Module:GameInfo/styles.css: Difference between revisions
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/* SpiritVale Wiki — Module:GameInfo/styles.css */ | /* SpiritVale Wiki — Module:GameInfo/styles.css */ | ||
/* GameInfo-family layout and skill-specific presentation.*/ | /* GameInfo-family layout and skill-specific presentation. | ||
Surface hierarchy: | |||
- bg1 = outer card / inactive neutral base | |||
- bg2 = first nested section surface | |||
- bg3 = inner framed block / pill surface | |||
Raw per-attribute semantic colors remain explicit. | |||
*/ | |||
/* -------------------------------------------------------------------------- */ | /* -------------------------------------------------------------------------- */ | ||
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border-radius:999px; | border-radius:999px; | ||
/* | /* Inner icon surface. */ | ||
background:var(--sv-ui- | background:var(--sv-ui-bg3); | ||
background-image:none; | background-image:none; | ||
} | } | ||
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padding:0 12px; | padding:0 12px; | ||
border-radius:999px; | border-radius:999px; | ||
background:var(--sv-ui-bg3); | |||
background-image:none; | |||
box-shadow:none; | |||
} | } | ||
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border-radius:14px; | border-radius:14px; | ||
border:1px solid var(--sv-ui-line2); | border:1px solid var(--sv-ui-line2); | ||
background:var(--sv-ui- | background:var(--sv-ui-bg3); | ||
background-image:none; | background-image:none; | ||
box-shadow:none; | box-shadow:none; | ||
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.sv_skill_scaling__core-pill.is-active{ | .sv_skill_scaling__core-pill.is-active{ | ||
background:var(--sv-ui- | background:var(--sv-ui-bg3); | ||
background-image:none; | background-image:none; | ||
} | } | ||