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Welcome to the Guides section of the SpiritVale Wiki. This space is dedicated to providing players with structured and detailed guides for all aspects of the game. The most important part of this section is the set of class guides, but you will also find leveling strategies, equipment progression, and endgame tips here.
If you need to learn how to create a new guide, you can find an example template guide here: Guides:Eviand's Wiki Guide Creation.
Class Build Guides
Each class has its own set of build pages under a dedicated namespace. Use these to publish your favorite builds.
Note: Wikis are collaborative. You can ask others not to edit your guide, but unless a page is locked, anyone may improve it.
- Guides:Warrior Builds
- Guides:Knight Builds
- Guides:Rogue Builds
- Guides:Scout Builds
- Guides:Mage Builds
- Guides:Summoner Builds
- Guides:Acolyte Builds
Quick Start: Build Templates
Use these two templates to start a class build page. How to use:
- Open your class page (below) and click **Edit**.
- Add a link to your new page, e.g.
Guides:Your Build Name
, then save. - Click the red link to create that page, paste one of the templates below, and start writing.
Tip: The template RecommendedItemInfoBox within each guide uses the exact item name from the database: https://spiritvale.info/. It's recommended to double-check to make sure the spelling of all items, cards, and artifact sets match what the database shows.
Leveling Build Template
Use this when your guide walks players through the game by level ranges (early/mid/late), with recommended maps, stat priorities, and a simple gear table for each stage.
<noinclude>[[Category:Guides]]</noinclude> {{Template:PageHeader | PageImage = | PageHeader = }} == Early Game Leveling == === Levels 1–10 === Content here. Recommended Maps: * Stat Priority: * ---- === Levels 10–30 === Content here. Recommended Maps: * Stat Priority: * ---- === Levels 30–40 === Content here. Recommended Maps: * Stat Priority: * === Recommended Low-Level Gear === {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }} == Mid Game Leveling == === Levels 40–60 === Content here. Recommended Map: * Stat Priority: * === Levels 60–80 === Content here. Recommended Map: * Stat Priority: * === Recommended Mid-Level Gear === {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }} == Late Game Leveling == === Levels 80–100 === Content here. Stat Priority: * === Levels 100+ === Content here. Stat Priority: This should be the final stat allocation section, where every possible stat has been put into place. === Recommended High-Level Gear === {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }}
Specialized Build Template
Use this when your guide is about a specific playstyle (bossing, support, farming, etc.). Focus on core mechanics, key skills, and the one recommended gear table.
<noinclude>[[Category:Guides]]</noinclude> {{Template:PageHeader | PageImage = | PageHeader = }} == Build Overview == Briefly explain what the build does, how it functions, and whether it needs specific gear. == Core Mechanics & Requirements == Describe how to play the build, what makes it viable, and how to obtain key pieces. === Skills === * Primary Skill(s): What skills are needed for this build. * Secondary/Support Skill(s): Any skills that help this build. * Key Passives/Talents: Any other skills that could be useful to this build. === Equipment & Cards === * Weapon(s): What weapons to use, and where to find them. * Armor: Same for armor. * Accessories: Same for accessories. * Cards: Same for cards. === Stat Priorities & Breakpoints === Provide a breakdown of what stats are needed for this build. Since it's not a leveling build you can provide some very general bit of information, like "VIT to 99". == Maps & Use Cases == Where the build shines (bossing, party support, farming). Good place to show off what this build can do, and any places where it works the best. === Party vs. Solo Notes === How this build functions by itself, versus how it functions in a party. == Recommended Gear == {{RecommendedItemInfoBox | WeaponOneName = | WeaponOneMap = | WeaponOneAttribute = | WeaponOneModifierOne = | WeaponOneModifierTwo = | WeaponOneCard1 = | WeaponOneCard2 = | WeaponOneCard3 = | WeaponOneCard4 = | WeaponTwoName = | WeaponTwoMap = | WeaponTwoAttribute = | WeaponTwoModifierOne = | WeaponTwoModifierTwo = | WeaponTwoCard1 = | WeaponTwoCard2 = | WeaponTwoCard3 = | WeaponTwoCard4 = | ChestName = | ChestMap = | ChestAttribute = | ChestModifierOne = | ChestModifierTwo = | ChestCard1 = | ChestCard2 = | LegwearName = | LegwearMap = | LegwearAttribute = | LegwearModifierOne = | LegwearModifierTwo = | LegwearCard1 = | LegwearCard2 = | ShoeName = | ShoeMap = | ShoeAttribute = | ShoeModifierOne = | ShoeModifierTwo = | ShoeCard1 = | ShoeCard2 = | HeadgearName = | HeadgearMap = | HeadgearAttribute = | HeadgearCard1 = | HeadgearCard2 = | FaceName = | FaceMap = | FaceAttribute = | FaceCard1 = | FaceCard2 = | UtilityName = | UtilityMap = | UtilityAttribute = | UtilityCard1 = | UtilityCard2 = | AccessoryOneName = | AccessoryOneMap = | AccessoryOneAttribute= | AccessoryOneCard1 = | AccessoryOneCard2 = | AccessoryTwoName = | AccessoryTwoMap = | AccessoryTwoAttribute= | AccessoryTwoCard1 = | AccessoryTwoCard2 = | ArtifactName = | ArtifactMap = | ArtifactAttribute = | ArtifactModifier = }}