Elements: Difference between revisions
From SpiritVale Wiki
More actions
No edit summary |
No edit summary |
||
| Line 3: | Line 3: | ||
| PageHeader = Elements | | PageHeader = Elements | ||
}} | }} | ||
{| class="infobox" style="float:right; width:100%; max-width:450px | {| class="infobox" style="float:right; width:100%; max-width:450px; border:2px solid #372b54; background:#f0f2f8; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em 0 1em 1em; text-align:center; border-collapse:separate; overflow:hidden;" | ||
|- | |- | ||
! colspan="10" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding: | ! colspan="10" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:1px 1px; font-size:120%; border-top-left-radius:8px; border-top-right-radius:8px; word-wrap:break-word; overflow-wrap:break-word;" | '''Elemental Damage Multipliers''' | ||
|- | |- | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0; font-size:10px; line-height:1.1;" | Atk \ Def | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; font-size:10px; line-height:1.1; border-bottom:1px solid #eee;" | Atk \ Def | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:NeutralIcon.png|30px|link=Elements#Neutral]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:NeutralIcon.png|30px|link=Elements#Neutral]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:PoisonIcon.png|30px|link=Elements#Poison]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:PoisonIcon.png|30px|link=Elements#Poison]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:ShadowIcon.png|30px|link=Elements#Shadow]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:ShadowIcon.png|30px|link=Elements#Shadow]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:HolyIcon.png|30px|link=Elements#Holy]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:HolyIcon.png|30px|link=Elements#Holy]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:UndeadIcon.png|30px|link=Elements#Undead]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:UndeadIcon.png|30px|link=Elements#Undead]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:EarthIcon.png|30px|link=Elements#Earth]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:EarthIcon.png|30px|link=Elements#Earth]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:FireIcon.png|30px|link=Elements#Fire]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:FireIcon.png|30px|link=Elements#Fire]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:WaterIcon.png|30px|link=Elements#Water]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:WaterIcon.png|30px|link=Elements#Water]] | ||
! style="background:#e6e3f0; width:30px; height:30px; padding:0;" | [[File:WindIcon.png|30px|link=Elements#Wind]] | ! style="background:#e6e3f0; width:30px; height:30px; padding:0; border-bottom:1px solid #eee;" | [[File:WindIcon.png|30px|link=Elements#Wind]] | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:NeutralIcon.png|30px|link=Elements#Neutral]] | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| style="background:#e6a400;" | 75% | | style="background:#e6a400;" | 75% | ||
| Line 29: | Line 29: | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:PoisonIcon.png|30px|link=Elements#Poison]] | ||
| style="background:#38b24a;" | 125% | | style="background:#38b24a;" | 125% | ||
| style="background:#e23b3b;" | 50% | | style="background:#e23b3b;" | 50% | ||
| Line 40: | Line 40: | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:ShadowIcon.png|30px|link=Elements#Shadow]] | ||
| style="background:#38b24a;" | 125% | | style="background:#38b24a;" | 125% | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| Line 51: | Line 51: | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:HolyIcon.png|30px|link=Elements#Holy]] | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| style="background:#38b24a;" | 125% | | style="background:#38b24a;" | 125% | ||
| Line 62: | Line 62: | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:UndeadIcon.png|30px|link=Elements#Undead]] | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| style="background:#38b24a;" | 125% | | style="background:#38b24a;" | 125% | ||
| Line 73: | Line 73: | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:EarthIcon.png|30px|link=Elements#Earth]] | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| Line 84: | Line 84: | ||
| style="background:#38b24a;" | 125% | | style="background:#38b24a;" | 125% | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:FireIcon.png|30px|link=Elements#Fire]] | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| Line 95: | Line 95: | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:WaterIcon.png|30px|link=Elements#Water]] | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| Line 106: | Line 106: | ||
| style="background:#e6a400;" | 75% | | style="background:#e6a400;" | 75% | ||
|- | |- | ||
! style="background:# | ! style="background:#e6e3f0; padding:0; border-bottom:1px solid #eee;" | [[File:WindIcon.png|30px|link=Elements#Wind]] | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| style="background:#ffffff;" | | | style="background:#ffffff;" | | ||
| Line 117: | Line 117: | ||
| style="background:#e23b3b;" | 50% | | style="background:#e23b3b;" | 50% | ||
|- | |- | ||
| colspan="10" style="padding:8px; text-align:left; background:#ffffff; border-top:1px solid # | | colspan="10" style="padding:8px; text-align:left; background:#ffffff; border-top:1px solid #eee; border-bottom-left-radius:10px; border-bottom-right-radius:10px;" | | ||
;How to read this | ;How to read this | ||
* Rows are the '''attacking''' element; columns are the '''defending''' element. | * Rows are the '''attacking''' element; columns are the '''defending''' element. | ||
| Line 128: | Line 128: | ||
|} | |} | ||
|} | |} | ||
''Elements'' are a core combat system in ''SpiritVale''. Every monster, attack, and the player themselves; has an elemental type. Each element has it's own strengths and weaknesses. | ''Elements'' are a core combat system in ''SpiritVale''. Every monster, attack, and the player themselves; has an elemental type. Each element has it's own strengths and weaknesses. | ||
Revision as of 22:31, 7 September 2025
Join the Playtest on Steam Now: SpiritVale
Elements
Elements are a core combat system in SpiritVale. Every monster, attack, and the player themselves; has an elemental type. Each element has it's own strengths and weaknesses.
There are nine elements:
The default element is Neutral, which represents non-elemental damage.
Gameplay Effects
Elements have a component in that when attacking with an element it may be weaker or stronger against an opponent with a different element.
| Outcome | Description |
|---|---|
| Strong | Attacking element deals 125% damage to a defending element it is strong against. |
| Neutral | Attacking element deals 100% damage when there is no strength or weakness. |
| Weak | Attacking element deals only 75% damage when it is weak against the defending element. |
| Same Element | Attacking element deals only 50% damage when used against the same element. Exception: Neutral vs Neutral still deals 100% damage. |
At the start of the game all players and their physical attacks are Neutral. However, players can change from the Neutral element with **Convert Cards**:
- Weapon Convert Card – Converts physical attacks from Neutral to that element.
- Chest Convert Card – Converts defensive typing from Neutral to that element.
Neutral
Poison
- Description: Venomous damage; can inflict a stacking poison DoT.
- Creatures: Snakes, spiders, bats, insects.
- Special: Poison debuff deals damage over time until cleansed or expired.
- Strong against (125%):
Neutral - Weak against (75%):
Holy,
Undead - Weapon Convert Card: Spider King Card
- Chest Convert Card: Worm Creep Card
Shadow
- Description: Dark magic; often applies ailments.
- Creatures: Demons, ghosts, horrors.
- Special: Can inflict status effects (e.g., Silence, Blindness).
- Strong against (125%):
Neutral,
Holy,
Undead - Weak against (75%): —
- Weapon Convert Card: Dragon Darkness Card
- Chest Convert Card: Werewolf Card
Holy
- Description: Light and purity; counters darkness and undeath.
- Creatures: Angels, fairies, spiritual beings.
- Special: Healing effects deal damage to Undead.
- Strong against (125%):
Poison,
Shadow,
Undead - Weak against (75%): —
- Weapon Convert Card: Archangel Card
- Chest Convert Card: Angel Mage Card
Undead
- Description: Non-living essence; rare element.
- Creatures: Zombies, skeletons, abominations.
- Special: Especially threatened by Holy damage, and takes damage from healing instead of recovering health.
- Strong against (125%):
Poison, - Weak against (75%):
Shadow,
Holy - Weapon Convert Card: Zombie Goblin Giant Card
- Chest Convert Card: Zombie Goblin King Card
Earth
- Description: Stone, soil, and flora; sturdy and grounding.
- Creatures: Goblins, plants, burrowers.
- Special: Excels against Wind.
- Strong against (125%):
Wind - Weak against (75%):
Fire - Weapon Convert Card: Goblin Giant Mage Card
- Chest Convert Card: Goblin Giant Gold Card
Fire
- Description: Heat, lava, and flame.
- Creatures: Fire elementals, desert beasts, devils.
- Special: Burns through Earth-type foes.
- Strong against (125%):
Earth - Weak against (75%):
Water - Weapon Convert Card: Dog Bowwow Card
- Chest Convert Card: Scorpion King Card
Water
- Description: Rivers, lakes, and ice.
- Creatures: Ocean dwellers, ice creatures, cyclopes.
- Special: Douses Fire-type foes.
- Strong against (125%):
Fire - Weak against (75%):
Wind - Weapon Convert Card: Petal Card
- Chest Convert Card: Ice Mage Card
Wind
- Description: Air and sky; swift and agile.
- Creatures: Flying beasts, airborne insects, forest spirits.
- Special: Overwhelms Water-type foes.
- Strong against (125%):
Water - Weak against (75%):
Earth - Weapon Convert Card: Wind Mage Card
- Chest Convert Card: Cat Bolt Card