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12 December 2025
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21:33 | (Protection log) [Eviand (2×)] | |||
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21:33 Eviand talk contribs protected Module:GameEffects [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (hist) | ||||
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19:54 Eviand talk contribs protected Module:GameData [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [cascading] (hist) | ||||
| N 21:19 | Module:GameEffects diffhist +10,181 Eviand talk contribs (Created page with "-- Module:GameEffects -- -- Renders effect / status data (from Data:effects.json) into -- an infobox-style table. Data is loaded via Module:GameData. -- -- Supported usage patterns (via Template:Effect): -- {{Effect|Poison}} -> uses display Name (recommended) -- {{Effect|name=Poison}} -> explicit Name -- {{Effect|id=Poison}} -> Internal Name (power use) local GameData = require("Module:GameData") local p = {} ----------------------...") | ||||
| N 19:01 | Module:GameData diffhist +2,020 Eviand talk contribs (Created page with "local p = {} -- In-memory cache so we only parse each JSON page once local cache = {} local function decodeJsonPage(titleText) if cache[titleText] then return cache[titleText] end local title = mw.title.new(titleText) if not title then cache[titleText] = { meta = {}, records = {}, byId = {} } return cache[titleText] end local content = title:getContent() if not content or content == '' then cache[titleText]...") | ||||