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Update:SpiritVale Playtest 0.7.0

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Revision as of 14:24, 14 November 2025 by Eviand (talk | contribs) (Created page with "{{PatchNav |Prev=SpiritVale Playtest 0.6.4 |publishdate=November 14, 2025 |blurb=New advanced class Paladin + mount Gryphon + world & map updates |Next= }} == [https://store.steampowered.com/news/app/3918510/view/590661965751255668 Update 0.7.0] - Paladin == ''Posted: November 14, 2025 — Type: SMALL UPDATE / PATCH NOTES'' * New advanced class Paladin * First mount: Gryphon @Polliwagon === Features === * New World Map @Polliwagon * New 2x EXP on weekends...")
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Previous
SpiritVale Playtest 0.6.4
6 November 2025

SpiritVale Playtest 0.7.0
November 14, 2025

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No Further Updates


Update 0.7.0 - Paladin

Posted: November 14, 2025 — Type: SMALL UPDATE / PATCH NOTES

  • New advanced class Paladin
  • First mount: Gryphon @Polliwagon

Features

  • New World Map @Polliwagon
  • New 2x EXP on weekends (Friday 3pm UTC – Monday 3am UTC)
  • New Swamp Map @Polliwagon
  • Skill bars expanded to 4
  • Modifier key assignment added

Improvements/Fixes

  • Signposts added in Nevaris for new players
  • WASD rebinding enabled
  • Camera smoothing toggle added
  • Reduced status spam in early maps (Fairy Glen, Mystic Lake, Desert, Swamp 1, Forgotten Depths 1)
  • Party level gap increased from 15 → 20
  • Fixed bugs with invisibility detection
  • Fixed party health bar bug
  • Fixed bugs with armor/weapon element interactions

Items

  • New items:
    • 14 Utility (rare boss drops)
    • 3 Staff
    • 1 Sword
    • 1 Mace
    • 2 Shield
    • 2 Accessories
    • 1 New Armor Set
  • New Paladin gems
  • Verdant Antlers changed to +10 Health on Hit
  • New headgear provides the old leech bonus
  • Azure Prism, Knuckleband, Archer Beads changed to +5% Magic/Melee/Ranged damage

Classes/Balance

  • Flee penalty target count increased from 3 → 4
  • STR now gives 1.5 ATK per point (previously 1), matching INT scaling

Wizard

  • Tempest, Freezing Field, Hydro Vortex damage +33%
  • Arcane Sigil mana cost increase halved

Rogue/Shinobi

  • New class costume (more ninja-like)
  • All Shinobi skill damage +33%
  • Autocasts have -33% stat scaling
  • Edge of Twilight: Reduced crit, added +10% ATK
  • Enchant Poison split into two skills (element and status)
  • Enchant Poison now overwrites weapon element
  • Removed Deadly Strikes
  • Disabled Damnation from copy

Acolyte/Priest

  • Exo, Sanctuary damage +33%
  • Reduced MP costs of:
    • Mass Heal
    • Haste
    • Cure
    • Benediction
    • Grace
    • Status Recovery
    • Fanaticism
    • Smite
    • Damnation

Summoner

  • Well damage -25%
  • Removed knockback from Banishment Field
  • Fury Bond increased from 10% → 20%
  • Guardian Bond reduced from 25% → 20%