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Wizard: Difference between revisions

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Created page with "{{Template:PageHeader | PageImage = MageIcon.webp | PageHeader = Wizard }} {{ClassInfoBox | Role = Elemental Magic | Weapons = Staff | STR = 1 | AGI = 9 | VIT = 1 | INT = 12 | DEX = 9 | LUK = 1 }} <div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A student of elemental magic, capable of casting destructive spe..."
 
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  | LUK = 1
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<div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A student of elemental magic, capable of casting destructive spells from a distance. Ideal for players who enjoy powerful ranged damage and skilled timing.''”</div>
<div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''Placeholder''”</div>


Mages channel elemental forces, specializing in destructive spells cast from a distance. Ideal for players who prefer ranged combat, the Mage excels at overwhelming enemies with powerful area-of-effect attacks and precise elemental strikes. 
Placeholder
 
The class emphasizes timing and positioning, as spellcasting requires careful management of cast times and mana. Though physically fragile, Mages make up for it with high burst damage and battlefield control, shaping the flow of combat with fire, ice, lightning, and earth magic. 
 
As a Base Class, the Mage offers players a foundation in ranged magical combat, rewarding those who value strategic play and the thrill of unleashing devastating spells. 


== General Skills ==
== General Skills ==
{{GeneralSkillInfoBox}}
{{GeneralSkillInfoBox}}


== Mage Skills ==
== Wizard Skills ==
These skills are unique to the Mage class.
These skills are unique to the Wizard class.


=== Active ===
=== Active ===
<span id="Earthbolt"></span> [[File:Skill-earthbolt.webp|75px|link=]] '''Earthbolt''' — Harnesses the pulse of the earth to strike a single foe with crushing, earthen might.
<span id="Fire-Pillar"></span> [[File:Fire Pillar.png|75px|link=]] '''Fire Pillar''' —  
* '''Max Level:''' 10
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Max Level: 10'''
* '''Damage:''' 100% MATK per level
* '''Damage:''' 20% MATK per level
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''+MATK per INT:''' +3% per level [+423% MATK]
* '''Hits:''' 1 per level
* '''Hits:'''
* '''Cast Time:''' 0.4 seconds per level
* '''Duration:''' 5 seconds
* '''Cooldown:''' 1 second
* '''Area:''' Small 
* '''Cost:''' 5 + 5 mana per level
* '''Cast Time:''' 0.75 seconds   
* '''Buff Applied:''' Earth Attunement
* '''Cost:''' 20 + 10 mana per level   
** '''Earth Damage:''' +3% per level
** '''Duration:''' 10 seconds 
 
<span id="Earth-Spikes"></span> [[File:Skill-earth-spikes.webp|75px|link=]] '''Earth Spikes''' — The ground erupts in a burst of jagged stone, impaling enemies from below.
* '''Max Level:''' 10
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Damage:''' 50% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 0.5 + 0.5 per level
* '''Area:''' Medium
* '''Cast Time:''' 0.75 seconds
* '''Cooldown:''' 1 second
* '''Cost:''' 20 + 10 mana per level
* '''Debuff Applied:''' Stone
** '''Fire Resistance:''' −25%
** '''Duration:''' 2 + 0.5 seconds per level
* '''Debuff Applied:''' Slow
** '''Move Speed:''' −50%
** '''Cast Speed:''' −25%
** '''Attack Speed:''' −25%
** '''Duration:''' 2 + 0.5 seconds per level
** '''Chance:''' 50% + 5% per level  
 
<span id="Energy-Shield"></span> [[File:Skill-energy-shield.webp|75px|link=]] '''Energy Shield''' — A shimmering arcane barrier absorbs harm until its energy fades, redirecting a portion of incoming damage to MP instead of HP.
* '''Max Level:''' 5
* '''Cost:''' 20 mana
* '''Buff Applied:''' Energy Shield
** '''Damage Reduction:''' +10% per level
** '''Duration:''' 60 seconds per level   


<span id="Fireball"></span> [[File:Skill-fireball.webp|75px|link=]] '''Fireball''' — Casts a fiery orb that explodes on impact, leaving behind a firewall at the impact zone.
<span id="Meteor"></span> [[File:Meteor.png|75px|link=]] '''Meteor''' — Calls down a burning mass from the heavens that erupts on impact, leaving only ash and ruin.
* '''Max Level:''' 10
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Max Level: 10'''
* '''Damage:''' 50% MATK per level
* '''Damage:''' 200% MATK per level 
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''+MATK per INT:''' +10% per level [+1410% MATK] 
* '''Area:''' Medium
* '''Hits:''' 1 per level
* '''Cast Time:''' 0.75 seconds
* '''Area:''' Large 
* '''Cooldown:''' 1 second
* '''Cast Time:''' 2 + 1 seconds per level 
* '''Cost:''' 20 + 10 mana per level
* '''Cooldown:''' 6 seconds 
* '''Effect:''' Knockback
* '''Cost:''' 40 + 20 mana per level 
* '''Ground AoE:''' Firewall
* '''Debuff Applied:''' Stun 
** '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
** Cannot Attack or Move 
** '''Damage:''' 100% MATK
** Flee Disabled 
** +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
** '''Duration:''' 3 seconds
** '''Hit Limit:''' 2 + 1 per level
** '''Chance:''' 15% per level  
** '''Area:''' Small
** '''Duration:''' 2 + 1 seconds per level
** '''Effect:''' Knockback  


<span id="Firebolt"></span> [[File:Skill-firebolt.webp|75px|link=]] '''Firebolt''' — Launches a concentrated flame that scorches a single enemy with fire-element magical damage.
<span id="Chain-Lightning"></span> [[File:Chain Lightning.png|75px|link=]] '''Chain Lightning''' —
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Max Level: 10'''
* '''Damage:''' 100% MATK per level
* '''Damage:''' 120% MATK per level
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''+MATK per INT:''' +6% per level [+846% MATK]
* '''Hits:''' 1 per level
* '''Chains:''' 1 + 0.5 per level
* '''Cast Time:''' 0.4 seconds per level
* '''Hits:''' 1 per level
* '''Cooldown:''' 1 second
* '''Effect:''' Knockback 
* '''Cost:''' 5 + 5 mana per level
* '''Cast Time:''' 0.7 seconds per level
* '''Buff Applied:''' Fire Attunement
* '''Cooldown:''' 1 second 
** '''Fire Damage:''' +3% per level
* '''Cost:''' 30 + 15 mana per level   
** '''Duration:''' 10 seconds  


<span id="Icebolt"></span> [[File:Skill-icebolt.webp|75px|link=]] '''Icebolt''' — Hurls a shard of ice to deal water-element magical damage to a single enemy.
<span id="Tempest"></span> [[File:Tempest.png|75px|link=]] '''Tempest''' — A furious windstorm erupts across the battlefield, striking and scattering all caught within.
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Max Level: 10'''
* '''Damage:''' 100% MATK per level
* '''Damage:''' 50% MATK per level
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''+MATK per INT:''' +3% per level [+423% MATK]
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Cast Time:''' 0.4 seconds per level
* '''Effect:''' Knockback 
* '''Cooldown:''' 1 second
* '''Duration:''' 5 seconds 
* '''Cost:''' 5 + 5 mana per level
* '''Area:''' Large 
* '''Buff Applied:''' Water Attunement
* '''Cast Time:''' 2 + 1 seconds per level 
** '''Water Damage:''' +3% per level
* '''Cooldown:''' 6 seconds 
** '''Duration:''' 10 seconds  
* '''Cost:''' 40 + 20 mana per level  


<span id="Ice-Shard"></span> [[File:Skill-ice-shard.webp|75px|link=]] '''Ice Shard''' — Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies.
<span id="Arcane-Sigil"></span> [[File:Arcane Sigil.png|75px|link=]] '''Arcane Sigil''' — Creates a magical zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs.
* '''Max Level:''' 10
* '''Max Level: 10'''
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Cast Time:''' 0.75 seconds
* '''Damage:''' 50% MATK per level
* '''Cooldown:''' 10 seconds 
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Cost:''' 20 mana
* '''Area:''' Medium
* '''Buff Applied:''' Mana Overload 
* '''Cast Time:''' 0.75 seconds
** MATK: +3% per level 
* '''Cooldown:''' 1 second
** MP Cost: +15% per level
* '''Cost:''' 20 + 10 mana per level
** '''Duration:''' 1 second  
* '''Debuff Applied:''' Soak
** '''Wind Resistance:''' −25%
** '''Duration:''' 2 + 1 seconds per level
* '''Debuff Applied:''' Frozen
** '''Effect:''' Cannot Attack or Move, Flee Disabled
** '''Duration:''' 2 + 1 seconds per level
** '''Chance:''' 50% + 5% per level  


<span id="Thunderbolt"></span> [[File:Skill-thunderbolt.webp|75px|link=]] '''Thunderbolt''' — Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element magical damage.
<span id="Hydro-Vortex"></span> [[File:Hydro Vortex.png|75px|link=]] '''Hydro Vortex''' — Summons a violent spiral of freezing wind and water, pulling enemies inward as the torrent rages.
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Max Level: 10'''
* '''Damage:''' 100% MATK per level
* '''Damage:''' 30% MATK per level
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''+MATK per INT:''' +2% per level [+282% MATK]
* '''Hits:''' 1 per level
* '''Hits:''' 1
* '''Cast Time:''' 0.4 seconds per level
* '''Effect:''' Pull 
* '''Cooldown:''' 1 second
* '''Duration:''' 2 + 0.3 seconds per level
* '''Cost:''' 5 + 5 mana per level
* '''Area:''' Large 
* '''Buff Applied:''' Wind Attunement
* '''Cast Time:''' 2 + 1 seconds per level
** '''Wind Damage:''' +3% per level
* '''Cooldown:''' 6 seconds 
** '''Duration:''' 10 seconds  
* '''Cost:''' 30 + 15 mana per level   


<span id="Thunder-Storm"></span> [[File:Skill-thunder-storm.webp|75px|link=]] '''Thunder Storm''' — Calls down a storm of lightning over a target area, striking all enemies within.
<span id="Freezing-Field"></span> [[File:Freezing Field.png|75px|link=]] '''Freezing Field''' — Unleashes a flurry of jagged ice and wind, battering enemies in a sweeping storm.
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Max Level: 10'''
* '''Damage:''' 100% MATK per level
* '''Damage:''' 50% MATK per level
* +5% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''+MATK per INT:''' +3% per level [+438% MATK]
* '''Hits:''' 1 per level
* '''Hits:''' 1
* '''Area:''' Medium
* '''Duration:''' 5 seconds 
* '''Cast Time:''' 0.7 seconds per level
* '''Area:''' Large 
* '''Cooldown:''' 2 seconds
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cost:''' 25 + 12 mana per level   
* '''Cooldown:''' 6 seconds
* '''Cost:''' 40 + 20 mana per level 
* '''Debuff Applied:''' Soak 
** Wind Resistance: −25% 
** '''Duration:''' 2 + 1 seconds per level 
* '''Debuff Applied:''' Frozen 
** Cannot Attack or Move 
** Flee Disabled 
** '''Duration:''' 2 + 1 seconds per level 
** '''Chance:''' 15% per level   


=== Passive ===
<span id="Earth-Wall"></span> [[File:Earth Wall.png|75px|link=]] '''Earth Wall''' — Creates an impassable area.
<span id="Wand-Mastery"></span> [[File:Skill-wand-mastery.webp|75px|link=]] '''Wand Mastery''' — Boosts magical attack when wielding a wand or book.
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]] 
* '''Max Level:''' 10
* '''Max Level: 10'''
* '''Wand MATK:''' +2 per level
* '''Cast Time:''' 0.75 seconds 
* '''Book MATK:''' +2 per level
* '''Cost:''' 20 + 10 mana per level
* '''Cast Speed:''' +1% per level


== Attributes ==
<span id="Earthquake"></span> [[File:Earthquake.png|75px|link=]] '''Earthquake''' — 
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]] 
* '''Max Level: 10'''
* '''Damage:''' 50% MATK per level 
* '''+MATK per INT:''' +3% per level [+438% MATK] 
* '''Waves:''' 1 + 0.5 per level 
* '''Hits:''' 1 per level 
* '''Area:''' Medium 
* '''Cast Time:''' 2 + 1 seconds per level 
* '''Cooldown:''' 6 seconds 
* '''Cost:''' 40 + 20 mana per level 
* '''Debuff Applied:''' Stone 
** Fire Resistance: −25% 
** '''Duration:''' 2 + 0.5 seconds per level 
* '''Debuff Applied:''' Stun 
** Cannot Attack or Move 
** Flee Disabled 
** '''Duration:''' 3 seconds 
** '''Chance:''' 15% per level 


{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;"
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" |
'''Primary Attributes'''
|-
| style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]]
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The core damage stat for Mages.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]]
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]]
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The backbone of Mage survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool.
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]]
| style="background:#ffffff; padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" |
'''Secondary Attributes'''
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]]
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Mage damage, which is spell-based.
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]]
| style="background:#ffffff; padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Mage spells cannot crit, so LUK doesn’t boost spell damage.
|}


== Early Game Leveling ==
== Early Game Leveling ==
Line 481: Line 437:
== Additional Guides ==
== Additional Guides ==


<!-- Hey, are you wanting to add more guides? Head here to learn about creating guides, and start your own! https://spiritvale.info/wiki/Guides:Mage_Builds -->
<!-- Hey, are you wanting to add more guides? Head here to learn about creating guides, and start your own! https://spiritvale.info/wiki/Guides:Wizard_Builds -->


{{:Guides:Mage Builds}}   
{{:Guides:Wizard Builds}}   


== See Also ==
== See Also ==

Revision as of 22:04, 12 September 2025

Join the Playtest on Steam Now: SpiritVale


Wizard


Class Overview
Role Elemental Magic
Weapons Staff
Attributes
STR 1
AGI 9
VIT 1
INT 12
DEX 9
LUK 1




Placeholder

Placeholder

General Skills

These skills are available to all classes.

Active

Cure — "Channels purifying energy to dispel harmful afflictions, restoring clarity where corruption once lingered."
  • Max Level: 1
  • Cost: 10 mana
  • Cures: Poison
  • Cures: Blind
  • Cures: Silence
Haste — "A surge of energy rushes through the limbs, quickening reflexes and footwork."
  • Max Level: 1
  • Cost: 20 mana
  • Buff Applied: Haste
    • Agi: +2 per level
    • Atk Spd: +2% per level
    • Move Spd: +25%
    • Duration: 60 seconds per level
  • Cures: Slow
Heal — "Channels holy energy to restore health to a target ally."
  • Max Level: 1
  • Element: Holy
  • Healing: 50% per level
  • +1% per INT
  • +1% per VIT
  • Cooldown: 3 seconds
  • Cost: 10 + 5 mana per level

Passive

Free Cast — "Allows the caster to move and attack while casting, at the cost of reduced casting and attack speed."
  • Max Level: 1
  • Move speed: 15% + 10% per level
  • Attack speed: 50% + 10% per level
Increased Flee — "Improves evasion against physical attacks."
  • Max Level: 5
  • Flee: +8 per level
Increased Health — "Increases maximum health."
  • Max Level: 5
  • HP: +100 per level
Increased Mana — "Expands total mana capacity."
  • Max Level: 5
  • MP: +40 per level
Increased Recovery — "Accelerates mana regeneration."
  • Max Level: 5
  • MP Regen: +2 per level
  • Max MP recovered per second: +0.2% per level

Wizard Skills

These skills are unique to the Wizard class.

Active

File:Fire Pillar.png Fire Pillar

  • Element: Fire
  • Max Level: 10
  • Damage: 20% MATK per level
  • +MATK per INT: +3% per level [+423% MATK]
  • Hits: 2
  • Duration: 5 seconds
  • Area: Small
  • Cast Time: 0.75 seconds
  • Cost: 20 + 10 mana per level

File:Meteor.png Meteor — Calls down a burning mass from the heavens that erupts on impact, leaving only ash and ruin.

  • Element: Fire
  • Max Level: 10
  • Damage: 200% MATK per level
  • +MATK per INT: +10% per level [+1410% MATK]
  • Hits: 1 per level
  • Area: Large
  • Cast Time: 2 + 1 seconds per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level
  • Debuff Applied: Stun
    • Cannot Attack or Move
    • Flee Disabled
    • Duration: 3 seconds
    • Chance: 15% per level

File:Chain Lightning.png Chain Lightning

  • Element: Wind
  • Max Level: 10
  • Damage: 120% MATK per level
  • +MATK per INT: +6% per level [+846% MATK]
  • Chains: 1 + 0.5 per level
  • Hits: 1 per level
  • Effect: Knockback
  • Cast Time: 0.7 seconds per level
  • Cooldown: 1 second
  • Cost: 30 + 15 mana per level

File:Tempest.png Tempest — A furious windstorm erupts across the battlefield, striking and scattering all caught within.

  • Element: Wind
  • Max Level: 10
  • Damage: 50% MATK per level
  • +MATK per INT: +3% per level [+423% MATK]
  • Hits: 1 per level
  • Effect: Knockback
  • Duration: 5 seconds
  • Area: Large
  • Cast Time: 2 + 1 seconds per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level

File:Arcane Sigil.png Arcane Sigil — Creates a magical zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs.

  • Max Level: 10
  • Cast Time: 0.75 seconds
  • Cooldown: 10 seconds
  • Cost: 20 mana
  • Buff Applied: Mana Overload
    • MATK: +3% per level
    • MP Cost: +15% per level
    • Duration: 1 second

File:Hydro Vortex.png Hydro Vortex — Summons a violent spiral of freezing wind and water, pulling enemies inward as the torrent rages.

  • Element: Water
  • Max Level: 10
  • Damage: 30% MATK per level
  • +MATK per INT: +2% per level [+282% MATK]
  • Hits: 1
  • Effect: Pull
  • Duration: 2 + 0.3 seconds per level
  • Area: Large
  • Cast Time: 2 + 1 seconds per level
  • Cooldown: 6 seconds
  • Cost: 30 + 15 mana per level

File:Freezing Field.png Freezing Field — Unleashes a flurry of jagged ice and wind, battering enemies in a sweeping storm.

  • Element: Water
  • Max Level: 10
  • Damage: 50% MATK per level
  • +MATK per INT: +3% per level [+438% MATK]
  • Hits: 1
  • Duration: 5 seconds
  • Area: Large
  • Cast Time: 2 + 1 seconds per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level
  • Debuff Applied: Soak
    • Wind Resistance: −25%
    • Duration: 2 + 1 seconds per level
  • Debuff Applied: Frozen
    • Cannot Attack or Move
    • Flee Disabled
    • Duration: 2 + 1 seconds per level
    • Chance: 15% per level

File:Earth Wall.png Earth Wall — Creates an impassable area.

  • Element: Earth
  • Max Level: 10
  • Cast Time: 0.75 seconds
  • Cost: 20 + 10 mana per level

File:Earthquake.png Earthquake

  • Element: Earth
  • Max Level: 10
  • Damage: 50% MATK per level
  • +MATK per INT: +3% per level [+438% MATK]
  • Waves: 1 + 0.5 per level
  • Hits: 1 per level
  • Area: Medium
  • Cast Time: 2 + 1 seconds per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level
  • Debuff Applied: Stone
    • Fire Resistance: −25%
    • Duration: 2 + 0.5 seconds per level
  • Debuff Applied: Stun
    • Cannot Attack or Move
    • Flee Disabled
    • Duration: 3 seconds
    • Chance: 15% per level


Early Game Leveling

Levels 1–10

Content here.

Recommended Maps:

Stat Priority:


Levels 10–30

Content here.

Recommended Maps:

Stat Priority:


Levels 30–40

Content here.

Recommended Maps:

Stat Priority:

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest
Legwear
Shoes
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact

Mid Game Leveling

Levels 40–60

Content here.

Recommended Map:

Stat Priority:

Levels 60–80

Content here.

Recommended Map:

Stat Priority:

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest
Legwear
Shoes
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact

Late Game Leveling

Levels 80–100

Content here.

Stat Priority:

Levels 100+

Content here.

Stat Priority: This should be the final stat allocation section, where every possible stat has been put into place.

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand
Off-Hand
Armor
Piece Item Map Attribute Modifiers Cards
Chest
Legwear
Shoes
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear
Face
Utility
Accessory 1
Accessory 2
Artifact
Type Item Map Attribute Modifiers Cards
Artifact

Endgame Overview

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Tips and Tricks

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Additional Guides

Here is a full list of all build guides currently for the Wizard Class:


See Also

Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobiPriestPaladin
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting