop
Festering Woods Scroll Charm
Fairy Glen - Spellthread Chest - Shoes - Legs Butterfly Pixie Card Butterfly Fairy Card

Stat Priority:

You will want to focus putting your points into INT for now for damage, up to 99 INT. As far as gear goes, until you get 90% CTR I would focus on getting DEX to help with cast speed. Once you hit 99 INT, I would then start putting points into DEX until you have 99 DEX.


Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:Radiant Wand|Radiant Wand|​}} {{#if:Windy Desert|Windy Desert|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:Cast SpeedMagic Damage|Cast Speed{{#if:Cast SpeedMagic Damage|
}}Magic Damage|​}}
{{#if:Dog Bowwow CardDog Bowwow Card|{{#if:Dog Bowwow Card|Dog Bowwow Card}}{{#if:Dog Bowwow Card|{{#if:Dog Bowwow Card|
}}Dog Bowwow Card}}{{#if:|{{#if:Dog Bowwow CardDog Bowwow Card|
}}[1]}}{{#if:|{{#if:Dog Bowwow CardDog Bowwow Card|
}}[2]}}| ​ }}
Off-Hand {{#if:Sun Emblem|Sun Emblem|​}} {{#if:Fairy Glenn|Fairy Glenn|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:HP%Player Choice|HP%{{#if:HP%Player Choice|
}}Player Choice|​}}
{{#if:Sun Blossom CardTreant Forest Evergreen Card|{{#if:Sun Blossom Card|Sun Blossom Card}}{{#if:Treant Forest Evergreen Card|{{#if:Sun Blossom Card|
}}Treant Forest Evergreen Card}}{{#if:|{{#if:Sun Blossom CardTreant Forest Evergreen Card|
}}[3]}}{{#if:|{{#if:Sun Blossom CardTreant Forest Evergreen Card|
}}[4]}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:Spellthread Chest|Spellthread Chest|​}} {{#if:Fairy Glenn|Fairy Glenn|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:HP %Player Choice|HP %{{#if:HP %Player Choice|
}}Player Choice|​}}
{{#if:Treant Tree Evergreen CardButterfly Fairy Card|{{#if:Treant Tree Evergreen Card|Treant Tree Evergreen Card}}{{#if:Butterfly Fairy Card|{{#if:Treant Tree Evergreen Card|
}}Butterfly Fairy Card}}| ​ }}
Legwear {{#if:Spellthread Legs|Spellthread Legs|​}} {{#if:Fairy Glenn|Fairy Glenn|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:Mp Regen %Mp Cost Reduction|Mp Regen %{{#if:Mp Regen %Mp Cost Reduction|
}}Mp Cost Reduction|​}}
{{#if:Flame Card|{{#if:Flame Card|Flame Card}}{{#if:|{{#if:Flame Card|
}}[5]}}| ​ }}
Shoes {{#if:Spellthread Shoes|Spellthread Shoes|​}} {{#if:Fairy Glenn|Fairy Glenn|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:Cast SpeedMovement Speed|Cast Speed{{#if:Cast SpeedMovement Speed|
}}Movement Speed|​}}
{{#if:Rabbit Card|{{#if:Rabbit Card|Rabbit Card}}{{#if:|{{#if:Rabbit Card|
}}[6]}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:Bubble Beast Hat|Bubble Beast Hat|​}} {{#if:Treant Trail|Treant Trail|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:Butterfly Pixie Card|{{#if:Butterfly Pixie Card|Butterfly Pixie Card}}{{#if:|{{#if:Butterfly Pixie Card|
}}[7]}}| ​ }}
Face {{#if:|[8]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[9]}}{{#if:|{{#if:|
}}[10]}}| ​ }}
Utility {{#if:Festival Rockets|Festival Rockets|​}} {{#if:Windy Desert|Windy Desert|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:Butterfly Pixie Card|{{#if:Butterfly Pixie Card|Butterfly Pixie Card}}{{#if:|{{#if:Butterfly Pixie Card|
}}[11]}}| ​ }}
Accessory 1 {{#if:Cloud Loop|Cloud Loop|​}} {{#if:Windy Desert|Windy Desert|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:Players Choice|{{#if:Players Choice|Players Choice}}{{#if:|{{#if:Players Choice|
}}[12]}}| ​ }}
Accessory 2 {{#if:Scroll|Scroll|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:Player choice|{{#if:Player choice|Player choice}}{{#if:|{{#if:Player choice|
}}[13]}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:Spellweaver|Spellweaver|​}} {{#if:Fairy Glenn|Fairy Glenn|​}} {{#if:Int or Dex|Int or Dex|​}} {{#if:HP % and Matk%|HP % and Matk%|​}}

Job Advancement

Upon reaching Job Level 50, players may advance to a specialized class. To change jobs, find your class representative in the world, speak with them, and follow their instructions to complete the change. You can advance as soon as you reach JL50 on the base class.

Advanced Classes

Template:/Doc


Mid Game Leveling

Levels X - X

Content here.

Recommended Map:

Stat Priority:


Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:|[14]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[15]}}{{#if:|{{#if:|
}}[16]}}{{#if:|{{#if:|
}}[17]}}{{#if:|{{#if:|
}}[18]}}| ​ }}
Off-Hand {{#if:|[19]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[20]}}{{#if:|{{#if:|
}}[21]}}{{#if:|{{#if:|
}}[22]}}{{#if:|{{#if:|
}}[23]}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:|[24]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[25]}}{{#if:|{{#if:|
}}[26]}}| ​ }}
Legwear {{#if:|[27]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[28]}}{{#if:|{{#if:|
}}[29]}}| ​ }}
Shoes {{#if:|[30]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[31]}}{{#if:|{{#if:|
}}[32]}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:|[33]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[34]}}{{#if:|{{#if:|
}}[35]}}| ​ }}
Face {{#if:|[36]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[37]}}{{#if:|{{#if:|
}}[38]}}| ​ }}
Utility {{#if:|[39]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[40]}}{{#if:|{{#if:|
}}[41]}}| ​ }}
Accessory 1 {{#if:|[42]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[43]}}{{#if:|{{#if:|
}}[44]}}| ​ }}
Accessory 2 {{#if:|[45]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[46]}}{{#if:|{{#if:|
}}[47]}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:|[48]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if: ​}}

Late Game Leveling

Levels X - X

Content here.

Stat Priority: The last entry in the late game leveling section should be the final stat allocation section, where every possible stat has been put into place.


Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:|[49]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[50]}}{{#if:|{{#if:|
}}[51]}}{{#if:|{{#if:|
}}[52]}}{{#if:|{{#if:|
}}[53]}}| ​ }}
Off-Hand {{#if:|[54]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[55]}}{{#if:|{{#if:|
}}[56]}}{{#if:|{{#if:|
}}[57]}}{{#if:|{{#if:|
}}[58]}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:|[59]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[60]}}{{#if:|{{#if:|
}}[61]}}| ​ }}
Legwear {{#if:|[62]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[63]}}{{#if:|{{#if:|
}}[64]}}| ​ }}
Shoes {{#if:|[65]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|[66]}}{{#if:|{{#if:|
}}[67]}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:|[68]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[69]}}{{#if:|{{#if:|
}}[70]}}| ​ }}
Face {{#if:|[71]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[72]}}{{#if:|{{#if:|
}}[73]}}| ​ }}
Utility {{#if:|[74]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[75]}}{{#if:|{{#if:|
}}[76]}}| ​ }}
Accessory 1 {{#if:|[77]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[78]}}{{#if:|{{#if:|
}}[79]}}| ​ }}
Accessory 2 {{#if:|[80]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|[81]}}{{#if:|{{#if:|
}}[82]}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:|[83]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if: ​}}

Endgame Overview

Content here.

Tips and Tricks

Content here.