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'''Attributes''' | '''Attributes''' | ||
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| style="background:# | | style="background:#e6e3f0; padding:4px; border-bottom:1px solid #eee;" | [[File:Strength.png|15px]] '''[[Attributes#Strength_(STR)|STR]]''' | ||
| style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{STR}}} | | style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{STR}}} | ||
|- | |- | ||
| style="background:# | | style="background:#e6e3f0; padding:4px; border-bottom:1px solid #eee;" | [[File:Agility.png|15px]] '''[[Attributes#Agility_(AGI)|AGI]]''' | ||
| style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{AGI}}} | | style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{AGI}}} | ||
|- | |- | ||
| style="background:# | | style="background:#e6e3f0; padding:4px; border-bottom:1px solid #eee;" | [[File:Vitality.png|15px]] '''[[Attributes#Vitality_(VIT)|VIT]]''' | ||
| style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{VIT}}} | | style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{VIT}}} | ||
|- | |- | ||
| style="background:# | | style="background:#e6e3f0; padding:4px; border-bottom:1px solid #eee;" | [[File:Intelligence.png|15px]] '''[[Attributes#Intelligence_(INT)|INT]]''' | ||
| style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{INT}}} | | style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{INT}}} | ||
|- | |- | ||
| style="background:# | | style="background:#e6e3f0; padding:4px; border-bottom:1px solid #eee;" | [[File:Dexterity.png|15px]] '''[[Attributes#Dexterity_(DEX)|DEX]]''' | ||
| style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{DEX}}} | | style="background:#ffffff; padding:4px; border-bottom:1px solid #eee; text-align:center;" | {{{DEX}}} | ||
|- | |- | ||
| style="background:# | | style="background:#e6e3f0; padding:4px;" | [[File:Luck.png|15px]] '''[[Attributes#Luck_(LUK)'''|LUK]] | ||
| style="background:#ffffff; padding:4px; text-align:center;" | {{{LUK}}} | | style="background:#ffffff; padding:4px; text-align:center;" | {{{LUK}}} | ||
|} | |} | ||
Revision as of 17:51, 7 September 2025
|
Class Overview | |
|---|---|
| Role | {{{Role}}} |
| Weapons | {{{Weapons}}} |
|
Attributes | |
| {{{STR}}} | |
| {{{AGI}}} | |
| {{{VIT}}} | |
| {{{INT}}} | |
| {{{DEX}}} | |
| {{{LUK}}} | |
Infobox for a class overview: shows the class role, common weapons, and attribute emphasis (numeric).
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Role | Role | Main role(s) or playstyle for the class. Use <br> to list multiple lines (e.g., Healing, Support, Holy Magic).
| String | suggested |
| Weapons | Weapons | Primary weapon type(s) this class commonly uses.
| String | suggested |
| STR | STR | Strength emphasis as a number.
| Number | suggested |
| AGI | AGI | Agility emphasis as a number.
| Number | suggested |
| VIT | VIT | Vitality emphasis as a number.
| Number | suggested |
| INT | INT | Intelligence emphasis as a number.
| Number | suggested |
| DEX | DEX | Dexterity emphasis as a number.
| Number | suggested |
| LUK | LUK | Luck emphasis as a number.
| Number | suggested |