Update:SpiritVale Playtest 0.9.5
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Update 0.9.5 - New Weapon Graphics
edit edit sourcePosted: December 18, 2025 — Type: SMALL UPDATE / PATCH NOTES
New Weapon Graphics
edit edit source- Chainfrost Staff
- Everfrost Staff
- Skybreaker Staff
- Tempest Staff
- Hellfire Staff
- Meteoric Staff
- Master Wand
- Radiant Wand
Fixes/Improvements
edit edit source- Added missing Shield Throw Gem
- Plasma suit color
- Box of Origins drop now same color as artifacts instead of spawners
- Added items to crafters in Sanctum, Swamp Wilderness, Underground Caverns, Dark Forest, Demons Maw
- Added Shuriken to crafter
- Item stack counts verified when vending, also equips having more than 1 count should be fixed
- Trade logs added to player accounts on database
- Invalid cards/gems now removed automatically
- AFK detection (5mins) + disconnect (10mins)
- Fix scroll sensitivity on all scrollviews
- 10% tax info now displayed when creating a vend
- Clean up save logic when ending a vend and restarting the server
Leech / Health On Hit Changes
edit edit source- Removed Health on Hit / Mana on Hit
- Removed Leech Chance
- All leech has 100% chance
- Leech recovers over 2s, max of 20% health/mana per second (2x visual ticks per second)
- All relevant items revamped
Autocasts Changes
edit edit source- Autocast damage reduced by 30%
- Autocast takes your highest learned level
- Fixed autocasts not applying combo ready
Splash/Chain Merge
edit edit source- Both stats merged, now adds "Autoattack Targets", makes autoattacks hit an extra target.
- This triggers hit effects on each target like leech and autocast
Revamped XP Curve
edit edit source- Bringing it closer to EA rate, the early game was over way too fast + getting to 150 was a bit too easy
- % = exp required vs current
- Lv10: 200%
- Lv30: 200%
- Lv50: 175%
- Lv70: 150%
- Lv100: 130%
- Lv130: 130%
- Lv150: 150%
Balance Changes
edit edit source- Chain Lightning: added earth exposure
- Bash: damage 350% > 400%
- Venom Strike: damage 300% > 250%, poison chance: 10% per level
Weaver
edit edit source- Replace Bash with Piercing Flurry
- Replace Slow Trap with Arrow Shower
Summoner
edit edit source- Improving build variety and pet behaviour
- By improving base pet damage vs. just relying on autocasts
- Summons have no cast time
- Summon skills have much lower cooldowns (player cooldowns instead of monster cooldowns)
- Summons copy your stance
- Summon skills scale with level (max level at Lv90)
- Summon attack now taunts the summon to the target
- Angel: HL > Smite
- Cactus: Fortify > Shield Bash
- Wolf: Shadow Step > Bash, Twin Cleave > Axe Vortex
Acolyte
edit edit source- Improving early Acolyte exp
- Heal (skill): 50% > 75%
- Holy Light: max lv 10 > 5
Paladin
edit edit source- Move it away from leech spam to holy caster + healing which is more on theme
- Removed on hit effects from JB/GC/DP
- JB/GC/DP: damage +50% ish
- Consecration: increased a bit + added 2% health per second regen
- Consecration healing received: 15% > 25%
- Sacrifice: 125% > 150%