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Guides:Wizard General Leveling Guide: Difference between revisions

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== Mid Game Leveling ==
== Mid Game Leveling ==


=== Levels 50 - 100 ===
=== Levels 70 - 130 ===
For this guide we're going to be going off the assumption you have just changed jobs to Wizard and not at a loss on how to progress from that point.
For this guide we're going to be going off the assumption you have just changed jobs to Wizard and are at a loss on how to progress from that point.
 
Recommended Map: Goblin Cave / Goblin Village / Sanctum of Light
 
As with the mage guide, I believe the best way to go about leveling is to know which gear you are after and try and get it along the way. Often times you will out level a zone in search of good gear / cards / gems.
 
Below is the list of gear you should roughly have coming into Wizard, the goal is to get to 90% CTR or as close to it necessary for you feel comfortable farming.
 
Once you change to Wizard you'll still want to farm in roughly the same spots for a little bit until you get enough job levels to flesh out a few of your spells.
 
Stat Priority: You're still going to want to be aiming for 99Int/Dex at this point, you should get them both to 99 around level 100ish.
[[File:Wizard Skills 2.png|thumb|511x511px]]
[[File:Wizard Skill Tree 1.png|left|thumb|519x519px]]
 
 
 
 
 
 


Recommended Map:
*


Stat Priority:
*


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=== Recommended Mid-Level Gear ===
=== Recommended Mid-Level Gear ===
{{RecommendedItemInfoBox
{{RecommendedItemInfoBox
| WeaponOneName        =  
| WeaponOneName        =Master Wand
| WeaponOneMap        =  
| WeaponOneMap        =Sanctum of Light
| WeaponOneAttribute  =  
| WeaponOneAttribute  =Int or Dex
| WeaponOneModifierOne =  
| WeaponOneModifierOne =Matk %
| WeaponOneModifierTwo =  
| WeaponOneModifierTwo =Magic Damage %
| WeaponOneCard1      =  
| WeaponOneCard1      =Butterfly Hue Card
| WeaponOneCard2      =  
| WeaponOneCard2      =Snow Bomb Card
| WeaponOneCard3      =  
| WeaponOneCard3      =  
| WeaponOneCard4      =  
| WeaponOneCard4      =  
| WeaponTwoName        =  
| WeaponTwoName        =Sun Emblem
| WeaponTwoMap        =  
| WeaponTwoMap        =Fairy Glenn
| WeaponTwoAttribute  =  
| WeaponTwoAttribute  =Int or Dex
| WeaponTwoModifierOne =  
| WeaponTwoModifierOne =HP %
| WeaponTwoModifierTwo =  
| WeaponTwoModifierTwo =Player Choice
| WeaponTwoCard1      =  
| WeaponTwoCard1      =Sun Blossom Card
| WeaponTwoCard2      =  
| WeaponTwoCard2      =Treant Forest Evergreen Card
| WeaponTwoCard3      =  
| WeaponTwoCard3      =  
| WeaponTwoCard4      =  
| WeaponTwoCard4      =  
| ChestName            =  
| ChestName            =Spellthread Chest
| ChestMap            =  
| ChestMap            =Fairy Glenn
| ChestAttribute      =  
| ChestAttribute      =Int or Dex
| ChestModifierOne    =  
| ChestModifierOne    =HP%
| ChestModifierTwo    =  
| ChestModifierTwo    =Player Choice
| ChestCard1          =  
| ChestCard1          =Butterfly Fairy Card
| ChestCard2          =  
| ChestCard2          =Treant Tree Evergreen Card
| LegwearName          =  
| LegwearName          =Spellthread Legs
| LegwearMap          =  
| LegwearMap          =Fairy Glenn
| LegwearAttribute    =  
| LegwearAttribute    =Int or Dex
| LegwearModifierOne  =  
| LegwearModifierOne  =Mp Regen %
| LegwearModifierTwo  =  
| LegwearModifierTwo  =Mp Reduction %
| LegwearCard1        =  
| LegwearCard1        =Cinderspike Card
| LegwearCard2        =  
| LegwearCard2        =  
| ShoeName            =  
| ShoeName            =Spellthread Shoes
| ShoeMap              =  
| ShoeMap              =Fairy Glenn
| ShoeAttribute        =  
| ShoeAttribute        =Int or Dex
| ShoeModifierOne      =  
| ShoeModifierOne      =Cast Speed %
| ShoeModifierTwo      =  
| ShoeModifierTwo      =Movement Speed %
| ShoeCard1            =  
| ShoeCard1            =Rabbit Card
| ShoeCard2            =  
| ShoeCard2            =Spook Card
| HeadgearName        =  
| HeadgearName        =Wizardry Hat
| HeadgearMap          =  
| HeadgearMap          =Sanctum of Light
| HeadgearAttribute    =  
| HeadgearAttribute    =Int or Dex
| HeadgearCard1        =  
| HeadgearCard1        =Butterfly Pixie Card
| HeadgearCard2        =  
| HeadgearCard2        =  
| FaceName            =  
| FaceName            =Resonant Headphones
| FaceMap              =  
| FaceMap              =Crystal Cave
| FaceAttribute        =  
| FaceAttribute        =Int or Dex
| FaceCard1            =  
| FaceCard1            =Butterfly Pixie Card
| FaceCard2            =  
| FaceCard2            =  
| UtilityName          =  
| UtilityName          =Mechanical Core
| UtilityMap          =  
| UtilityMap          =Sanctum of Light
| UtilityAttribute    =  
| UtilityAttribute    =Int or Dex
| UtilityCard1        =  
| UtilityCard1        =Butterfly Pixie Card
| UtilityCard2        =  
| UtilityCard2        =  
| AccessoryOneName    =  
| AccessoryOneName    =Scroll
| AccessoryOneMap      =  
| AccessoryOneMap      =Festering Wood
| AccessoryOneAttribute=  
| AccessoryOneAttribute=Int or Dex
| AccessoryOneCard1    =  
| AccessoryOneCard1    =Soul Mage Card
| AccessoryOneCard2    =  
| AccessoryOneCard2    =  
| AccessoryTwoName    =  
| AccessoryTwoName    =Cloud Loop
| AccessoryTwoMap      =  
| AccessoryTwoMap      =Windy Desert
| AccessoryTwoAttribute=  
| AccessoryTwoAttribute=Int or Dex
| AccessoryTwoCard1    =  
| AccessoryTwoCard1    =Soul Mage Card
| AccessoryTwoCard2    =  
| AccessoryTwoCard2    =  
| ArtifactName        =  
| ArtifactName        =Spellweaver
| ArtifactMap          =  
| ArtifactMap          =Fairy Glenn
| ArtifactAttribute    =  
| ArtifactAttribute    =Int or Dex
| ArtifactModifier    =  
| ArtifactModifier    =HP% and Matk %
}}
}}


== Late Game Leveling ==
== Late Game Leveling ==


=== Levels X - X ===
=== Levels 130 - 150 ===
Content here.
Content here.