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Join the Playtest on Steam Now: SpiritVale

Update:SpiritVale Playtest 0.7.3

From SpiritVale Wiki
Revision as of 13:35, 17 November 2025 by Eviand (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

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{{#if:SpiritVale Playtest 0.7.2|SpiritVale Playtest 0.7.2
{{#if:{{#show:Update:SpiritVale Playtest 0.7.2|?Publish date}}|{{#show:Update:SpiritVale Playtest 0.7.2|?Publish date}}|Release date: Unknown}}|No Previous Updates}}
SpiritVale Playtest 0.7.3
{{#if:November 16, 2025|{{#set: Publish date={{#time:Y-m-d|November 16, 2025}} }}{{#if:Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments|{{#set: Patch blurb=Fixes server disconnects and gameplay‑interruptive UI, plus Paladin class adjustments }}|}}November 16, 2025|Release date: Unknown}}
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{{#if:SpiritVale Playtest 0.7.4|SpiritVale Playtest 0.7.4
{{#if:{{#show:Update:SpiritVale Playtest 0.7.4|?Publish date}}|{{#show:Update:SpiritVale Playtest 0.7.4|?Publish date}}|Release date: Unknown}}|No Further Updates}}


Posted: November 16, 2025 — Type: SMALL UPDATE / PATCH NOTES

  • Fix server disconnects (hopefully, please let me know if its still happening)🤞
  • Replace player right click menu with interact key (was distruptive to gameplay)
  • Reduced high guard FX
  • Prevent heal ticks when at full health (reduce number spam in town)
    • Paladin**
  • Sacrifice: Now applies self damage on skill use / per aoe tick, instead of per hit
  • Consecration: Removed INT/STR scaling
  • Oathbreaker: Cooldown ‑3 > ‑2