Mage: Difference between revisions
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<div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);"> “''A student of elemental magic, capable of casting destructive spells from a distance. Ideal for players who enjoy powerful ranged damage and skilled timing.''”</div> | |||
<div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);"> | |||
“''A student of elemental magic, capable of casting destructive spells from a distance. Ideal for players who enjoy powerful ranged damage and skilled timing.''” | |||
</div> | |||
Mages channel elemental forces, specializing in destructive spells cast from a distance. Ideal for players who prefer ranged combat, the Mage excels at overwhelming enemies with powerful area-of-effect attacks and precise elemental strikes. | Mages channel elemental forces, specializing in destructive spells cast from a distance. Ideal for players who prefer ranged combat, the Mage excels at overwhelming enemies with powerful area-of-effect attacks and precise elemental strikes. | ||
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As a Base Class, the Mage offers players a foundation in ranged magical combat, rewarding those who value strategic play and the thrill of unleashing devastating spells. | As a Base Class, the Mage offers players a foundation in ranged magical combat, rewarding those who value strategic play and the thrill of unleashing devastating spells. | ||
== General Skills == | |||
{{GeneralSkillInfoBox}} | |||
== Mage Skills == | |||
These skills are unique to the Mage class. | |||
=== Active === | |||
Content will be added by the community. | |||
=== Passive === | |||
Content will be added by the community. | |||
== Attributes == | |||
{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;" | |||
|- | |||
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" | | |||
'''Primary Attributes''' | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Placeholder — community to describe INT role for Mage. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Placeholder — community to describe VIT role for Mage. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] | |||
| style="background:#ffffff; padding:6px; text-align:left;" | Placeholder — community to describe DEX role for Mage. | |||
|- | |||
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" | | |||
'''Secondary Attributes''' | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Placeholder — community to describe STR role for Mage. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] | |||
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Placeholder — community to describe AGI role for Mage. | |||
|- | |||
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] | |||
| style="background:#ffffff; padding:6px; text-align:left;" | Placeholder — community to describe LUK role for Mage. | |||
|} | |||
== Early Game Leveling == | |||
=== Levels 1–10 === | |||
Content here. | |||
Recommended Maps: | |||
* | |||
Stat Priority: | |||
* | |||
---- | |||
=== Levels 10–30 === | |||
Content here. | |||
Recommended Maps: | |||
* | |||
Stat Priority: | |||
* | |||
---- | |||
=== Levels 30–40 === | |||
Content here. | |||
Recommended Maps: | |||
* | |||
Stat Priority: | |||
* | |||
=== Recommended Low-Level Gear === | |||
{{RecommendedItemInfoBox | |||
| WeaponOneName = | |||
| WeaponOneMap = | |||
| WeaponOneAttribute = | |||
| WeaponOneModifierOne = | |||
| WeaponOneModifierTwo = | |||
| WeaponOneCard1 = | |||
| WeaponOneCard2 = | |||
| WeaponOneCard3 = | |||
| WeaponOneCard4 = | |||
| WeaponTwoName = | |||
| WeaponTwoMap = | |||
| WeaponTwoAttribute = | |||
| WeaponTwoModifierOne = | |||
| WeaponTwoModifierTwo = | |||
| WeaponTwoCard1 = | |||
| WeaponTwoCard2 = | |||
| WeaponTwoCard3 = | |||
| WeaponTwoCard4 = | |||
| ChestName = | |||
| ChestMap = | |||
| ChestAttribute = | |||
| ChestModifierOne = | |||
| ChestModifierTwo = | |||
| ChestCard1 = | |||
| ChestCard2 = | |||
| LegwearName = | |||
| LegwearMap = | |||
| LegwearAttribute = | |||
| LegwearModifierOne = | |||
| LegwearModifierTwo = | |||
| LegwearCard1 = | |||
| LegwearCard2 = | |||
| ShoeName = | |||
| ShoeMap = | |||
| ShoeAttribute = | |||
| ShoeModifierOne = | |||
| ShoeModifierTwo = | |||
| ShoeCard1 = | |||
| ShoeCard2 = | |||
| HeadgearName = | |||
| HeadgearMap = | |||
| HeadgearAttribute = | |||
| HeadgearCard1 = | |||
| HeadgearCard2 = | |||
| FaceName = | |||
| FaceMap = | |||
| FaceAttribute = | |||
| FaceCard1 = | |||
| FaceCard2 = | |||
| UtilityName = | |||
| UtilityMap = | |||
| UtilityAttribute = | |||
| UtilityCard1 = | |||
| UtilityCard2 = | |||
| AccessoryOneName = | |||
| AccessoryOneMap = | |||
| AccessoryOneAttribute= | |||
| AccessoryOneCard1 = | |||
| AccessoryOneCard2 = | |||
| AccessoryTwoName = | |||
| AccessoryTwoMap = | |||
| AccessoryTwoAttribute= | |||
| AccessoryTwoCard1 = | |||
| AccessoryTwoCard2 = | |||
| ArtifactName = | |||
| ArtifactMap = | |||
| ArtifactAttribute = | |||
| ArtifactModifier = | |||
}} | |||
== Mid Game Leveling == | |||
=== Levels 40–60 === | |||
Content here. | |||
Recommended Map: | |||
* | |||
Stat Priority: | |||
* | |||
=== Levels 60–80 === | |||
Content here. | |||
Recommended Map: | |||
* | |||
Stat Priority: | |||
* | |||
=== Recommended Mid-Level Gear === | |||
{{RecommendedItemInfoBox | |||
| WeaponOneName = | |||
| WeaponOneMap = | |||
| WeaponOneAttribute = | |||
| WeaponOneModifierOne = | |||
| WeaponOneModifierTwo = | |||
| WeaponOneCard1 = | |||
| WeaponOneCard2 = | |||
| WeaponOneCard3 = | |||
| WeaponOneCard4 = | |||
| WeaponTwoName = | |||
| WeaponTwoMap = | |||
| WeaponTwoAttribute = | |||
| WeaponTwoModifierOne = | |||
| WeaponTwoModifierTwo = | |||
| WeaponTwoCard1 = | |||
| WeaponTwoCard2 = | |||
| WeaponTwoCard3 = | |||
| WeaponTwoCard4 = | |||
| ChestName = | |||
| ChestMap = | |||
| ChestAttribute = | |||
| ChestModifierOne = | |||
| ChestModifierTwo = | |||
| ChestCard1 = | |||
| ChestCard2 = | |||
| LegwearName = | |||
| LegwearMap = | |||
| LegwearAttribute = | |||
| LegwearModifierOne = | |||
| LegwearModifierTwo = | |||
| LegwearCard1 = | |||
| LegwearCard2 = | |||
| ShoeName = | |||
| ShoeMap = | |||
| ShoeAttribute = | |||
| ShoeModifierOne = | |||
| ShoeModifierTwo = | |||
| ShoeCard1 = | |||
| ShoeCard2 = | |||
| HeadgearName = | |||
| HeadgearMap = | |||
| HeadgearAttribute = | |||
| HeadgearCard1 = | |||
| HeadgearCard2 = | |||
| FaceName = | |||
| FaceMap = | |||
| FaceAttribute = | |||
| FaceCard1 = | |||
| FaceCard2 = | |||
| UtilityName = | |||
| UtilityMap = | |||
| UtilityAttribute = | |||
| UtilityCard1 = | |||
| UtilityCard2 = | |||
| AccessoryOneName = | |||
| AccessoryOneMap = | |||
| AccessoryOneAttribute= | |||
| AccessoryOneCard1 = | |||
| AccessoryOneCard2 = | |||
| AccessoryTwoName = | |||
| AccessoryTwoMap = | |||
| AccessoryTwoAttribute= | |||
| AccessoryTwoCard1 = | |||
| AccessoryTwoCard2 = | |||
| ArtifactName = | |||
| ArtifactMap = | |||
| ArtifactAttribute = | |||
| ArtifactModifier = | |||
}} | |||
== Late Game Leveling == | |||
=== Levels 80–100 === | |||
Content here. | |||
Stat Priority: | |||
* | |||
=== Levels 100+ === | |||
Content here. | |||
Stat Priority: | |||
This should be the final stat allocation section, where every possible stat has been put into place. | |||
=== Recommended High-Level Gear === | |||
{{RecommendedItemInfoBox | |||
| WeaponOneName = | |||
| WeaponOneMap = | |||
| WeaponOneAttribute = | |||
| WeaponOneModifierOne = | |||
| WeaponOneModifierTwo = | |||
| WeaponOneCard1 = | |||
| WeaponOneCard2 = | |||
| WeaponOneCard3 = | |||
| WeaponOneCard4 = | |||
| WeaponTwoName = | |||
| WeaponTwoMap = | |||
| WeaponTwoAttribute = | |||
| WeaponTwoModifierOne = | |||
| WeaponTwoModifierTwo = | |||
| WeaponTwoCard1 = | |||
| WeaponTwoCard2 = | |||
| WeaponTwoCard3 = | |||
| WeaponTwoCard4 = | |||
| ChestName = | |||
| ChestMap = | |||
| ChestAttribute = | |||
| ChestModifierOne = | |||
| ChestModifierTwo = | |||
| ChestCard1 = | |||
| ChestCard2 = | |||
| LegwearName = | |||
| LegwearMap = | |||
| LegwearAttribute = | |||
| LegwearModifierOne = | |||
| LegwearModifierTwo = | |||
| LegwearCard1 = | |||
| LegwearCard2 = | |||
| ShoeName = | |||
| ShoeMap = | |||
| ShoeAttribute = | |||
| ShoeModifierOne = | |||
| ShoeModifierTwo = | |||
| ShoeCard1 = | |||
| ShoeCard2 = | |||
| HeadgearName = | |||
| HeadgearMap = | |||
| HeadgearAttribute = | |||
| HeadgearCard1 = | |||
| HeadgearCard2 = | |||
| FaceName = | |||
| FaceMap = | |||
| FaceAttribute = | |||
| FaceCard1 = | |||
| FaceCard2 = | |||
| UtilityName = | |||
| UtilityMap = | |||
| UtilityAttribute = | |||
| UtilityCard1 = | |||
| UtilityCard2 = | |||
| AccessoryOneName = | |||
| AccessoryOneMap = | |||
| AccessoryOneAttribute= | |||
| AccessoryOneCard1 = | |||
| AccessoryOneCard2 = | |||
| AccessoryTwoName = | |||
| AccessoryTwoMap = | |||
| AccessoryTwoAttribute= | |||
| AccessoryTwoCard1 = | |||
| AccessoryTwoCard2 = | |||
| ArtifactName = | |||
| ArtifactMap = | |||
| ArtifactAttribute = | |||
| ArtifactModifier = | |||
}} | |||
== Endgame Overview == | |||
[[Placeholder]] | |||
== Tips and Tricks == | |||
[[Placeholder]] | |||
== Additional Guides == | |||
<!-- Hey, are you wanting to add more guides? Head here to learn about creating guides, and start your own! https://spiritvale.info/wiki/Guides:Mage_Builds --> | |||
{{:Guides:Mage Builds}} | |||
== See Also == | == See Also == | ||
{{Template:Navbox}} | {{Template:Navbox}} | ||
<noinclude>[[Category:Classes]]</noinclude> | <noinclude> | ||
[[Category:Classes]] | |||
</noinclude> |