Guides
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Welcome to the Guides section of the SpiritVale Wiki. This space is dedicated to providing players with structured and detailed guides for all aspects of the game. The most important part of this section is the set of class guides, but you will also find leveling strategies, equipment progression, and endgame tips here.
If you need to learn how to create a new guide, you can find an example template guide here: Guides:Eviand's Wiki Guide Creation.
Class Build Guides
Each class has its own set of build pages under a dedicated namespace. Use these to publish your favorite builds.
Note: Wikis are collaborative. You can ask others not to edit your guide, but unless a page is locked, anyone may improve it.
- Guides:Warrior Builds
- Guides:Knight Builds
- Guides:Rogue Builds
- Guides:Scout Builds
- Guides:Mage Builds
- Guides:Summoner Builds
- Guides:Acolyte Builds
Quick start
- Open your class page above and click Edit.
- Add a bullet link to your new page, e.g.
Guides:Your Build Name
, then save. - Click the red link to create the page, and paste one of the templates below.
Tip: The gear box auto-links from the item Name fields. Don’t add separate “Link” parameters. Use Card1/2 (and up to Card4 for weapons).
<noinclude>[[Category:Guides]]</noinclude> {{Template:PageHeader | PageImage = | PageHeader = }} == Early Game Leveling == === Levels 1–10 === Content here. Recommended Maps: * Stat Priority: * ---- === Levels 10–30 === Content here. Recommended Maps: * Stat Priority: * ---- === Levels 30–40 === Content here. Recommended Maps: * Stat Priority: * === Recommended Low-Level Gear === {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }} == Mid Game Leveling == === Levels 40–60 === Content here. Recommended Map: * Stat Priority: * === Levels 60–80 === Content here. Recommended Map: * Stat Priority: * === Recommended Mid-Level Gear === {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }} == Late Game Leveling == === Levels 80–100 === Content here. Stat Priority: * === Levels 100+ === Content here. Stat Priority: * === Recommended High-Level Gear === {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }} == Endgame Overview == Content here. === Recommended End Game Gear === {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }}
<noinclude>[[Category:Guides]]</noinclude> {{Template:PageHeader | PageImage = | PageHeader = }} == Build Overview == Briefly explain what the build does, how it functions, and whether it needs specific gear. == Core Mechanics & Requirements == Describe how to play the build, what makes it viable, and how to obtain key pieces. === Skills === * Primary Skill(s): * Secondary/Support Skill(s): * Key Passives/Talents: === Equipment & Cards === * Weapon(s): * Armor: * Accessories: * Cards: === Stat Priorities & Breakpoints === * === Acquisition Guide === * Skills (quests/vendors/drops): * Weapons (maps/bosses/vendors): * Cards (maps/bosses): == Maps & Use Cases == Where the build shines (bossing, party support, farming). === General Maps === * === Bossing Targets === * === Party vs. Solo Notes === * == Recommended Gear == {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }}