| Str | | Name | "Strength" |
|---|
| Definition | "Modifies the user's Strength (STR), changing their physical attack power and other STR-based scaling." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Vit | | Name | "Vitality" |
|---|
| Definition | "Modifies the user's Vitality (VIT), changing their maximum HP and physical durability." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Agi | | Name | "Agility" |
|---|
| Definition | "Modifies the user's Agility (AGI), changing their Flee and Attack Speed (ASPD)." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Dex | | Name | "Dexterity" |
|---|
| Definition | "Modifies the user's Dexterity (DEX), changing their Hit rate and other accuracy-related effects." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Int | | Name | "Intelligence" |
|---|
| Definition | "Modifies the user's Intelligence (INT), changing their Magic Attack (MATK) and other magic-based scaling." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Luk | | Name | "Luck" |
|---|
| Definition | "Modifies the user's Luck (LUK), changing their critical-related and other chance-based effects." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AllStats | | Name | "All Stats" |
|---|
| Definition | "Modifies all of the user's primary attributes (STR, VIT, AGI, DEX, INT, LUK) at once." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Hp | | Name | "Health Points" |
|---|
| Definition | "Modifies the user's maximum health points (HP)." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Mp | | Name | "Mana Points" |
|---|
| Definition | "Modifies the user's maximum mana points (MP)." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Atk | | Name | "Attack" |
|---|
| Definition | "Modifies the user's physical Attack (ATK), changing the damage of physical attacks and skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Matk | | Name | "Magic Attack" |
|---|
| Definition | "Modifies the user's Magic Attack (MATK), changing the damage of magical attacks and skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Def | | Name | "Defense" |
|---|
| Definition | "Modifies the user's Defense, changing how much physical damage they take from hits." |
|---|
| Icon | "" |
|---|
| Link | "" |
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|
|---|
| Mdef | | Name | "Magic Defense" |
|---|
| Definition | "Modifies the user's Magic Defense, changing how much magical damage they take from hits." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Hit | | Name | "Hit Rate" |
|---|
| Definition | "Modifies the user's Hit, changing the chance for their attacks and skills to successfully strike targets." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Flee | | Name | "Flee" |
|---|
| Definition | "Modifies the user's Flee, changing the chance for them to avoid incoming physical attacks." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Crit | | Name | "Critical Chance" |
|---|
| Definition | "Modifies the user's chance for physical attacks and skills to become critical hits." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DefFlat | | Name | "Flat Defense" |
|---|
| Definition | "Modifies a flat portion of the user's Defense, changing how much physical damage is mitigated." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MdefFlat | | Name | "Flat Magic Defense" |
|---|
| Definition | "Modifies a flat portion of the user's Magic Defense, changing how much magical damage is mitigated." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| ElementWeapon | | Name | "Weapon Element" |
|---|
| Definition | "Modifies the elemental attribute of the user's equipped weapon." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| ElementArmor | | Name | "Armor Element" |
|---|
| Definition | "Modifies the elemental attribute of the user's armor, changing how elemental damage interacts with them." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| HealthOnHit | | Name | "Health on Hit" |
|---|
| Definition | "Causes the user to recover HP based on a portion of damage they deal with affected attacks or skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| ManaOnHit | | Name | "Mana on Hit" |
|---|
| Definition | "Causes the user to recover MP based on a portion of damage they deal with affected attacks or skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| LeechKill | | Name | "Health on Kill" |
|---|
| Definition | "Causes the user to recover HP when enemies are killed by their affected attacks or skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| LeechKillMp | | Name | "Mana on Kill" |
|---|
| Definition | "Causes the user to recover MP when enemies are killed by their affected attacks or skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Splash | | Name | "Splash Radius" |
|---|
| Definition | "Causes the user's affected basic attacks to also hit enemies around the first target." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
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| Range | | Name | "Range" |
|---|
| Definition | "Modifies how far the user's affected attacks or skills can target or reach." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| StatusImmune | | Name | "Status Immune" |
|---|
| Definition | "Grants the user immunity to specified status effects." |
|---|
| Icon | "" |
|---|
| Link | "" |
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|
|---|
| ReverseHealing | | Name | "Reverse Healing" |
|---|
| Definition | "Causes healing the user receives from affected sources to be treated as damage instead of HP recovery." |
|---|
| Icon | "" |
|---|
| Link | "" |
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|
|---|
| NoAction | | Name | "Cannot Act" |
|---|
| Definition | "Prevents the user from moving, attacking, or casting skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoMove | | Name | "Cannot Move" |
|---|
| Definition | "Prevents the user from moving." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoAttack | | Name | "Cannot Attack" |
|---|
| Definition | "Prevents the user from performing basic attacks." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoCast | | Name | "Cannot Cast" |
|---|
| Definition | "Prevents the user from casting skills or spells." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoKnockback | | Name | "No Knockback" |
|---|
| Definition | "Prevents the user from being knocked back by attacks or effects." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoFlee | | Name | "Cannot Flee" |
|---|
| Definition | "Causes the user's Flee to be treated as zero, preventing them from dodging attacks." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoCastCancel | | Name | "Cast Cannot Be Cancelled" |
|---|
| Definition | "Prevents the user's skill casts from being interrupted by damage or control effects." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoFlinch | | Name | "No Flinch" |
|---|
| Definition | "Prevents the user from flinching or being briefly staggered by hits." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoReflect | | Name | "Cannot Reflect" |
|---|
| Definition | "Prevents the user from reflecting damage or status effects back to attackers." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoRegenHp | | Name | "No Health Regeneration" |
|---|
| Definition | "Prevents the user from recovering HP through natural or effect-based regeneration." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| NoRegenMp | | Name | "No Mana Regeneration" |
|---|
| Definition | "Prevents the user from recovering MP through natural or effect-based regeneration." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AutocastHit | | Name | "Autocast on Hit" |
|---|
| Definition | "Causes specified skills to trigger automatically when the user's affected attacks or skills hit a target." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AutocastAttack | | Name | "Autocast on Attack" |
|---|
| Definition | "Causes specified skills to trigger automatically when the user performs basic attacks." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AutocastSkill | | Name | "Autocast on Skill Use" |
|---|
| Definition | "Causes specified skills to trigger automatically when the user uses other skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| GrantSkill | | Name | "Grant Skill" |
|---|
| Definition | "Temporarily grants the user additional skills while the effect is active." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SkillLevel | | Name | "Skill Level" |
|---|
| Definition | "Modifies the effective level of specified skills used by the user while the effect is active." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageToElement | | Name | "Damage to Element" |
|---|
| Definition | "Modifies the damage the user deals to targets of specified elemental types." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageToBoss | | Name | "Damage to Bosses" |
|---|
| Definition | "Modifies the damage the user deals to enemies classified as bosses." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageElement | | Name | "Elemental Damage" |
|---|
| Definition | "Modifies the damage of the user's elemental attacks and skills that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageMelee | | Name | "Melee Damage" |
|---|
| Definition | "Modifies the damage of the user's melee attacks and melee-range skills that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageMagic | | Name | "Magic Damage" |
|---|
| Definition | "Modifies the damage of the user's magic-based attacks and skills that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SkillDamage | | Name | "Skill Damage" |
|---|
| Definition | "Modifies the damage of skills used by the user that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| CostSkill | | Name | "Skill Cost" |
|---|
| Definition | "Modifies the resource or MP cost of the user's skills that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| CooldownSkill | | Name | "Skill Cooldown" |
|---|
| Definition | "Modifies the cooldown time of the user's skills that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| CritDamage | | Name | "Critical Damage" |
|---|
| Definition | "Modifies the damage the user's critical hits deal." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| ElementResist | | Name | "Elemental Resistance" |
|---|
| Definition | "Modifies how much damage the user takes from specified elemental damage types." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AtkWeapon | | Name | "Weapon Attack" |
|---|
| Definition | "Modifies how strongly the user's affected skills scale with the physical Attack (ATK) of their equipped weapon." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MatkWeapon | | Name | "Weapon Magic Attack" |
|---|
| Definition | "Modifies how strongly the user's affected skills scale with the Magic Attack (MATK) of their equipped weapon." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageFromElement | | Name | "Damage Taken from Element" |
|---|
| Definition | "Modifies how much damage the user takes from specified elemental damage types." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageFromMagic | | Name | "Damage Taken from Magic" |
|---|
| Definition | "Modifies how much damage the user takes from magic-based attacks and skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageFromMelee | | Name | "Damage Taken from Melee" |
|---|
| Definition | "Modifies how much damage the user takes from melee attacks and melee-range skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| HpRegen | | Name | "Health Regeneration" |
|---|
| Definition | "Modifies the amount of HP the user recovers from regeneration effects over time." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| HpRegenMax | | Name | "Max Health Regeneration" |
|---|
| Definition | "Modifies the maximum HP the user can recover per regeneration tick or interval." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MpRegen | | Name | "Mana Regeneration" |
|---|
| Definition | "Modifies the amount of MP the user recovers from regeneration effects over time." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MpRegenMax | | Name | "Max Mana Regeneration" |
|---|
| Definition | "Modifies the maximum MP the user can recover per regeneration tick or interval." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AtkSpd | | Name | "Attack Speed" |
|---|
| Definition | "Modifies the user's attack speed (ASPD) for basic attacks and instant physical skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| CastSpd | | Name | "Cast Speed" |
|---|
| Definition | "Modifies the user's cast speed, changing how long they take to cast skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MoveSpd | | Name | "Movement Speed" |
|---|
| Definition | "Modifies how fast the user moves." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AfterCastDelay | | Name | "After Cast Delay" |
|---|
| Definition | "Modifies the delay the user experiences after casting skills before taking another action." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Healing | | Name | "Healing" |
|---|
| Definition | "Modifies how much HP is restored or dealt as holy-type damage when the user's healing effects are applied." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| HealingReceived | | Name | "Healing Received" |
|---|
| Definition | "Modifies how much HP the user recovers when they receive healing from any source." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| AtkMult | | Name | "Attack Multiplier" |
|---|
| Definition | "Modifies the user's total physical Attack (ATK) by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MatkMult | | Name | "Magic Attack Multiplier" |
|---|
| Definition | "Modifies the user's total Magic Attack (MATK) by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| HpMult | | Name | "Health Multiplier" |
|---|
| Definition | "Modifies the user's maximum HP by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MpMult | | Name | "Mana Multiplier" |
|---|
| Definition | "Modifies the user's maximum MP by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DefMult | | Name | "Defense Multiplier" |
|---|
| Definition | "Modifies the user's Defense by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MdefMult | | Name | "Magic Defense Multiplier" |
|---|
| Definition | "Modifies the user's Magic Defense by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| HpRegenMult | | Name | "Health Regeneration Multiplier" |
|---|
| Definition | "Modifies the user's HP regeneration by applying a multiplicative factor to HP recovered over time." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MpRegenMult | | Name | "Mana Regeneration Multiplier" |
|---|
| Definition | "Modifies the user's MP regeneration by applying a multiplicative factor to MP recovered over time." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| FleeMult | | Name | "Flee Multiplier" |
|---|
| Definition | "Modifies the user's Flee by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| HitMult | | Name | "Hit Rate Multiplier" |
|---|
| Definition | "Modifies the user's Hit by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| CritMult | | Name | "Critical Chance Multiplier" |
|---|
| Definition | "Modifies the user's critical hit chance by applying a multiplicative factor." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DoubleAttack | | Name | "Multistrike" |
|---|
| Definition | "Gives the user's basic attacks a chance to perform additional strikes." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| EnergyShield | | Name | "Energy Shield" |
|---|
| Definition | "Creates a protective shield for the user that absorbs a portion of incoming damage before HP is lost." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| FreeCastMove | | Name | "Free Cast While Moving" |
|---|
| Definition | "Allows the user to move while casting skills that are affected by this effect." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| FreeCastAtk | | Name | "Free Cast While Attacking" |
|---|
| Definition | "Allows the user to continue basic attacks while casting or channeling skills that are affected by this effect." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SpellEcho | | Name | "Spell Echo" |
|---|
| Definition | "Causes certain spells the user casts to repeat automatically a second time after the initial cast." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Block | | Name | "Block Chance" |
|---|
| Definition | "Modifies the user's chance to block incoming physical attacks." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| ReflectDamage | | Name | "Damage Reflection" |
|---|
| Definition | "Causes the user to reflect a portion of damage they take back to attackers." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DualWield | | Name | "Dual Wield" |
|---|
| Definition | "Modifies the user's damage or effectiveness while they are wielding weapons in both hands." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| ExpRate | | Name | "Experience Rate" |
|---|
| Definition | "Modifies how much experience the user gains from defeating enemies." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DropRate | | Name | "Drop Rate" |
|---|
| Definition | "Modifies how often enemies defeated by the user drop items." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| MpCost | | Name | "Mana Cost" |
|---|
| Definition | "Modifies the MP cost of skills the user casts." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| LifeBond | | Name | "Life Bond" |
|---|
| Definition | "Links the user's HP with other units so a portion of damage and healing is shared between them." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SummonStatShare | | Name | "Summon Stat Share" |
|---|
| Definition | "Allows the user's summons to inherit a portion of the user's stats." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SummonDamageShare | | Name | "Summon Damage Share" |
|---|
| Definition | "" |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| ReflectSpell | | Name | "Spell Reflection" |
|---|
| Definition | "Causes the user to reflect a portion of spell damage or effects back to the caster." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| BlockShield | | Name | "Shield Block" |
|---|
| Definition | "Modifies the user's chance to block attacks while they are using a shield." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SkillScaling | | Name | "Skill Scaling" |
|---|
| Definition | "Modifies how strongly the user's affected skills scale with their stats, such as ATK, MATK, or attributes." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| LeechChance | | Name | "Leech Chance" |
|---|
| Definition | "Modifies the chance for the user's life leech effects to trigger when they deal damage." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| Leech | | Name | "Leech Amount" |
|---|
| Definition | "Modifies how much HP the user recovers when life leech effects trigger." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| LeechMpChance | | Name | "Mana Leech Chance" |
|---|
| Definition | "Modifies the chance for the user's mana leech effects to trigger when they deal damage." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| LeechMp | | Name | "Mana Leech Amount" |
|---|
| Definition | "Modifies how much MP the user recovers when mana leech effects trigger." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| WeightLimit | | Name | "Weight Limit" |
|---|
| Definition | "Modifies how much weight the user can carry before they are considered overweight." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageRanged | | Name | "Ranged Damage" |
|---|
| Definition | "Modifies the damage of the user's ranged attacks and ranged skills that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| DamageFromRanged | | Name | "Damage Taken from Ranged" |
|---|
| Definition | "Modifies how much damage the user takes from ranged attacks and ranged skills." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SkillCooldown | | Name | "Skill Cooldown" |
|---|
| Definition | "Modifies the cooldown of skills the user casts that are affected by this stat." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
|---|
| SkillDuration | | Name | "Skill Duration" |
|---|
| Definition | "Modifies how long the user's affected skills or effects remain active after being used." |
|---|
| Icon | "" |
|---|
| Link | "" |
|---|
|
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| SkillArea | | Name | "Skill Area" |
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| Definition | "Modifies the area of effect of the user's skills that are affected by this stat." |
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| Icon | "" |
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| Link | "" |
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| SkillHits | | Name | "Skill Hits" |
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| Definition | "Modifies how many times the user's affected skills hit their targets." |
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| Icon | "" |
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| Link | "" |
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| SkillCost | | Name | "Skill Cost" |
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| Definition | "Modifies the resource or MP cost of the user's skills that are affected by this stat." |
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| Icon | "" |
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| Link | "" |
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| SkillRemoveKnockback | | Name | "Removes Knockback" |
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| Definition | "Causes the user's affected skills to ignore or remove knockback on their hits." |
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| Icon | "" |
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| Link | "" |
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| SkillRemoveStatus | | Name | "Removes Status Effects" |
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| Definition | "Allows the user's affected skills to remove specified status effects from target enemies or allies." |
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| Icon | "" |
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| Link | "" |
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| Invisible | | Name | "Invisibility" |
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| Definition | "Makes the user invisible, requiring detection effects to reveal them, with some exceptions for certain monster types." |
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| Icon | "" |
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| Link | "" |
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| Detector | | Name | "Detection" |
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| Definition | "Allows the user to see or reveal invisible enemies or objects." |
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| Icon | "" |
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| Link | "" |
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| HpRegenRate | | Name | "Health Regeneration Rate" |
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| Definition | "Modifies how frequently the user's HP regeneration ticks occur." |
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| Icon | "" |
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| Link | "" |
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| MpRegenRate | | Name | "Mana Regeneration Rate" |
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| Definition | "Modifies how frequently the user's MP regeneration ticks occur." |
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| Icon | "" |
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| Link | "" |
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| SummonHealingReceived | | Name | "Summon Healing Received" |
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| Definition | "Modifies how much healing the user's summons receive from all sources." |
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| Icon | "" |
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| Link | "" |
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| SummonReflectDamage | | Name | "Summon Damage Reflection" |
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| Definition | "Causes the user's summons to reflect a portion of the damage they take back to attackers." |
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| Icon | "" |
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| Link | "" |
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| SummonHealthRegen | | Name | "Summon Health Regeneration" |
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| Definition | "Modifies how much HP the user's summons recover from regeneration effects over time." |
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| Icon | "" |
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| Link | "" |
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| HealthBarrier | | Name | "Health Barrier" |
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| Definition | "Creates a barrier for the user that absorbs incoming damage before their HP is reduced." |
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| Icon | "" |
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| Link | "" |
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| StatusDuration | | Name | "Status Duration" |
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| Definition | "Modifies how long status effects applied by or to the user persist." |
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| Icon | "" |
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| Link | "" |
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| CritDef | | Name | "Critical Defense" |
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| Definition | "Modifies how likely the user is to receive critical hits from attacks." |
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| Icon | "" |
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| Link | "" |
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| PerfectDodge | | Name | "Perfect Dodge" |
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| Definition | "Gives the user a chance to completely avoid incoming physical attacks regardless of Hit." |
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| Icon | "" |
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| Link | "" |
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| PerfectCloak | | Name | "Perfect Cloak" |
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| Definition | "Enhances the user's cloaking or stealth so they remain hidden even against some detection effects." |
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| Icon | "" |
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| Link | "" |
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| SkillPiercing | | Name | "Skill Defense Piercing" |
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| Definition | "Modifies how much of a target's defenses the user's affected skills ignore." |
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| Icon | "" |
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| Link | "" |
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| SkillChains | | Name | "Skill Chains" |
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| Definition | "Allows the user's affected skills to chain from one target to additional nearby targets." |
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| Icon | "" |
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| Link | "" |
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| NoBlock | | Name | "Cannot Block" |
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| Definition | "Prevents the user from blocking incoming attacks." |
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| Icon | "" |
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| Link | "" |
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| SpellAuto | | Name | "Automatic Spells" |
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| Definition | "Causes certain spells associated with the user to trigger automatically based on conditions instead of manual casting." |
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| Icon | "" |
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| Link | "" |
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| SpellDodge | | Name | "Spell Dodge" |
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| Definition | "Gives the user a chance to completely avoid incoming spells." |
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| Icon | "" |
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| Link | "" |
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| TotalAtk | | Name | "Total Attack" |
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| Definition | "Modifies the user's total physical Attack (ATK) from all sources." |
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| Icon | "" |
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| Link | "" |
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| TotalMatk | | Name | "Total Magic Attack" |
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| Definition | "Modifies the user's total Magic Attack (MATK) from all sources." |
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| Icon | "" |
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| Link | "" |
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| Chain | | Name | "Chain" |
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| Definition | "Causes the user's affected attacks or effects to jump from one target to additional nearby targets." |
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| Icon | "" |
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| Link | "" |
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| SummonAtkSpd | | Name | "Summon Attack Speed" |
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| Definition | "Modifies the attack speed (ASPD) of summons controlled by the user." |
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| Icon | "" |
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| Link | "" |
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|
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| SummonAtkMult | | Name | "Summon Attack Multiplier" |
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| Definition | "Modifies the physical Attack (ATK) of the user's summons by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| SummonMatkMult | | Name | "Summon Magic Attack Multiplier" |
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| Definition | "Modifies the Magic Attack (MATK) of the user's summons by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| SummonHpMult | | Name | "Summon Health Multiplier" |
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| Definition | "Modifies the maximum HP of the user's summons by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| SummonAllStats | | Name | "Summon All Stats" |
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| Definition | "Modifies all primary stats of the user's summons at once." |
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| Icon | "" |
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| Link | "" |
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| SummonHealing | | Name | "Summon Healing" |
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| Definition | "Modifies how much healing the user's summons deal or apply." |
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| Icon | "" |
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| Link | "" |
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|
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| SummonCrit | | Name | "Summon Critical Chance" |
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| Definition | "Modifies the critical hit chance of the user's summons." |
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| Icon | "" |
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| Link | "" |
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| FinalDamage | | Name | "Final Damage" |
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| Definition | "Modifies the user's final damage after all other damage calculations are applied." |
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| Icon | "" |
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| Link | "" |
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| FinalDamageReduction | | Name | "Final Damage Reduction" |
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| Definition | "Modifies the final damage the user takes after all other damage calculations are applied." |
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| Icon | "" |
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| Link | "" |
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| AutocastChance | | Name | "Autocast Chance" |
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| Definition | "Modifies the chance for the user's autocast effects to trigger when conditions are met." |
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| Icon | "" |
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| Link | "" |
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| AllResist | | Name | "All Resistance" |
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| Definition | "Modifies how much damage the user takes from all elemental damage types." |
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| Icon | "" |
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| Link | "" |
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| DamageStatus | | Name | "Status Damage" |
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| Definition | "Modifies damage dealt by status-effect based damage over time (DoT) associated with the user." |
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| Icon | "" |
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| Link | "" |
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| DamageFromGround | | Name | "Damage Taken from Ground Effects" |
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| Definition | "Modifies how much damage the user takes from ground-based or field effects." |
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| Icon | "" |
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| Link | "" |
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| DamageFromStatus | | Name | "Damage Taken from Status Effects" |
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| Definition | "Modifies how much damage the user takes from status-effect based damage over time (DoT)." |
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| Icon | "" |
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| Link | "" |
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| SkillCastTime | | Name | "Skill Cast Time" |
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| Definition | "Modifies how long the user takes to cast skills that are affected by this stat." |
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| Icon | "" |
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| Link | "" |
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| AutoattackDamage | | Name | "Auto Attack Damage" |
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| Definition | "Modifies the damage the user's basic auto attacks deal." |
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| Icon | "" |
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| Link | "" |
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| NoStatusApply | | Name | "Cannot Apply Status Effects" |
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| Definition | "Prevents the user from applying status effects to target enemies or allies." |
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| Icon | "" |
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| Link | "" |
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| SkillSplash | | Name | "Skill Splash" |
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| Definition | "Causes the user's affected skills to also hit enemies around the first target." |
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| Icon | "" |
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| Link | "" |
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| Sacrifice | | Name | "Sacrifice" |
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| Definition | "Causes certain effects used by the user to convert a portion of their HP into additional Holy damage." |
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| Icon | "" |
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| Link | "" |
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| SacrificeDamage | | Name | "Sacrifice Damage Taken" |
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| Definition | "Modifies how much HP the user loses when Sacrifice-type effects are triggered." |
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| Icon | "" |
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| Link | "" |
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| MatkPerStr | | Name | "Attack per Intelligence" |
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| Definition | "Modifies the user's physical Attack (ATK) based on their Intelligence (INT)." |
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| Icon | "" |
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| Link | "" |
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| AtkPerStr | | Name | "Attack per Strength" |
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| Definition | "Modifies the user's physical Attack (ATK) based on their Strength (STR)." |
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| Icon | "" |
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| Link | "" |
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| StrMult | | Name | "Strength Multiplier" |
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| Definition | "Modifies the user's total Strength (STR) by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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|
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| VitMult | | Name | "Vitality Multiplier" |
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| Definition | "Modifies the user's total Vitality (VIT) by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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|
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| AgiMult | | Name | "Agility Multiplier" |
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| Definition | "Modifies the user's total Agility (AGI) by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| DexMult | | Name | "Dexterity Multiplier" |
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| Definition | "Modifies the user's total Dexterity (DEX) by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| IntMult | | Name | "Intelligence Multiplier" |
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| Definition | "Modifies the user's total Intelligence (INT) by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| LukMult | | Name | "Luck Multiplier" |
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| Definition | "Modifies the user's total Luck (LUK) by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| AtkSpdMult | | Name | "Attack Speed Multiplier" |
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| Definition | "Modifies the user's attack speed (ASPD) by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| CastSpdMult | | Name | "Cast Speed Multiplier" |
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| Definition | "Modifies the user's cast speed by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| MoveSpdMult | | Name | "Movement Speed Multiplier" |
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| Definition | "Modifies the user's movement speed by applying a multiplicative factor." |
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| Icon | "" |
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| Link | "" |
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| SkillCharges | | Name | "Skill Charges" |
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| Definition | "Modifies the number of charges available for affected skills." |
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| Icon | "" |
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| Link | "" |
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|
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| AutoFire | | Name | "Auto Fire" |
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| Definition | "Enables or modifies automatic firing behavior for affected attacks or skills." |
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| Icon | "" |
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| Link | "" |
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| DamageCloseRange | | Name | "Close Range Damage" |
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| Definition | "Modifies damage dealt at close range." |
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| Icon | "" |
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| Link | "" |
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| DamageFarRange | | Name | "Far Range Damage" |
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| Definition | "Modifies damage dealt at long range." |
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| Icon | "" |
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| Link | "" |
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|
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| DamageToSummons | | Name | "Damage To Summons" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| DamageFromSummons | | Name | "Damage From Summons" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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|
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| SummonSpellEcho | | Name | "Summon Spell Echo" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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|
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| SummonDamage | | Name | "Summon Damage" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SummonDamageReduction | | Name | "Summon Damage Reduction" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SummonLeech | | Name | "Summon Leech" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SummonCostShare | | Name | "Summon Cost Share" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SummonHit | | Name | "Summon Hit" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SummonAutoattackDamage | | Name | "Summon Autoattack Damage" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SummonResist | | Name | "Summon Resist" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SiphonHp | | Name | "Siphon Hp" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| SiphonMp | | Name | "Siphon Mp" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| HealShare | | Name | "Heal Share" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| DeathShare | | Name | "Death Share" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| AutocastDeath | | Name | "Autocast Death" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| AutocastKill | | Name | "Autocast Kill" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| CooldownRecovery | | Name | "Cooldown Recovery" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| StatusMaxStacks | | Name | "Status Max Stacks" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| TwohandedStanceBonus | | Name | "Twohanded Stance Bonus" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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| AtkSpdLimit | | Name | "Atk Spd Limit" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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|
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| AutoattackMatk | | Name | "Autoattack Matk" |
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| Definition | "" |
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| Icon | "" |
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| Link | "" |
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|
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