Update:SpiritVale Playtest 0.7.3
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SpiritVale Playtest 0.7.3
{{#if:November 16, 2025|{{#set: Publish date={{#time:Y-m-d|November 16, 2025}} }}{{#if:Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments|{{#set: Patch blurb=Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments }}|}}November 16, 2025|Release date: Unknown}}
{{#if:November 16, 2025|{{#set: Publish date={{#time:Y-m-d|November 16, 2025}} }}{{#if:Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments|{{#set: Patch blurb=Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments }}|}}November 16, 2025|Release date: Unknown}}
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Posted: November 16, 2025 — Type: SMALL UPDATE / PATCH NOTES
- Fix server disconnects (hopefully, please let me know if its still happening)🤞
- Replace player right click menu with interact key (was distruptive to gameplay)
- Reduced high guard FX
- Prevent heal ticks when at full health (reduce number spam in town)
- Paladin**
- Sacrifice: Now applies self damage on skill use / per aoe tick, instead of per hit
- Consecration: Removed INT/STR scaling
- Oathbreaker: Cooldown ‑3 > ‑2