| Str | | Name | "Strength" |
|---|
| Definition | "Strength (STR) increases the damage done by physical attacks and status damage" |
|---|
| Icon | "stat-str.webp" |
|---|
| Link | "[[Attributes/Strength]]" |
|---|
|
|---|
| Vit | | Name | "Vitality" |
|---|
| Definition | "Vitality (VIT) increases maximum HP and physical durability" |
|---|
| Icon | "stat-vit.webp" |
|---|
| Link | "[[Attributes/Vitality]]" |
|---|
|
|---|
| Agi | | Name | "Agility" |
|---|
| Definition | "Agility (AGI) increases flee and attack Speed (ASPD)" |
|---|
| Icon | "stat-agi.webp" |
|---|
| Link | "[[Attributes/Agility]]" |
|---|
|
|---|
| Dex | | Name | "Dexterity" |
|---|
| Definition | "Dexterity (DEX) increases hit rate and cast speed" |
|---|
| Icon | "stat-dex.webp" |
|---|
| Link | "[[Attributes/Dexterity]]" |
|---|
|
|---|
| Int | | Name | "Intelligence" |
|---|
| Definition | "Intelligence (INT) increases maximum MP and magic attack (MATK)" |
|---|
| Icon | "stat-int.webp" |
|---|
| Link | "[[Attributes/Intelligence]]" |
|---|
|
|---|
| Luk | | Name | "Luck" |
|---|
| Definition | "Luck (LUK) increases critical chance and critical damage" |
|---|
| Icon | "stat-luk.webp" |
|---|
| Link | "[[Attributes/Luck]]" |
|---|
|
|---|
| AllStats | | Name | "All Stats" |
|---|
| Definition | "Affects all attributes (STR, VIT, AGI, DEX, INT, LUK) at once" |
|---|
| Icon | "" |
|---|
| Link | "[[Attributes]]" |
|---|
|
|---|
| Hp | | Name | "Health Points" |
|---|
| Definition | "Determines how much heath can be received before death" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Health Points]]" |
|---|
|
|---|
| Mp | | Name | "Mana Points" |
|---|
| Definition | "Resource for casting skills" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Health Points]]" |
|---|
|
|---|
| Atk | | Name | "Attack" |
|---|
| Definition | "Attack (ATK) increases the damage done by physical attacks" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Attack]]" |
|---|
|
|---|
| Matk | | Name | "Magic Attack" |
|---|
| Definition | "Magic Attack (MATK) increases the damage done my magical attacks" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Magic Attack]]" |
|---|
|
|---|
| Def | | Name | "Defense" |
|---|
| Definition | "Defense (DEF) lowers the amount of physical damage done" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Defense]]" |
|---|
|
|---|
| Mdef | | Name | "Magic Defense" |
|---|
| Definition | "Magic Defense (MDEF) lowers the amount of physical damage done" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Magic Defense]]" |
|---|
|
|---|
| Hit | | Name | "Hit Rate" |
|---|
| Definition | "HIT increases the chance that physical attacks will land" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Hit]]" |
|---|
|
|---|
| Flee | | Name | "Flee" |
|---|
| Definition | "FLEE decreases the change that physical attacks will land" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Flee]]" |
|---|
|
|---|
| Crit | | Name | "Critical Chance" |
|---|
| Definition | "Increases the change that a physical attack will deal a critical hit" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Critical Chance]]" |
|---|
|
|---|
| DefFlat | | Name | "Flat Defense" |
|---|
| Definition | "Flat Defense (FDEF) decreases physical damage by a flat amount" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Defense]]" |
|---|
|
|---|
| MdefFlat | | Name | "Flat Magic Defense" |
|---|
| Definition | "Flat Magic Defense (MFDEF) decreases magical damage by a flat amount" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Magic Defense]]" |
|---|
|
|---|
| ElementWeapon | | Name | "Weapon Element" |
|---|
| Definition | "Enchants the user's equipped weapon with an elemental attribute" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| ElementArmor | | Name | "Armor Element" |
|---|
| Definition | "Converts the user's equipped chest armor with an elemental attribute" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HealthOnHit | | Name | "Health on Hit" |
|---|
| Definition | "Physical attacks will recover HP based on a portion of damage they deal" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| ManaOnHit | | Name | "Mana on Hit" |
|---|
| Definition | "Physical attacks will recover MP based on a portion of damage they deal" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| LeechKill | | Name | "Health on Kill" |
|---|
| Definition | "HP is restored by a flat amount when landing a killing blow" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| LeechKillMp | | Name | "Mana on Kill" |
|---|
| Definition | "MP is restored by a flat amount when landing a killing blow" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Splash | | Name | "Autoattack Chain" |
|---|
| Definition | "Auto attacks will chain to nearby enemies" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Range | | Name | "Range" |
|---|
| Definition | "Determines the reach of attacks or skills" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| StatusImmune | | Name | "Status Immune" |
|---|
| Definition | "Grants immunity to some or all status effects" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| ReverseHealing | | Name | "Reverse Healing" |
|---|
| Definition | "Healing received is converted into damage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoAction | | Name | "Cannot Act" |
|---|
| Definition | "Unable to attack, cast, or move" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoMove | | Name | "Cannot Move" |
|---|
| Definition | "Unable to move" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoAttack | | Name | "Cannot Attack" |
|---|
| Definition | "Unable to perform auto attacks" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoCast | | Name | "Cannot Cast" |
|---|
| Definition | "Unable to cast skills" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoKnockback | | Name | "No Knockback" |
|---|
| Definition | "Immune to being knocked backwards" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoFlee | | Name | "Cannot Flee" |
|---|
| Definition | "Flee is ignored" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoCastCancel | | Name | "Cast Cannot Be Cancelled" |
|---|
| Definition | "Casting cannot be interrupted by damage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoFlinch | | Name | "No Flinch" |
|---|
| Definition | "Immunity to flinching from damage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoReflect | | Name | "Cannot Reflect" |
|---|
| Definition | "Damage cannot be reflected back to the attacker" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoRegenHp | | Name | "No Health Regeneration" |
|---|
| Definition | "Natural HP regeneration is disabled" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoRegenMp | | Name | "No Mana Regeneration" |
|---|
| Definition | "Natural MP regeneration is disabled" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutocastHit | | Name | "Autocast on Hit" |
|---|
| Definition | "Landing a hit has a chance to autocast a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutocastAttack | | Name | "Autocast on Attack" |
|---|
| Definition | "Auto attacking has a chance to autocast a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutocastSkill | | Name | "Autocast on Skill Use" |
|---|
| Definition | "Using a skill has a chance to autocast a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| GrantSkill | | Name | "Grant Skill" |
|---|
| Definition | "Grants access to an external skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillLevel | | Name | "Skill Level" |
|---|
| Definition | "Affects the level of a skill, modifying its effects" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageToElement | | Name | "Damage to Element" |
|---|
| Definition | "Deals more damage to target element." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageToBoss | | Name | "Damage to Bosses" |
|---|
| Definition | "Deals more damage to bosses." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageElement | | Name | "Elemental Damage" |
|---|
| Definition | "Damage done with an element is increased" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageMelee | | Name | "Melee Damage" |
|---|
| Definition | "Damage done with physical attacks is increased" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageMagic | | Name | "Magic Damage" |
|---|
| Definition | "Damage done with magical attacks is increased" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillDamage | | Name | "Skill Damage" |
|---|
| Definition | "Changes the damage a skill can do" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CostSkill | | Name | "Skill Cost" |
|---|
| Definition | "Changes the cost of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CooldownSkill | | Name | "Skill Cooldown" |
|---|
| Definition | "Changes the cooldown of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CritDamage | | Name | "Critical Damage" |
|---|
| Definition | "Increases the amount of damage a critical strike will deal" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| ElementResist | | Name | "Elemental Resistance" |
|---|
| Definition | "Affects damage done from an elemental source" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AtkWeapon | | Name | "Weapon Attack" |
|---|
| Definition | "Increases a specific weapon’s attack value" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MatkWeapon | | Name | "Weapon Magic Attack" |
|---|
| Definition | "Increases a specific weapon’s magic attack value" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFromElement | | Name | "Damage Taken from Element" |
|---|
| Definition | "Increases the amount of elemental damage taken" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFromMagic | | Name | "Damage Taken from Magic" |
|---|
| Definition | "Increases the amount of magical damage taken" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFromMelee | | Name | "Damage Taken from Melee" |
|---|
| Definition | "Increases the amount of physical damage taken" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HpRegen | | Name | "Health Regeneration" |
|---|
| Definition | "Increases the rate in which HP is restored." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HpRegenMax | | Name | "Max Health Regeneration" |
|---|
| Definition | "Increases the maximum amount of HP restored overtime" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MpRegen | | Name | "Mana Regeneration" |
|---|
| Definition | "Increases the rate in which MP is restored." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MpRegenMax | | Name | "Max Mana Regeneration" |
|---|
| Definition | "Increases the maximum amount of MP restored overtime" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AtkSpd | | Name | "Attack Speed" |
|---|
| Definition | "Increases the amount of autoattacks done per second, and allows skills to be used quicker" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CastSpd | | Name | "Cast Speed" |
|---|
| Definition | "Decreases the cast time of skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MoveSpd | | Name | "Movement Speed" |
|---|
| Definition | "Affects movement of characters" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AfterCastDelay | | Name | "After Cast Delay" |
|---|
| Definition | "Decreases the downtime between skills" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Healing | | Name | "Healing" |
|---|
| Definition | "Affects the amount of healing done from all sources" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HealingReceived | | Name | "Healing Received" |
|---|
| Definition | "Increases the amount of healing that is received" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AtkMult | | Name | "Attack Multiplier" |
|---|
| Definition | "Attack (ATK) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MatkMult | | Name | "Magic Attack Multiplier" |
|---|
| Definition | "Magic Attack (MATK) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HpMult | | Name | "Health Multiplier" |
|---|
| Definition | "Health Points (HP) are increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MpMult | | Name | "Mana Multiplier" |
|---|
| Definition | "Mana Points (MP) are increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DefMult | | Name | "Defense Multiplier" |
|---|
| Definition | "Defense (DEF) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MdefMult | | Name | "Magic Defense Multiplier" |
|---|
| Definition | "Magic Defense (MDEF) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HpRegenMult | | Name | "Health Regeneration Multiplier" |
|---|
| Definition | "HP Regeneration is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MpRegenMult | | Name | "Mana Regeneration Multiplier" |
|---|
| Definition | "MP Regeneration is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| FleeMult | | Name | "Flee Multiplier" |
|---|
| Definition | "FLEE is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HitMult | | Name | "Hit Rate Multiplier" |
|---|
| Definition | "HIT is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CritMult | | Name | "Critical Chance Multiplier" |
|---|
| Definition | "Chance to land critical attacks is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DoubleAttack | | Name | "Multistrike" |
|---|
| Definition | "Autoattacks have a chance to deal an additional hit based upon the percent of total Multistrike" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| EnergyShield | | Name | "Energy Shield" |
|---|
| Definition | "A shield that absorbs damage, and coverts the damage into MP loss" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| FreeCastMove | | Name | "Free Cast While Moving" |
|---|
| Definition | "Allows movement when moving" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| FreeCastAtk | | Name | "Free Cast While Attacking" |
|---|
| Definition | "Allows movement when auto attacking" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SpellEcho | | Name | "Spell Echo" |
|---|
| Definition | "The spell is duplicated and applied to the target" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Block | | Name | "Block Chance" |
|---|
| Definition | "Increases the chance to block attacks" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| ReflectDamage | | Name | "Damage Reflection" |
|---|
| Definition | "Returns a portion of damage received back to the attacker" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DualWield | | Name | "Dual Wield" |
|---|
| Definition | "Increases damage when dual-wielding two weapons" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| ExpRate | | Name | "Experience Rate" |
|---|
| Definition | "Increased the amount of experience received from killing monsters" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DropRate | | Name | "Drop Rate" |
|---|
| Definition | "Increases the chance that items will drop when killing monsters" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MpCost | | Name | "Mana Cost" |
|---|
| Definition | "Changes the mana cost of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| LifeBond | | Name | "Life Bond" |
|---|
| Definition | "The user of the skill is linked to an ally, and receives damage in their stead" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonStatShare | | Name | "Summon Stat Share" |
|---|
| Definition | "The summoner shares their natural attribute points with their active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonDamageShare | | Name | "" |
|---|
| Definition | "The summoner shares their damage with their active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| ReflectSpell | | Name | "Spell Reflection" |
|---|
| Definition | "Reflects a skill back at an attacker, returning it at full damage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| BlockShield | | Name | "Shield Block" |
|---|
| Definition | "Increases the chance to block an attack using a shield" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillScaling | | Name | "Skill Scaling" |
|---|
| Definition | "Increases a skill’s damage based upon an attribute" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| LeechChance | | Name | "Leech Chance" |
|---|
| Definition | "Increases the chance that HP will be restored when attacking" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Leech | | Name | "Leech Amount" |
|---|
| Definition | "Increases the amount of HP that restored when attacking" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| LeechMpChance | | Name | "Mana Leech Chance" |
|---|
| Definition | "Increases the chance that MP will be restored when attacking" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| LeechMp | | Name | "Mana Leech Amount" |
|---|
| Definition | "Increases the amount of MP that restored when attacking" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| WeightLimit | | Name | "Weight Limit" |
|---|
| Definition | "Increases the amount of items a player can carry on their person" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageRanged | | Name | "Ranged Damage" |
|---|
| Definition | "Damage done with ranged attacks is increased" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFromRanged | | Name | "Damage Taken from Ranged" |
|---|
| Definition | "Increases the amount of ranged damage taken" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillCooldown | | Name | "Skill Cooldown" |
|---|
| Definition | "Changes the cooldown of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillDuration | | Name | "Skill Duration" |
|---|
| Definition | "Changes the duration of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillArea | | Name | "Skill Area" |
|---|
| Definition | "Changes the area of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillHits | | Name | "Skill Hits" |
|---|
| Definition | "Changes the amount of hits a skill will do with one cast" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillCost | | Name | "Skill Cost" |
|---|
| Definition | "Changes the cost of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillRemoveKnockback | | Name | "Removes Knockback" |
|---|
| Definition | "Removes the knockback effect from a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
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|
|---|
| SkillRemoveStatus | | Name | "Removes Status Effects" |
|---|
| Definition | "The skill removes some or all status effects applied to a target" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Invisible | | Name | "Invisibility" |
|---|
| Definition | "The user is stealthed, and can only be seen by Shadow monsters and Bosses" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Detector | | Name | "Detection" |
|---|
| Definition | "The user can detect invisible targets" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
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|
|---|
| HpRegenRate | | Name | "Health Regeneration Rate" |
|---|
| Definition | "Increases the rate at which HP is regenerated" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MpRegenRate | | Name | "Mana Regeneration Rate" |
|---|
| Definition | "Increases the rate at which MP is regenerated" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
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|
|---|
| SummonHealingReceived | | Name | "Summon Healing Received" |
|---|
| Definition | "Increases the amount of healing an active summon receives" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonReflectDamage | | Name | "Summon Damage Reflection" |
|---|
| Definition | "A portion of the damage done to an active summon is reflected back to the attacker" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonHealthRegen | | Name | "Summon Health Regeneration" |
|---|
| Definition | "Increases the amount of HP regeneration an active summon receives" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HealthBarrier | | Name | "Health Barrier" |
|---|
| Definition | "Creates a barrier against physical attacks based upon the target’s maximum health" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| StatusDuration | | Name | "Status Duration" |
|---|
| Definition | "Changes the duration of applied status effects" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CritDef | | Name | "Critical Defense" |
|---|
| Definition | "Decreases the chance the user will receive a critical strike" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| PerfectDodge | | Name | "Perfect Dodge" |
|---|
| Definition | "Increases the chance to dodge physical attacks, even critical strikes" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| PerfectCloak | | Name | "Perfect Cloak" |
|---|
| Definition | "While invisible the user cannot be seen by Shadow monsters. Does not affect bosses" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillPiercing | | Name | "Skill Defense Piercing" |
|---|
| Definition | "Allows a skill to pierce multiple targets" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillChains | | Name | "Skill Chains" |
|---|
| Definition | "Allows a skill to chain to other targets when used" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoBlock | | Name | "Cannot Block" |
|---|
| Definition | "Block chance is ignored" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SpellAuto | | Name | "N/A" |
|---|
| Definition | "N/A" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SpellDodge | | Name | "Spell Dodge" |
|---|
| Definition | "Increases the chance to dodge spells, completely avoiding damage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| TotalAtk | | Name | "N/A" |
|---|
| Definition | "N/A" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| TotalMatk | | Name | "N/A" |
|---|
| Definition | "N/A" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Chain | | Name | "Autoattack Chain" |
|---|
| Definition | "Auto attacks will chain to nearby enemies" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonAtkSpd | | Name | "Summon Attack Speed" |
|---|
| Definition | "Increases the attack speed of an active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonAtkMult | | Name | "Summon Attack Multiplier" |
|---|
| Definition | "Multiplies the Attack (ATK) of an active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonMatkMult | | Name | "Summon Magic Attack Multiplier" |
|---|
| Definition | "Multiplies the Magic Attack (MATK) of an active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonHpMult | | Name | "Summon Health Multiplier" |
|---|
| Definition | "Multiplies the Health Points (HP) of an active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonAllStats | | Name | "Summon All Stats" |
|---|
| Definition | "Increases all six attributes of an active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonHealing | | Name | "Summon Healing" |
|---|
| Definition | "Increases an active summon’s healing" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonCrit | | Name | "Summon Critical Chance" |
|---|
| Definition | "Increases the critical strike chance of an active summon" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| FinalDamage | | Name | "Final Damage" |
|---|
| Definition | "Increases the total amount of damage a monster will do depending on the map" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| FinalDamageReduction | | Name | "Final Damage Reduction" |
|---|
| Definition | "Decreases the total amount of damage a monster will do depending on the map" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutocastChance | | Name | "Autocast Chance" |
|---|
| Definition | "Increases the chance that an autocast will be used" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AllResist | | Name | "All Resistance" |
|---|
| Definition | "Increases resistance to all forms of elemental damage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageStatus | | Name | "Status Damage" |
|---|
| Definition | "Increases the damage done by status effects" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFromGround | | Name | "Damage Taken from Ground Effects" |
|---|
| Definition | "Decreases the amount of damage taken from area-of-effect attacks that target the ground" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFromStatus | | Name | "Damage Taken from Status Effects" |
|---|
| Definition | "Decreases the amount of damage taken from status effects" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillCastTime | | Name | "Skill Cast Time" |
|---|
| Definition | "Changes the cast time of a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutoattackDamage | | Name | "Auto Attack Damage" |
|---|
| Definition | "Increases the amount of damage with auto attacking" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| NoStatusApply | | Name | "Cannot Apply Status Effects" |
|---|
| Definition | "The user is immune to some or all status effects" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillSplash | | Name | "Skill Splash" |
|---|
| Definition | "The skills damage will chain to a nearby target" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| Sacrifice | | Name | "Sacrifice" |
|---|
| Definition | "The user deals additional holy damage to attacked targets" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SacrificeDamage | | Name | "Sacrifice Damage Taken" |
|---|
| Definition | "The user receives damage in proportion to the damage dealt" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MatkPerStr | | Name | "Magic Attack per Strength" |
|---|
| Definition | "Increases Magic Attack (MATK) based upon total Strength (Str)" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AtkPerStr | | Name | "Attack per Strength" |
|---|
| Definition | "Increases Attack (ATK) based upon total Strength (Str)" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| StrMult | | Name | "Strength Multiplier" |
|---|
| Definition | "Strength (Str) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| VitMult | | Name | "Vitality Multiplier" |
|---|
| Definition | "Vitality (Vit) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AgiMult | | Name | "Agility Multiplier" |
|---|
| Definition | "Agility (Agi) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DexMult | | Name | "Dexterity Multiplier" |
|---|
| Definition | "Dexterity (Dex) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| IntMult | | Name | "Intelligence Multiplier" |
|---|
| Definition | "Intelligence (Int) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| LukMult | | Name | "Luck Multiplier" |
|---|
| Definition | "Luck (Luk) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AtkSpdMult | | Name | "Attack Speed Multiplier" |
|---|
| Definition | "Attack Speed (ASPD) is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CastSpdMult | | Name | "Cast Speed Multiplier" |
|---|
| Definition | "Cast speed is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| MoveSpdMult | | Name | "Movement Speed Multiplier" |
|---|
| Definition | "Move speed is increased based upon a percentage" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SkillCharges | | Name | "Skill Charges" |
|---|
| Definition | "Increases the amount of charges a skill will have" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutoFire | | Name | "Auto Fire" |
|---|
| Definition | "Enables or modifies automatic firing behavior for affected attacks or skills." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageCloseRange | | Name | "Close Range Damage" |
|---|
| Definition | "Increases damage done when within melee range." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFarRange | | Name | "Far Range Damage" |
|---|
| Definition | "Increases damage done when outside of melee range." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageToSummons | | Name | "Damage To Summons" |
|---|
| Definition | "Decreases the amount of damage an active summon takes" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DamageFromSummons | | Name | "Damage From Summons" |
|---|
| Definition | "Increases the amount of damage an active summon deals" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonSpellEcho | | Name | "Summon Spell Echo" |
|---|
| Definition | "The active summon’s skills echo, dealing an additional hit." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonDamage | | Name | "Summon Damage" |
|---|
| Definition | "Increases the amount of damage an active summon deals" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonDamageReduction | | Name | "Summon Damage Reduction" |
|---|
| Definition | "Decreases the amount of damage an active summon receives" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonLeech | | Name | "Summon Leech" |
|---|
| Definition | "Increases the amount of leech an active summons has, healing them for more heath when attacking" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonCostShare | | Name | "Summon Cost Share" |
|---|
| Definition | "The user shares the MP cost of skills with am active summon, causing Summon skills to use the summoner’s MP" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonHit | | Name | "Summon Hit" |
|---|
| Definition | "Increases the amount of HIT an active summon has" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonAutoattackDamage | | Name | "Summon Autoattack Damage" |
|---|
| Definition | "Increases the amount of damage an active summon deals with autoattacks" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SummonResist | | Name | "Summon Resist" |
|---|
| Definition | "Modifies an active summon’s resistances." |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SiphonHp | | Name | "Siphon HP" |
|---|
| Definition | "Attacking returns a flat amount of HP back to the attacker, based upon their Strength" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| SiphonMp | | Name | "Siphon MP" |
|---|
| Definition | "Attacking returns a flat amount of MP back to the attacker, based upon their Intelligence" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| HealShare | | Name | "Heal Share" |
|---|
| Definition | "The user shares their healing with a target, healing both" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| DeathShare | | Name | "Death Share" |
|---|
| Definition | "The user shares their death with a target, killing both" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutocastDeath | | Name | "Autocast on Death" |
|---|
| Definition | "The death of the target has chance to autocast a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutocastKill | | Name | "Autocast on Kill" |
|---|
| Definition | "Killing a target has a chance to autocast a skill" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| CooldownRecovery | | Name | "Cooldown Recovery" |
|---|
| Definition | "Speeds up the cooldown of a skill allowing it to be used sooner" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| StatusMaxStacks | | Name | "Maximum Status Stacks" |
|---|
| Definition | "Increase the maximum amount of stacks a status effect can apply" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| TwohandedStanceBonus | | Name | "Two-Hand Stance Bonus" |
|---|
| Definition | "Increases the amount of damage while wielding a weapon with two hands" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AtkSpdLimit | | Name | "Attack Speed Limit" |
|---|
| Definition | "Increases the ASPD hard limit, allowing faster attacks and skills" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|
| AutoattackMatk | | Name | "Autoattack Magic" |
|---|
| Definition | "Add an additional amount of damage via Magic Attack (MATK)" |
|---|
| Icon | "" |
|---|
| Link | "[[Stats/Modifiers]]" |
|---|
|
|---|