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Update:SpiritVale Playtest 0.7.5

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Revision as of 17:27, 19 November 2025 by Eviand (talk | contribs) (Created page with "{{PatchNav |Prev=SpiritVale Playtest 0.7.4 |publishdate=November 19, 2025 |blurb=Removes Cloudflare dependency, reworks Multistrike, and adjusts Paladin, Wizard, and Priest abilities |Next= }} == [https://store.steampowered.com/news/app/3918510/view/608676906483580947 Update 0.7.5] == ''Posted: Wed, November 19, 2025 — Type: SMALL UPDATE / PATCH NOTES'' * Removed Cloudflare dependance (caused server list bug) * Double attack stacking over 100%, now named...")
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SpiritVale Playtest 0.7.4
16 November 2025

SpiritVale Playtest 0.7.5
November 19, 2025

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No Further Updates


Posted: Wed, November 19, 2025 — Type: SMALL UPDATE / PATCH NOTES

  • Removed Cloudflare dependance (caused server list bug)
  • Double attack stacking over 100%, now named Multistrike (forgot to mention)
  • Movement no longer cancels auto-attack

Paladin

  • Removed INT scaling from skills
  • Reflect Damage Formula: 100 + DEF/2 + FlatDEF/2 (Reduced DEF scaling)

Wizard

  • Tempest/Hydro: Cast Time 10 > 6
  • EQ/Meteor/FreezingField: Cast Time 10 > 8
  • Fire Pillar: Cast Time 0.75 > 0.25
  • EarthWall/Sigil: Cast Time 0.75 > 0
  • Earthspike: 1.5 duration instead of 1 hit (better slow field)
  • Fireball/Wall: Increased Knockback
  • Hydro: Increased Pull
  • EarthWall: Increased Area
  • Meteor/EQ: Increased Stun Chance
  • FirePillar: Increased Area

Priest

  • Sanctuary/Exo: Cooldown 8 > 6
  • Fanactism: Added 35% leech, Smite autocast 35% > 50%
  • 3 new priest items (1 shield, 2 accessory)
  • Moved mass heal autocast to new shield
  • Holy Staff: cooldown reduction changed to cast time