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Data:skills.json

From SpiritVale Wiki
version"SpiritVale-0.9.3"
schema_version1
generated_at"2025-12-12T17:24:05.807675+00:00"
records
Name"Absolution"
Internal Name"Dispell"
Icon"skill-absolution.webp"
Description"Removes all buffs and harmful statuses from the target, returning them to a neutral state."
Max Level5
Users
Classes
"Acolyte"
Requirements
Required Skills
Skill ID"SpellShield"
Skill Name"Arcanum Ward"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID4
Name"Any"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base2
Effect Cast Time0.1
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Base0.5
Per Level0.1
Status Name
"All Status Effects"
Events
Empty array
Name"Aegis of Light"
Internal Name"Aegis"
Icon"skill-aegis-of-light.webp"
Description"Invoke a radiant barrier of faith, blocking all incoming attacks for a short time, for you and nearby allies."
Max Level4
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"HolyShield"
Skill Name"Holy Shield"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cooldown
Base70
Per Level-10
Effect Cast Time0.0002
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Aegis"
Status Name"Aegis"
Duration
Base3
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Air Cutter"
Internal Name"SpearSlice"
Icon"skill-air-cutter.webp"
Description"Sweep your weapon in a swift arc, staggering enemies around you."
Max Level5
Users
Classes
"Knight"
"Weaver"
Monsters
"Cactus King"
"Goblin King"
"Merman"
Requirements
Required Skills
Skill ID"SpearStab"
Skill Name"Impale"
Required Level1
Required Weapons
"Spear"
"Sword"
"Mace"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.4
ATK-Basedtrue
Scaling
Scaling ID"Vit_2"
Scaling Name"Vitality"
Percent2
ATK-Basedtrue
Scaling ID"Str_1"
Scaling Name"Strength"
Percent1
ATK-Basedtrue
Scaling ID"Dex_1"
Scaling Name"Dexterity"
Percent1
ATK-Basedtrue
Scaling ID"Agi_1"
Scaling Name"Agility"
Percent1
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cooldown
Base3
Effect Cast Time0.6
Resource Cost
Mana Cost
Base7
Per Level3
Combo
Type"Finisher"
Percent0.5
Modifiers
Combat Modifiers
Ignore Blocktrue
Special Modifiers
Self Centeredtrue
Status Applications
Scope"Target"
Status ID"Stagger"
Status Name"Stagger"
Duration
Base4
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Arcane Sigil"
Internal Name"ArcaneSigil"
Icon"skill-arcane-sigil.webp"
Description"Creates a Magic zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs."
Max Level10
Users
Classes
"Wizard"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cooldown
Base6
Duration
Base2
Per Level1
Resource Cost
Mana Cost
Base20
Effects
Max Instances
Base1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"ArcaneSigil"
Status Name"Mana Overload"
Duration
Base4
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Arcanum Ward"
Internal Name"SpellShield"
Icon"skill-arcanum-ward.webp"
Description"Creates a sacred barrier that absorbs Magic damage, shielding an ally from hostile spells."
Max Level5
Users
Classes
"Acolyte"
Requirements
Required Skills
Skill ID"Barrier"
Skill Name"Sacred Aegis"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cooldown
Base15
Per Level-1
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"SpellShield"
Status Name"Arcanum Ward"
Duration
Per Level1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Arrow Shower"
Internal Name"ArrowShower"
Icon"skill-arrow-shower.webp"
Description"Fires a flurry of arrows high into the air, raining down over a wide area. Enemies caught within suffer repeated strikes, forcing them to scatter."
Max Level10
Users
Classes
"Scout"
Requirements
Required Skills
Skill ID"SteadyHands"
Skill Name"Steady Hands"
Required Level1
Required Weapons
"Ranged"
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.3
ATK-Basedtrue
Scaling
Scaling ID"Dex_1"
Scaling Name"Dexterity"
Percent1
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base5
Effective Distance5
Area Size"Medium"
Basic Timings
Cast Time
Base0.75
Cooldown
Base4
Duration
Base2.5
Per Level0.5
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base2
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Axe Quicken"
Internal Name"TwohandQuicken"
Icon"skill-axe-quicken.webp"
Description"Increases offensive power when wielding a sword or axe."
Max Level5
Users
Classes
"Warrior"
Summons
"Werewolf"
Requirements
Required Skills
Skill ID"Stomp"
Skill Name"Stomp"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"TwohandQuicken"
Status Name"Axe Quicken"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Banishment Field"
Internal Name"FieldCurse"
Icon"skill-banishment-field.webp"
Description"Radiant spirits descend in silent judgment, severing the soul from grace. The afflicted find their healing turned against them, their essence exposed to the full weight of Magic assault."
Max Level5
Users
Classes
"Summoner"
Monsters
"Death"
"Dragon Darkness"
"Dragon Nightfall"
"Golem Fire"
"Imp Devil"
"Nightmare"
"Shade"
"Voidgazer"
"Worm Creep"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.75
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cast Time
Base0.75
Cooldown
Base2
Effect Cast Time0.5
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Hits
Per Level1
Knockback
Base6
Modifiers
Special Modifiers
Hybridtrue
Status Applications
Scope"Target"
Status ID"Curse"
Status Name"Curse"
Duration
Per Level2
Chance
Per Level0.15
Status Removal
Empty array
Events
Empty array
Name"Bash"
Internal Name"Bash"
Icon"skill-bash.webp"
Description"Delivers a crushing blow with a chance to stun the target."
Max Level10
Users
Classes
"Warrior"
"Weaver"
Monsters
"Ashrend"
"Goblin King"
Requirements
Required Skills
Skill ID"AxeMastery"
Skill Name"Axe Mastery"
Required Level1
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.25
ATK-Basedtrue
Scaling
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Basic Timings
Effect Cast Time0.24
Resource Cost
Mana Cost
Base3
Per Level1
Combo
Type"Ready"
Duration4
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base3
Chance
Per Level0.03
Status Removal
Empty array
Events
Empty array
Name"Benediction"
Internal Name"Blessing"
Icon"skill-benediction.webp"
Description"Imbues allies with divine protection, raising all attributes for a time."
Max Level5
Users
Classes
"Acolyte"
"Weaver"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cast Time
Base1
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Blessing"
Status Name"Benediction"
Duration
Per Level60
Chance
Base1
Status Removal
Base1
Status Name
"Curse"
Events
Empty array
Name"Berserk (NPC)"
Internal Name"NPC_Berserk"
Icon"skill-npc-berserk.webp"
Description"Drives the creature into a frenzied state, greatly increasing its attack speed and letting it strike in rapid succession."
Max Level1
Users
Monsters
"Ashrend"
"Cosmic Entity"
"Death Mage"
"Dragon Darkness"
"Dragon Dusk"
"Dragon Fire"
"Dragon Inferno"
"Dragon Nightfall"
"Goblin Giant"
"Goblin Giant Devil"
"Goblin King"
"Goblin Warblade"
"Goblin Warchief"
"Goblin Warcrusher"
"Goblin Warlock"
"Hare"
"Hydro Turtle"
"Imp Devil"
"Mega Ice Golem"
"Razor Robot"
"Scorpion King"
"Shell Robot"
"Solar Turtle"
"Spider Queen"
"Spider Robot"
"Spiderling Robot"
"Spike Robot"
"Storm Turtle"
"Turtle Champion"
"Voidgazer"
"Zombie Goblin Giant"
"Zombie Goblin Lord"
"Zombie Goblin Soldier"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"NPC_Berserk"
Status Name"Berserk (NPC)"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Blade Dance"
Internal Name"BladeDance"
Icon"skill-blade-dance.webp"
Description"Unleashes a flurry of strikes around you."
Max Level10
Users
Classes
"Rogue"
Monsters
"Goblin Warblade"
"Spider Queen"
Requirements
Required Skills
Skill ID"Cloaking"
Skill Name"Cloaking"
Required Level1
Required Weapons
"Dagger"
"Sword"
"Twinblade"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Per Level %0.75
ATK-Basedtrue
Scaling
Scaling ID"Agi_4"
Scaling Name"Agility"
Percent4
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cooldown
Base3
Effect Cast Time0.4
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base4
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Bleed Attack (NPC)"
Internal Name"NPC_BleedAttack"
Icon"skill-npc-bleed-attack.webp"
Description"Delivers a vicious strike that inflicts the Bleeding status on the target, leaving a deep, gaping wound."
Max Level10
Users
Monsters
"Goblin Trooper Soldier"
"Goblin Warblade"
"Shark"
"Shark Pirate"
"Zombie Goblin Soldier"
Requirements
Empty object
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.35
ATK-Basedtrue
Scaling
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Bleeding"
Status Name"Bleeding"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Blind (NPC)"
Internal Name"NPC_Blind"
Icon"skill-npc-blind.webp"
Description"Inflicts the Blind status on the target, severely impairing their vision, reducing Hit and critical chance, and making them easier to strike."
Max Level10
Users
Monsters
"Butterfly Fairy"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.35
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Blind"
Status Name"Blind"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Blood Lust"
Internal Name"BloodLust"
Icon"skill-blood-lust.webp"
Description"Floods the target with bloodthirsty power, giving their attacks an increased chance to leech HP and amplifying the amount restored."
Max Level5
Users
Summons
"Werewolf"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"BloodLust"
Status Name"Blood Lust"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Chain Lightning"
Internal Name"ChainLightning"
Icon"skill-chain-lightning.webp"
Description"Unleashes a bolt of lightning that arcs between enemies, chaining to additional targets."
Max Level10
Users
Classes
"Wizard"
Monsters
"Cat Bolt"
"Storm Turtle"
"Stormcoil"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID6
Name"Wind"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1.2
MATK-Basedtrue
Scaling
Scaling ID"Int_6"
Scaling Name"Intelligence"
Percent6
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier0.5
Basic Timings
Cast Time
Per Level0.5
Cooldown
Base1
Duration
Base5
Resource Cost
Mana Cost
Base30
Per Level15
Effects
Hits
Per Level1
Chains
Base1
Per Level0.5
Velocity
Base60
Knockback
Per Level1
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Cloaking"
Internal Name"Cloaking"
Icon"skill-cloaking.webp"
Description"Wraps the body in shifting shadows, blending seamlessly with the surroundings. While cloaked, movement is hidden from sight until the veil is broken by attack or skill use."
Max Level5
Users
Classes
"Rogue"
"Weaver"
Monsters
"Death"
"Death Mage"
"Ghost"
"Nightmare"
"Phantom"
"Spook"
Requirements
Required Skills
Skill ID"ShadowStep"
Skill Name"Shadow Step"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cooldown
Base3
Effect Cast Time2
Resource Cost
Mana Cost
Base20
Combo
Type"Ready"
Duration4
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Cloaking"
Status Name"Cloaking"
Duration
Base10
Per Level4
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Consecrated Ground"
Internal Name"ConsecratedGround"
Icon"skill-consecrated-ground.webp"
Description"Sanctifies the ground around the user, dealing moderate Holy damage to all enemies that stand within the area."
Max Level10
Users
Events
"Consecration"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Per Level %0.25
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base6
Effective Distance6
Area Size"Large"
Basic Timings
Cooldown
Base8
Duration
Base8
Modifiers
Special Modifiers
Hybridtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Consecration"
Internal Name"Consecration"
Icon"skill-consecration.webp"
Description"Sanctify the ground in divine light, healing allies and burning foes who stand within its glow."
Max Level10
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"Sacrifice"
Skill Name"Sacrifice"
Required Level1
Type
Damage Type
ID11
Name"Healing"
Element Type
ID3
Name"Holy"
Target Type
ID1
Name"Ally"
Cast Type
Name"None"
Damage
Main Damage
Type"Healing"
Per Level %0.1
Healing Presenttrue
Scaling
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
Mechanics
Autocast Multiplier1
Area
Area Distance
Base6
Effective Distance6
Area Size"Large"
Basic Timings
Cooldown
Base8
Duration
Base8
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Ready"
Duration4
Effects
Skill Area
Type"Holy Light"
Base3
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Consecration"
Status Name"Consecration"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Skill ID"ConsecratedGround"
Skill Name"Consecrated Ground"
ID3
Action"On Completion"
Notes
"While Consecration's status is active on an Acolyte or Priest, Holy Light will hit all nearby enemy units."
Name"Conviction Aura"
Internal Name"Conviction"
Icon"skill-conviction-aura.webp"
Description"Inspire allies with unwavering resolve, increasing their physical and magical strength."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID3
Name"Aura"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Resource Cost
Mana Cost
Base20
Modifiers
Special Modifiers
Exclusivetrue
Status Applications
Scope"Target"
Status ID"Conviction"
Status Name"Conviction"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Counter Slash"
Internal Name"CounterSlash"
Icon"skill-counter-slash.webp"
Description"After being struck while countering, the user unleashes a powerful sweeping attack that inflicts the Stun status on nearby enemies, leaving them unable to act, block, or attempt to flee."
Max Level5
Users
Events
"Counter"
Requirements
Empty object
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Reflect Damage
Type"DamageReflect"
Base %1
Per Level %0.4
ATK-Basedtrue
Scaling
Scaling ID"Vit_2"
Scaling Name"Vitality"
Percent2
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Effect Cast Time1.5000001
Combo
Type"Finisher"
Percent0.5
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Counter Stance"
Internal Name"Counter"
Icon"skill-counter-stance.webp"
Description"Take a defensive stance and retaliate with a counter slash when struck."
Max Level5
Users
Classes
"Knight"
Requirements
Required Skills
Skill ID"ReflectShield"
Skill Name"Reflect Shield"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cooldown
Base3
Resource Cost
Mana Cost
Base10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Counter"
Status Name"Counter"
Duration
Base2
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Cure"
Internal Name"Cure"
Icon"skill-cure.webp"
Description"Channels purifying energy to dispel harmful afflictions, restoring clarity where corruption once lingered."
Max Level1
Users
Classes
"Acolyte"
"Knight"
"Mage"
"Rogue"
"Scout"
"Summoner"
"Warrior"
"Weaver"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Effect Cast Time0.9
Resource Cost
Mana Cost
Base10
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Base1
Status Name
"Poison"
"Blind"
"Silence"
Events
Empty array
Name"Damnation"
Internal Name"Damnation"
Icon"skill-damnation.webp"
Description"Calls down divine judgment upon the wicked, stripping away their defenses and leaving them vulnerable."
Max Level5
Users
Classes
"Priest"
Monsters
"Angel Mage"
"Cosmic Entity"
"Zombie Goblin Lord"
Requirements
Required Skills
Skill ID"ReviveAll"
Skill Name"Salvation"
Required Level1
Required Weapons
"Mace"
"Staff"
"Book"
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cooldown
Base3
Damage Delay0.5
Effect Cast Time1
Resource Cost
Mana Cost
Base10
Per Level5
Modifiers
Combat Modifiers
Trigger Hittrue
Critical Hitstrue
Special Modifiers
Hybridtrue
No Copytrue
Status Applications
Scope"Target"
Status ID"Damnation"
Status Name"Damnation"
Duration
Base5
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Dark Exorcism"
Internal Name"Dark Exorcism"
Icon"skill-dark-exorcism.webp"
Description"A blasphemous spell of dark power that engulfs an entire area in devastating Shadow damage."
Max Level10
Users
Monsters
"Cosmic Entity"
"Death Mage"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID2
Name"Shadow"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.6
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level0.5
Cooldown
Base6
Duration
Per Level1
Resource Cost
Mana Cost
Base40
Per Level20
Effects
Hits
Base2
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Death Coil (NPC)"
Internal Name"NPC_UndeadStrike"
Icon"skill-npc-death-coil.webp"
Description"Unleashes a barrage of unholy energy, dealing heavy Undead damage to the target."
Max Level10
Users
Monsters
"Cyclops Bat Mage"
"Cyclops Bat Wizard"
"Eyeball Mage Blue"
"Eyeball Mage Green"
"Eyeball Mage Red"
"Skeleton Mage"
"Zombie Goblin Lord"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID8
Name"Undead"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier0.5
Basic Timings
Cast Time
Per Level0.4
Cooldown
Base1
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Defiance Aura"
Internal Name"Defiance"
Icon"skill-defiance-aura.webp"
Description"Radiate unyielding faith that lessens the force of ranged and magical attacks for allies nearby."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID3
Name"Aura"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Resource Cost
Mana Cost
Base20
Modifiers
Special Modifiers
Exclusivetrue
Status Applications
Scope"Target"
Status ID"Defiance"
Status Name"Defiance"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Dissonance Well"
Internal Name"FieldDamage"
Icon"skill-dissonance-well.webp"
Description"A field of spiritual interference thrums with jagged tension, stalling thought, movement, and will. Those within find their bodies sluggish, their instincts dulled, as if time itself resists them."
Max Level10
Users
Classes
"Summoner"
"Weaver"
Monsters
"Bogbloom"
"Fangroot"
"Octopus"
"Petal"
"Queen Worm"
"Spider King"
"Spider Queen"
"Worm"
"Worm Creep"
Summons
"Angel Mage"
Requirements
Required Skills
Skill ID"FieldCurse"
Skill Name"Banishment Field"
Required Level1
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.5
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_1"
Scaling Name"Strength"
Percent1
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cast Time
Base1
Cooldown
Base4
Duration
Base1
Per Level0.5
Effect Cast Time0.5
Resource Cost
Mana Cost
Base15
Per Level7
Modifiers
Special Modifiers
Hybridtrue
Status Applications
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Divine Grace"
Internal Name"Grace"
Icon"skill-divine-grace.webp"
Description"Invokes a holy blessing that increases natural health and mana recovery rate."
Max Level5
Users
Classes
"Acolyte"
"Weaver"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cast Time
Base1
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Grace"
Status Name"Divine Grace"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Divine Protection"
Internal Name"DivineProtection"
Icon"skill-divine-protection.webp"
Description"Blesses nearby allies with a radiant shield of faith, fortifying body and spirit against harm."
Max Level1
Users
Events
"Divinity"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"DivineProtection"
Status Name"Divine Protection"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Divine Punishment"
Internal Name"DivinePunishment"
Icon"skill-divine-punishment.webp"
Description"Call down a rain of radiant swords from above, piercing the unworthy with sustained holy fury."
Max Level10
Users
Classes
"Paladin"
Monsters
"Angel Mage"
Requirements
Required Skills
Skill ID"Sacrifice"
Skill Name"Sacrifice"
Required Level1
Required Weapons
"Spear"
"Sword"
"Mace"
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %1
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_3"
Scaling Name"Strength"
Percent3
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base6
Effective Distance6
Area Size"Large"
Basic Timings
Cast Time
Base1
Cooldown
Base3
Duration
Base1.5
Effect Cast Time0.0002
Resource Cost
Mana Cost
Base20
Per Level10
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base1
Modifiers
Combat Modifiers
Trigger Hittrue
Special Modifiers
Hybridtrue
Status Applications
Scope"Target"
Status ID"Blind"
Status Name"Blind"
Duration
Base4
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Divinity"
Internal Name"Divinity"
Icon"skill-divinity.webp"
Description"Enters a transcendent state of grace, amplifying the priest’s healing and protective power for a short duration."
Max Level5
Users
Classes
"Priest"
Requirements
Required Skills
Skill ID"StatusRecovery"
Skill Name"Status Recovery"
Required Level1
Skill ID"HighHeal"
Skill Name"High Heal"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cast Time
Base3
Effect Cast Time1.04
Resource Cost
Mana Cost
Base60
Per Level30
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Divinity"
Status Name"Divinity"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Skill ID"DivineProtection"
Skill Name"Divine Protection"
ID3
Action"On Completion"
Name"Earth Spikes"
Internal Name"EarthSpikes"
Icon"skill-earth-spikes.webp"
Description"The ground erupts in a sudden burst of jagged stone, impaling enemies from below."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Cyclops Giant"
"Goblin Giant Mage"
"Plant Chewer"
"Spore"
"Sunflora Pixie"
"Sunflower Fairy"
Requirements
Required Skills
Skill ID"Earthbolt"
Skill Name"Earthbolt"
Required Level3
Type
Damage Type
ID1
Name"Magic"
Element Type
ID7
Name"Earth"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.4
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cast Time
Base0.75
Cooldown
Base1
Duration
Base1.5
Effect Cast Time0.3
Resource Cost
Mana Cost
Base20
Per Level10
Effects
Hits
Base2
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base2
Per Level1
Chance
Base0.5
Per Level0.05
Scope"Target"
Status ID"FireExposure"
Status Name"Fire Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Earth Wall"
Internal Name"EarthWall"
Icon"skill-earth-wall.webp"
Description"Raises a wall of solid stone from the ground, obstructing foes and shaping the battlefield."
Max Level10
Users
Classes
"Wizard"
Monsters
"Turtle Champion"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
ID7
Name"Earth"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Empty object
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base5
Effective Distance5
Area Size"Medium"
Basic Timings
Duration
Base2
Per Level1
Resource Cost
Mana Cost
Base20
Per Level10
Effects
Wall
Base1
Max Instances
Base3
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"FireExposure"
Status Name"Fire Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Earthbolt"
Internal Name"Earthbolt"
Icon"skill-earthbolt.webp"
Description"Harnesses the pulse of the earth to strike a single foe with crushing, earthen might."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Sunflora Pixie"
"Treant Forest Evergreen"
"Wisp Yellow"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID7
Name"Earth"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier0.5
Basic Timings
Cast Time
Per Level0.4
Cooldown
Base1
Effect Cast Time0.4
Resource Cost
Mana Cost
Base5
Per Level5
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Scope"Self"
Status ID"EarthAttunement"
Status Name"Earth Attunement"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Earthquake"
Internal Name"Earthquake"
Icon"skill-earthquake.webp"
Description"Shakes the ground with devastating tremors, toppling and stunning all enemies caught in the upheaval."
Max Level10
Users
Classes
"Wizard"
Monsters
"Cactus King"
"Goblin King"
"Goblin Warchief"
"Mega Ice Golem"
"Turtle Champion"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID7
Name"Earth"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.5
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cast Time
Per Level0.8
Cooldown
Base6
Duration
Base3
Resource Cost
Mana Cost
Base40
Per Level20
Effects
Hits
Per Level1
Velocity
Base10
Instances
Base1
Per Level0.5
Modifiers
Combat Modifiers
Piercetrue
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base3
Chance
Per Level0.15
Scope"Target"
Status ID"FireExposure"
Status Name"Fire Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Elusive Feint"
Internal Name"ShadowFeint"
Icon"skill-elusive-feint.webp"
Description"Granting a brief moment of perfect evasion against all attacks, leaving behind a shadowy double as you slide backward out of danger."
Max Level5
Users
Classes
"Shinobi"
Monsters
"Solar Turtle"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cooldown
Base8
Per Level-1
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Ready"
Duration4
Effects
Clone
Base1
Backslide
Base10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"ShadowFeint"
Status Name"Elusive Feint"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Enchant Holy"
Internal Name"EnchantHoly"
Icon"skill-enchant-holy.webp"
Description"Blesses a weapon with holy light, converting its attacks to Holy element."
Max Level5
Users
Classes
"Priest"
Requirements
Required Skills
Skill ID"MaceMastery"
Skill Name"Mace Mastery"
Required Level1
Skill ID"Zeal"
Skill Name"Zeal"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"EnchantHoly"
Status Name"Enchant Holy"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Enchant Poison"
Internal Name"EnchantPoison"
Icon"skill-enchant-poison.webp"
Description"Imbue your weapon with the Poison element, converting your physical damage to Poison for the duration."
Max Level5
Users
Classes
"Rogue"
Monsters
"Bat Lord"
"Bloom"
"Blossom"
"Bud"
"Earthworm"
"Horror"
"Housefly Junk"
"Poison Bomb"
"Queen Worm"
"Snake"
"Snake Naga"
"Spider King"
"Vampire Bat"
"Worm"
"Worm Creep"
"Worm Rot"
"Worm Stink"
Requirements
Required Skills
Skill ID"VenomStrike"
Skill Name"Venom Strike"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Combat Modifiers
Requires Weapontrue
Status Applications
Scope"Target"
Status ID"EnchantPoison"
Status Name"Enchant Poison"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Endure"
Internal Name"Endure"
Icon"skill-endure.webp"
Description"Prevents flinching from damage."
Max Level5
Users
Classes
"Knight"
"Weaver"
Requirements
Required Skills
Skill ID"Taunt"
Skill Name"Taunt"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Endure"
Status Name"Endure"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Energy Shield"
Internal Name"EnergyShield"
Icon"skill-energy-shield.webp"
Description"A shimmering barrier hums with arcane force, absorbing harm until its energy fades. Redirects a portion of incoming damage to MP instead of HP."
Max Level5
Users
Classes
"Mage"
Monsters
"Hydro Turtle"
"Solar Turtle"
"Storm Turtle"
"Turtle Champion"
Requirements
Required Skills
Skill ID"WandMastery"
Skill Name"Wand Mastery"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"EnergyShield"
Status Name"Energy Shield"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Exorcism"
Internal Name"Exorcism"
Icon"skill-exorcism.webp"
Description"Calls down sacred radiance upon an area, banishing cursed beings and striking foes with holy wrath."
Max Level10
Users
Classes
"Priest"
Monsters
"Angel Mage"
Requirements
Required Skills
Skill ID"TurnUndead"
Skill Name"Turn Undead"
Required Level3
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.6
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level0.5
Cooldown
Base6
Duration
Per Level1
Resource Cost
Mana Cost
Base40
Per Level20
Effects
Hits
Base2
Pull
Base1.5
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Fanaticism"
Internal Name"Fanaticism"
Icon"skill-fanaticism.webp"
Description"Fills the priest with unshakable zeal, each strike grows swifter and more relentless, guided by divine wrath."
Max Level5
Users
Classes
"Priest"
Requirements
Required Skills
Skill ID"Smite"
Skill Name"Smite"
Required Level3
Required Weapons
"Mace"
"Staff"
"Book"
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Fanaticism"
Status Name"Fanaticism"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Fire Pillar"
Internal Name"FirePillar"
Icon"skill-fire-pillar.webp"
Description"Summons a pillar of flame that erupts from the ground, searing enemies caught within its blaze."
Max Level10
Users
Classes
"Wizard"
Monsters
"Fire Mage"
"Goblin Warchief"
"Imp Devil"
"Nose Robot"
"Nozzle Robot"
"Snout Robot"
"Solar Turtle"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID4
Name"Fire"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.2
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cast Time
Base0.25
Duration
Base5
Resource Cost
Mana Cost
Base20
Per Level10
Effects
Hits
Base2
Max Instances
Base3
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"WaterExposure"
Status Name"Water Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Fire Release"
Internal Name"FireRelease"
Icon"skill-fire-release.webp"
Description"Summons a blazing whale of flame that leaps skyward before crashing down, engulfing enemies in fire."
Max Level10
Users
Classes
"Shinobi"
Monsters
"Solar Turtle"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID4
Name"Fire"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Agi_5"
Scaling Name"Agility"
Percent5
MATK-Basedtrue
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range9
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cast Time
Base0.5
Cooldown
Base3
Damage Delay0.75
Effect Cast Time1.2
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Hits
Per Level1
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Scope"Self"
Status ID"FireRelease"
Status Name"Fire Release"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Fireball"
Internal Name"Fireball"
Icon"skill-fireball.webp"
Description"Casts a fiery orb that explodes on impact, dealing fire damage in an area. Leaves behind a Firewall at the impact zone."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Cyclops"
"Cyclops Giant"
"Dog Bowwow"
"Dragon Fire"
"Dragon Inferno"
"Glow Wisp Yellow"
"Imp Devil"
"Scorpion King"
"Solar Turtle"
Requirements
Required Skills
Skill ID"Firebolt"
Skill Name"Firebolt"
Required Level3
Type
Damage Type
ID1
Name"Magic"
Element Type
ID4
Name"Fire"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.5
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cast Time
Base0.75
Cooldown
Base1
Duration
Base1
Effect Cast Time0.32
Resource Cost
Mana Cost
Base20
Per Level10
Effects
Velocity
Base30
Knockback
Base6
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"WaterExposure"
Status Name"Water Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Skill ID"Firewall"
Skill Name"Firewall"
ID3
Action"On Completion"
Name"Firebolt"
Internal Name"Firebolt"
Icon"skill-firebolt.webp"
Description"Launches a concentrated flame that scorches a single enemy with fire-element Magic damage."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Fire Mage"
"Flame"
"Imp Devil"
"Scorpion King"
"Treant Forest Autumn"
"Wisp Red"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID4
Name"Fire"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier0.5
Basic Timings
Cast Time
Per Level0.4
Cooldown
Base1
Resource Cost
Mana Cost
Base5
Per Level5
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Scope"Self"
Status ID"FireAttunement"
Status Name"Fire Attunement"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Firewall"
Internal Name"Firewall"
Icon"skill-firewall.webp"
Description"Creates a lingering wall of flame that keeps enemies at bay."
Max Level10
Users
Monsters
"Imp Demon"
"Imp Mischief"
Events
"Fireball"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID4
Name"Fire"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Base %1.25
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base2
Effective Distance2
Area Size"Small"
Basic Timings
Duration
Base2
Per Level1
Effect Cast Time0.9
Effects
Knockback
Base6
Max Instances
Base3
Hit Limit
Base2
Per Level1
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Force Shot"
Internal Name"ForceShot"
Icon"skill-force-shot.webp"
Description"A powerful shot that knocks the target back on impact."
Max Level5
Users
Classes
"Scout"
Monsters
"Bogbloom"
"Boxy Robot"
"Delivery Robot"
"Gripper Robot"
"Octopus King"
"Sting"
Requirements
Required Skills
Skill ID"StrafingVolley"
Skill Name"Strafing Volley"
Required Level1
Required Weapons
"Ranged"
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.4
ATK-Basedtrue
Scaling
Scaling ID"Dex_2"
Scaling Name"Dexterity"
Percent2
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cast Time
Base0.5
Cooldown
Base1
Effect Cast Time0.4
Resource Cost
Mana Cost
Base3
Per Level1
Combo
Type"Finisher"
Percent0.5
Effects
Knockback
Base4
Per Level2
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Fortify"
Internal Name"Fortify"
Icon"skill-fortify.webp"
Description"Massively increases defensive capabilities."
Max Level5
Users
Classes
"Knight"
"Weaver"
Summons
"Cactus Boss"
Requirements
Required Skills
Skill ID"ShieldMastery"
Skill Name"Shield Mastery"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Fortify"
Status Name"Fortify"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Freezing Field"
Internal Name"FreezingField"
Icon"skill-freezing-field.webp"
Description"Unleashes a flurry of jagged ice, freezing and battering enemies in its wake."
Max Level10
Users
Classes
"Wizard"
Monsters
"Hydro Turtle"
"Ice Mage"
"Mega Ice Golem"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID5
Name"Water"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.8
MATK-Basedtrue
Scaling
Scaling ID"Int_4"
Scaling Name"Intelligence"
Percent4
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level0.8
Cooldown
Base6
Duration
Base5
Resource Cost
Mana Cost
Base40
Per Level20
Effects
Hits
Base1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Frozen"
Status Name"Frozen"
Duration
Base2
Per Level1
Chance
Base0.5
Per Level0.05
Scope"Target"
Status ID"WindExposure"
Status Name"Wind Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Fury Bond"
Internal Name"FuryBond"
Icon"skill-fury-bond.webp"
Description"You share a volatile surge of energy with your bonded ally. The world around you blurs with speed, but at the cost of lowered defenses."
Max Level5
Users
Classes
"Summoner"
Monsters
"Goblin Giant Mage"
"Goblin Trooper Mage"
"Goblin Warlock"
"Golem Fire"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID2
Name"Bond"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base1
Cooldown
Base10
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Modifiers
Special Modifiers
Bondtrue
Status Applications
Scope"Target"
Status ID"FuryBond"
Status Name"Fury Bond"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Grand Cross"
Internal Name"GrandCross"
Icon"skill-grand-cross.webp"
Description"Unleash a radiant cross of holy light that expands outward, purging the battlefield in waves of divine power."
Max Level10
Users
Classes
"Paladin"
Monsters
"Turtle Champion"
Requirements
Required Skills
Skill ID"JudgementBlade"
Skill Name"Judgement Blade"
Required Level3
Required Weapons
"Spear"
"Sword"
"Mace"
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Per Level %0.7
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Base0.75
Cooldown
Base3
Duration
Base3
Effect Cast Time2
Resource Cost
Mana Cost
Base20
Per Level10
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base3
Modifiers
Combat Modifiers
Trigger Hittrue
Special Modifiers
Hybridtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Gryphon Riding"
Internal Name"MountMastery"
Icon"skill-gryphon-riding.webp"
Description"Through divine bond and discipline, the Paladin earns the right to ride a holy gryphon. Together, they soar as beacon and blade of the heavens. +25% movement speed while mounted."
Max Level1
Users
Classes
"Paladin"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Effects
Mount
Type"Gryphon_B"
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Notes
"The player's movement speed is increased by 25%"
"The player is not dismounted during combat"
Name"Guardian Bond"
Internal Name"GuardianBond"
Icon"skill-guardian-bond.webp"
Description"You and your companion become a shield for one another. While linked, a protective aura surrounds you both, mending wounds and hardening resolve, so long as you remain close."
Max Level5
Users
Classes
"Summoner"
Monsters
"Angel"
"Archangel"
"Golem Ice"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID2
Name"Bond"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base1
Cooldown
Base10
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Modifiers
Special Modifiers
Bondtrue
Status Applications
Scope"Target"
Status ID"GuardianBond"
Status Name"Guardian Bond"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Gunk Shot (NPC)"
Internal Name"NPC_Poison"
Icon"skill-npc-gunk-shot.webp"
Description"Spits out a poisonous volley of slime, dealing damage and inflicting the Poison and Slow status effects on the target."
Max Level10
Users
Monsters
"Bloom"
"Blossom"
"Bogbloom"
"Earthworm"
"Fangroot"
"Fungi"
"Octopus Baby"
"Poison Bomb"
"Queen Worm"
"Spider Queen"
"Spider Robot"
"Spider Toxin"
"Spiderling Robot"
"Toadstool"
"Worm"
Requirements
Empty object
Type
Damage Type
ID2
Name"Ranged"
Element Type
ID1
Name"Poison"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.35
ATK-Basedtrue
Scaling
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Poison"
Status Name"Poison"
Duration
Base10
Chance
Base1
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Haste"
Internal Name"Haste"
Icon"skill-haste.webp"
Description"A surge of energy rushes through the limbs, quickening reflexes and footwork."
Max Level1
Users
Classes
"Acolyte"
"Knight"
"Mage"
"Rogue"
"Scout"
"Summoner"
"Warrior"
"Weaver"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Haste"
Status Name"Haste"
Duration
Per Level60
Chance
Base1
Status Removal
Base1
Status Name
"Slow"
Events
Empty array
Name"Heal"
Internal Name"Heal"
Icon"skill-heal.webp"
Description"Channels holy energy to restore health to a target ally."
Max Level1
Users
Classes
"Acolyte"
"Knight"
"Mage"
"Rogue"
"Scout"
"Summoner"
"Warrior"
"Weaver"
Monsters
"Angel"
"Archangel"
"Bogbloom"
"Butterfly Hue"
"Fangroot"
"Sporeling"
"Sun Blossom"
Summons
"Angel Mage"
Requirements
Empty object
Type
Damage Type
ID11
Name"Healing"
Element Type
ID3
Name"Holy"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Healing"
Per Level %0.5
Healing Presenttrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cooldown
Base3
Effect Cast Time0.6
Resource Cost
Mana Cost
Base10
Per Level5
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"High Guard"
Internal Name"HighGuard"
Icon"skill-high-guard.webp"
Description"Enter a steadfast stance, raising your shield high to protect nearby allies from incoming harm."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"HolyShield"
Skill Name"Holy Shield"
Required Level1
Required Weapons
"Shield"
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID3
Name"Aura"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Effect Cast Time1.1666667
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"HighGuard"
Status Name"High Guard"
Duration
Base1
Chance
Base1
Scope"Self"
Status ID"RaiseShield"
Status Name"Raise Shield"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"High Heal"
Internal Name"HighHeal"
Icon"skill-high-heal.webp"
Description"Channels an intense surge of divine power to fully restore an ally’s vitality, at great mana cost."
Max Level10
Users
Classes
"Priest"
Requirements
Empty object
Type
Damage Type
ID11
Name"Healing"
Element Type
ID3
Name"Holy"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Healing"
Per Level %1
Healing Presenttrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base2
Cooldown
Base10
Effect Cast Time0.6
Resource Cost
Mana Cost
Base60
Per Level30
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Holy Light"
Internal Name"HolyLight"
Icon"skill-holy-light.webp"
Description"Releases a focused ray of divine energy, dealing holy damage to a single enemy."
Max Level10
Users
Classes
"Acolyte"
Monsters
"Angel"
"Angel Mage"
"Archangel"
"Haunt"
"Soul"
"Soul Mage"
"Starflake"
Summons
"Angel Mage"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.5
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base1
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Knockback
Base4
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Notes
"While Consecration's status is active on an Acolyte or Priest, Holy Light will hit all nearby enemy units."
Name"Holy Shield"
Internal Name"HolyShield"
Icon"skill-holy-shield.webp"
Description"Bless your shield with divine protection, hardening your defenses against both steel and sorcery."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Required Weapons
"Shield"
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"HolyShield"
Status Name"Holy Shield"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Hydro Vortex"
Internal Name"HydroVortex"
Icon"skill-hydro-vortex.webp"
Description"Unleashes a violent spiral of water, dragging enemies into its raging current."
Max Level10
Users
Classes
"Wizard"
Monsters
"Elder Wisp Blue"
"Hermit King"
"Hydro Turtle"
"Ice Mage"
"Mega Ice Golem"
"Octopus"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID5
Name"Water"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.6
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level0.6
Cooldown
Base6
Duration
Base2
Per Level0.3
Effect Cast Time0.4
Resource Cost
Mana Cost
Base30
Per Level15
Effects
Hits
Base1
Pull
Base3
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"WindExposure"
Status Name"Wind Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Ice Release"
Internal Name"IceRelease"
Icon"skill-ice-release.webp"
Description"Calls forth a spectral pufferfish that spits shards of ice, piercing foes and leaving them slowed."
Max Level10
Users
Classes
"Shinobi"
Monsters
"Festive Bear"
"Hydro Turtle"
"Ice Bear"
"Mega Ice Golem"
"Turtle Champion"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID5
Name"Water"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.45
MATK-Basedtrue
Scaling
Scaling ID"Agi_2"
Scaling Name"Agility"
Percent2
MATK-Basedtrue
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range9
Autocast Multiplier1
Area
Area Distance
Base5
Effective Distance5
Area Size"Medium"
Basic Timings
Cast Time
Base0.5
Cooldown
Base3
Duration
Base3
Effect Cast Time1
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Hits
Base2
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base1
Chance
Base1
Scope"Self"
Status ID"IceRelease"
Status Name"Ice Release"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Ice Shard"
Internal Name"IceShard"
Icon"skill-ice-shard.webp"
Description"Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Dragon Blizzard"
"Dragon Ice"
"Flora"
"Glow Wisp Blue"
"Hermit King"
"Hydro Turtle"
"Ice Mage"
"Octopus King"
"Starflake"
"Vanilla Ice"
Requirements
Required Skills
Skill ID"Icebolt"
Skill Name"Icebolt"
Required Level3
Type
Damage Type
ID1
Name"Magic"
Element Type
ID5
Name"Water"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.5
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cast Time
Base0.75
Cooldown
Base1
Duration
Base1.5
Effect Cast Time0.8
Resource Cost
Mana Cost
Base20
Per Level10
Effects
Velocity
Base30
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Frozen"
Status Name"Frozen"
Duration
Base2
Per Level1
Chance
Base0.5
Per Level0.05
Scope"Target"
Status ID"WindExposure"
Status Name"Wind Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Icebolt"
Internal Name"Icebolt"
Icon"skill-icebolt.webp"
Description"Hurls a shard of ice to deal water-element Magic damage to a single enemy."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Fish"
"Hermit King"
"Ice Mage"
"Icicle"
"Vanilla Ice"
"Wisp Blue"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID5
Name"Water"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier0.5
Basic Timings
Cast Time
Per Level0.4
Cooldown
Base1
Resource Cost
Mana Cost
Base5
Per Level5
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Scope"Self"
Status ID"WaterAttunement"
Status Name"Water Attunement"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Impale"
Internal Name"SpearStab"
Icon"skill-impale.webp"
Description"Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo."
Max Level5
Users
Classes
"Knight"
Monsters
"Merman"
Summons
"Cactus Boss"
Requirements
Required Skills
Skill ID"SpearThrust"
Skill Name"Piercing Flurry"
Required Level1
Required Weapons
"Spear"
"Sword"
"Mace"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.4
ATK-Basedtrue
Scaling
Scaling ID"Vit_2"
Scaling Name"Vitality"
Percent2
ATK-Basedtrue
Scaling ID"Str_1"
Scaling Name"Strength"
Percent1
ATK-Basedtrue
Scaling ID"Dex_1"
Scaling Name"Dexterity"
Percent1
ATK-Basedtrue
Scaling ID"Agi_1"
Scaling Name"Agility"
Percent1
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base1
Effective Distance1
Area Size"Small"
Basic Timings
Cooldown
Base3
Effect Cast Time0.2
Resource Cost
Mana Cost
Base7
Per Level3
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base2
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Judgement Blade"
Internal Name"JudgementBlade"
Icon"skill-judgement-blade.webp"
Description"Summon a radiant blade that cleaves through foes, dealing holy damage and leaving them slowed and exposed to further strikes."
Max Level10
Users
Classes
"Paladin"
Monsters
"Turtle Champion"
Requirements
Required Skills
Skill ID"Sacrifice"
Skill Name"Sacrifice"
Required Level1
Required Weapons
"Spear"
"Sword"
"Mace"
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.5
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base2
Effective Distance2
Area Size"Small"
Basic Timings
Cooldown
Base3
Duration
Base0.1
Damage Delay0.5
Effect Cast Time0.4
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Ready"
Duration4
Effects
Hits
Base3
Velocity
Base200
Modifiers
Combat Modifiers
Trigger Hittrue
Piercetrue
Special Modifiers
Hybridtrue
Self Centeredtrue
Status Applications
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base4
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Life Bond"
Internal Name"LifeBond"
Icon"skill-life-bond.webp"
Description"Link your life to an ally’s, taking their wounds upon yourself."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"EnchantArmorHoly"
Skill Name"Sanctify"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID2
Name"Bond"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base1
Cooldown
Base10
Effect Cast Time0.34
Resource Cost
Mana Cost
Base20
Modifiers
Special Modifiers
Bondtrue
Status Applications
Scope"Target"
Status ID"LifeBond"
Status Name"Life Bond"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Life Drain (NPC)"
Internal Name"NPC_LifeLeech"
Icon"skill-npc-life-drain.webp"
Description"Drains life from the target, leaving them weakened and with reduced HP."
Max Level10
Users
Monsters
"Direwolf"
"Eyeball Creep Red"
"Imp Demon"
"Imp Mischief"
"Mosquito Pester"
"Mosquito Stinger"
"Shark"
"Shark Pirate"
"Werewolf"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.35
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Effects
Leech
Base1
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Lightning Reflexes"
Internal Name"LightningReflexes"
Icon"skill-lightning-reflexes.webp"
Description"Movement becomes instinct, action becomes lightning."
Max Level5
Users
Classes
"Rogue"
"Weaver"
Summons
"Cat Bolt"
Requirements
Required Skills
Skill ID"SmokeScreen"
Skill Name"Smoke Screen"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"LightningReflexes"
Status Name"Lightning Reflexes"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Lightning Reflexes (NPC)"
Internal Name"NPC_LightningReflexes"
Icon"skill-npc-lightning-reflexes.webp"
Description"Sharpens a creature's instincts, increasing its attack speed and multiplying its chance to evade incoming attacks."
Max Level1
Users
Monsters
"Bat Lord"
"Cat Bolt"
"Dragonfly Darner"
"Dragonfly Swift"
"Sting"
"Stormcoil"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"NPC_LightningReflexes"
Status Name"Lightning Reflexes (NPC)"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Lightning Release"
Internal Name"LightningRelease"
Icon"skill-lightning-release.webp"
Description"Unleashes a phoenix of lightning that streaks straight ahead, striking through all in its path."
Max Level10
Users
Classes
"Shinobi"
Monsters
"Cat Bolt"
"Dragonfly Swift"
"Storm Turtle"
"Stormcoil"
Summons
"Cat Bolt"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID6
Name"Wind"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Agi_5"
Scaling Name"Agility"
Percent5
MATK-Basedtrue
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range9
Autocast Multiplier1
Area
Area Distance
Base2.5
Effective Distance2.5
Area Size"Small"
Basic Timings
Cast Time
Base0.5
Cooldown
Base3
Duration
Base0.75
Effect Cast Time0.2
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Hits
Per Level1
Velocity
Base30
Modifiers
Combat Modifiers
Piercetrue
Special Modifiers
Self Centeredtrue
Status Applications
Scope"Self"
Status ID"LightningRelease"
Status Name"Lightning Release"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Lightning Strike"
Internal Name"LightningStrike"
Icon"skill-lightning-strike.webp"
Description"Strikes the enemy with divine force, knocking them back."
Max Level5
Users
Monsters
"Dragon Darkness"
"Dragon Dusk"
"Dragon Nightfall"
"Dragonfly Swift"
Summons
"Cat Bolt"
Requirements
Empty object
Type
Damage Type
Name"Melee"
Element Type
ID6
Name"Wind"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base2
Effective Distance2
Area Size"Small"
Basic Timings
Cooldown
Base3
Effect Cast Time0.2
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Finisher"
Percent0.5
Effects
Knockback
Base6
Modifiers
Special Modifiers
Hybridtrue
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Mana Drain (NPC)"
Internal Name"NPC_ManaLeech"
Icon"skill-npc-mana-drain.webp"
Description"Drains mana from the target, eroding their reserves and leaving them with reduced MP."
Max Level10
Users
Monsters
"Bat"
"Bat Lord"
"Bloom"
"Blossom"
"Bogbloom"
"Bud"
"Eyeball Creep Blue"
"Vampire Bat"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.35
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Effects
Leech MP
Base0.1
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Mark Target"
Internal Name"Marked"
Icon"skill-mark-target.webp"
Description"Focus your aim on a single enemy, exposing their weak points. The target becomes Marked, reducing its ability to evade and resist critical strikes."
Max Level5
Users
Classes
"Scout"
"Weaver"
Requirements
Required Skills
Skill ID"PreciseAim"
Skill Name"Precise Aim"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Resource Cost
Mana Cost
Base10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Marked"
Status Name"Marked"
Duration
Base10
Per Level2
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Mass Cure"
Internal Name"CureAll"
Icon"skill-mass-cure.webp"
Description"Purifies allies in the area, removing poison, blindness, curse, and silence with a touch of holy grace."
Max Level1
Users
Classes
"Acolyte"
Requirements
Required Skills
Skill ID"Cure"
Skill Name"Cure"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cast Time
Base1
Effect Cast Time0.8
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"CureAll"
Status Name"Mass Cure"
Duration
Base10
Chance
Base1
Status Removal
Base1
Status Name
"Poison"
"Blind"
"Silence"
Events
Empty array
Name"Mass Haste"
Internal Name"HasteAll"
Icon"skill-mass-haste.webp"
Description"Blesses nearby allies with heightened swiftness, increasing movement and attack speed for a short duration."
Max Level5
Users
Classes
"Acolyte"
"Weaver"
Requirements
Required Skills
Skill ID"Haste"
Skill Name"Haste"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cast Time
Base1
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Haste"
Status Name"Haste"
Duration
Per Level60
Chance
Base1
Scope"Target"
Status ID"HasteAll"
Status Name"Mass Haste"
Duration
Per Level60
Chance
Base1
Status Removal
Base1
Status Name
"Slow"
Events
Empty array
Name"Mass Heal"
Internal Name"HealAll"
Icon"skill-mass-heal.webp"
Description"Unleashes a wave of radiant energy, restoring health to all allies within range."
Max Level5
Users
Classes
"Acolyte"
Requirements
Required Skills
Skill ID"Heal"
Skill Name"Heal"
Required Level1
Type
Damage Type
ID11
Name"Healing"
Element Type
ID3
Name"Holy"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Healing"
Per Level %0.5
Healing Presenttrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
Mechanics
Range10
Autocast Multiplier0.5
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cast Time
Base1
Cooldown
Base3
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"HealAll"
Status Name"Mass Heal"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Meteor"
Internal Name"Meteor"
Icon"skill-meteor.webp"
Description"Calls down a burning mass from the heavens that explodes on impact, reducing the battlefield to ash."
Max Level10
Users
Classes
"Wizard"
Monsters
"Elder Wisp Yellow"
"Imp Devil"
"Solar Turtle"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID4
Name"Fire"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %3
MATK-Basedtrue
Scaling
Scaling ID"Int_15"
Scaling Name"Intelligence"
Percent15
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level0.8
Cooldown
Base6
Damage Delay0.3
Effect Cast Time0.4
Resource Cost
Mana Cost
Base40
Per Level20
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base3
Chance
Per Level0.15
Scope"Target"
Status ID"WaterExposure"
Status Name"Water Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Mimic Seal"
Internal Name"MimicSeal"
Icon"skill-mimic-seal.webp"
Description"Copies the essence of a target's magic, allowing you to cast their spell as your own."
Max Level5
Users
Classes
"Shinobi"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID4
Name"Any"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range9
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Effects
Spell Copy
Per Level1
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Piercing Flurry"
Internal Name"SpearThrust"
Icon"skill-piercing-flurry.webp"
Description"Lunge forward with rapid jabs, striking multiple enemies in a line."
Max Level5
Users
Classes
"Knight"
Monsters
"Merman"
Requirements
Required Skills
Skill ID"SpearMastery"
Skill Name"Spear Mastery"
Required Level1
Required Weapons
"Spear"
"Sword"
"Mace"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.4
ATK-Basedtrue
Scaling
Scaling ID"Vit_2"
Scaling Name"Vitality"
Percent2
ATK-Basedtrue
Scaling ID"Str_1"
Scaling Name"Strength"
Percent1
ATK-Basedtrue
Scaling ID"Dex_1"
Scaling Name"Dexterity"
Percent1
ATK-Basedtrue
Scaling ID"Agi_1"
Scaling Name"Agility"
Percent1
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base2
Effective Distance2
Area Size"Small"
Basic Timings
Cooldown
Base3
Effect Cast Time0.2
Resource Cost
Mana Cost
Base7
Per Level3
Combo
Type"Ready"
Duration4
Effects
Hits
Base3
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Pull (NPC)"
Internal Name"NPC_Pull"
Icon"skill-npc-pull.webp"
Description"Unleashes a forceful shock that pulls all nearby targets toward the caster's position."
Max Level10
Users
Monsters
"Ashrend"
Requirements
Empty object
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.35
ATK-Basedtrue
Scaling
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Effects
Pull
Base4
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Reflect Shield"
Internal Name"ReflectShield"
Icon"skill-reflect-shield.webp"
Description"Enchants the target's shield with retaliatory force, reflecting a portion of damage back at attackers when they strike."
Max Level5
Users
Classes
"Knight"
Requirements
Required Skills
Skill ID"Fortify"
Skill Name"Fortify"
Required Level1
Required Weapons
"Shield"
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"ReflectShield"
Status Name"Reflect Shield"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Reinforce"
Internal Name"SteelGuard"
Icon"skill-reinforce.webp"
Description"Hardens the target's guard to steel-like resilience, improving their chance to block physical attacks."
Max Level5
Users
Summons
"Cactus Boss"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"SteelGuard"
Status Name"Steel Guard"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Reinforce (NPC)"
Internal Name"NPC_SteelGuard"
Icon"skill-npc-reinforce.webp"
Description"Reinforces a creature's defensive stance, greatly increasing its chance to block incoming attacks."
Max Level1
Users
Monsters
"Goblin Giant"
"Goblin Giant Devil"
"Golem Earth"
"Golem Fire"
"Golem Ice"
"Hermit King"
"Nose Robot"
"Nozzle Robot"
"Shade"
"Shell"
"Snout Robot"
"Spike"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"NPC_SteelGuard"
Status Name"Steel Guard (NPC)"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Resonance Well"
Internal Name"FieldHealing"
Icon"skill-resonance-well.webp"
Description"A tranquil hum radiates outward, harmonizing body and spirit. Beneath its gentle shimmer, vitality stirs and clarity takes root."
Max Level10
Users
Classes
"Summoner"
"Weaver"
Monsters
"Angel"
"Archangel"
"Goblin Warlock"
"Sunflower Fairy"
Summons
"Angel Mage"
Requirements
Required Skills
Skill ID"FieldSilence"
Skill Name"Suppression Field"
Required Level1
Type
Damage Type
ID11
Name"Healing"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Healing"
Per Level %0.1
Healing Presenttrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
Scaling ID"Str_1"
Scaling Name"Strength"
Percent1
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cast Time
Base1
Cooldown
Base4
Duration
Base1
Per Level0.5
Effect Cast Time0.6
Resource Cost
Mana Cost
Base15
Per Level7
Effects
Knockback
Base6
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Resurrection"
Internal Name"Revive"
Icon"skill-resurrection.webp"
Description"Revives a fallen ally with a portion of their health and spirit restored. Requires strong faith and a long invocation."
Max Level5
Users
Classes
"Acolyte"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Skill ID"HealAll"
Skill Name"Mass Heal"
Required Level3
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base6
Per Level-1
Cooldown
Base10
Per Level-1
Effect Cast Time0.6
Resource Cost
Mana Cost
Base60
Per Level30
Effects
Revive
Per Level0.2
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Sacred Aegis"
Internal Name"Barrier"
Icon"skill-sacred-aegis.webp"
Description"Envelops an ally in divine protection, forming a barrier equal to a portion of their maximum health. The aegis shields them completely from incoming physical attacks until it is broken."
Max Level5
Users
Classes
"Acolyte"
Monsters
"Goblin Warlock"
Summons
"Angel Mage"
Requirements
Required Skills
Skill ID"Grace"
Skill Name"Divine Grace"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base1
Cooldown
Base3
Resource Cost
Mana Cost
Base20
Per Level10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Barrier"
Status Name"Sacred Aegis"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Sacred Ground"
Internal Name"SacredGround"
Icon"skill-sacred-ground.webp"
Description"Hallow the earth itself, purging corruption and shielding those who stand within the sanctified circle."
Max Level5
Users
Classes
"Priest"
Requirements
Required Skills
Skill ID"Sanctuary"
Skill Name"Sanctuary"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
ID3
Name"Holy"
Target Type
ID1
Name"Ally"
Cast Type
ID2
Name"Ground"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level1
Cooldown
Base6
Duration
Base2
Per Level1
Resource Cost
Mana Cost
Base40
Per Level20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"SacredGround"
Status Name"Sacred Ground"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Sacrifice"
Internal Name"Sacrifice"
Icon"skill-sacrifice.webp"
Description"Offer a portion of your own vitality to channel divine power, converting pain into radiant strength."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
ID3
Name"Aura"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Effect Cast Time0.0002
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Sacrifice"
Status Name"Sacrifice"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Salvation"
Internal Name"ReviveAll"
Icon"skill-salvation.webp"
Description"Calls forth celestial light to return all fallen allies to life, restoring a small portion of their strength and spirit."
Max Level1
Users
Classes
"Priest"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cast Time
Base5
Cooldown
Base60
Effect Cast Time2
Resource Cost
Mana Cost
Base400
Effects
Revive
Base0.2
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Sanctify"
Internal Name"EnchantArmorHoly"
Icon"skill-sanctify.webp"
Description"Bless your armor with divine light, transforming your element to Holy."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cast Time
Base1
Resource Cost
Mana Cost
Base40
Per Level20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"EnchantArmorHoly"
Status Name"Sanctify"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Notes
"While Sanctuary's status is active on a Paladin, Sanctify will hit all nearby allied units."
Name"Sanctuary"
Internal Name"Sanctuary"
Icon"skill-sanctuary.webp"
Description"Raises a sacred tree that blesses the ground around it. Allies within its light steadily recover health, while undead that enter the sanctuary are repelled and harmed by its radiance."
Max Level10
Users
Classes
"Priest"
Monsters
"Angel Mage"
"Cosmic Entity"
Requirements
Required Skills
Skill ID"Divinity"
Skill Name"Divinity"
Required Level3
Type
Damage Type
ID11
Name"Healing"
Element Type
ID3
Name"Holy"
Target Type
ID1
Name"Ally"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Healing"
Per Level %0.15
Healing Presenttrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level0.5
Cooldown
Base6
Duration
Per Level1
Effect Cast Time2
Resource Cost
Mana Cost
Base40
Per Level20
Effects
Knockback
Base6
Skill Area
Type"Sanctify"
Base7
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Sanctuary"
Status Name"Sanctuary"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Notes
"While Sanctuary's status is active on a Paladin, Sanctify will hit all nearby allied units."
Name"Shadow Bolt (NPC)"
Internal Name"NPC_ShadowStrike"
Icon"skill-npc-shadow-bolt.webp"
Description"Unleashes a dangerous magical attack imbued with Shadow element, dealing heavy dark damage to the target."
Max Level10
Users
Monsters
"Cosmic Entity"
"Death Mage"
"Goblin Warlock"
"Nightmare"
"Voidgazer"
"Voidspawn"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID2
Name"Shadow"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier0.5
Basic Timings
Cast Time
Per Level0.4
Cooldown
Base1
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Shadow Release"
Internal Name"ShadowRelease"
Icon"skill-shadow-release.webp"
Description"Launches a whirling blade of darkness that carves toward a target, cutting through with shadow force."
Max Level10
Users
Classes
"Shinobi"
Monsters
"Cosmic Entity"
"Death Mage"
"Goblin Warblade"
"Spider Queen"
"Voidgazer"
"Werewolf"
Summons
"Werewolf"
Requirements
Empty object
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1.5
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Agi_8"
Scaling Name"Agility"
Percent8
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_3"
Scaling Name"Strength"
Percent3
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range9
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cast Time
Base0.5
Cooldown
Base3
Duration
Base0.33
Effect Cast Time0.6
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base1
Velocity
Base30
Modifiers
Combat Modifiers
Trigger Hittrue
Piercetrue
Special Modifiers
Hybridtrue
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Shadow Seal"
Internal Name"ShadowSeal"
Icon"skill-shadow-seal.webp"
Description"Forms a seal of shadows that splits your presence, summoning multiple clones to fight alongside you."
Max Level5
Users
Classes
"Shinobi"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cooldown
Base10
Per Level-1
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Ready"
Duration4
Effects
Clone
Base3
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Shadow Step"
Internal Name"ShadowStep"
Icon"skill-shadow-step.webp"
Description"Teleports behind a target and strikes."
Max Level10
Users
Classes
"Rogue"
"Weaver"
Monsters
"Bat Lord"
"Death Mage"
"Direwolf"
"Eyeball Creep Green"
"Goblin Trooper Assassin"
"Goblin Warblade"
"Hare"
"Hydro Turtle"
"Mosquito Stinger"
"Spider Queen"
"Werewolf"
Summons
"Werewolf"
Requirements
Required Skills
Skill ID"DaggerMastery"
Skill Name"Dagger Mastery"
Required Level1
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.5
ATK-Basedtrue
Scaling
Scaling ID"Agi_3"
Scaling Name"Agility"
Percent3
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cooldown
Base2
Resource Cost
Mana Cost
Base5
Per Level2
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base2
Modifiers
Movement Modifiers
Teleporttrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Sharpen (NPC)"
Internal Name"NPC_Sharpen"
Icon"skill-npc-sharpen.webp"
Description"Hones a creature's killing edge, increasing its chance to land critical hits."
Max Level1
Users
Monsters
"Bogbloom"
"Boxy Robot"
"Delivery Robot"
"Goblin Trooper Assassin"
"Gripper Robot"
"Merman"
"Mosquito Stinger"
"Octopus King"
"Scorpion"
"Shark Pirate"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"NPC_Sharpen"
Status Name"Sharpen (NPC)"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Shield Bash"
Internal Name"ShieldBash"
Icon"skill-shield-bash.webp"
Description"Charge forward with your shield, sending out a shockwave that staggers and stuns nearby enemies."
Max Level5
Users
Classes
"Paladin"
Monsters
"Cactus King"
"Festive Bear"
"Goblin Trooper Soldier"
"Goblin Warchief"
"Goblin Warcrusher"
"Ice Bear"
"Mega Ice Golem"
"Turtle"
Requirements
Required Skills
Skill ID"HolyShield"
Skill Name"Holy Shield"
Required Level1
Required Weapons
"Shield"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Reflect Damage
Type"DamageReflect"
Per Level %1
ATK-Basedtrue
Scaling
Scaling ID"Vit_3"
Scaling Name"Vitality"
Percent3
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cooldown
Base3
Effect Cast Time1.6
Resource Cost
Mana Cost
Base7
Per Level3
Combo
Type"Ready"
Duration4
Effects
Knockback
Base4
Modifiers
Movement Modifiers
Chargetrue
Status Applications
Scope"Target"
Status ID"Stagger"
Status Name"Stagger"
Duration
Base4
Chance
Base1
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base4
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Shield Throw"
Internal Name"ShieldThrow"
Icon"skill-shield-throw.webp"
Description"Hurl your shield forward, striking multiple enemies as divine light arcs between them before returning to your hand."
Max Level10
Users
Classes
"Paladin"
Monsters
"Cactus King"
"Goblin Warblade"
Requirements
Required Skills
Skill ID"ShieldBash"
Skill Name"Shield Bash"
Required Level3
Required Weapons
"Shield"
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Reflect Damage
Type"DamageReflect"
Base %0.5
Per Level %0.1
ATK-Basedtrue
Scaling
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Duration
Base5
Effect Remove Delay0.25
Resource Cost
Mana Cost
Base5
Per Level2
Combo
Type"Finisher"
Percent0.5
Effects
Chains
Base1
Per Level0.2
Velocity
Base30
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Shuriken Fan"
Internal Name"ShurikenFan"
Icon"skill-shuriken-fan.webp"
Description"Hurls a massive enchanted shuriken that spins in place, striking nearby enemies in rapid succession before fading."
Max Level10
Users
Classes
"Shinobi"
Monsters
"Storm Turtle"
Requirements
Empty object
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.45
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Agi_2"
Scaling Name"Agility"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_1"
Scaling Name"Strength"
Percent1
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range9
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cooldown
Base3
Duration
Base3
Effect Cast Time0.4
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Ready"
Duration4
Effects
Hits
Base3
Modifiers
Combat Modifiers
Trigger Hittrue
Special Modifiers
Hybridtrue
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Slow Trap"
Internal Name"SlowTrap"
Icon"skill-slow-trap.webp"
Description"Unleashes a seeping pool of violet energy that spreads across the ground. Enemies who enter its grasp find their movements dragged and dulled, as though wading through shadowed mire."
Max Level5
Users
Classes
"Scout"
"Weaver"
Requirements
Required Skills
Skill ID"ArrowShower"
Skill Name"Arrow Shower"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base5
Effective Distance5
Area Size"Medium"
Basic Timings
Cooldown
Base4
Duration
Base5
Per Level1
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Ready"
Duration4
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Smite"
Internal Name"Smite"
Icon"skill-smite.webp"
Description"Strikes the target with a blessed blow, dealing holy physical damage and a chance to stun enemies with divine force."
Max Level10
Users
Classes
"Priest"
Monsters
"Angel Mage"
Requirements
Required Skills
Skill ID"EnchantHoly"
Skill Name"Enchant Holy"
Required Level1
Required Weapons
"Mace"
"Staff"
"Book"
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.5
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cooldown
Base3
Effect Cast Time0.4
Resource Cost
Mana Cost
Base7
Per Level3
Modifiers
Combat Modifiers
Trigger Hittrue
Critical Hitstrue
Special Modifiers
Hybridtrue
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base1.5
Chance
Per Level0.03
Status Removal
Empty array
Events
Empty array
Name"Smoke Screen"
Internal Name"SmokeScreen"
Icon"skill-smoke-screen.webp"
Description"Creates a blinding mist."
Max Level5
Users
Classes
"Rogue"
Monsters
"Bat Lord"
"Butterfly Pixie"
"Housefly Junk"
"Queen Worm"
"Sting"
"Sunflora Pixie"
"Worm Creep"
Requirements
Required Skills
Skill ID"DaggerMastery"
Skill Name"Dagger Mastery"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cooldown
Base10
Per Level-1
Duration
Base5
Per Level1
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Combo
Type"Ready"
Duration4
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Blind"
Status Name"Blind"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Sniper's Nest"
Internal Name"SniperNest"
Icon"skill-sniper-s-nest.webp"
Description"Take a steady stance and ready your bow. While Sniper's Nest is active, your attack speed, and critical power rise, but your movement is hindered. Casting requires brief preparation."
Max Level5
Users
Classes
"Scout"
Requirements
Required Skills
Skill ID"Marked"
Skill Name"Mark Target"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
ID3
Name"Aura"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"SniperNest"
Status Name"Sniper Nest"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Soul Strike"
Internal Name"SoulStrike"
Icon"skill-soul-strike.webp"
Description"Launches a shard of sanctified essence that pierces the veil between life and death, striking a single enemy with spectral force."
Max Level5
Users
Classes
"Summoner"
"Weaver"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base0.5
Cooldown
Base1
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Hits
Per Level1
Modifiers
Special Modifiers
Hybridtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Spear Quicken"
Internal Name"SpearQuicken"
Icon"skill-spear-quicken.webp"
Description"Increases offensive power when wielding a sword or spear."
Max Level5
Users
Classes
"Knight"
Monsters
"Merman"
Requirements
Required Skills
Skill ID"SpearStab"
Skill Name"Impale"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"SpearQuicken"
Status Name"Spear Quicken"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Spell Shield (NPC)"
Internal Name"NPC_SpellGuard"
Icon"skill-npc-spell-shield.webp"
Description"Shrouds the creature in a protective spellguard that reflects part of incoming spell damage or effects back to their casters."
Max Level1
Users
Monsters
"Angel Mage"
"Ice Mage"
"Snake Naga"
"Sunflora Pixie"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"NPC_SpellGuard"
Status Name"Spell Guard (NPC)"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Status Recovery"
Internal Name"StatusRecovery"
Icon"skill-status-recovery.webp"
Description"Channels divine clarity to free an ally from paralysis or frozen bindings, restoring movement and control."
Max Level1
Users
Classes
"Priest"
Requirements
Required Skills
Skill ID"Damnation"
Skill Name"Damnation"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cooldown
Base3
Effect Cast Time1
Resource Cost
Mana Cost
Base10
Per Level5
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Base1
Status Name
"Stun"
"Frozen"
Events
Empty array
Name"Stomp"
Internal Name"Stomp"
Icon"skill-stomp.webp"
Description"Slams the ground, stunning enemies in a wide area."
Max Level5
Users
Classes
"Warrior"
"Weaver"
Monsters
"Ashrend"
"Blazewheel"
"Cactus King"
"Creeper"
"Festive Bear"
"Fishman"
"Goblin Giant Devil"
"Goblin King"
"Goblin Warchief"
"Goblin Warcrusher"
"Golem Earth"
"Hare"
"Horror"
"Housefly Junk"
"Ice Bear"
"Mega Ice Golem"
"Mole Rat King"
"Nose Robot"
"Nozzle Robot"
"Scorpion King"
"Skeleton Giant"
"Snout Robot"
"Spider Queen"
"Zombie Goblin Giant"
"Zombie Goblin Lord"
Summons
"Cactus Boss"
Requirements
Required Skills
Skill ID"AxeArc"
Skill Name"Twin Cleave"
Required Level1
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %1
ATK-Basedtrue
Scaling
Scaling ID"Str_3"
Scaling Name"Strength"
Percent3
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cooldown
Base4
Effect Cast Time0.72
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Ready"
Duration4
Modifiers
Movement Modifiers
Leaptrue
Special Modifiers
Self Centeredtrue
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base3
Chance
Per Level0.15
Status Removal
Empty array
Events
Empty array
Name"Strafing Volley"
Internal Name"StrafingVolley"
Icon"skill-strafing-volley.webp"
Description"Fires a rapid sequence of arrows at a single target."
Max Level10
Users
Classes
"Scout"
Monsters
"Boxy Robot"
"Delivery Robot"
"Gripper Robot"
"Octopus King"
"Snake Naga"
"Sting"
Requirements
Required Skills
Skill ID"SteadyHands"
Skill Name"Steady Hands"
Required Level1
Required Weapons
"Ranged"
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.2
ATK-Basedtrue
Scaling
Scaling ID"Dex_2"
Scaling Name"Dexterity"
Percent2
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Resource Cost
Mana Cost
Base3
Per Level1
Combo
Type"Ready"
Duration4
Effects
Hits
Base1
Per Level0.35
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Stun Attack (NPC)"
Internal Name"NPC_Stun"
Icon"skill-npc-stun-attack.webp"
Description"Inflicts the Stun status on the target, overwhelming them and leaving them unable to act, block, or attempt to flee."
Max Level10
Users
Monsters
"Goblin Warcrusher"
"Razor Robot"
"Shell Robot"
"Spike Robot"
Requirements
Empty object
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.35
ATK-Basedtrue
Scaling
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base2
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Summon Angel"
Internal Name"SummonAngel"
Icon"skill-summon-angel.webp"
Description"A radiant healer who channels light into soothing magic and soul-searing strikes."
Max Level1
Users
Classes
"Summoner"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cast Time
Base2
Cooldown
Base30
Resource Cost
Mana Cost
Base30
Effects
Summon
Type"Angel Mage"
Base1
Modifiers
Special Modifiers
Exclusivetrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Summon Attack"
Internal Name"SummonAttack"
Icon"skill-summon-attack.webp"
Description"Commands all active summons to converge on the chosen enemy, forcing them to attack your target."
Max Level1
Users
Classes
"Summoner"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range15
Autocast Multiplier1
Basic Timings
Effect Cast Time0.24
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Notes
"A summoned creature will continue to attack a target as long as it's alive."
"If the Summoner attacks a different target their summon will also change to their current target."
Name"Summon Cactus"
Internal Name"SummonCactus"
Icon"skill-summon-cactus.webp"
Description"A spiny sentinel that soaks up hits and punishes attackers without flinching."
Max Level1
Users
Classes
"Summoner"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cast Time
Base2
Cooldown
Base30
Resource Cost
Mana Cost
Base30
Effects
Summon
Type"Cactus Boss"
Base1
Modifiers
Special Modifiers
Exclusivetrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Summon Cat"
Internal Name"SummonCat"
Icon"skill-summon-cat.webp"
Description"A nimble caster that darts between foes, blasting lightning with wild flair."
Max Level1
Users
Classes
"Summoner"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cast Time
Base2
Cooldown
Base30
Resource Cost
Mana Cost
Base30
Effects
Summon
Type"Cat Bolt"
Base1
Modifiers
Special Modifiers
Exclusivetrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Summon Recall"
Internal Name"SummonRecall"
Icon"skill-summon-recall.webp"
Description"Calls all active summons back to your side, halting their current actions and returning them to you."
Max Level1
Users
Classes
"Summoner"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Effect Cast Time0.24
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Notes
"The summoned creature will move and stay at the location where the skill is cast."
Name"Summon Wolf"
Internal Name"SummonWolf"
Icon"skill-summon-wolf.webp"
Description"A fast, feral brawler that tears into enemies with raw strength and speed."
Max Level1
Users
Classes
"Summoner"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Basic Timings
Cast Time
Base2
Cooldown
Base30
Resource Cost
Mana Cost
Base30
Effects
Summon
Type"Werewolf"
Base1
Modifiers
Special Modifiers
Exclusivetrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Suppression Field"
Internal Name"FieldSilence"
Icon"skill-suppression-field.webp"
Description"A ghostly presence descends in silence. Within its reach, the air thickens and thought falters, all sound swallowed by stillness."
Max Level5
Users
Classes
"Summoner"
"Weaver"
Monsters
"Cyclops Bat Mage"
"Goblin Warlock"
"Moth Celestial"
"Phantom"
"Snake Naga"
"Sunflora Pixie"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.75
ATK-Basedtrue
MATK-Basedtrue
Scaling
Scaling ID"Int_2"
Scaling Name"Intelligence"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Scaling ID"Str_2"
Scaling Name"Strength"
Percent2
ATK-Basedtrue
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base4
Effective Distance4
Area Size"Medium"
Basic Timings
Cast Time
Base0.75
Cooldown
Base2
Effect Cast Time0.5
Resource Cost
Mana Cost
Base10
Per Level5
Effects
Pull
Base4
Modifiers
Special Modifiers
Hybridtrue
Status Applications
Scope"Target"
Status ID"Silence"
Status Name"Silence"
Duration
Per Level2
Chance
Per Level0.15
Status Removal
Empty array
Events
Empty array
Name"Taunt"
Internal Name"Taunt"
Icon"skill-taunt.webp"
Description"Forces affected targets to focus all basic attacks on you."
Max Level5
Users
Classes
"Knight"
"Weaver"
Summons
"Cactus Boss"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base10
Effective Distance10
Area Size"Large"
Basic Timings
Cooldown
Base1
Effect Cast Time0.8
Resource Cost
Mana Cost
Base10
Effects
Skill Area
Type"Taunt"
Base10
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Taunt"
Status Name"Taunt"
Duration
Base5
Per Level2
Chance
Base1
Status Removal
Empty array
Events
Empty array
Notes
"While Taunt's status is active on enemy targets, they are forced to attack the user of the skill."
Name"Tempest"
Internal Name"Tempest"
Icon"skill-tempest.webp"
Description"A furious gale tears across the battlefield, scattering and striking all caught in its path."
Max Level10
Users
Classes
"Wizard"
Monsters
"Cat Bolt"
"Goblin Warchief"
"Storm Turtle"
"Stormcoil"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID6
Name"Wind"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %0.8
MATK-Basedtrue
Scaling
Scaling ID"Int_4"
Scaling Name"Intelligence"
Percent4
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Cast Time
Per Level0.6
Cooldown
Base6
Duration
Base5
Resource Cost
Mana Cost
Base40
Per Level20
Effects
Hits
Per Level1
Knockback
Base6
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"EarthExposure"
Status Name"Earth Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Thorns (NPC)"
Internal Name"NPC_SpikedShell"
Icon"skill-npc-thorns.webp"
Description"Covers the creature in jagged spikes, reflecting a portion of damage back at enemies whenever it is struck."
Max Level1
Users
Monsters
"Cacti"
"Cactus"
"Cactus King"
Requirements
Empty object
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"NPC_SpikedShell"
Status Name"Spiked Shell (NPC)"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Thunder Storm"
Internal Name"ThunderStorm"
Icon"skill-thunder-storm.webp"
Description"Calls down a storm of lightning over a target area, striking all enemies within."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Cat Bolt"
"Elder Wisp Purple"
"Glow Wisp Purple"
"Ice Mage"
"Storm Turtle"
"Wind Mage"
Summons
"Cat Bolt"
Requirements
Required Skills
Skill ID"Thunderbolt"
Skill Name"Thunderbolt"
Required Level3
Type
Damage Type
ID1
Name"Magic"
Element Type
ID6
Name"Wind"
Target Type
Name"Enemy"
Cast Type
ID2
Name"Ground"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier1
Area
Area Distance
Base5
Effective Distance5
Area Size"Medium"
Basic Timings
Cast Time
Per Level0.5
Cooldown
Base2
Effect Cast Time0.1
Resource Cost
Mana Cost
Base30
Per Level15
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"EarthExposure"
Status Name"Earth Exposure"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Thunderbolt"
Internal Name"Thunderbolt"
Icon"skill-thunderbolt.webp"
Description"Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element Magic damage."
Max Level10
Users
Classes
"Mage"
"Weaver"
Monsters
"Cat Bolt"
"Cat Lightning"
"Cat Meow"
"Sting"
"Stormstinger"
"Wisp Purple"
Summons
"Cat Bolt"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID6
Name"Wind"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %1
MATK-Basedtrue
Scaling
Scaling ID"Int_5"
Scaling Name"Intelligence"
Percent5
MATK-Basedtrue
Mechanics
Range12
Autocast Multiplier0.5
Basic Timings
Cast Time
Per Level0.4
Cooldown
Base1
Effect Cast Time0.3
Resource Cost
Mana Cost
Base5
Per Level5
Effects
Hits
Per Level1
Modifiers
Empty object
Status Applications
Scope"Self"
Status ID"WindAttunement"
Status Name"Wind Attunement"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Turn Undead"
Internal Name"TurnUndead"
Icon"skill-turn-undead.webp"
Description"Chance to deal 777% damage to Undead and Shadow. Chance = 2% per Lv + INT/5 + LUK/5 + MonsterMissingHealth% * 20"
Max Level10
Users
Classes
"Priest"
Monsters
"Death Mage"
Requirements
Required Skills
Skill ID"Damnation"
Skill Name"Damnation"
Required Level1
Type
Damage Type
ID1
Name"Magic"
Element Type
ID3
Name"Holy"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.5
MATK-Basedtrue
Scaling
Scaling ID"Int_3"
Scaling Name"Intelligence"
Percent3
MATK-Basedtrue
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Basic Timings
Cast Time
Base1
Cooldown
Base3
Resource Cost
Mana Cost
Base40
Per Level20
Modifiers
Empty object
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Notes
"This skill's chance to deal 777% damage to Undead and Shadow is based upon:"
"* The skill's level (2% per level, up to 20% max)"
"* The player's Intelligence (1% per 5 Int)"
"* The player's Luck (1% per 5 Luk)"
"* The percentage of health the target has lost (up to 20%)"
Name"Twin Cleave"
Internal Name"AxeArc"
Icon"skill-twin-cleave.webp"
Description"Swing your weapon twice in wide arcs, cutting down all enemies in front of you."
Max Level10
Users
Classes
"Warrior"
Monsters
"Direwolf"
"Goblin Warcrusher"
"Scorpion King"
"Werewolf"
Summons
"Werewolf"
Requirements
Required Skills
Skill ID"Bash"
Skill Name"Bash"
Required Level1
Required Weapons
"Axe"
"Sword"
"Scythe"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Per Level %0.5
ATK-Basedtrue
Scaling
Scaling ID"Str_3"
Scaling Name"Strength"
Percent3
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base3
Effective Distance3
Area Size"Medium"
Basic Timings
Cooldown
Base4
Effect Cast Time0.2
Resource Cost
Mana Cost
Base5
Per Level2
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base2
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Venom Coating"
Internal Name"VenomCoating"
Icon"skill-venom-coating.webp"
Description"A venomous sheen coats the blade, each strike delivering a silent death."
Max Level5
Users
Classes
"Rogue"
"Weaver"
Requirements
Required Skills
Skill ID"EnchantPoison"
Skill Name"Enchant Poison"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID3
Name"Self"
Cast Type
Name"None"
Damage
Empty object
Mechanics
Autocast Multiplier1
Resource Cost
Mana Cost
Base20
Modifiers
Combat Modifiers
Requires Weapontrue
Status Applications
Scope"Target"
Status ID"VenomCoating"
Status Name"Venom Coating"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Venom Strike"
Internal Name"VenomStrike"
Icon"skill-venom-strike.webp"
Description"Strikes a target with a chance to inflict poison"
Max Level10
Users
Classes
"Rogue"
"Weaver"
Monsters
"Housefly Junk"
"Housefly Nom"
"Queen Worm"
"Worm Creep"
Requirements
Required Skills
Skill ID"DaggerMastery"
Skill Name"Dagger Mastery"
Required Level1
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.2
ATK-Basedtrue
Scaling
Scaling ID"Agi_2"
Scaling Name"Agility"
Percent2
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Basic Timings
Effect Cast Time1
Resource Cost
Mana Cost
Base3
Per Level1
Combo
Type"Ready"
Duration4
Effects
Hits
Base1
Per Level0.35
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Poison"
Status Name"Poison"
Duration
Base5
Chance
Base0.5
Per Level0.05
Status Removal
Empty array
Events
Empty array
Name"Vitality Aura"
Internal Name"Vitality"
Icon"skill-vitality-aura.webp"
Description"Emit a gentle divine presence that strengthens the body, increasing vitality and restoring health over time."
Max Level5
Users
Classes
"Paladin"
Requirements
Required Skills
Skill ID"Faith"
Skill Name"Faith"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID3
Name"Aura"
Damage
Empty object
Mechanics
Autocast Multiplier1
Area
Area Distance
Base7
Effective Distance7
Area Size"Large"
Basic Timings
Effect Cast Time0.4
Resource Cost
Mana Cost
Base20
Modifiers
Special Modifiers
Exclusivetrue
Status Applications
Scope"Target"
Status ID"Vitality"
Status Name"Vitality"
Duration
Base1
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Volatile Bolt"
Internal Name"VolatileBolt"
Icon"skill-volatile-bolt.webp"
Description"An arrow that explodes on impact, dealing area damage around the target."
Max Level10
Users
Classes
"Scout"
Monsters
"Cosmic Entity"
"Goblin Warlock"
"Snake Naga"
"Voidgazer"
Requirements
Required Skills
Skill ID"ArrowShower"
Skill Name"Arrow Shower"
Required Level1
Required Weapons
"Ranged"
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Per Level %0.75
ATK-Basedtrue
Scaling
Scaling ID"Dex_4"
Scaling Name"Dexterity"
Percent4
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base5
Effective Distance5
Area Size"Medium"
Basic Timings
Cast Time
Base0.75
Cooldown
Base4
Effect Cast Time0.4
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Finisher"
Percent0.5
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Vortex Slash"
Internal Name"AxeVortex"
Icon"skill-vortex-slash.webp"
Description"Unleashes a powerful spinning slash that damages enemies in a wide area and pulls them toward the caster."
Max Level5
Users
Classes
"Warrior"
"Weaver"
Monsters
"Ashrend"
"Goblin Giant"
"Goblin Warcrusher"
Requirements
Required Skills
Skill ID"AxeArc"
Skill Name"Twin Cleave"
Required Level1
Required Weapons
"Axe"
"Sword"
"Scythe"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Per Level %1.2
ATK-Basedtrue
Scaling
Scaling ID"Str_3"
Scaling Name"Strength"
Percent3
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base8
Effective Distance8
Area Size"Large"
Basic Timings
Cooldown
Base4
Effect Cast Time0.2
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Finisher"
Percent0.5
Effects
Pull
Base4
Modifiers
Special Modifiers
Self Centeredtrue
Status Applications
Empty array
Status Removal
Empty array
Events
Empty array
Name"Weapon Throw"
Internal Name"WeaponThrow"
Icon"skill-weapon-throw.webp"
Description"Hurl your weapon forward in a spinning path, damaging enemies as it returns."
Max Level5
Users
Classes
"Knight"
Requirements
Required Skills
Skill ID"SpearStab"
Skill Name"Impale"
Required Level1
Required Weapons
"Spear"
"Sword"
"Mace"
Type
Damage Type
ID2
Name"Ranged"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
ID1
Name"Target"
Damage
Main Damage
Type"Damage"
Base %1
Per Level %0.3
ATK-Basedtrue
Scaling
Scaling ID"Vit_1"
Scaling Name"Vitality"
Percent1
ATK-Basedtrue
Scaling ID"Str_1"
Scaling Name"Strength"
Percent1
ATK-Basedtrue
Scaling ID"Dex_1"
Scaling Name"Dexterity"
Percent1
ATK-Basedtrue
Scaling ID"Agi_1"
Scaling Name"Agility"
Percent1
ATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base2
Effective Distance2
Area Size"Small"
Basic Timings
Cooldown
Base3
Effect Cast Time0.3
Resource Cost
Mana Cost
Base7
Per Level3
Combo
Type"Finisher"
Percent0.5
Effects
Knockback
Base4
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base4
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Whirlwind"
Internal Name"Whirlwind"
Icon"skill-whirlwind.webp"
Description"Spin in place, slashing all enemies around you over time."
Max Level10
Users
Classes
"Warrior"
Monsters
"Ashrend"
"Goblin King"
"Goblin Warchief"
"Goblin Warcrusher"
"Hermit King"
"Zombie Goblin Lord"
Requirements
Required Skills
Skill ID"AxeVortex"
Skill Name"Vortex Slash"
Required Level5
Required Weapons
"Axe"
"Sword"
"Scythe"
Type
Damage Type
Name"Melee"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Per Level %1
ATK-Basedtrue
Scaling
Scaling ID"Str_5"
Scaling Name"Strength"
Percent5
ATK-Basedtrue
Mechanics
Autocast Multiplier1
Area
Area Distance
Base6
Effective Distance6
Area Size"Large"
Basic Timings
Cooldown
Base6
Duration
Base3
Effect Cast Time0.4666667
Resource Cost
Mana Cost
Base10
Per Level5
Combo
Type"Finisher"
Percent0.5
Effects
Hits
Base2
Modifiers
Special Modifiers
Attachedtrue
Status Applications
Scope"Self"
Status ID"Whirlwind"
Status Name"Whirlwind"
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Wide Bleed (NPC)"
Internal Name"NPC_WideBleed"
Icon"skill-npc-wide-bleed.webp"
Description"Unleashes a massive area attack that inflicts the Bleeding status on all nearby enemies, leaving them with deep, gaping wounds."
Max Level10
Users
Monsters
"Goblin King"
"Goblin Warchief"
"Scorpion King"
"Werewolf"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base15
Effective Distance15
Area Size"Huge"
Basic Timings
Effect Cast Time0.8
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Bleeding"
Status Name"Bleeding"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Wide Blind (NPC)"
Internal Name"NPC_WideBlind"
Icon"skill-npc-wide-blind.webp"
Description"Unleashes a massive area attack that inflicts the Blind status on all nearby enemies, severely impairing their vision and making them easier to strike."
Max Level10
Users
Monsters
"Death Mage"
"Snake Naga"
"Sting"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base15
Effective Distance15
Area Size"Huge"
Basic Timings
Effect Cast Time0.8
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Blind"
Status Name"Blind"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Wide Curse (NPC)"
Internal Name"NPC_WideCurse"
Icon"skill-npc-wide-curse.webp"
Description"Unleashes a massive area attack that inflicts the Curse status on all nearby enemies, causing healing to harm them instead and increasing the magic damage they take."
Max Level10
Users
Monsters
"Angel Mage"
"Cosmic Entity"
"Imp Devil"
"Zombie Goblin Lord"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID2
Name"Shadow"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base15
Effective Distance15
Area Size"Huge"
Basic Timings
Effect Cast Time0.8
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Curse"
Status Name"Curse"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Wide Freeze (NPC)"
Internal Name"NPC_WideFreeze"
Icon"skill-npc-wide-freeze.webp"
Description"Unleashes a massive area attack that inflicts the Frozen status on all nearby enemies, encasing them in ice and preventing them from acting, blocking, or attempting to flee."
Max Level10
Users
Monsters
"Cat Bolt"
"Hermit King"
"Ice Mage"
"Mega Ice Golem"
"Turtle Champion"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID5
Name"Water"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base15
Effective Distance15
Area Size"Huge"
Basic Timings
Effect Cast Time0.8
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Frozen"
Status Name"Frozen"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Wide Poison (NPC)"
Internal Name"NPC_WidePoison"
Icon"skill-npc-wide-poison.webp"
Description"Unleashes a massive area attack that inflicts the Poison and Slow status effects on all nearby enemies."
Max Level10
Users
Monsters
"Bat Lord"
"Cactus King"
"Queen Worm"
"Spider Queen"
"Worm Creep"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
ID1
Name"Poison"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base15
Effective Distance15
Area Size"Huge"
Basic Timings
Effect Cast Time0.8
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Poison"
Status Name"Poison"
Duration
Base10
Chance
Base1
Scope"Target"
Status ID"Slow"
Status Name"Slow"
Duration
Base10
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Wide Silence (NPC)"
Internal Name"NPC_WideSilence"
Icon"skill-npc-wide-silence.webp"
Description"Unleashes a massive area attack that inflicts the Silence status on all nearby enemies, preventing them from casting spells or skills."
Max Level10
Users
Monsters
"Cosmic Entity"
"Death Mage"
"Sunflora Pixie"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base15
Effective Distance15
Area Size"Huge"
Basic Timings
Effect Cast Time0.8
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Silence"
Status Name"Silence"
Duration
Base5
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Wide Stun (NPC)"
Internal Name"NPC_WideStun"
Icon"skill-npc-wide-stun.webp"
Description"Unleashes a massive area attack that inflicts the Stun status on all nearby enemies, leaving them unable to act, block, or attempt to flee."
Max Level10
Users
Monsters
"Goblin Warchief"
"Hare"
"Imp Devil"
"Mega Ice Golem"
"Spider Queen"
"Turtle Champion"
Requirements
Empty object
Type
Damage Type
ID1
Name"Magic"
Element Type
Name"Neutral"
Target Type
Name"Enemy"
Cast Type
Name"None"
Damage
Main Damage
Type"Damage"
Base %1
MATK-Basedtrue
Scaling
Scaling ID"Int_1"
Scaling Name"Intelligence"
Percent1
MATK-Basedtrue
Mechanics
Range10
Autocast Multiplier1
Area
Area Distance
Base15
Effective Distance15
Area Size"Huge"
Basic Timings
Effect Cast Time0.8
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Stun"
Status Name"Stun"
Duration
Base5
Chance
Base1
Status Removal
Empty array
Events
Empty array
Name"Zeal"
Internal Name"Zeal"
Icon"skill-zeal.webp"
Description"Inspires an ally with fervent conviction, boosting all damage for a duration."
Max Level5
Users
Classes
"Priest"
Requirements
Required Skills
Skill ID"Damnation"
Skill Name"Damnation"
Required Level1
Type
Damage Type
ID10
Name"None"
Element Type
Name"Neutral"
Target Type
ID1
Name"Ally"
Cast Type
ID1
Name"Target"
Damage
Empty object
Mechanics
Range10
Autocast Multiplier1
Resource Cost
Mana Cost
Base60
Per Level30
Modifiers
Empty object
Status Applications
Scope"Target"
Status ID"Zeal"
Status Name"Zeal"
Duration
Per Level60
Chance
Base1
Status Removal
Empty array
Events
Empty array